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Media Create Sales: Week 23, 2017 (Jun 05 - Jun 11)

extralite

Member
I don't think Monster Hunter XX on Switch will be too big.
I can see it doing as well as the 3DS game, but that'd be the ceiling.

03./05. [3DS] Monster Hunter Double Cross <ACT> (Capcom) {2017.03.18} (¥5.800) - 10.209 / 1.512.815 (-17%)

That would put it at three million+. That'd be plenty big and more than I'm expecting.
 

sphinx

the piano man
If you goal is to ignore Japan for the West, you'd better hope your product is appealing to the West.

it's way harder than just beign appealing

you have to convince the current PS4 userbase to buy/ play your game instead of ...

GTA, FIFA, COD, 1st party exclusives, etc, etc,....

either that or convince a substantial portion of the existing MH fanbase to buy new 299~399 hardware to play your next "effectively mainline" game...

I really don't think Capcom knows what they are getting into. I probably will eat crow but right now I am sceptical
 

Busaiku

Member
03./05. [3DS] Monster Hunter Double Cross <ACT> (Capcom) {2017.03.18} (¥5.800) - 10.209 / 1.512.815 (-17%)

That would put it at three million+. That'd be plenty big and more than I'm expecting.
Isn't that the goal of Capcom, to try and it get it on track for regular series performance?
It underperformed on 3DS, if they can't do at least a million on Switch, that'd mean the franchise is in some real murky waters domestically.
 

Oregano

Member
Over time, it will get more and more of them. We don't jump from one extreme to the other. Things like these gradually change.

We're seeing the opposite. Nintendo focused/exclusive franchise are going to the PS4.

I don't think 1.5 million is likely, but under 1 million for it and likely Monster Hunter World after it would be a disaster.

MHXX won't get close a million.

it's way harder than just beign appealing

you have to convince the current PS4 userbase to buy/ play your game instead of ...

GTA, FIFA, COD, 1st party exclusives, etc, etc,....

either that or convince a substantial portion of the existing MH fanbase to buy new 299~399 hardware to play your next "effectively mainline" game...

I really don't think Capcom knows what they are getting into. I probably will eat crow but right now I am sceptical

They would have to do that with Switch too.
 
Monster Hunter World ain't getting multi-million sales in Japan, even in the most optimistic of scenarios.

Also maybe Square Enix does considering they ended up making DQXI multiplatform instead of going ahead with their plan for a PS4 exclusive.:p

Like I said there is large untapped market for Monster Hunter on consoles in Japan since the last console entry was an up-port of an older Monster Hunter title.

Also strange how neither Capcom nor Square Enix follow the "put everything on Switch and call it a day" sales thread mantra.
 

Oregano

Member
Like I said there is large untapped market for Monster Hunter on consoles in Japan since the last console entry was an up-port of an older Monster Hunter title.

The last console Monster Hunter sold barely over a million(Which is still better than any PS4 games has sold). Regardless of that the PS4 doesn't have the install base to support a 3-4 million selling game, unless it explodes in the next few months.
 

extralite

Member
We're seeing the opposite. Nintendo focused/exclusive franchise are going to the PS4.

You'll have to provide some comparative data to drive that point home. Because I'm not seeing it.

MHW going to PS4 is following the usual pattern. It's nothing new.

Isn't that the goal of Capcom, to try and it get it on track for regular series performance?
It underperformed on 3DS, if they can't do at least a million on Switch, that'd mean the franchise is in some real murky waters domestically.

You think Switch could support 4 million sales for MH5 currently? Even if Nintendo gets manufacturing problems sorted out and Switch sells 4-5 million by the end of the year, it couldn't support the usual MH sales. Same reason why Pokémon is not releasing on Switch this year.

Supporting PS4 with a home console MH right now makes perfect sense. It falls into their usual MO. MH4 was the outlier, MHW is returning to what worked for them since PSP.
 

Oregano

Member
You'll have to provide some comparative data to drive that point home. Because I'm not seeing it.

MHW going to PS4 is following the usual pattern. It's nothing new.

