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ARMS' Creators On Twintelle's Popularity And The Strange Lore Of The Game's World

maxcriden

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Game Informer: What did the earliest version of Arms look like?
Kosuke Yabuki: Arms is one of the many prototypes of things. We’re always trying to make new things at Nintendo, and this is one of them. Initially it was a much more simple game with shorter characters who had devices attached to the ends of their hands, but even at the beginning, the camera was still behind the back of the character and that hasn’t changed. We were thinking when making a fighting game, it’s really important, the distance you have between you and your opponent, but it might be difficult to see that difference when the camera’s behind the back of the player. So, with these extending arms, we were working hard to see if there’s anything we could do – any sort of new ideas that we could do – to make that easier. And we officially kicked off the development of this project when we were looking at new techniques and strategies we could have with these extending arms.

GI: In the fiction of Arms, can people elect to have extendable arms? Can they have surgery to do that? Or is just certain people have these arms?
Ishikawa: Some parts of this are still secret. I can’t really tell you everything, but what I can say is it’s not something that they can elect for – not something that you would get surgery for, to replace your arms. It’s possible that some characters have had this since birth and it’s also possible that, for some characters it just suddenly...one day, they woke and were different. So, there are actually, really several different possibilities that could be the cause for this. So, aside from Helix, all the other characters like Spring Man, Ribbon Girl, and Min Min – these are just regular people with extendable arms and not cyborgs or anything like that.

GI: You worked extensively on the Mario Kart series. Mario Kart is obviously a lot different from Arms, but I was wondering if there are any surprise lessons you brought over from Mario Kart into arms?
Yabuki: For Mario Kart Wii we had the steering wheel attachment so players could use motion controls, but you could also play with the motion controller and more traditional controls so that really offered players the freedom to play however they wanted to in Mario Kart. For Arms, we kind of carried this lesson over. Motion controls are a big feature of this game, but players can still use pro controllers or traditional controls like in handheld and choose the way that they would like to play. That’s one of the lessons that we learned from Mario Kart.
The motion controls in Arms actually allow for more fine controls; the two gyros allow for some fine adjustment of left and right on the punches that you can kind of use it to curve your punch. So when it really comes down to it, when you really don’t want to lose, we really feel that motion control offers more precise control than traditional controls. So, unlike any game before, we feel that the motion controls in Arms really allow for deeper technique and strategy than really any game before it with motion controls.

GI: Twintelle has really taken off. What do you think of the fan community latching onto her?
Yabuki: We weren’t really expecting the fans to be so taken with her, so that was a very pleasant surprise! And like I just mentioned, she has that really strong build to her and that seems to be something that the community has picked up on so I’m glad that we were able to create this new character design.

Can you talk about or tease the post-launch plans?

Yabuki: I can say this as it was shared in the Nintendo Direct that we just had: We do plan to add new characters, arms, and stages for free going forward.

Much more at the link:

http://www.gameinformer.com/b/featu...es-world-luffy-one-piece.aspx?PostPageIndex=1 (via GoNintendo.com)
 
really strong build

queen of nintendo

f0nlshw.gif
 
It's cool there's a woman of color in a game like this, but I dunno if people should be thrilled she's basically become a sex object entirely defined by her ass? I feel kinda embarrassed for the community in that aspect, I dunno.
 
I mean she does have some biceps compared to most female characters in games

I'm just glad Japan's gamer culture has a fascination with a female character that doesnt look like a teenager
 
It’s possible that some characters have had this since birth and it’s also possible that, for some characters it just suddenly...one day, they woke and had a really strong build to them.

Dat lore.
 
Min Min is where it's at. I'm actually interested in what their explanation of the arms change is for people.
 
It's cool there's a woman of color in a game like this, but I dunno if people should be thrilled she's basically become a sex object entirely defined by her ass? I feel kinda embarrassed for the community in that aspect, I dunno.

Seriously. GAF likes to fancy itself for being relatively progressive compared to other gaming spaces, but everybody in Twintelle threads act like a pack of frat boys. :/
 
Seriously. GAF likes to fancy itself for being relatively progressive compared to other gaming spaces, but everybody in Twintelle threads act like a pack of frat boys. :/

Accepting women as equal humans with dignity does not mean we are not allowed to find women attractive.
 
Dat lore.

The Ninja Academy attended by Ninjara.

The advancements and current topics of interest for the Research Lab.

Do any antagonistic groups act out against those with ARMS as abominations or against the league that parades them like circus animals?

I want answers!
 
Accepting women as equal humans with dignity does not mean we are not allowed to find women attractive.

There's a difference between finding women attractive, and a bunch of guys basically dominating any discussion about a female character with dozens of one-note "dat assssss, bro!!" posts like we're in a freaking lockeroom.
 
Twintelle is awesome to play. I think she'll be my main next to Mechanica. Gotta give them props for a great design and she's not a slow character, either. Great job, Nintendo.
 
There's a difference between finding women attractive, and a bunch of guys basically dominating any discussion about a female character with dozens of one-note "dat assssss, bro!!" posts like we're in a freaking lockeroom.

You're right. I joined in on it, but it's unnecessary and childish.
 
On top of an EXTRA THICC booty & her hair arms, she's just plain fun to play. Plus ZA WARUDO saved me in teams quite a few times.
 
Twintelle is awesome to play. I think she'll be my main next to Mechanica. Gotta give them props for a great design and she's not a slow character, either. Great job, Nintendo.

Aye, I had a good amount of fun with her tonight. Hopefully I can better get to grips with her special abilities down the line.
 
They really are going to stick with that oblivious "we had no idea an ass like that would be popular" narrative? C'mon guys, just own it like Platinum with Bayonetta, Kamitami with Vanillaware games or the Senran Kagura devs.
 
I think it's super interesting that they always thought of this as featuring new characters (as opposed to Splatoon where Mario was at least considered, however briefly). Also that the arms originally extended from the elbows, not the shoulders.
 
It's cool there's a woman of color in a game like this, but I dunno if people should be thrilled she's basically become a sex object entirely defined by her ass? I feel kinda embarrassed for the community in that aspect, I dunno.

As soon as I saw the first article for her, I knew how this was gonna go. It's 2B all over again, except her outfit's not even remotely scandalous lol

---

Anyways, didn't get the hang of her as easily as I thought it would, but her time-stopping/floating ability is really nice to mess around with.
 
Yep. You don't create obvious sexy fanservice and then act surprised when it gets fans.

I mean its not like she's wearing a g-string or anything. It's representing a section of women that honestly don't get that much representation in video games. She has a 'sexy walk' but there's nothing inherently bad about that. It can also be seen as a ... yeah, strong walk.

and again, her arms are pretty freaking big for a fanservice character. I see tons of fanart of her that isn't sexy. A lot of fans of the fact that she's fabulous or the fact that she's a POC who doesn't adhere to stereotypes in a Japanese video game.
 
Gameplay wise, she feels like a female Spring Man. I used her boxing gloves the most. I loved the umbrellas too, but the birds were weak IMO.
 
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