What I read on a different forum:
"I played the 3 tracks available from the start in VR and I must say, it's a joke, or rather an insult. Kazunori Yamauchi apparently can't get his head out of his ass to focus on gameplay rather than the car.
Good things first, it controls beautifully, load times are decent, it runs smooth and the resolution is ok. The car details are sharper than in DC. And that's where it ends.
The render resolution might be higher than DC VR, yet the track detail is even less detailed. The lighting is completely flat, no shadows, only 2 times of day per track which both look absolutely bland. It seriously looks like a high res ps2 game outside the car.
DC VR has shadows, the sun interacts with track detail and cars, and looks quite lovely when the sun is low. While low res, it's still very convincing at night racing.
Dirt Rally has weather on top of all that and tons more track detail compared to GT Sport's rally track. They focused on what you look at while racing, not the car.
While the cars in GT Sport are in full detail, you can only move your head 1 foot in either direction before the screen blacks out. What's the point of all that detail if you can't even look at it. You can't stick your head out the window either like in DC and Dirt Rally. Oddly I did manage to reset the viewpoint in such a way I could see the helmet of the driver (me) with reflections on it, what's the point of that.
Currently you only have the option of a 2 lap race against 1 AI. Except no difficulty setting and the AI is so slow you can't call it racing. My guess is the AI is only there so you can check out the outside of your car, since the AI always picks the same car."
Do you agree with the criticisms?