Dragon Quest was Nintendo exclusive last gen and is PS4 focused now, Shin Megami Tensei is multiplatform, Taiko is (finally) getting a PS4 game, Level 5's bringing their cross-media stuff to PS4 starting with Megaton Musashi.

Meanwhilst on the opposite end Nintendo has scored such major hits as Disgaea, Nights of Azure and Fate/Extella.

I said it last week but for now Story of Seasons is the biggest third party exclusive IP on Switch. I imagine that will release on PS4 too though.
 

KtSlime

Member
You are moving goalposts now.

And we will see how titles like Dragon Quest and Monter Hunter will do, because for some reasons publishers don't read the NeoGAF Media Create Sales threads.

They don't read them because they are in English and already have a subscription to Media Create.

Like I said there is large untapped market for Monster Hunter on consoles in Japan since the last console entry was an up-port of an older Monster Hunter title.

Also strange how neither Capcom nor Square Enix follow the "put everything on Switch and call it a day" sales thread mantra.

You are making the assumption that this 'untapped market' prioritizes graphics over playing with their friends, which I doubt is the case for the majority of MH players.
 

Laplasakos

Member
You think Switch could support 4 million sales for MH5 currently? Even if Nintendo gets manufacturing problems sorted out and Switch sells 4-5 million by the end of the year, it couldn't support the usual MH sales. Same reason why Pokémon is not releasing on Switch this year.

This didn't stopped Splatoon 2 from coming out 5 months after Switch's launch.
 

Oregano

Member
This didn't stopped Splatoon 2 coming out 5 months after Switch's launch.

Ehh there is a difference there. Capcom wants to release new Monster Hunter every year whereas Splatoon will have several years/a whole generation to sell those units.

Splatoon 2 releasing only 2 years after the first one is a super aggressive move on Nintendo's part though.
 

Laplasakos

Member
Dragon Quest was Nintendo exclusive last gen and is PS4 focused now, Shin Megami Tensei is multiplatform, Taiko is (finally) getting a PS4 game, Level 5's bringing their cross-media stuff to PS4 starting with Megaton Musashi.

Meanwhilst on the opposite end Nintendo has scored such major hits as Disgaea, Nights of Azure and Fate/Extella.

I said it last week but for now Story of Seasons is the biggest third party exclusive IP on Switch. I imagine that will release on PS4 too though.

First, let's wait for official announcements regarding Megaton Musashi and SMT before jumping to conclusions.
 

extralite

Member
This didn't stopped Splatoon 2 coming out 5 months after Switch's launch.

Why wouldn't it? They built on the assets of the Wii U game, the game has proven it can sell consistently over months and it has been the biggest system seller the Switch has, even before it releases. Nintendo supports their platform, it's their job.

Capcom supports the cheaper hardware, 3DS over Vita. PS4 over Switch. They will support Switch fully when it has proven itself.
 
Capcom released or will release Monster Hunter XX on two platform this year, so would it be a smart decision to release the next MH on one of these platform not even half a year later?

Capcom supporting both Sony and Nintendo platforms based on their viability is a pattern that still apllies, like it or not.

So the PS4 is a viable platform in Japan for all the Japanese third party games, even based on franchises which were Nintendo exclusive, nice that we all agree on this.
 

Oregano

Member
First, let's wait for official announcements regarding Megaton Musashi and SMT before jumping to conclusions.

Not exactly a jump, more like a hop. Especially when Megaton Musashi has screenshots with PS buttons, it's sure as hell not coming to Vita!

Capcom released or will release Monster Hunter XX on two platform this year, so would it be a smart decision to release the next MH on one of these platform not even half a year later?

What are you even talking about?
 

Chauzu

Member
I'm glad that we are back talking to how Switch should be lucky if it even gets a port from a third party developer. It's like clockwork, keeps coming back.
 

Laplasakos

Member
Why wouldn't it? They built on the assets of the Wii U game, the game has proven it can sell consistently over months and it has been the biggest system seller the Switch has, even before it releases. Nintendo supports their platform, it's their job.

