Banjo64
cumsessed
I didn't clock the quotation marks sorryHence I put it in quotes. I should add the trademark symbol to it, go full meme.
White Lies™

I didn't clock the quotation marks sorryHence I put it in quotes. I should add the trademark symbol to it, go full meme.
White Lies™
A white lie is a small lie. Saying that CoD will always be on PlayStation for as long as there is a PlayStation but then also laying the ground for exclusivity after 10 years isn't a white lie. It's a bare faced lie.
it's not even just phil spencer, this whole "kumbaya ... it doesn't matter what console you play on" act xbox has been doing for the last 2 years has been extremely annoying, while they were making these huge acquisitions. and people on this forum who absolutely know better pretending that Bethesda was just planning on making xbox exclusives on their own accord independent of the acquisition. everything is in bad faith. you hate to see it.![]()
People have issue with the double speak and "white lies."
It's not a lie if they put measures in place to ensure playstation no longer exists in 10 years time.
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If a company buys another company, they will automatically cease production and withhold content/product from their rivals. It's a common sense.
If people can't see that fact, then they are too deep in to this CW shit.
To bolster their first party segment, wasn't this what you all were always complaining?
Talk that to other multiplatform studios that Sony bought, no one was asking if that was impacting multiplatform or PC projects that were meant to be released simultaneously, projects switching platforms from other brands without being announced are old as time (RE4, SSX 1) why no one is talking about Deathloop and Ghostwire that were announced back at E3 2019 with no platform exclusivity being mentioned?
Will you go back to being an Xbox fan after the Ps users alts go away after the deal and you get less reactions for pandering to them?So Obsidian, Double Fine, Ninja Theory, inXile, Playground Games and Compulsion weren't good enough?
I mean none of those teams have released anything of significance since being acquired so I guess that maybe answers the question, but still...
You think Capcom were going to lock RESIDENT EVIL 4 to a dead console in the Gamecube? Did you see how Eternal Darkness sold on that system? It had absolutely terrible sales. Same with RE Zero. The Gamecube ports of RE2 and 3 didn't do particularly well, either, and those were with expectations of them as simpler ports.
I don't know what you're getting at with SSX. If there was some version in development for Dreamcast, well I find that impossible because EA were the game's publisher and EA publicly rejected support for the Dreamcast. The first SSX came out when there was no other alternative but PS2. The other SSX games, most of them anyway, got ports to Xbox and Gamecube, they just didn't sell very well on either platform compared to PS2.
Deathloop & Ghostwire being announced with no platform exclusivity isn't the same thing as a game switching a platform with no announcement. The exclusivity would have just limited those games to a specific console for a time period but all intended platforms would still end up with the game after the exclusivity period. A game switching platforms unannounced is literally it dropping development for one console or set of consoles to focus development for another console or set of consoles. In those cases the platforms being dropped will likely never receive that game.
Will you go back to being an Xbox fan after the Ps users alts go away after the deal and you get less reactions for pandering to them?
I think a lot of these things are coming out because of regulator and Sony pressure on MS, and not because MS suddenly doesn't want to finalize the ABK purchase.
Harvey Smith's Redfall PS5 remarks are some guy speaking out of turn, and not really part of MS's PR offensive re:ATVI deal. He's probably gonna get 5 angry emails in his inbox by the time he gets home.
he is right to do itHarvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
That is MS/Xbox's biggest problem. People can't shut up and it starts at the top in the Xbox division.Harvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
It feels there is not cohesion between Bethesda and MS. (like they are not talking at all).Harvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
So Obsidian, Double Fine, Ninja Theory, inXile, Playground Games and Compulsion weren't good enough?
I mean none of those teams have released anything of significance since being acquired so I guess that maybe answers the question, but still...
Harvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
Imagine if Minecraft is under a '10 year deal' too
10 year is up next year.
2014 article still relevant today : https://arstechnica.com/gaming/2014...-microsoft-owned-but-not-microsoft-exclusive/
I don't think anyone was asking any of the console manufacturers to own major publishers like Activision & Blizzard. As someone else already mentioned, MS has bought studios, has already bought a publisher and this is their second publisher they are trying to buy, which has stalled a bit, so it is "pending".To bolster their first party segment, wasn't this what you all were always complaining?
