That's all I need in life.We love to see it, now we wait for Bloodborne 60 FPS Update![]()
That and another mainline Silent Hill game and I can die happy.That's all I need in life.
Unlike Bloodborne i think Sekiro feels weird below 30(which it's how the game runs on PS4, constant dips and doesn't feel as good as Bloodborne which even had framepace issues)Will be great to do my first run through in 60fps. Glad I waited.
Thats a good news and a bad news. Good news, sekiro will run at 60fps after the update, bad news, ps5 cannot run unlocked game at 60fps which means the bc is rubbish. I hope i am wrong.
Sony could give us a boot mode option, like they did with pro, some months after the launch.Seems like, unless patched, PS5 BC games will run exactly as the PS4/Pro.
Looking back it's clear why MS kept harping about their BC games not needing to be "boosted" and automatically use the full power of the system without any developer intervention.
Not sure if sarcastic... but yes, this was covered in Cerny's Road to PS5 where he outlined the hardware profiles.Wait PS5 needs patches for this but XSEX does it automatically? Was this known? Never heard anyone mention this before.
Not sarcastic, I couldn't sit through Cerny's nerd talk was boring af.Not sure if sarcastic... but yes, this was covered in Cerny's Road to PS5 where he outlined the hardware profiles.
Without intervention, PS4 games on PS5 will run and look exactly as they do right now on PS4. The game needs to be patched, or Sony needs to manually add the game to their "Boost Mode" whitelist to see any improvements.
One of the benefits of Microsoft's approach is that no intervention is necessary; every game runs and looks better automatically.
Sounds like a one of optimisation, not a universalWait PS5 needs patches for this but XSEX does it automatically? Was this known? Never heard anyone mention this before.
And perhaps a rez bump please. Or an option to remove that godawful chromatic aberrationThat's all I need in life.
That's what I'm getting from this story. Makes sense when looking to maximize compatibility, but it's definitely disappointing for older games that might not get patched for PS5. That said, they haven't confirned anything. We're just speculating based on the info we have.So does BC on PS5 basically turn the PS5 into a PS4/Pro?. I just cant get my head around why a game with an unlocked framerate mode wouldnt automaticlly run better on better hardware. Its the PC gamer in me lol.
So does BC on PS5 basically turn the PS5 into a PS4/Pro?. I just cant get my head around why a game with an unlocked framerate mode wouldnt automaticlly run better on better hardware. Its the PC gamer in me lol.
So does BC on PS5 basically turn the PS5 into a PS4/Pro?. I just cant get my head around why a game with an unlocked framerate mode wouldnt automaticlly run better on better hardware. Its the PC gamer in me lol.
by using 'boost' the PS5 strays away from the mode0 and mode1 emulation presets that allow it to perfectly mimic the PS4 and PS4 Pro specifications (hence the near 99% compatibility with PS4 titles on day one), forcing the console to run PS4 titles at speeds far faster than they were ever intended to.
Someone correct me if I'm wrong....So does BC on PS5 basically turn the PS5 into a PS4/Pro?. I just cant get my head around why a game with an unlocked framerate mode wouldnt automaticlly run better on better hardware. Its the PC gamer in me lol.
Thats a good news and a bad news. Good news, sekiro will run at 60fps after the update, bad news, ps5 cannot run unlocked game at 60fps which means the bc is rubbish. I hope i am wrong.
That is a fair point. You just have to look at the OneX vs PS4Pro game patches from a lot of Japanese devs to see how very little effort seemed to be put into the OneX patches, conpared to western devs.Be happy that Sony actually made a 100% BC console.
Microsoft put much more effort in this and this is not surprising. But Japanese developers will always do the extra effort for Sony while MS have to do the effort in their place.
There's no tweet up there. Who was it from and what did it say?
If the game had unlocked framerate on the PS4Pro, the PS5 will surely be able to boost it. If the framerate was capped, a patch is needed.Wait PS5 needs patches for this but XSEX does it automatically? Was this known? Never heard anyone mention this before.
If the game had unlocked framerate on the PS4Pro, the PS5 will surely be able to boost it. If the framerate was capped, a patch is needed.
yes, if sony allows boost-mode like they did on PS4 Pro this should not be a real problem.If the game had unlocked framerate on the PS4Pro, the PS5 will surely be able to boost it. If the framerate was capped, a patch is needed.
The parry mechanics of this game require precision and smoothness. This is the reason why after the first boss i stopped to play and decided to wait for PS5.
Togheter with the frame pacing issues, the 30 fps were ruining the experience for me and i am happy now to see i took the right decision.
The Tweet is no longer available.
So, does that mean it was fake?
yes, if sony allows boost-mode like they did on PS4 Pro this should not be a real problem.
But the xsx has the stronger CPU and GPU and the game has not a stable 60fps on xsx. So I guess it won't be better on PS5 in boost mode without a patch. And before I play uncapped 60, I would play capped 30, at least if VRR does not work (depends on the update Sony delivers for my TV).
I would say the parry mechanics in Sekiro is much more generous and easy to pull off compare to other games.The parry mechanics of this game require precision and smoothness.
Not by default, according to Cerny's presentation. Think PS4 vs. Pro - without a Pro patch, half of the GPU is disabled and the CPU/GPU runs at the base clock speeds, so it acts exactly like a base model. "Hardware emulation" in a way I suppose. Similarly, PS5 will be able to mimic either a base model or a Pro, so the game will run identically, but with no added benefits.If the game had unlocked framerate on the PS4Pro, the PS5 will surely be able to boost it. If the framerate was capped, a patch is needed.
If the game had unlocked framerate on the PS4Pro, the PS5 will surely be able to boost it. If the framerate was capped, a patch is needed.
Source?Well, God of War seemingly required a patch to run at 60fps, despite being unlocked, so maybe not.
PS4 games will already be boosted. Those that can't handle the boost either won't work or are most likely flagged to run in compatibility mode
its God of War III that got patched not the one you thinkWell, God of War seemingly required a patch to run at 60fps, despite being unlocked, so maybe not.
its God of War III that got patched not the one you think
You make this sound automatic, but Cerny said they would be boosted on a case-by-case basis starting with the top 100 most popular PS4 games.
Everything we know about the PS5 BC indicates that it emulates PS4(Pro) hardware to ensure high compatability.
my bad, just saw 1.34 earlier this monthNo, it was both.