Azurro
Banned
Are you saying that Geometry Engine/Primitive Shaders and the I/O hardware are being used to their max potential already? Are you sure of it? API stopped evolving to get more of the hardware etc?
Why would a PS5 PRO stop that from happening? The stance of people here is really strange, you people buy phones that are usually more expensive than a PS5 every two or three years, and yet a HW refresh for hardcore consumers every 4 years is somehow an insult?