Sony Playstation: First Party Studios & their Current Projects

Yup ratchet and clank was before the show
Lbp3 ppl were down on
Bloodborne was the only savior

Nah, Ratchet and Clank was definitelly mentioned during the press show, but it was just a few sentences in the context of the film coming out. People hated 2014 show because of the overlong Powers section. (And I also think it was the first year with COD at Sony's show, but I might be wrong)
 
Oh yeah, people weren't happy with 2014.

The one last thing moment was just an in-engine teaser for Uncharted 4, Bloodborne had already leaked (extensively), Ratchet didn't even receive a trailer, The Order: 1886 showing didn't address concerns and most of the show consisted of third party games we already knew about. It was not good. LittleBigPlanet 3 was the only surprise and even then I don't think many were that eager for a new one.

Not to mention at that point Santa Monica, Polyphony, Guerrilla, Media Molecule, Bend, Cambridge and large chunks of Studio Japan's internal development were still unaccounted for and not one of them announced anything at that show. People were like, "where are the games?!?" It was the first E3 post PS4 launch and everyone was dying to know what Sony was cooking up.

2017's extensive gameplay of the major first party games was enough to be better than 2014 in my opinion.
 
Nothing teased for TGS, not even DMC5? From what I read here, Capcom was going to show DMC5 at Sony conference just after showing Marvel VS Capcom which ended with Dante and transitioning to a surprise DMC5 but Capcom realised this wouldn't have such impact since Sony showed many other heavy games including GOW. So they reserved DMC5 for TGS.
 
Nothing teased for TGS, not even DMC5? From what I read here, Capcom was going to show DMC5 at Sony conference just after showing Marvel VS Capcom which ended with Dante and transitioning to a surprise DMC5 but Capcom realised this wouldn't have such impact since Sony showed many other heavy games including GOW. So they reserved DMC5 for TGS.

Dunno who you read that from, but like 98% of the teases here are bullshit lol

That also doesn't even make sense because Capcom had Monster Hunter World to reveal
 
Nothing teased for TGS, not even DMC5? From what I read here, Capcom was going to show DMC5 at Sony conference just after showing Marvel VS Capcom which ended with Dante and transitioning to a surprise DMC5 but Capcom realised this wouldn't have such impact since Sony showed many other heavy games including GOW. So they reserved DMC5 for TGS.
General consensus here is it being unveiled at PSX. Either that or it doesn't exist :(
 
Nothing teased for TGS, not even DMC5? From what I read here, Capcom was going to show DMC5 at Sony conference just after showing Marvel VS Capcom which ended with Dante and transitioning to a surprise DMC5 but Capcom realised this wouldn't have such impact since Sony showed many other heavy games including GOW. So they reserved DMC5 for TGS.
Wait for PSX.
 
Nothing teased for TGS, not even DMC5? From what I read here, Capcom was going to show DMC5 at Sony conference just after showing Marvel VS Capcom which ended with Dante and transitioning to a surprise DMC5 but Capcom realised this wouldn't have such impact since Sony showed many other heavy games including GOW. So they reserved DMC5 for TGS.

Do big AAA games with genuine global appeal get revealed at TGS?! Seems more like the kind of thing that will be at PSX, or failing that they'll sit on it until E3 next year.

Although whether it's real or not I do think it would be an excellent time to reveal another DMC game. Capcom are in need of a hit and with the lack of games in the Character Action sub-genre at the moment I reckon a new one would go down really well.
 
Do big AAA games with genuine global appeal get revealed at TGS?! Seems more like the kind of thing that will be at PSX, or failing that they'll sit on it until E3 next year.

Although whether it's real or not I do think it would be an excellent time to reveal another DMC game. Capcom are in need of a hit and with the lack of games in the Character Action sub-genre at the moment I reckon a new one would go down really well.
Nioh was re-revealed there that's the bigger I can remember recently.
I'd pgw or psx would be better for dmc.
 
Do big AAA games with genuine global appeal get revealed at TGS?! Seems more like the kind of thing that will be at PSX, or failing that they'll sit on it until E3 next year.

Although whether it's real or not I do think it would be an excellent time to reveal another DMC game. Capcom are in need of a hit and with the lack of games in the Character Action sub-genre at the moment I reckon a new one would go down really well.

Kingdom Hearts 2.8, Nioh and Bloodborne: The Older Hunters were announced at TGS 2015.
 

Yeah, thought you might be referencing that.

