Xaero Gravity
NEXT LEVEL lame™
That's what I tried. This is happening when attempting to flash the custom kernel, if that makes a difference.take the rom out of the zip?
That's what I tried. This is happening when attempting to flash the custom kernel, if that makes a difference.take the rom out of the zip?
Just got the SNES mini and now its hacked? Great news , will do so after i played more games tomorrow!
Goemon has some emulation issues, iirc
Im glad to know this is possible. I want to move my Chrono Trigger save from my Pi to my Snes mini, but i dont know what any of the things you said actually mean.The system doesn't care if the hash file exists because it also appends the save hash to the end of the sram file itself. You need to generate a SHA-1 hash and append it to the end of the file to keep the emulator from throwing it out.
I haven't actually tried this yet, but it should work.
Edit: Just tried it. Successfully moved over a Chrono Trigger save file from a playthrough I started a few weeks ago.
you've misread. it's not ready for wide use.
in SMW, how do you bounce up and down in the air with the cape? i just fall down
in SMW, how do you bounce up and down in the air with the cape? i just fall down
Mystical Ninja Starring Goemon? Not that I've ever experienced.
Okay guys. If you want to get on this, here is an early pre-release compile that functions fully. (I'm hosting it on my webspace so you don't have to look in shady places or anything, I think I am pretty trusted here.)
Here's a quick rundown.
1) With the SNES Mini attached to your PC via USB, hold reset, turn the Mini on, wait a few seconds, then release reset. The light will not be on.
2) Go to Kernel, Dump Kernel. Install the driver if prompted. DO NOT lose this file, ever.
3) Go to Kernel, Flash Custom Kernel. Your SNES Mini is now haxed.
3a) Optional, but recommended if you aren't doing too many games. Go to Settings, Pages/Folders Structure and pick Disable.
4) From now on, simply use the Add Games button, pick your SNES ROM, fill out the details, assign some box art..
5) And when you're done, hit the Sync button bottom right.
6) Now turn the SNES off, wait a moment, then turn it back on without holding reset. The light will come on, your new games will appear.
What doesn't work right now?
Illusion of Gaia
Terranigma
Dragon Quest III
Star Ocean
Tales of Phantasia
Street Fighter Alpha 2
Far East Eden of Zero
Great Circus Caper
Top Gear 3000
Dragon Ball Z Hyper Dimension
What games exhibit problems?
Treasure of the Rudras (hi-res text is blurry)
Seiken Densetsu 3 (hi-res components are blurry)
Uniracers (opponent always drawn in center of screen)
Smash Tennis (screen stretches outside of the confines of the TV)
Earthworm Jim 2 (audio issues)
Krusty's Super Fun House (graphics corruptions)
Air Strike Force (no shadow, garbled graphics at briefing, blurry hi-res text)
retroarch enables you to sync a games output to match your screens refresh rate exactly and therefore have perfect scrolling.
Anyone someone will software mod a home button solution? Sucks you have to manually handle the device every time to just change games (or use a wii pro thingie).
Anyone someone will software mod a home button solution? Sucks you have to manually handle the device every time to just change games (or use a wii pro thingie).
How many games can you add to keep it ONE screen? I dont wanna use folders.
Apologies if this has been asked many times, but are there extension cables available that do not add any input lag? I kinda wish Nintendo just went with longer cables.
The system doesn't care if the hash file exists because it also appends the save hash to the end of the sram file itself. You need to generate a SHA-1 hash and append it to the end of the file to keep the emulator from throwing it out.
I haven't actually tried this yet, but it should work.
Edit: Just tried it. Successfully moved over a Chrono Trigger save file from a playthrough I started a few weeks ago.
anyone else tried Super Street Fighter 2. So far its the only one that wont work.
Apologies if this has been asked many times, but are there extension cables available that do not add any input lag? I kinda wish Nintendo just went with longer cables.
Robin64 shared a method to get 40 games on a single screen. You'll need to play around with the boxart sizes.
Apologies if this has been asked many times, but are there extension cables available that do not add any input lag? I kinda wish Nintendo just went with longer cables.
Do you have a black bar on top in Aladdin? I think this is normal, but confuses me every time.
You shouldn't have an issue with the cables they sell at (let's say) Best Buy.
You'd need multiple extensions to create a delay problem.
