Also not everything NPCs say the entire game have to be about Pokemon or how the game plays.
So those trainers who were arguing about the other stealing the other's tank top was about how the game plays?
God damn.
Come on, they're not all like that.
Also not everything NPCs say the entire game have to be about Pokemon or how the game plays.
Remember when the game told you the best way to play the pokemon experience was in shorts?So those trainers who were arguing about the other stealing the other's tank top was about how the game plays?
God damn.
Come on, they're not all like that.
"Why can't these games make me wait several hours or even days for my Pokemon to heal and give me hunger, thirst, and bathroom meters to gauge while I play?! It's just not realistic!"That doesn't address what I raised, that doesn't look like any real clinic. There are no doctors, no staff, no ambulances. That was them combining the function of a pokemart and a Pokémon center.
Pokedex entries are basically flavor text. They don't really mean anything although I do agree that is a flaw.
The lore is fine, they have the overarching creation lore with Arceus and Mew and everything else falls into place because of that. I do agree they could maybe go more in depth but it's not as important as the story at the forefront.
Yeah? well how come Wailord is the size of a npc when it follows me in HG/SS?I mean, we have people complaining why Wailord is "not heavy! fucking gamefreak" often forgetting that it's a blimp/balloon whale.
It makes you wonder about the people sometimes. Like do they even pay attention?
Yeah? well how come Wailord is the size of a npc when it follows me in HG/SS?
Check.Mate.
I thought OP complained about the lore and worldbuilding? Not the story.I don't and never will play pokemon for it's story.
So those trainers who were arguing about the other stealing the other's tank top was about how the game plays?
God damn.
Come on, they're not all like that.
Not trying to be a dick but it seems to me in every pokemom thread you defend the games, I've seen hundreds of your posts and I've yet to see you criticize anything but very minor things. Even when people have good arguments you tend to dismiss them. So what I'm curious about is what exactly dont you like about the pokemon games and what would u change/add if you could?
"Why can't these games make me wait several hours or even days for my Pokemon to heal and give me hunger, thirst, and bathroom meters to gauge while I play?! It's just not realistic!"
Am I getting your complaints right? Because that's how your complaints are essentially coming off.
Nah, let me help you read: they just need to design buildings and environments and character interactions more consistently and realistically and immersively IMO, and they don't get praise for finally making basic strides 20 years after their first game. No one is saying you should file Pokémon health insurance, but a clinic with 1-2 workers and a magic countertop is lazy world building when the anime shows ambulances, ORs, and Pokémon helpers. None of these nurses even have lives or unique dialogue. It's just low effort. Makes the world feel dead. NPCs infinitely stand in the clinic repeating ad nauseum instead of going home to their families at certain hours of the day or whatever little touch might make things more realistic. The team sometimes adds touches like this to NPCs, but not consistently, and not until recently. I'd like to come in during certain hours and see a nurse off-shift at the beside coffee bar maybe making a comment about her day. Little details like that. The team doesn't bother with them usually. They like their soulless NPCs, mostly empty streets, and majority 1-room homes
The existence of Pokémon Mystery Dungeon,
Also, don't mistake explanation for defending.
Emergency vehicles like these?
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The existence of Pokémon Mystery Dungeon,
Also, don't mistake explanation for defending.
Well my post was about more of your history rather than this paticular thread. I would bet my life that I could pull out hours of reading material of you defending the pokemon series. Any way, I got my answer so I'm good.
A bit, but my main issue is how they constantly squander the potential of the world of Pokemon portrayed in the anime with each lackluster skeleton of a story mainline title.
Nah, let me help you read: they just need to design buildings and environments and character interactions more consistently and realistically and immersively IMO, and they don't get praise for finally making basic strides 20 years after their first game. No one is saying you should file Pokémon health insurance, but a clinic with 1-2 workers and a magic countertop is lazy world building when the anime shows ambulances, ORs, and Pokémon helpers. None of these nurses even have lives or unique dialogue. It's just low effort. Makes the world feel dead. NPCs infinitely stand in the clinic repeating ad nauseum instead of going home to their families at certain hours of the day or whatever little touch might make things more realistic. The team sometimes adds touches like this to NPCs, but not consistently, and not until recently. I'd like to come in during certain hours and see a nurse off-shift at the beside coffee bar maybe making a comment about her day. Little details like that. The team doesn't bother with them usually. They like their soulless NPCs, mostly empty streets, and majority 1-room homes
For one the anime isn't the main focal point of the anime. However, I do need to ask what game you last played?
You certainly explain a lot in defense of the games' flaws.Also, don't mistake explanation for defending.
Almost all of them up to X and Y which was the last straw for me. I know I need to check out Black and White because they do a better job on the story front at least. But really I'm waiting until the Switch game and hoping it provides more compelling characters, individual pokemon, and side stories like seen in the anime.
But anyways, thats what I want from Pokemon. I'm not overly concerned with some of the things outlined in the OP.
Almost all of them up to X and Y which was the last straw for me. I know I need to check out Black and White because they do a better job on the story front at least. But really I'm waiting until the Switch game and hoping it provides more compelling characters, individual pokemon, and side stories like seen in the anime.
But anyways, thats what I want from Pokemon. I'm not overly concerned with some of the things outlined in the OP.
Sun said:Not only does it perceive auras, but it has also gained the power to control them. It employs them in battle.
Moon said:They can detect the species of a living being and its emotionsfrom over half a mile away. They control auras and hunt their prey in packs.
Sun/Mega Evo said:Black streaks all over its body show where its auras and the energy of Mega Evolution intermingled and raced through it.
Moon/Mega Evo said:It readies itself to face its enemies by focusing its mental energies. Its fighting style can be summed up in a single word: heartless.
