Marvel Vs. Capcom: Infinite Characters and Stages Roster |DT2| oh dear...

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It's kind of odd to me just how many of UMvC3's newcomers returned. Given leaks, it should be like 9 of the 12. If Capcom had skipped right from MvC3 to MvCI, the roster probably would have gone over a lot better.
 
Capcom would cost more than a single MonHun game would make. This is asinine.

The amount of Switch hardware it would sell + the game itself.

Maybe I'm underestimating Capcom's value at this point... so it would take 2 Monster Hunters.

I don't think there's a single Capcom property more important to any console maker than Monster Hunter is to Nintendo.
 
I'm pretty lenient with Capcom but the marketing for this game has been embarrassing. Students could have done a better job.

They should have had a "Modes and Features" trailer early on to make it loud and clear that there's an arcade mode, story mode, etc.

There should have been a trailer detailing all of the infinity stones by now (E3 would have been great). You know, the game's new signature mechanic.

Starting at around E3 or so they should have just done weekly character reveals with screenshots at minimum, ideally a quick trailer.

I just don't see what would have been so hard about doing something like: Character reveal on Thursday followed by a gameplay stream featuring the new character on Friday. Maybe try and get notable fighting game players to make appearances on those streams if possible. This would have helped a lot considering how much better recent footage has been compared to around spring.

It's frustrating to me as someone who works in marketing haha. Maybe they just don't have much of a markering budget but you'd be surprised what you can do with a good video editor and a solid rollout plan.
 
Thing is, SFV was the beginning. I have no doubt that SFV's crap has carried over to the perception towards MVCI. The thing with MVCI is that they think promoting the story is somehow going to overwrite all of the other issues. Time and time again, you'd keep hearing them talk about how the game will be "content rich", and they "won't release it until it's ready". It seems like their main focus is on the single-player content that was missing from SFV.
Yep, and despite it not being a SFV situation, that's completely lost in the messaging. Combine that with the Polygon article setting the tone and telling people to hate the game for being something that it wasn't and you probably have most people thinking this game is lacking like SFV at launch when it's really everything people wanted from SFV featureset-wise.

That hurts the game, but I think the character selection stuff will be the kill shot, if there will be one (which I'm not sure of). I don't like to use this term lightly, but saying your old favourites are just functions really is spitting in the face of fans who you've been claiming to be on the same side of this whole time.

It's different because the X-Men mean so much to this franchise in particular, not any other Marvel game or game franchise. Realistically, there's no right answer to the why are there no X-Men question, and never has been, but for MvC it hurts hardest.

People ITT are overly critical about the roster, beyond just the obvious trolls, but that's just a product of all the other issues that the game has. And you can tell that when even when people have something nice to say about characters it's either a backhanded compliment or paired with a mumble grumble complaint about the rest of the game.

They just need to better communicate what the deal is with the game, and that goes beyond popping up at trade shows and events to give a few tidbits. Even the info in Game Informer could have been drip fed over months. Literally the most we know about the game is from that one interview. Every other interview is conducted like they're selling to soccer moms or something, repeating the same thing over and over and over.
 
The saddest is thing is a lot of us throwing capcom through the ringer are gonna be the one's buying it day one. So it's not like we didn't try.

I've already preordered on CDKeys.com. I'm sure I'll get at least $30 of fun out of this. Might even toss them a bone for Black Panther since they holding my boy hostage behind DLC. But no to season pass. I'm only willing to come off $30-35

And people (not this poster I'm replying too) suggesting Capcom should wait they would have to compete with DBZF which would be beyond brutal.
 
And you know what? A lot of this is on Marvel.

We know Marvel Games wants story story story to be the focus of the game, and they always have a rep sitting in on and guiding the direction of every interview. Bill Rosemann or someone is there reiterating how much they care about story while ignoring the rest of the product, and Mike Evans and co have to sit there and explain how stones work etc.

This is fine, they need to reiterate much of this stuff for the press. But there's no supplementation of that. No weekly streams or video content to keep hype going, additional information few and faaaaaaaaaaaaaar inbetween in written interviews, and if it wasn't for that sit down with Yipes we probably wouldn't have a gameplay breakdown to work off of or know things like how you can dump the rest of your Infinity Storm to get a free Level 3.

I've come to peace with this being a Story-focused and driven game a long time ago but I feel like I'm still in the minority even in this thread, and things like character selection being tied to story is lost on many.
 
It's totally on Marvel too. fuck marvel and their petty roster bullshit.

Fox is killing Fantastic Four just fine on their own.
 
It's totally on Marvel too. fuck marvel and their petty roster bullshit.

Fox is killing Fantastic Four just fine on their own.

Marvel is completely unreasonable with their control over the roster, but I have to imagine they would've been fine with more non-mutant/FF newcomers that could've been added to the game. I'm still working under the assumption that the main reason we have so few newcomers is because of Capcom not putting enough money into the project.
 
Based on the roster, the lost of the Marvel themes, you have to wonder if working with Marvel is even worth it nowadays. Capcom apparently has such a minuscule budget with this game, yet it seems Marvel didn't help at all in that area. There isn't even a Marvel writer on the story.

