everyday math
Banned
Yes it was. It's very possible we'll see it in the future.Remind me... was SIVA mentioned in Destiny 2?
Is it something that will remain contained in the Cosmodrome/Plaguelands?
Yes it was. It's very possible we'll see it in the future.Remind me... was SIVA mentioned in Destiny 2?
Is it something that will remain contained in the Cosmodrome/Plaguelands?
Wanna see a dead body?
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3 was an execution for 2.
Reach also successfully converted most of the Halo 3 playerbase over.
Remind me... was SIVA mentioned in Destiny 2?
Is it something that will remain contained in the Cosmodrome/Plaguelands?
Still haven't found one. Legendaries and exotics only?
I honestly forget where, I think IO, but I ran into an intractable that did mention SIVA archives
The portal gun is cool but not very good.
That was a hell of a ride
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Failsafe is so well written. I love that character.
Failsafe is so well written. I love that character.
Remind me... was SIVA mentioned in Destiny 2?
Is it something that will remain contained in the Cosmodrome/Plaguelands?
Failsafe is so well written. I love that character.
The quest on IO gives you the man o war linear fusion, legendary, pretty high level depending on when you get. Pretty much a baby sleeper.Still haven't found one. Legendaries and exotics only?
That whole sequence just reminded me of Borderlands. She'd be a perfect character there lol
I'm curious, I know I'd be all over this but, if they updated the Destiny settings for the new game, with everything D2 has; Adventures, Lost Sectors, etc, would you be all over that or would you complain that it's not really "new" material?
I want to like Failsafe, but she reminds me too much of Warframe's Ordis and his malfunctioning personality.
https://www.youtube.com/watch?v=VcmYTBsRx6g
I'm curious, I know I'd be all over this but, if they updated the Destiny settings for the new game, with everything D2 has; Adventures, Lost Sectors, etc, would you be all over that or would you complain that it's not really "new" material?
I used it in the beta and really liked it, in PvP too. Haven't had it drop since launch.What are peoples thoughts on the exotic: Sweet Business?
Ive been enjoying it in PVE so far.
I did wonder about theRemind me... was SIVA mentioned in Destiny 2?
Is it something that will remain contained in the Cosmodrome/Plaguelands?
Wednesday + 48 hours.What time does the raid unlock on Wed. again?
That's exactly what I was thinking. Still some great dialogueI want to like Failsafe, but she reminds me too much of Warframe's Ordis and his malfunctioning personality.
https://www.youtube.com/watch?v=VcmYTBsRx6g
Wednesday + 48 hours.![]()
I know the game is still in the honeymoon phase, but I really feel like simplifying weapon drops/perks is going to hurt the replay value a LOT in the long run.
I didn't expect them to go full Warframe with weapons/mods, as Destiny's game systems have always been designed for kids to understand, but...they could have gone maybe 20% there.
Interested to see how people will be feeling a month from now, especially with the rate this community consumes content.
SHHHH
Right now I'm more annoyed that I feel rushed to prepare for the launch of the raid than anything else. It should have been a month after launch (though I'm sure others will disagree) to allow people to consume what's already there and level naturally.I know the game is still in the honeymoon phase, but I really feel like simplifying weapon drops/perks is going to hurt the replay value a LOT in the long run.
I didn't expect them to go full Warframe with weapons/mods, as Destiny's game systems have always been designed for kids to understand, but...they could have gone maybe 20% there.
Interested to see how people will be feeling a month from now, especially with the rate this community consumes content.
It unlocks Friday doesn't it? oOPlease Number45......
In theory they should be able to turn on the mayhem modifiers for some of the modes and that should take care of the chaos angle.PVP feels great to me, it's what I would expect from the studio that made Halo.
What they need is something like BTB in Halo for people who want unbalanced craziness.
Its not even close to the Warfram modding system.
What are peoples thoughts on the exotic: Sweet Business?
Ive been enjoying it in PVE so far.
I know the game is still in the honeymoon phase, but I really feel like simplifying weapon drops/perks is going to hurt the replay value a LOT in the long run.
I didn't expect them to go full Warframe with weapons/mods, as Destiny's game systems have always been designed for kids to understand, but...they could have gone maybe 20% there.
Interested to see how people will be feeling a month from now, especially with the rate this community consumes content.
Hopefully we get weapons with more mod slots in the future, and perhaps mods that specifically synergise with each other (and maybe other weapons' mods too) like what we've seen with the quest exotics?Well, yeah...that's what I said.
I'd never expect it to be anywhere close to that, but it seems like they went to far simplifying everything on the weapons side. Would be shocked if it doesn't hurt the replay value.
Mbius;248585711 said:I'm really struggling in the early 270s (currently 273) - have been stuck here for a couple of days now.
I've done all the weekly lock-out events, completed my daily milestone challenges, run some heroic public events and strikes and I just keep getting 265 legendaries that don't really help me. I have had a few exotic weapon drops but I'm actually good on that side - I really need better legendary or exotic drops on the armour side. All my slots bar one (at 265) are at 270 or above, including one at 286.
That 265 is massively holding me back... Really not sure how to proceed to get nearer to 280 and raid ready.
Any tips welcome!
No ways it's 260Holding you back from what? If the raid is like all the other Destiny raids, I would guess that the raid will be 260 light. I dunno why people are trying so hard to get to 300 now.
Merciless is a fusion rifle and it arguably the best weapon in the game.
4v4, very slow gameplay compared to D1, don't like the maps, matchmaking sucks, matches take to long because they always go the entire time.
D1 was fast gameplay like COD. They made D2 a lot slower pace and team oriented to try to get into esports and please streamers.
To be honest, I played Warframe for some times and I still can't figure how mods are working in this game.
I don't know if it's the UI or the system itself, but it's quite complicated to understand. Bungie always had a good way to go when simplifying stuff for their games, D2 did this really well (even if it may hurts replayability in the end).
Since weapons have fixed perks now, I'm curious if people will play the game longer than D1, since hardcore fans were always chasing the perfect roll and it's not possible anymore.
Hopefully we get weapons with more mod slots in the future, and perhaps mods that specifically synergise with each other (and maybe other weapons' mods too) like what we've seen with the quest exotics?
Holding you back from what? If the raid is like all the other Destiny raids, I would guess that the raid will be 260 light. I dunno why people are trying so hard to get to 300 now.
Yeah it's good. It's a boss destroyer. Each time the boss take a hit and dousnt the die it charges faster until all you have to do is press the button.Really? I've gotten 3 of them and just want the Coilensive:
Race is going to be Vex (it's Leviathan and fits their naming scheme the most).
I don't know about the rest because I've never raided Destiny before.
Edit : though everyone saying Cabal is making me think I've missed some info.
Got it last night and love it. The thing is like a laser when you get it going, really great at CC and bosses, at least in the small amount of time I used it. Kept yelling SWEET BUSINESS while unloading 100+ (with titan rally wall) into aliens heads.
Also got the Vigilance Wing and really liking that so far too. Super stable and fast, good damage on it too with the 5 round burst.
No ways it's 260
The sticky ones and the ones with remote detonation are really fun.I don't understand the GL hate. It's my go to power weapon. Some are definitely weak, but some wreck.
Well, yeah...that's what I said.
I'd never expect it to be anywhere close to that, but it seems like they went to far simplifying everything on the weapons side. Would be shocked if it doesn't hurt the replay value.