Yep. As someone who has played since Red, it really is infuriating. Like I loved a lot of the new stuff Sun and Moon introduced (Totem Pokemon, Alolan forms), but they abandoned the perfectly fine PSS online system of gen 6 for the horrid Festival Plaza.The series is incredibly archaic and only makes very incremental changes each generation. Its telling that when the series jumped to full 3D (X&Y) that instead it felt more like 1 step toward 2 steps back. There might be one memorable thing in each game - being a large post-game, well-designed Pokémon, Pokémon that follow you, an interesting region, an actual story, etc, but there is never a game that has it all.
Canalave Library's stories are not supposed to be factual. They're myths and legends. People really need to remember that before declaring stuff like humans marrying Pokemon as part of the universe.There's also the Canalave Library lore about the guy with the sword who killed a bunch of Pokemon, and they retaliated by killing a bunch of humans, causing him to freak out and abandon the sword. Why doesn't this also happen with things like Team Rocket running around? Are the Pokemon the bad guys use complicit as well? I wanna see the world building examined. And then there's legendary Pokemon like Groudon and Kyogre that are powerful enough to reshape the world...
I'm not sure if someone has already addressed this, but the games have improved vastly in this regard over time. Houses have grown more and more consistent, with the correct number of beds for residents and living areas that make sense, kitchens, bathrooms, etc.It's not logical that an encyclopedia put together by professors is written by kids.
And no, the world doesn't have much logic or consistency compared to other fleshed out JRPGs. Why do major cities have like no residential areas? Why do towns have like 4 houses, and some with no door? Why can I barge into strangers homes and they don't mind at all, with no aware reaction to my presence other than a repeated dialogue segment? Where do citizens buy groceries, shit, go to college to become professors, deal with civic matters? What even is the government of a region? Does the police force even exist in half of these games? Why do gangs of criminals go unnoticed? Do the police have weapons or just Pokémon? Where are the crowds and routines and people (I'm not talking about isolated examples like that one city in Unova with 2-4 generic sprites moving back and forth, where is the commitment to consistent realistic world building?)? What are peoples jobs in Pokémon?
It's so lazy. The Pokémon Center is a perfect example. Its only function is to heal so of course they're not going to design multiple clients, a waiting room, healing Pokémon, or anything to add realistic ambience. No, the PC is a drive-thru where you insta-heal your creatures on a countertop in seconds.
It's inconsistent.
We haven't had new evolutions or pre-evolutions since 2006.
I would like to see more focus on the Pokemon and how they affect the world.
For example, most of Grimer's Pokedex entries state it was born from pollution, and it can generally be found near industrial sites. Does this mean that environmentalism is an existential threat to Grimer?
I always just laugh when everyone just thought only 150 Pokémon existed in the world. It's like, what about all of those lands around the rest of the world? Are you not gonna talk to them and see what Pokémon is over there? Do mass bodies of land just pop up out of nowhere with new Pokémon on them? I know they add them as the series go on, but it just seems like a massive hole in the lore of the series.
Canalave Library's stories are not supposed to be factual. People really need to remember that before declaring stuff like humans marrying Pokemon as part of the universe.
Ooh, careful. You just pushed the Joe and Doggie button.They actually retroactively handwaved a whole bunch of the gen based inconsistencies by making each game a separate universe.
That Golbat you had in Pokémon Red? Yeah, it should technically have evolved, but let's forget about that. Also, remember when you used a fire type move on Gary's Magneton in Yellow? It was actually supposed to be super effective, but let's pretend everything is fine. Also for some reason Professor Oak gives you a Pokémon that is already evolved, but that's normal, right?Yes, they did something even more stupid by introducing a new type and retconning existing pokemon
Remember your pink pokemon from before gen 6? boom it was a fairy all that time and it totally was immune to dragon moves but it just pretended not to
I mean, that's regrettable about Fairy Pokemon but it's also a change that desperately needed to happen for balance. All those Pokemon are now way more useful, and the Fairy type was a great addition to the gameplay. Sure, in that case they prioritized the gameplay design and balance over worldbuilding, but that was overall the right choice.Yes, they did something even more stupid by introducing a new type and retconning existing pokemon
Remember your pink pokemon from before gen 6? boom it was a fairy all that time and it totally was immune to dragon moves but it just pretended not to
don't they kinda touch on that when the pond in celadon gets poluted and you can fish grimers there?
They actually retroactively handwaved a whole bunch of the gen based inconsistencies by making each game a separate universe.
I mean, that's regrettable about Fairy Pokemon but it's also a change that desperately needed to happen for balance. All those Pokemon are now way more useful, and the Fairy type was a great addition to the gameplay. Sure, in that case they prioritized the gameplay design and balance over worldbuilding, but that was overall the right choice.
That's literally how mega evolutions happened, right?That's a bit of an oversimplification really
I forgot about that. It was a neat detail.Though to be fair, the Thrifty Megamart that Tapu Bulu trashed in SuMo is an excellent counter-example.
But then Fairy resists Bug because Gamefreak fucking hates Bug.I mean, that's regrettable about Fairy Pokemon but it's also a change that desperately needed to happen for balance. All those Pokemon are now way more useful, and the Fairy type was a great addition to the gameplay. Sure, in that case they prioritized the gameplay design and balance over worldbuilding, but that was overall the right choice.
On the other hand, do all those things make for a good game?The world doesn't feel alive to me. Cities don't seem like cities. NPCs don't behave like normal people would. They don't do a good job delving deeper into the relationship between Pokémon and humans.
The gameplay itself is solid but everything else seems stuck in the past.
That's a bit of an oversimplification really
That's literally how mega evolutions happened, right?