So really, aside from a few random tweets talking about MVCI, what has Marvel done for this game besides allow Capcom to use (limited amount) their characters?
 
Based on the roster, the lost of the Marvel themes, you have to wonder if working with Marvel is even worth it nowadays. Capcom apparently has such a minuscule budget with this game, yet it seems Marvel didn't help at all in that area. There isn't even a Marvel writer on the story.

So really, aside from a few random tweets talking about MVCI, what has Marvel done for this game besides allow Capcom to use (limited amount) their characters?

Bring on capcom all stars!
 
Bring on capcom all stars!

I used to want Capcom All Stars way more than MvC4 just because I knew modern Marvel would be a pain in the ass to work with, but given the Capcom side of the roster here, I'd be just as worried about CAS being a disappointment.

Seriously, we have less DMC characters than GnG characters. That's fucked up.
 
Based on the roster, the lost of the Marvel themes, you have to wonder if working with Marvel is even worth it nowadays. Capcom apparently has such a minuscule budget with this game, yet it seems Marvel didn't help at all in that area. There isn't even a Marvel writer on the story.

So really, aside from a few random tweets talking about MVCI, what has Marvel done for this game besides allow Capcom to use (limited amount) their characters?

That's actually a good question. Marvel Games' involvement in this seems to be just dictating things.
 
I used to want Capcom All Stars way more than MvC4 just because I knew modern Marvel would be a pain in the ass to work with, but given the Capcom side of the roster here, I'd be just as worried about CAS being a disappointment.

Seriously, we have less DMC characters than GnG characters. That's fucked up.

Well...perhaps you can view Firebrand as more of a "Gargoyle's Quest" rep than a "Ghost N' Goblins" one, if that makes any sense.

Kinda like how Yoshi, Wario and Donkey Kong all rep their own series in Smash despite being apart of the greater Mario universe.
 
Several aspects of this game (roster, sound, visuals, marketing) are a massive step down from the previous installment. Gameplay is subjective, but I personally enjoy MvC3's control scheme a hell of a lot more than MvCI's.
  • Between the dearth of series newcomers and absence of Fox characters, the roster is abysmal. Wolverine has been playable in all six of Capcom's Marvel fighting games to date. He was the only character with perfect attendance until now.
  • The art direction is sterile and soulless, and several of the character models look utterly terrible. The only question Capcom allowed at their big MvC Comic-Con panel was a pre-selected question from Ono asking about Chun-Li's face. I can't make this shit up.
  • All of the classic Marvel character themes are gone and replaced with generic Hollywood blockbuster music.
  • The voice acting is flat and unexciting, the sound mixing is poor, and most of the new voice actors are worse than their MvC3 counterparts. Everyone sounds like they were recorded in a bathroom stall while on Ambien.
  • The presentation is lazy and amateurish. Was an intern paid fifty bucks to put together the menus and character select screen?
  • The PR is borderline insulting: "legacy won't be lost," "we were not confined to the MCU," "characters are just functions," et cetera.
  • The marketing is practically nonexistent. Remember MvC3's hype-inducing CG trailers, silhouette teases, individual character trailers, and public character reveals with crazy crowd reactions? I certainly do.
I hate seeing this happen to one of my favorite video game series.
 
And you know what? A lot of this is on Marvel.

We know Marvel Games wants story story story to be the focus of the game, and they always have a rep sitting in on and guiding the direction of every interview. Bill Rosemann or someone is there reiterating how much they care about story while ignoring the rest of the product, and Mike Evans and co have to sit there and explain how stones work etc.

This is fine, they need to reiterate much of this stuff for the press. But there's no supplementation of that. No weekly streams or video content to keep hype going, additional information few and faaaaaaaaaaaaaar inbetween in written interviews, and if it wasn't for that sit down with Yipes we probably wouldn't have a gameplay breakdown to work off of or know things like how you can dump the rest of your Infinity Storm to get a free Level 3.

I've come to peace with this being a Story-focused and driven game a long time ago but I feel like I'm still in the minority even in this thread, and things like character selection being tied to story is lost on many.

They want those pies WB getting from Injustice.
 
I used to want Capcom All Stars way more than MvC4 just because I knew modern Marvel would be a pain in the ass to work with, but given the Capcom side of the roster here, I'd be just as worried about CAS being a disappointment.

Seriously, we have less DMC characters than GnG characters. That's fucked up.

Was gonna say this. Might as well make a 3v3 Capcom All Stars. More DS and Rival School characters would be awesome.
 