What you said was that Switch couldn't support MH with the userbase it has now. You think this doesn't apply to Splatoon 2? Sure it's a game that will sell consistently from many months but looking at the hype and at pre-orders, it will be a big game that surely would have benefit more from a bigger userbase.
 

Laplasakos

Member
Not exactly a jump, more like a hop. Especially when Megaton Musashi has screenshots with PS buttons, it's sure as hell not coming to Vita!

And the first time they showed Youkai-Watch, it was running on PS3 with the Ni No Kuni engine and look how things turned out.
 

extralite

Member
Dragon Quest was Nintendo exclusive last gen and is PS4 focused now, Shin Megami Tensei is multiplatform, Taiko is (finally) getting a PS4 game, Level 5's bringing their cross-media stuff to PS4 starting with Megaton Musashi.

Meanwhilst on the opposite end Nintendo has scored such major hits as Disgaea, Nights of Azure and Fate/Extella.

I said it last week but for now Story of Seasons is the biggest third party exclusive IP on Switch. I imagine that will release on PS4 too though.

All of those were on PS previously. Taiko even started on PS originally, and was recently on Vita. Why make such a big deal out of it?

DQ is hardly PS4 focussed now, it has gotten plenty of releases on all platforms, mobile and 3DS have gotten similar support to PS3/Vita/4. It is actually the prime example of Switch having parity with PS4. The major DQs on Sony platforms that aren't developed with Sony's own PS family engine (like DQB) are being ported to Switch: Heroes and XI.

What you said was that Switch couldn't support MH with the userbase it has now. You think this doesn't apply to Splatoon 2? Sure it's a game that will sell consistently from many months but looking at the hype and at pre-orders, it will be a big game that surely would have benefit more from a bigger userbase.

Splatoon on Wii U isn't even half as big as MH4 on 3DS. The Splatoon franchise needs the Switch to reach its full potential. It can continue its impressive weekly sales on a platform that can actually sell.
 

Oregano

Member
And the first time they showed Youkai-Watch, it was running on PS3 with the Ni No Kuni engine and look how things turned out.

That CG footage was never said to be PS3 footage as far as I know and I definitely don't remember any reference to the NNK engine. That was people speculating.

So they didn't release RE flagship titles within a short time frame...

MHXX wasn't a flagship MH title and the Switch version is even less so, especially considering they don't expect it to hit a million copies.
 
If DQXI did less than 3m in Japan I imagine here would be a lot of restructuring especially when the mobile games make buckets of cash.

I don't think a 5/6 million series going to a 4 million series is much to worry about, especially when FFXV broke records and made bank and DQ spin offs are all million sellers.

What data suggests MH was instrumental in 3DS's success? Last I checked, Nintendo had no problem selling handhelds, irrespective of the 3rd party games on it. Stop trying to make it out to be a FF7 or GTA.

Can you post this data?

Monster Hunter needs Switch.

Switch doesn't need Monster Hunter.

Let's make that very clear.

Capcom is losing more than Nintendo by not putting Monster Hunter World on Switch.

This denial lol
Only insecure Nintendo fans will argue that the 2nd largest third party exclusive to the platform, with more multimillion sellers than any other franchise on the platform is not a factor to its 20m+ success. Actually, its the largest now, as DQ11 has come to the PS4 as well.

3DS would not be where its at without MH, and if the SW was to decline notably from 3DS, Nintendo would be worried, as they have effectively merged their console and handheld sectors together to produce a system that will sell less than their singular handheld system.

Jury is still out if MHW will be a global success and if it does become one, then its true that MH doesn't really need the SW.

Stop quoting that rumour. It's bullshit. Specifically the word of internal strife, open world, the combat and that bogus contract that forbids a Switch release.

We can all see which type of posters continue to rely on the rumour despite it getting numerous significant things wrong.

[citation needed]

sLy9AH5.gif
 

Laplasakos

Member
That CG footage was never said to be PS3 footage as far as I know and I definitely don't remember any reference to the NNK engine. That was people speculating.