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https://twitter.com/booncotter/status/905191401968754688

Sorry dude.
 
what's sony japan studios doing/helping now?

edit: oh gt sport :/

GT Sport is Polyphony Digital, which is a separate studio. Japan Studio may be lending some resource to help finish up, but they're not directly developing it. Now that Knack 2 has launched I don't think we know what Japan Studio are working on at all, do we?

(I know Toyama is starting on a new IP, but they must have at least one other game that's further along than that).
 
Japan Studio right now:

Internal Development:
- No Heroes Allowed: Dash
- Unannounced Toyama Project
- Unknown ( team responsible for TLG )
- Unknown ( team responsible for Knack 2 )

External Production:
- V! No Heroes Allowed! R! ( developed by Acquire )
- Shadow of the Colossus Remake ( developed by BluePoint )

Unknown:
- Unknown quantity of other internal/external projects (if applicable)
 
Japan Studio right now:

Internal Development:
- No Heroes Allowed: Dash
- Unannounced Toyama Project
- Unknown ( team responsible for TLG )
- Unknown ( team responsible for Knack 2 )

External Production:
- V! No Heroes Allowed! R! ( developed by Acquire )
- Shadow of the Colossus Remake ( developed by BluePoint )

Unknown:
- Unknown quantity of other internal/external projects (if applicable)
I'm not sure they are spread like that. I think team Gravity/Siren is but the rest I'm not sure. For example which of those teams do you think worked on Puppeteer? I think they're more fluid than that.
 
I'm not sure they are spread like that. I think team Gravity/Siren is but the rest I'm not sure. For example which of those teams do you think worked on Puppeteer? I think they're more fluid than that.

Team responsible for Puppeteer got folded and spread up into teams working on the other projects.

Just saying that for the time being, unless things change, there's enough resources there to be working on 3-4 individual projects at the same time.
 
would be nice if Japan Studio made something character action-y
With Knack 2 bound to flop they have a free slot for a game to replace that so there's now a chance

If Knack 2 succeeds it will just tell them 'oh looks like we are making another mediocre Kack game'
 
I saw Everybody's Golf sales in Japan. I wonder if it's good enough for a new chance for Hot Shots Tennis. Would be so good.
 
All of this Studio Japan talk reminds me of that fake leak in 2014, Project Puppter/Project Doll Master.

Man, that one looked cool.

I'd have to imagine that we're going to see something new from them. I'm not sure it'd be an internally developed game, but we're getting somewhat due to see a new collaboration or two.
 
Japan Studio right now:

Internal Development:
- No Heroes Allowed: Dash
- Unannounced Toyama Project
- Unknown ( team responsible for TLG )
- Unknown ( team responsible for Knack 2 )

External Production:
- V! No Heroes Allowed! R! ( developed by Acquire )
- Shadow of the Colossus Remake ( developed by BluePoint )

Unknown:
- Unknown quantity of other internal/external projects (if applicable)

Isn't Sony gearing up to get Japan studios to make big budget AAA games now?
 
Isn't Sony gearing up to get Japan studios to make big budget AAA games now?
No. 3 years ago Sony put effort in to organize the studio, as they were working on a multitude of projects but not making progress on them. The SSM head at the time moved to Sony Japan, since they were well versed with multiple projects at once.

More structure and organization can mean a bigger game, but not necessarily.
 
I wouldn't be opposed to Studio Japan becoming a AAA dev house but I love what they're currently bringing to worldwide studios. Their model of developing 3ish in-house creative games at a time (that are more AA) alongside producing outside projects like Bloodborne and Everybody's Golf is adding a great deal of variety, quality and quantity to Sony's line-up.

That said, they seem to have settled on maintaining that approach for at least the rest of this generation.
 
I wouldn't be opposed to Studio Japan becoming a AAA dev house but I love what they're currently bringing to worldwide studios. Their model of developing 3ish in-house creative games at a time (that are more AA) alongside producing outside projects like Bloodborne and Everybody's Golf is adding a great deal of variety, quality and quantity to Sony's line-up.

Good thing is they seem to have settled on that approach for at least the rest of this generation.
Internally do fun and smaller stuff, externally do AAA games.

It's the Sony Japan formula, and if it isn't broke, don't try to fix it.
 
Speaking of Japan Studio.
Where the hell is Gavin Moore? Is he still there?
Puppeteer was such a charming game. But man this game got next to zero marketing. If I wasn't following this game, I wouldn't never known this game got released at that time.
 
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