Several aspects of this game (roster, sound, visuals, marketing) are a massive step down from the previous installment. Gameplay is subjective, but I personally enjoy MvC3’s control scheme a hell of a lot more than MvCI’s.
  • Between the dearth of series newcomers and absence of Fox characters, the roster is abysmal. Wolverine has been playable in all six of Capcom’s Marvel fighting games to date. He was the only character with perfect attendance until now.
  • The art direction is sterile and soulless, and several of the character models look utterly terrible. The only question Capcom allowed at their big MvC Comic-Con panel was a pre-selected question from Ono asking about Chun-Li’s face. I can’t make this shit up.
  • All of the classic Marvel character themes are gone and replaced with generic Hollywood blockbuster music.
  • The voice acting is flat and unexciting, the sound mixing is poor, and most of the new voice actors are worse than their MvC3 counterparts. Everyone sounds like they were recorded in a bathroom stall while on Ambien.
  • The presentation is lazy and amateurish. Was an intern paid fifty bucks to put together the menus and character select screen?
  • The PR is borderline insulting: “legacy won’t be lost,” “we were not confined to the MCU,” “characters are just functions,” et cetera.
  • The marketing is practically nonexistent. Remember MvC3’s hype-inducing CG trailers, silhouette teases, individual character trailers, and public character reveals with crazy crowd reactions? I certainly do.

Like I said, this game is the ultimate monkey's paw wish, lol.
 
Well...perhaps you can view Firebrand as more of a "Gargoyle's Quest" rep than a "Ghost N' Goblins" one, if that makes any sense.

Kinda like how Yoshi, Wario and Donkey Kong all rep their own series in Smash despite being apart of the greater Mario universe.

Perhaps, but most people who buy the game and happen to recognize Firebrand are still going to know him only as that shithead enemy from GnG. Not exactly an exciting roster pick that a lot of casual fans can look to and say "Yeah, I know that guy! Awesome!"
 
If the game looks like this with disney "backing" I shudder at what a capcom all stars would look like. Roster would probably be terrible there too.
 
Disney ain't back shit. If this game had any real budget behind it, things wouldn't be looking as bad as it did. The only thing Disney did is license out their characters. Couldn't even get a Marvel writer on the project. That says a lot.
 
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So, when are we getting Absorbing Man and Titania for Infinte?

Several aspects of this game (roster, sound, visuals, marketing) are a massive step down from the previous installment. Gameplay is subjective, but I personally enjoy MvC3’s control scheme a hell of a lot more than MvCI’s.
  • Between the dearth of series newcomers and absence of Fox characters, the roster is abysmal. Wolverine has been playable in all six of Capcom’s Marvel fighting games to date. He was the only character with perfect attendance until now.
  • The art direction is sterile and soulless, and several of the character models look utterly terrible. The only question Capcom allowed at their big MvC Comic-Con panel was a pre-selected question from Ono asking about Chun-Li’s face. I can’t make this shit up.
  • All of the classic Marvel character themes are gone and replaced with generic Hollywood blockbuster music.
  • The voice acting is flat and unexciting, the sound mixing is poor, and most of the new voice actors are worse than their MvC3 counterparts. Everyone sounds like they were recorded in a bathroom stall while on Ambien.
  • The presentation is lazy and amateurish. Was an intern paid fifty bucks to put together the menus and character select screen?
  • The PR is borderline insulting: “legacy won’t be lost,” “we were not confined to the MCU,” “characters are just functions,” et cetera.
  • The marketing is practically nonexistent. Remember MvC3’s hype-inducing CG trailers, silhouette teases, individual character trailers, and public character reveals with crazy crowd reactions? I certainly do.
I hate seeing this happen to one of my favorite video game series.

This.
 
I think the roster would be better since then capcom could bring back most if not all of the marvel 3 roster.
 
Hell, I'd love for She-Hulk to show up again. Let's start with the bare minimum and work our way up.
She-Hulk is just a matter of when, not if. She's a MvC3 veteran so they can still reuse assets, her gameplay will fit the 2v2 format arguably even better than it did in the 3v3, she has her fans and she's been getting decent attention in other Marvel games and Marvel Comics too. She's coming, question is how quickly.

Characters like Titania on the other hand really are a matter of "if".
 
Capcom side sucks, but I wonder if they might've been restricted even on that end simply to keep things...more in line with the story. I think the story being such a big deal might be more of a Marvel thing than Capcom. Maybe that could explain things.

But I'm confident a Capcom roster would be much better in an All Stars type of game. No doubt about it.
 
She-Hulk is just a matter of when, not if. She's a MvC3 veteran so they can still reuse assets, her gameplay will fit the 2v2 format arguably even better than it did in the 3v3, she has her fans and she's been getting decent attention in other Marvel games and Marvel Comics too. She's coming, question is how quickly.

Characters like Titania on the other hand really are a matter of "if".

She-Hulk's a given, except a lot of characters were "given"s for the main roster and they didn't happen so who knows?

Titania would be legit, tho.
 
She-Hulk is just a matter of when, not if. She's a MvC3 veteran so they can still reuse assets, her gameplay will fit the 2v2 format arguably even better than it did in the 3v3, she has her fans and she's been getting decent attention in other Marvel games and Marvel Comics too. She's coming, question is how quickly.

Characters like Titania on the other hand really are a matter of "if".

The only question is whether or not She-Hulk is hype enough for being DLC.

I guess they could pair her with someone more hype, like Wesker or Vergil or a newcomer if they were too worried.
 
[*]All of the classic Marvel character themes are gone and replaced with generic Hollywood blockbuster music.

Wait, are they boring 'Hollywood movie' versions of the old themes or completely different pieces of music? I really hope its not the latter. :-(
 
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