First reports were saying it's multiplatform and in most articles WiiU and PS3 were mentioned along with portables. It's excactly the same words that Level 5 used with Megaton Musashi and it's sure wasn't labeled as 3DS exclusive. Regarding the engine, Japanese companies rarely are mentioning game engines, especially when it's in-house technology (not like Unreal 4) but if you played Ni No Kuni and take a good a look at the first Youkai Watch screenshoots then you can clearly tell.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Wow this thread really covered all the basis last night didn't it? When I saw all the new posts this morning I thought maybe there was an ARMS 1st day leak or a Switch supply estimate or something actually relevant to sales, you know?
 

Oregano

Member
This denial lol
Only insecure Nintendo fans will argue that the 2nd largest third party exclusive to the platform, with more multimillion sellers than any other franchise on the platform is not a factor to its 20m+ success.

3DS would not be where its at without MH, and if the SW was to decline notably from 3DS, Nintendo would be worried, as they have effectively merged their console and handheld sectors together to produce a system that will sell less than their singular handheld system.

Should Sony be worried then because even the mighty PS4 is unlikely to match PSP and PS3 combined?

Intial reports were saying it's multiplatform and in most articles WiiU and PS3 were mentioned along with portables. It's excactly the same words that Level 5 used with Megaton Musashi and it's sure wasn't labeled as 3DS exclusive. Regarding the engine, Japanese companies rarely are mentioning game engines, especially when it's in-house technology (not like Unreal 4) but if you played Ni No Kuni and take a good a look at the first Youkai Watch screenshoots then you can clearly tell.

There was still all speculation whereas with MM I'm fairly sure Hino explicitly discussed putting it on a home console. That isn't anything other than PS4.
 

Chauzu

Member
I don't think a 5/6 million series going to a 4 million series is much to worry about, especially when FFXV broke records and made bank and DQ spin offs are all million sellers.

This denial lol
Only insecure Nintendo fans will argue that the 2nd largest third party exclusive to the platform, with more multimillion sellers than any other franchise on the platform is not a factor to its 20m+ success.

3DS would not be where its at without MH, and if the SW was to decline notably from 3DS, Nintendo would be worried, as they have effectively merged their console and handheld sectors together to produce a system that will sell less than their singular handheld system.

Jury is still out if MHW will be a global success and if it does become one, then its true that MH doesn't really need the SW.

Nintendo needs Monster Hunter more than Capcom needs Nintendo? The hyperbole is off the charts now, wow.

Also going around calling people "insecure Nintendo fans", like what? Can't we talk like adults?
 

Lonely1

Unconfirmed Member
Wow, isn't that one big shit post? And yes, downgrade the lighting and nothing tells me that the NS couldn't run that.
 
Should Sony be worried then because even the mighty PS4 is unlikely to match PSP and PS3 combined?



There was still all speculation whereas with MM I'm fairly sure Hino explicitly discussed putting it on a home console. That isn't anything other than PS4.

Worried? You're a few years late. Sony has completely abandoned the handheld space and only seek to maximise their sales in the console space.

Nintendo still aims to capture both the handheld and console market so I would expect they wouldn't want the sum to be less than what was previously one part.
 

Oregano

Member
Worried? You're a few years late. Sony has completely abandoned the handheld space and only seek to maximise their sales in the console space.

Nintendo still aims to capture both the handheld and console market so I would expect they wouldn't want the sum to be less than what was previously one part.

Oh yes, wise Sony-sama chose to abandon the handheld market so it doesn't matter that they now have one less revenue stream.

What a crock of shit.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I don't think Monster Hunter XX on Switch will be too big.
I can see it doing as well as the 3DS game, but that'd be the ceiling.

Nah I don't think it will do that well. When it was first announced I had pretty high expectations, but seems clear it isn't going to be a huge seller. World announcement didn't help, plus XX 3DS is still selling well.
 
While they did lost loads of money from the Ps3. Did they did also from the PSP?

No, the PSP was proftiable. Sony's gaming devision just never saw any of the money, because the PS3 ate all of what it and and the long tail of the PS2 made (on top of the profits they've had since they entered the industry).

Sony has been in the industry for free up to like 2009/10.

Edit: And Psycho_Mantis calling anyone "insecure *insert non-Sony platform*-fan " is Trump-levels of lack of self-awareness.
 
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