Snake Pass, and how a bad home menu icon drags down my enjoyment of a game

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Has anyone considered that Nintendo has released (misguided) guidelines for developers of certain 'value' games to be iconed in a different way to retail games. I'm not suggesting there's a rule, as there's too much inconsistency, but possibly there's some developer help information somewhere about the best way to design icons. The only reason I considered this is because its weird that so many of these small indie titles (yes including sonic mania) are doing this. Unless its a design trend born out of app icons,

No because Sonic Mania and Snake Pass are huge eshop games and they don't have the logo whereas something like Ultra Hyperball and Rudymical does.
 
It's almost arrogance to not have your logo on your icon. Like, you expect that people will just know what it is.
It is arrogance, but also potentially laziness and a cheap trick.

By breaking from the convention set in the manner they are they're simultaneously giving a disregard to the players and how their game will remain consistent among the growing amount of others and giving them less at-a-glance information which is how we all consume in a digital age.

It's also much easier to make, as you just take your character or defining icon and slap it in a background. Barely any consideration required.

It is a little thing but as a designer it irks me that someone disregarded the values and the player experience just for an easier icon or to make it stand out ahead of others in the library. Design is about the little things and they do matter.

It's the equivalent of putting just an icon on a book spine. Sure it's quirky but if too many people do it it becomes a detriment to the purpose of the design.
 
No because Sonic Mania and Snake Pass are huge eshop games and they don't have the logo whereas something like Ultra Hyperball and Rudymical does.

To be fair my post does say that it wouldn't be a rule, as there's inconsistency, so I'm not sure how you missed that. But both Snake Pass and Sonic are $20 games. Huge is an ambiguous term, especially as both will have smashed their expected performance.
 
Has anyone considered that Nintendo has released (misguided) guidelines for developers of certain 'value' games to be iconed in a different way to retail games. I'm not suggesting there's a rule, as there's too much inconsistency, but possibly there's some developer help information somewhere about the best way to design icons. The only reason I considered this is because its weird that so many of these small indie titles (yes including sonic mania) are doing this. Unless its a design trend born out of app icons,

We had some leaked guidelines on this same thread.
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Off-topic: Even Nintendo want to forget the name of Wii U. "Elsewhere" lol.
 
I just can't imagine actually caring about something like this. Assumed the thread was satire.
If no one cared about things like this (small aspects of design usability) you would find your day to day life much more frustrating.

I'm surprised you haven't realized that people care about different things to different degrees when you're obviously at an age that you can communicate with people.
 
If thats the case then would love to hear from JODOROWSKY51 about the thought process behind going with that instead of the one I posted which is pretty good

Ok so De Mambo was made with our limitations in mind, as it's our first game where we learnt how to do everything ourselves. Minimal was our mantra when developing the game. De Mambo uses one button for attacks where you charge and release at different times to attack so minimalism is part of the game design. We went with that icon as it represents a core pillar of the game itself.

I'm sorry it offends you guys but we went with our gut and what we felt was right for the game.
 
How can this bother people so much? It's an image you click to launch a game. You don't just stare at the Switch's main menu for long periods of time, you should be playing a game.

Picture that instead of a shelf, you need to have display of video game cases next to your entertainment center to choose your games from. Instead of looking at regular box art that follows all regular standards, you have several of these ones among them:


Which game is this? It looks vaguely like Assassin's Creed, but which one? Why does it look like it was made in under three minutes in an image editing program? You probably know what game it is since you bought it, but that doesn't excuse it from being bad box art. Now if they all followed this template, it wouldn't stick out but unfortunately they don't. It's a relatively minor gripe in the grand scheme of things, but a gripe nonetheless and one that requires very little effort to address.

I'm also the type of person who won't buy/download an app from the iOS/Android app store if its icon is hideous and finds it irksome if an app's name is cut off on the home screen, so maybe I'm just mad :')
 
It's almost arrogance to not have your logo on your icon. Like, you expect that people will just know what it is.

My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.
 
My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.

It can be both? We have actual designers in this very thread talking about how it's a UI flaw. So what happens when Switch gets multiple Sonic games and they all decide to just be a picture of Sonic's head? That will look pretty terrible. It takes two seconds to put the logo on there and fits better.
 
My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.
Except consistency and ease of information is a strong part of UI/UX design in the capacity of a library. Whether you find it an issue or not doesn't mean that bucking a format for your game isn't going to adversely affect the design of the whole.

You're not some savant for being able to recognize the tiles, stop blowing it up into more than what it is. These are core design principles and we're having a discussion. It's irritating to some, and there's a reason for that.
 
My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.

Are they all minimal logoless icons? (I don't own an XBone)

If that's the case then they are all consistent. 3DS and Wii U also had simple icons.

The problem here is that some games are like CD albums (art + name) while others look like hi-res app icons. Against the very uniform UI of the system itself, the game icons are looking a bit of a mess.
 
The difference is that video game cases aren't really there for your shelf, they're advertising for shops. When you go into the eShop they use images that look like video game cases because they're still advertising in that digital storefront. When the game is downloaded they don't need to do that so they just use whichever image looks most aesthetically pleasing to the designer.

However this completely ignores the context, that people have been buying and adoring video game cases for 30 years. We like them, and we don't want to drop that iconic (literally) imagery even if its not technically necessary any more.

Might be talking bollocks.
 
My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.
And if three years from now the Switch has six Sonic games and all have an icon that is just a slightly different Sonic head?
 