Do extension cables ever add lag? Wireless does
Extension cables just physically extend the wire, there's no processing or anything going on
i bought this 2pack on tuesday, arrived today (friday) here in ohio.
http://www.ebay.com/itm/2-SNES-Mini...e-Controller-Extension-Cable-6FT/263163558527
i offered him $6 and it was insta-accepted so you can prolly go lower.
Thanks for the help! I can't seem to get it to work though. (Apologies for the largish pics)
I took my save frontmission.srm, renamed it to cartridge.sram and pulled it into a hex editor:
Went to Analysis, Checksums and selected SHA-1:
Copied that and put it at the bottom and saved:
Then I made a new file, copied that in there, and saved it as cartridge.sram.hash:
Then I uploaded it to the game folder and it still deleted them and created a new save. Any ideas what I'm doing wrong?
How's the input lag though? Generally synching in that manner would incur at least an additional 1-2 frames of lag.
That's one area I have to applaud the SNES Classic. Input lag is minimal.
ofc not in homebrew land. in official land, where the game never landed on VC.
I'm not sure. What's the exact size of your Front Mission save before the hash is added to the end?
Sorry if this was answered. Do translation patches work? Ex: Seiken Densetsui 3
How well does Neo Geo emulation run on the SNES classic btw?
Okay guys. If you want to get on this, here is an early pre-release compile that functions fully. (I'm hosting it on my webspace so you don't have to look in shady places or anything, I think I am pretty trusted here.)
Here's a quick rundown.
1) With the SNES Mini attached to your PC via USB, hold reset, turn the Mini on, wait a few seconds, then release reset. The light will not be on.
2) Go to Kernel, Dump Kernel. Install the driver if prompted. DO NOT lose this file, ever.
3) Go to Kernel, Flash Custom Kernel. Your SNES Mini is now haxed.
3a) Optional, but recommended if you aren't doing too many games. Go to Settings, Pages/Folders Structure and pick Disable.
4) From now on, simply use the Add Games button, pick your SNES ROM, fill out the details, assign some box art..
5) And when you're done, hit the Sync button bottom right.
6) Now turn the SNES off, wait a moment, then turn it back on without holding reset. The light will come on, your new games will appear.
What doesn't work right now?
Illusion of Gaia
Terranigma
Dragon Quest III
Star Ocean
Tales of Phantasia
Street Fighter Alpha 2
Far East Eden of Zero
Great Circus Caper
Top Gear 3000
Dragon Ball Z Hyper Dimension
What games exhibit problems?
Treasure of the Rudras (hi-res text is blurry)
Seiken Densetsu 3 (hi-res components are blurry)
Uniracers (opponent always drawn in center of screen)
Smash Tennis (screen stretches outside of the confines of the TV)
Earthworm Jim 2 (audio issues)
Krusty's Super Fun House (graphics corruptions)
Air Strike Force (no shadow, garbled graphics at briefing, blurry hi-res text)
I didn't even realize this before, but when the official hack gets released, it's only going to work with Windows, huh?
Any recommended extension cords. Sorry, someone posted some before but I lost the link.
Not him but I've been using these and so far so good. I was debating between 2M or 3M. Glad I went 3M as the bit of extra slack is nice to run it under my coffee table with a decent amount of travel space left.
https://www.amazon.com/gp/product/B01NBP57V1/?tag=neogaf0e-20
edit: for reference, just measured and it is exactly 8 feet from my TV/SNES to the edge of my couch. If that helps.
if there was frameskip applied then the game would be running at 30fps with a 60hz output. what you are seeing is the slight mismatch between the solid 60hz of you hdtv and what the snes classic outputs and the original snes hardware which ran slightly faster at 60.08hz. it will run perfectly smooth on a crt as it would have been able to match the exact refresh of the original console.
Yo, that was me.
So, if I do this hack, do the core games stay there, I'm just adding more? I'm only interested in adding CT. That's all. Or do I have to "re-add" the core games?
Any recommended extension cords. Sorry, someone posted some before but I lost the link.
i bought this 2pack on tuesday, arrived today (friday) here in ohio.
http://www.ebay.com/itm/2-SNES-Mini...e-Controller-Extension-Cable-6FT/263163558527
i offered him $6 and it was insta-accepted so you can prolly go lower.
Wondering again, can you add patches to the games already included? Can I, for example, apply the patch that changes Link's hair color for AlttP, or do I have to add an additional patched version of the game?
If it's the latter, how do I "hide" the original game so as not to have dupes on the main menu?
Also, what's the easiest tool to patch games these days?