Anthem segment makes everyone sad.

E3 is that yearly convention of men in shorts with backpacks. I'm not sure they're exactly representative of the wider audience (I've never met or seen in person a "gamer" who looks like those people), but whatever.

Anthem meanwhile is only "sad" to the people who hyped it throughout the previous E3's (I'm looking at ze mainstream gaming media in particular).
 
The best part is the public reaction back there. They were like "are he talking about same game?"
 
E3 is that yearly convention of men in shorts with backpacks. I'm not sure they're exactly representative of the wider audience (I've never met or seen in person a "gamer" who looks like those people), but whatever.

Anthem meanwhile is only "sad" to the people who hyped it throughout the previous E3's (I'm looking at ze mainstream gaming media in particular).
Anthem is sad to anybody who ever cared about BioWare, anybody who saw the initial "actual gameplay" demos and got excited, anybody who was excited to see what the so-called BioWare "A-Team" would do after Dragon Age: Inquisition.
 
Anthem is sad to anybody who ever cared about BioWare, anybody who saw the initial "actual gameplay" demos and got excited, anybody who was excited to see what the so-called BioWare "A-Team" would do after Dragon Age: Inquisition.

Dragon Age Inquisition should have been ample warning: its RPG choices go off a cliff at the halfway point (from the moment the player unlocks the Skyhold castle) & none of the world & character building amount to anything. It's also extremely repetitive.

Anthem meanwhile was always presented as a co-op, online game as a service in which slaughtering hordes of AI & collecting loot was the goal. I say the "Bioware fans" who actually thought that was worth caring for at any point in recent years probably deserved the sadness they brought upon themselves.

No offense, but Anthem was a disgrace. Not just in terms of final product but in terms of concept from minute one. A "game" where content is withheld from the player & sold later, whilst players are supposed to become addicted to the grind & loot? That's a black mark on Bioware's CV irrespective of whether it works or not. It's nothing more than a slot machine in a casino.

That's not what any Mass Effect fan ever wanted, IMO.
 
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The gameplay was actually pretty fun, a shame everything else was crap. Who knows, maybe they can pull off an "A Realm Reborn".
 
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