Kazza
Member
just realized i could play shining force 1 and 2 on my phone (with ads) and i am super excited... just wish the controls felt better. oh well, they work well enough for free.
I think you can pay a dollar or two to make the adds go away.
just realized i could play shining force 1 and 2 on my phone (with ads) and i am super excited... just wish the controls felt better. oh well, they work well enough for free.
So it wasn't Virtua Fighter 6 or the Saturn Mini. However, SEGA are planning "a variety of special contents" to commerate their 60th anniversary.
Right now playing Yakuza 3. About to finish it and jump to Yakuza 4
This series needs more love
Mind you they are all replays. Had to get the collection just to support the seriesGood choice. you can pretty much spend as much time as you want playing a Yakuza game. The 3-5 collection could easily keep a person entertained throughout the quarantine.
I like Yagami too but Kiryu is the top man. Have fun! You're in for an intense story and amazing gamesI'm nearing the end of Judgment and it's been incredible. I think I like Yagami as the main character even more than Kiryu.
Still have Yakuza 3-5, 6, 7 and Fist of the North Star to go. I've never seen story quality like this ever in games; even the critically acclaimed ones are usually pretty cringey and my tolerance for that is low.
Fist of the north star is the only game of theirs I never beat. The final gauntlet of enemies before you actually get to the final boss was too much for me.I'm nearing the end of Judgment and it's been incredible. I think I like Yagami as the main character even more than Kiryu.
Still have Yakuza 3-5, 6, 7 and Fist of the North Star to go. I've never seen story quality like this ever in games; even the critically acclaimed ones are usually pretty cringey and my tolerance for that is low.
Finished Yakuza 3 now at the beginning of 4. Great to play them again in 1080p/60fps
Later, Pastor served as an advisor to Sega from 1987 until he became its president in 1989. Pastor was a major advocate of the Mega CD, and he tried desperately to get its price reduced in Spain. He convinced the head of Sega Europe, Nick Alexander of the need for a lower price point, and went as far as traveling to Japan to make his pitch to Sega CEO Hayao Nakayama personally. "I went to Japan myself and told him two things that I thought needed improvement," he later explained. "The first was that the older consoles should not be killed off when a new one came out, as happened with Master System and [later] Mega Drive. The other, the price." He also suggested that older games be ported to the Mega CD, but Nakayama reportedly disagreed because they would not demonstrate the new machine's capabilities. No agreement was reached, and Pastor left, frustrated.
The Mega CD's subsequent failure disillusioned him further. Pastor left Sega in 1993 and returned to music, where he continues to perform and tour.
Mega Force: JVC, Amstrad, in its day IBM… It seems that Sega has a good collaboration policy with other companies. Is Sega thinking about any other "partnership?"
Paco Pastor: Well, it's true. Right now, I'd say that our most important partnership is with Sony, which I think is a very interesting one. You know Sony is a dragon with many heads: it has its RCA studios, Sony Music or CBS… Additionally, this partnership guarantees what Sega has always looked for: to work with a company that could provide technical development, and that is precisely what Sony has. That said, it's a two-way partnership. It isn't just about giving another company a license to manufacture something Sega's already made. Imagine what it would be like to have all the Indiana Jones movies in video game form on the Mega CD!
Mega Force: Game Gear – for general consumption or a luxury?
Paco Pastor: It's never been our philosophy that the Game Gear was a product for general consumption. The Game Gear, by concept, is not designed to be a product for general consumption. It's a product for a more "enlightened" public, not the consumer who follows trends in the portable market. The phenomenon of the portable console is one of trends, a phenomenon of the masses. The Game Gear is absolutely not a large scale sale, and it can't be part of that trend for many reasons, starting with its price. All of this makes the demand much more selective, more educated, and at a higher level. The product itself becomes a premium choice within the market.
I grow up in the USA, my parents 1st brought a NES for gaming. They brought a couple and felt it was too expensive, cuz me & siblings was always bugging them for more games. While they was shopping for games, a game owner brought up how cheap the games were for the Sega Master System. So they brought the system, many games for it and we became a Sega crew. My top 5 in order are:
Wonder Boy In Monster Land
The Disney's Illusion series & Donald Duck games
Outrun
House Of The Dead
Virtua Tennis
Now the last game they did was SEGA Heroes. But why has Demiurge studios bought the studio back from SEGA and want to go independent? According to this interview with the studios co-founder, they want to get out of the mobile market and work on supporting AAA studios like they did before they made Marvel Puzzle Quest. If you look at their history of games they worked on (which dates back to 2004), they worked on console games.
I also absolutely love Alisia Dragoon
It was certainly better than the last one.
I had no idea about that Chemical Plant one until very recently. Also, I'm sure there's a spring somewhere underneath where you can grab that Green Hill Zone 1 up (maybe that's a different zone?). I only found that spring myself while playing it on the Mini recently, I could never work it out as a kid.
I have come to really appreciate Japanese Mega Drive Box Artwork lately. (I sadly bought Puyo Puyo 1 because of Artwork alone)
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I also absolutely love Alisia Dragoon and Arrow Flash as well. It really felt like SEGA were trying to attract the Manga/Anime audience of the day!
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I mean....the West got Dungeons/Dragons art because apparently we ALL LOVE THAT!
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(Needs a SEGA AGES release)
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Of course, SEGA seem to be going back to this style as of late. Feels like perhaps the Seniors want to capture that 90's Japanese Artwork or something.
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Due note that Sonic Mania is the ONLY 2D Sonic game where Americans got the Japanese Sonic Artwork on the front instead of the American look he had in the 90s, and it is the first time the West gets the weird Artsy Coloured Shaped Background as well. (although the rear cover has Sonic in Studiopolis, mimicing the EU/UK release of Sonic 3)
Pretty sad that the Puyo Puyo series never shows the characters anymore, as the older games had that style of showing the Protag as well as the Puyos in a Manga style.
I am glad we are getting the same artwork most of the time compared to Japan to be honest. Prefer Resonance of Fate over End of Eternity though.
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I've always believed it had the potential to be as big as Final Fantasy or Dragon Quest if more people gave it a chance.
I have never played a Yakuza game apart from a demo for the third entry on thePlayStation 3 but I pretty much exclusively play games on
PC nowadays so maybe I should give Yakuza Kiwami a try? Most likely when it goes on sale anyway. But for anyone that has played the series from the beginning how does it compare to the original on
PlayStation 2 ?
I have been playing some G-Loc Air Battle as well, my (French) review will be published in the coming days.