And the plot thickens.Imagine if Minecraft is under a '10 year deal' too
10 year is up next year.
2014 article still relevant today : https://arstechnica.com/gaming/2014...-microsoft-owned-but-not-microsoft-exclusive/
That guy is an Xbox ***boy through and through. I wouldn't worry about what he says.It's cute that you think I'm pandering. If I were pandering I'd call for the deal to be shut down altogether, no matter what.
Are you saying he should lie? Maybe he saw his buddies get the bullet over the great mismanagement of 343? Maybe he is leaving to set up a studio outside the Xbox family.Harvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
I think it's just a reflection on the fact that the FTC and people like Biden are against big tech and in this case against an American company when in Japan, from what he says, they are much more likely to favor Japanese companies even when, according to him, they are very aggressive in the market.Waitaminute I think I know who wrote this....
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They've been insinuating Sony engaging in anticompetitive practices in Japan to suppress Xbox. Like MS needed any help with that during the XBO gen. They wiped away every 360 gain they made there and then some.
No regression that bad since NEC/Hudson with the PC-FX.
Microsoft made minecraft for psvrTitanFall 2 killed the franchise. TitanFall 1 was a "moderate" success but nowhere near enough to reverse XBO's fortunes. Apex is a big game but it took several years to build up that userbase and it's still nowhere on the level of a COD or Fortnite.
So I love how the example you used just shows how hard it is to replicate COD and Fortnite even when you have the talent at the healm. There are too many random variables that have to perfectly align to get a COD or Fortnite-level hit and you know it. No matter the amount of talent Sony has or how great their marketing is, or how big the PlayStation install base is, none of that is enough to guarantee they can build a COD or Fortnite-level success within a 10-year time frame.
Even if it is possible and they accomplish it somehow, that in itself isn't justification for Microsoft acquiring COD through ABK. If one platform holder has to "compete" by actually building new IP from the ground up and hope enough lucky factors align to catapult them to success, and the other "competes" by just buying all the big IP on the market...then who's really providing the competition? And why the double standard?
Deathloop & Ghostwire Tokyo were not MS agreements; they were Zenimax agreements that MS were forced to either honor or pay the fee for breaking. The only reason they were able to even acquire Minecraft is because the original owner insisted to specific terms including the game remain multiplatform. That was the only way they were ever going to sell, so MS had that choice made for them.
The fact they have, multiple times, entertained hypotheticals of scenarios where PlayStation is "just fine" without COD, and recently saying Sony can create a COD rival within 10 years (when asked why they wouldn't consider extending the time period of the offer), shows that they obviously view COD as a chess piece MUCH differently than Minecraft or small relatively no-name games like Deathloop & Ghostwire Tokyo.
MS know the cultural zeitgeist power of COD and its pull on gamer demographics of all types, the sway it can provide them in the AAA gaming space as well. They can leverage it in ways that none of the other games you mentioned provide the same benefits for, which is why Microsoft's rhetoric has been soundly different when talking COD.
why didn't MS made and uncharted competitor but instead choose to buy TR exclusivity?
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Why are they purchasing Activision Blizzard instead of using 343i or even the recently purchased id Software to make a call of duty competitor?
a COD is made in 2-3 yearsYup, it only takes 10 years… and probably cost less than 70B
Why can't MS just make their own if it's so easy?
I completely dismissed this take on first glance.
It might be on point though. There's still one more 1/2 Billion dollar escalator that kicks in before EU or FTC will be resolved in either direction. If MS doubts CMA will ever play ball, but wants the CMA to act before the last escalator clause so it could blame CMA for deal falling apart (while saving 1/2 a Billion), then this interview could have been the perfect way to accomplish that.
Playground, Obsidian and Double Fine haven't released anything of significance since 2018?
