God of War Ragnarök | Review Thread

What score do you predict God of War Ragnarök will receive?

  • 0-10%

    Votes: 5 2.5%
  • 20-10%

    Votes: 0 0.0%
  • 20-30%

    Votes: 0 0.0%
  • 30-40%

    Votes: 1 0.5%
  • 50-60%

    Votes: 0 0.0%
  • 60-70%

    Votes: 0 0.0%
  • 70-80%

    Votes: 1 0.5%
  • 80-85%

    Votes: 1 0.5%
  • 85-90%

    Votes: 22 11.1%
  • 90-95%

    Votes: 116 58.6%
  • 95%-99%

    Votes: 46 23.2%
  • 100%

    Votes: 6 3.0%

  • Total voters
    198
  • Poll closed .
Depiction of how jimbo is gonna walk into the goty awards

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All games that reach this level of hype get questionable reviews. Everything from Sony to Nintendo to From Software. Critics are bound to hype the games just as much as the players.

Almost every reviewer of Elden Ring glossed over how easy it is to get stuck, not knowing how to progress, or how the 2018 version of God of War has a lot of mobs that just aren't that fun to fight and lead to button-mashing.

These sorts of things take months before people admit to them.

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Almost every reviewer of Elden Ring glossed over how easy it is to get stuck, not knowing how to progress, or how the 2018 version of God of War has a lot of mobs that just aren't that fun to fight and lead to button-mashing.
I didn't experience this, but then again, I took the time to learn and got pretty good at combos/mechanics, and I moved a lot to change where attacked from - I also never found a reason to use quick turn (I played on the 2nd highest difficulty).
 
These two paragraphs in the Gamespot review are giving me HFW vibes. Aggressive enemies? stunlocking? New mechanics impacting the flow of the combat?





TBH, this is exactly what I was worried about. When games feel the need to add stuff just for the sake of adding stuff, they end up breaking the balance they had spent so hard crafting in the original. Ascension had a similar issue, and more recently HFW.

The review does state that its not a big deal in the grand scheme of things, so hopefully its not as bad as HFW.
IGN also mentions "cooldown juggling" which is kind of like the shit that happened in Doom Eternal.

They mention it in the video but didn't bother to print it, funny that.
 
Some of the takes in this thread. Hoo boy.

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These two paragraphs in the Gamespot review are giving me HFW vibes. Aggressive enemies? stunlocking? New mechanics impacting the flow of the combat?





TBH, this is exactly what I was worried about. When games feel the need to add stuff just for the sake of adding stuff, they end up breaking the balance they had spent so hard crafting in the original. Ascension had a similar issue, and more recently HFW.

The review does state that its not a big deal in the grand scheme of things, so hopefully its not as bad as HFW.
Only you to write a post like this after a 94 game on metacritic that's being called "one of the best Playstation games ever" lmao.

I think some of you don't even like videogames...you just like to complain.
 
care to shed a light on it then? Because i played and thought it was boring as fuck and not really that great.

my 2 GOTY so far : Horizon Forbidden West and A Plague Tale : Requiem
We couldn't be further from each other on game tastes. I wouldn't touch those two games with a stick.

I was referring to the fact that the sense of discovery and being lost is critical to Elden Ring.
 
Loving the salty Losers acting like direct sequels are usually a big departure from the previous entries.

Just pretend this game is exclusive to your favorite plastic box and go masturbate to that fantasy.
 
There's a lot of competition for worst take of the thread, but a game called "God of War" having "aggressive enemies" being a problem, that's a real contender
 
Yeah that's you guys whenever someone doesn't like the same games you do.

Y'all are so overly defensive of these games, I just think they're meh really.
They're not bad but I don't think they're the second coming of Christ or that they do anything new really.
The reboot was like every AAA trope ever in one package, it's not surprising to me that big gaming outlets eat it up that's the point really.

The same goes with other industries too, this is how it works in movies too.
A movie doesn't have to have unique and fresh ideas or do anything particularly incredibly well to get a super high rating.
 


Haha, Nah. I will play and enjoy them both thanks.

...Elden ring is a genuine game of the generation IMO...hundreds and hundreds of hours without even noticing...pure wonder. the DLC will be incredible.

God Of War Ragnarok will also hopefully be very, very good. But after platinuming the first...I wouldn't play it again....They are one and done games for me. Doesn't mean it wasn't amazing. It's just not the same kind of thing for me.
 
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Is the challenge like the first game when campaign is pretty easy and they saved the hard stuff for sidecontents like valkirye, fog labytint and the trials in the lava zone?

Or i can expect some challenge in the main campaign aswell?!
Main story bosses are more difficult and challenging this time around. Haven't tried crucible yet, but did try the new versions of "valykires" and some of them are very difficult. One of the fights right now that I an trying to perfect and not get hit on Give Me God of War is more challenging than one of the Valkyries from God of War 2018.

The formula and flow is similar, lots to do at the end after main story quest.
 
Only you to write a post like this after a 94 game on metacritic that's being called "one of the best Playstation games ever" lmao.

I think some of you don't even like videogames...you just like to complain.
Yeah, how dare I discuss a review of a gameplay portion of game in a review thread. Please get a grip. You want a hype thread go create one. Let the adults discuss text and words without getting triggered by them.
 


There will be a lot of hyped comments being put out right now.....Let's talk next year when the dust settles...

I remember people saying Horizon one was better than Breath Of The Wild.....6 years later??? lol

Im sure some feel that way and that's fine. But some games are on a different plateau.
 
Main story bosses are more difficult and challenging this time around. Haven't tried crucible yet, but did try the new versions of "valykires" and some of them are very difficult. One of the fights right now that I an trying to perfect and not get hit on Give Me God of War is more challenging than one of the Valkyries from God of War 2018.

The formula and flow is similar, lots to do at the end after main story quest.
Is main story 17 hours? I love a good game, but I also like to see the end before I start to get bored.

I've already preloaded, so I'm ready.
 
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