The difference is that video game cases aren't really there for your shelf, they're advertising for shops. When you go into the eShop they use images that look like video game cases because they're still advertising in that digital storefront. When the game is downloaded they don't need to do that so they just use whichever image looks most aesthetically pleasing to the designer.
They should be designing it for the space and use that it's used in, not just what they think looks cool. Design has a purpose. The purpose of a library is to be able to store a large amount of games, that are easily identifiable at a glance and while skimming, that maintain some level of consistency across elements to ensure it doesn't result in a giant mess.
 
Ok so De Mambo was made with our limitations in mind, as it's our first game where we learnt how to do everything ourselves. Minimal was our mantra when developing the game. De Mambo uses one button for attacks where you charge and release at different times to attack so minimalism is part of the game design. We went with that icon as it represents a core pillar of the game itself.

I'm sorry it offends you guys but we went with our gut and what we felt was right for the game.

Thanks for the response, not meaning to put your game down or anything. Its just a shame that you went to the trouble of making that nice piece of art I posted from the Nintendo website, only for yous to not use it for your icon
 
The difference is that video game cases aren't really there for your shelf, they're advertising for shops. When you go into the eShop they use images that look like video game cases because they're still advertising in that digital storefront. When the game is downloaded they don't need to do that so they just use whichever image looks most aesthetically pleasing to the designer.

However this completely ignores the context, that people have been buying and adoring video game cases for 30 years. We like them, and we don't want to drop that iconic (literally) imagery even if its not technically necessary any more.

Might be talking bollocks.

I see where you're coming from, but it'd still be nice they'd spent the time to make something that would be uniform in style instead of being like 'too bad, you already bought it, we don't care enough' -- not a jab at the fine folks that make De Mambo, to be sure. Just the general attitude surrounding this topic.
 
I am personally fuming. Foam coming out of my mouth and steam out of my head.

Seriously though, will it ever become a bannable offence to go into a topic and say people are over reacting over something small. Isn't it easier to just ignore the topic? Of course if you do disagree and want to discuss why this isn't important at all or maybe that the non logo icons are better then that's fine.
 
Seriously though, will it ever become a bannable offence to go into a topic and say people are over reacting over something small. Isn't it easier to just ignore the topic? Of course if you do disagree and want to discuss why this isn't important at all or maybe that the non logo icons are better then that's fine.
I hope so. I'm getting tired of people appealing to extremes constantly. Everyone is either a hater or a fanboy. Either toxic and upset or blind and in denial. It's such a juvenile approach to discussion that at best tarnishes interesting threads and at worse details them.
 
Taking Waluigilicious's screenshot from the previous page:


I think it does look much better like this:

That second pic is so much more aesthetically pleasing its not even funny.

Slightly off topic a bit: I do wonder if later Switch updates will help or hinder these icons. Like say when folders eventually show up, they'll be grouped but not immediately visible and therefore off-putting to some.
 
That second pic is so much more aesthetically pleasing its not even funny.

Slightly off topic a bit: I do wonder if later Switch updates will help or hinder these icons. Like say when folders eventually show up, they'll be grouped but not immediately visible and therefore off-putting to some.

Will be interesting to see. It definitely will hinder them over time though. Firstly with time passing and people having a lot of games it'll be easy to forget at first glance what game it is and therefore people may not bother to click it, but also as others mentioned once we start getting sequels and spinoffs in the same series it's going to stupid having to differentiate them.
 
I want to see what happens when Super Mario Odyssey's Switch menu icon is just Mario's big dumb face.
Mario is the king, and it looks to be a milestone entry in a series that has been going for over 30 years. It's pretty much the only game that could get away with it.
 
Im surprised that they havent changed it back yet, there's been nothing but complaints about it and as far as I know nothing positive.

The switches UI is so minimalist (love it) that the game icons seem to have more of an impact on it than other consoles. For some reason I could care less what the icons look like on my PS4 but on the switch it's like a mini art gallery.
 
With region free already being a thing, changing the icons will be the new motivation for homebrew on Switch.
 
I want to see what happens when Super Mario Odyssey's Switch menu icon is just Mario's big dumb face.

I promise you that isn't gonna happen. Right now, each single Nintendo game has same pattern with logo.

Wii U had those kind of icons but they were much smaller on the UI and looked better.
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These same pictures wouldn't work with the size of the icons in Switch.
 
I promise you that isn't gonna happen. Right now, each single Nintendo game has same pattern with logo.

Wii U had those kind of icons but they were much smaller on the UI and looked better.
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These same pictures wouldn't work with the size of the icons in Switch.

I don't think it's just Nintendo. Seems like all physical games have the logo on them?

What third party physical games do you guys have that you can confirm? Super Bomberman R and Puyo Puyo Tetris have the logo.
 
My god. I have 60+ games installed on my X1 and I know what each one is from the tiles and art, even without logos. If you can't even tell what games you own then that is a personal issue, not some UI flaw.

I got 4 Assassins creeds and 6 Gears of Wars installed on my X1, mulitple Forza's, etc. Get rid of the X360 logos too and with the many other games I have installed I'm not going to remember who the hell is who.
 
Taking Waluigilicious's screenshot from the previous page:


I think it does look much better like this:

Absolutely. The first example looks cheap, like a bunch of phone apps or user avatars. The second looks like a proper collection of video games. So much more appealing.
 
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