Eh. It's you.
a COD is made in 2-3 years
I think it's just a reflection on the fact that the FTC and people like Biden are against big tech and in this case against an American company when in Japan, from what he says, they are much more likely to favor Japanese companies even when, according to him, they are very aggressive in the market.
he is right to do it
imagine developing a game on a big platform and it gets canceled
doesn't matter if he gets the pay, because the succes of the game heavly depends on avaibility too
remember titanfall when it was made exclusive, awesome game but sadly failed because only a small portion had acces to it
That is MS/Xbox's biggest problem. People can't shut up and it starts at the top in the Xbox division.
It feels there is not cohesion between Bethesda and MS. (like they are not talking at all).
I also think it coud be a little bit of irritation for the latest bethesda's layoffs.
Yup, it only takes 10 years… and probably cost less than 70B
Why can't MS just make their own if it's so easy?
Capcom was locking to that dead console just like they did for a year over Code Veronica on Dreamcast. Mikami had a feud with Sony over their policies and would even meet with Microsoft over it, Nintendo snagged their most hyped games and still had RE0 and RE1 for more than 10 years, it was during 2004 that with Capcom Five falling out and the previous games not being financial hits that made Capcom to have Killer 7 and RE4 PS2 versions announced before the Gamecube counterparts being released, with the former going gold on Gamecube by the fall of that year but Capcom had little faith on it so they decided to shelve it for months to be released simultaneously on both platforms.So Obsidian, Double Fine, Ninja Theory, inXile, Playground Games and Compulsion weren't good enough?
I mean none of those teams have released anything of significance since being acquired so I guess that maybe answers the question, but still...
You think Capcom were going to lock RESIDENT EVIL 4 to a dead console in the Gamecube? Did you see how Eternal Darkness sold on that system? It had absolutely terrible sales. Same with RE Zero. The Gamecube ports of RE2 and 3 didn't do particularly well, either, and those were with expectations of them as simpler ports.
I don't know what you're getting at with SSX. If there was some version in development for Dreamcast, well I find that impossible because EA were the game's publisher and EA publicly rejected support for the Dreamcast. The first SSX came out when there was no other alternative but PS2. The other SSX games, most of them anyway, got ports to Xbox and Gamecube, they just didn't sell very well on either platform compared to PS2.
Deathloop & Ghostwire being announced with no platform exclusivity isn't the same thing as a game switching a platform with no announcement. The exclusivity would have just limited those games to a specific console for a time period but all intended platforms would still end up with the game after the exclusivity period. A game switching platforms unannounced is literally it dropping development for one console or set of consoles to focus development for another console or set of consoles. In those cases the platforms being dropped will likely never receive that game.
They relied on Halo and Gears of War for far too long then went down the Kinect hell hole. They only really wanted developers for Kinect.Well I used to hear a lot about how Xbox's first party studios are good at making FPS/shooter games, especially those that are GAAS orientated and that's where their strengths lie instead of "one and done" experiences.
So much for that huh?
You can, even from your toilet! All devices that support Game Pass or streaming. You could even play from your Playstation 5 if it had browser.I think people expected Phil Spencer to not be lying through his teeth when he said "we want people to be able to play wherever they are"
I think people expected Phil Spencer to not be lying through his teeth when he said "we want people to be able to play wherever they are"I mean what did people expect? Of course Microsoft wants to bolster its 1st party. Would be no reason otherwise to buy a publisher or studio. Unless they want to start being a third party developer, which doesn't seem wise.
A funny conspiracy theory in which an employee wants to take secret revenge on his company because they didn't let him release his game on PS5... The same employee who says that it was good news for them to have to focus only on one platform. ....Harvey Smith / Arkane director's comments about Redfall?
I'm questioning the timing... Given the billions that's on the line, something seems strange about the timing of his comments. Surely he's aware of how damaging this key piece of info will have against his employer, Microsoft. Right?
I haven't read every document but I don't think a PS5 build for the game was confirmed beforehand. Surely he knows Sony's lawyers will present this to regulators. The entire thing seems kinda strange. Juicy, but strange.
So I saw this in a twitter thread about Redfall and I'm quite literally stunned.
This guy is deranged, right? The acquisition warped his mind.
but we saw microsoft refuse to give documents to FTC about the Zenimax aquisitionNo way this decision gets done without internal memos, emails, or meeting minutes.
CMA has had access to all that from the beginning, hence them talking about what Microsoft did with Bethesda's games.
I can see it. Counter-Strike 2 is dropping this year. I can see Minecraft 2 happening.That would be insane if it turned out to be true, but the wildest part is...it IS a possibility.
They could just launch a "Minecraft 2" and push it only to platforms "where Game Pass exists" i.e Xbox, PC, and mobile. I don't know if Microsoft see the value in Minecraft for a strategy like that like they do with COD, though. Pulling Minecraft from other platforms would probably piss Nintendo off the most and Microsoft aren't trying to make an enemy out of both platform holders, just one.
Same reason why say if they tried to acquire Sega, they wouldn't touch Sonic on Nintendo otherwise if they thought Sony put up a fight, they haven't seen anything yet.
So I saw this in a twitter thread about Redfall and I'm quite literally stunned.
This guy is deranged, right? The acquisition warped his mind.
It makes plenty of sense.Ten years is an eternity in tech. On top of that no other deal accepted by the CMA was longer than ten years. It makes no sense after ten years and expanding the franchise to every platform under the sun for MS to suddenly remove the game and make it exclusive. It is like some are ignoring the historical precedent with Minecraft another IP expanded after acquired it.
The FPSs Sony made couldn't compete with COD. That's sort of the point they are making.The absolute vast majority of Playstation owners don't buy COD to play.
It's Sony's fault they shelved all their own shooters, not MSs or ABKs.
What happened to Resistance? What happened to SOCOM? What happened to Killzone? After Killzone 2 and 3, some people were saying I was the best Shooter of that time. What, they do one other one after it and can it?
People go on about how MS should stop doing Gears and Halo because it's been done to death and they should be doing new IPs. You know, just like Sony has done, however, on the.other side we see COD being done every single year, and now it's too Important to lose? Which one is it?
At some point Sony needs to take responsibility for their own actions. They went all in on their third person adventure games, at the expense of their shooters, and become totally reliant on third parties to cover that need for them.
I guess they learnt a lesson out of this, and the good thing for PS players is that I think they might well be getting some new first party shooters in the future.
MS does have a love for contractors, wouldn't surprise me if they sacked a bunch of full time staff and replace them with higher paid contractors that got under people's skin.Solid points and as weird as it may sound. I think all are correct at the same time. Bethesda lay-offs, inability to shut up, and the loss of a platform's audience.
I'm certain, given his position, he's completely aware that this could be damaging. No conspiracy necessary.
No it still doesn't make any sense because MS still sells games via traditional retail. MS has never indicated plans to end traditional retail sales. In fact they've said the opposite. MS would severely limit their sales opportunities if they limited games only to Game pass because Game pass isn't available everywhere. Right now they can have both traditional retail AND Game pass. Again Minecraft still shows MS has not made a game exclusive after massively expanding it. CoD isn't going anywhere but to more platforms.It makes plenty of sense.
"Hey 150M people that have been paying $60 per year to play COD on your platform of choice. Now the only way for you to play the latest entry is to pay us $30 per month. And now we don't have to pay platform fees."
Even if MS only converted 50% of the user base to GamePass they would stand to increase revenue by more than 3x.
Its madness down here.Did I actually just see a cartoon of a man flashing his ass and testicles at another man earlier in this thread?
Just making sure I'm not starting to hallucinate from the bourbon.....
So I saw this in a twitter thread about Redfall and I'm quite literally stunned.
This guy is deranged, right? The acquisition warped his mind.
Well, he isn't lying, play on a browser, phone, console, PC... people always have a phone on them right? Not that that's the preferred way to play, but it's a true statement.I think people expected Phil Spencer to not be lying through his teeth when he said "we want people to be able to play wherever they are"
At least there's paragraphs and punctuation...Didn't your teacher teach you how to make your arguments short?
Every argument that you ou write seems like a biography.
I could've sworn Phil said "case by case basis ".huh it looks like Bethesda games weren't going to be exclusive if it wasn't for the acquisition after all. Looks like some posters have egg on their face.