DOJ filed an antitrust suit against ABK...
And seems to have settled it in the same day pending the judges approval.
https://www.justice.gov/opa/pr/just...d-consent-decree-prohibit-activision-blizzard
https://www.theverge.com/2023/4/3/23668568/activision-blizzard-doj-antitrust-suit-overwatch-league
Not 100% sure if the verge article is right or they have linked to the wrong page.
This was related to the salary cap limits that ABK put to report players in their league.
Suck it up buttercup, it sucks to suck and it pays to blow!I have a new format for anytime that we keep repeating the same stuff again.
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have you seen how cats have sex?I have a new format for anytime that we keep repeating the same stuff again.
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Suck it up buttercup, it sucks to suck and it pays to blow!
Suck it up buttercup, it sucks to suck and it pays to blow!
have you seen how cats have sex?
have you seen how cats have sex?
because MS is all about giving consumers options. and Exclusives are against what gaming is all about.Why can't MS do same shit as Sony?
They have infinite money. Stop crying like little girl and spend those money as exclusives.
Don't try to be friendly. Go bam bam like they did with Bethesda and Activision.
It's literally a full retard moment.Publishing a game yourself > < Keeping it off another platform.
Is that our new rabbit hole?
They tried it with Tomb Raider and it doesn't work if you don't have the install base.Why can't MS do same shit as Sony?
They have infinite money. Stop crying like little girl and spend those money as exclusives.
Don't try to be friendly. Go bam bam like they did with Bethesda and Activision.
They tried it with Tomb Raider and it doesn't work if you don't have the install base.
Dumbed down:
5 Xbox Users $60 game = $300
10 Sony users $60 game = $600
Sony - "We will pay you $300 in an exclusive deal"
Xbox would have to pay more than or at least $600 because way less people would be playing the game.
They have gamepass.because MS is all about giving consumers options. and Exclusives are against what gaming is all about.
literally MS:They tried it with Tomb Raider and it doesn't work if you don't have the install base.
Dumbed down:
5 Xbox Users $60 game = $300
10 Sony users $60 game = $600
Sony - "We will pay you $300 in an exclusive deal"
Xbox would have to pay more than or at least $600 because way less people would be playing the game.
They tried it with Tomb Raider and it doesn't work if you don't have the install base.
Dumbed down:
5 Xbox Users $60 game = $300
10 Sony users $60 game = $600
Sony - "We will pay you $300 in an exclusive deal"
Xbox would have to pay more than or at least $600 because way less people would be playing the game.
Gamepass day1 is enough for that.It's called a loss leader. They lose money on a product initially to attract more customers. In other words, they can afford to do this for a while in order to convince players that want said games to move from PlayStation to Xbox. Game Pass is an example of a loss leader. Do you think it made money right out of the gates? They sank billions into that before it made a profit (assuming it actually did become profitable since they are not transparent with how individual services within a division perform).
They have gamepass.
Pay the money for day1 gamepass. That will put a dent on Sony revenue and their userbase.
They paid $76b for zenimax and Activision. They can do the same thing for gamepass.
That's different.Imagine the posts here if Microsoft started publishing third party games in Japan.
Imagine the posts here if Microsoft started publishing third party games in Japan.
You are making the same mistakes you are trying to accuse others of. You conveniently ignored Destiny: Lightfall, which released at the end of February and is now a Sony first-party game published under Bungie on multiple platforms.There are many preferences out there, and AA/indie games can sell in the tens of millions as well. Some titles are more niche, but it's such titles that attract platform loyalty as they are a unique addition to the brand. Did having their two big AAAs delayed out of 2022 hurt MS's output that year? Undoubtedly so, it's a weak year overall. Did only having two semi-AAA games and no good AA games to fill in gaps hurt Sony's 2021 line-up? I would say yes. Right now there's a first party PS drought, as currently they don't have a first party game lined up between Ragnarok's release and that of Spider-Man 2's rumored September release date, a nine month gap. A less expensive to make AA game would have been nice to fill that gap.
Having a mix of AA and AAA in a first party lineup is what I consider ideal.
that would require effor.Imagine the posts here if Microsoft started publishing third party games in Japan.
Do it.Imagine the posts here if Microsoft started publishing third party games in Japan.
It's called a loss leader. They lose money on a product initially to attract more customers. In other words, they can afford to do this for a while in order to convince players that want said games to move from PlayStation to Xbox. Game Pass is an example of a loss leader. Do you think it made money right out of the gates? They sank billions into that before it made a profit (assuming it actually did become profitable since they are not transparent with how individual services within a division perform).
The point is they spent $100 million and it didn't work.
One they make money and they have an asset. The other is just purely losing money. I love how Microsoft is just expected to lose billions to fight on terms that favor Sony.They have gamepass.
Pay the money for day1 gamepass. That will put a dent on Sony revenue and their userbase.
They paid $76b for zenimax and Activision. They can do the same thing for gamepass.
$100 million isn't a lot of money in the video game industry. If that was the point, it was a bad point.
that would require effor.
I am not a triple trillion dollar company.Like the effort you do now? Lol
The difference is that MS will see huge surge on gamepass users. That is MS ultimate goal. To have enough gamepass users.One they make money and they have an asset. The other is just purely losing money. I love how Microsoft is just expected to lose billions to fight on terms that favor Sony.
That's the budget of many AAA games. Imagine spending that for a timed 1-year exclusive deal and getting shit on for doing what your competitor does.$100 million isn't a lot of money in the video game industry. If that was the point, it was a bad point.
Why can't MS do same shit as Sony?
They have infinite money. Stop crying like little girl and spend those money as exclusives.
Don't try to be friendly. Go bam bam like they did with Bethesda and Activision.
It will be for gamepass.Have you read through this thread? That's not exactly going to be a popular strategy.
Pretty sure this is because Sony publishes these games in Japan. Square used to it for CoD in the past, but the fact that none of these games got released on Xbox in Japan is because Microsoft obviously didnt bother. And not some weird conspiracy theory.
Pathetic.
The Xbox victim complex continues.
Sony start publishing third party games on the Xbox in Japan. This is outrageous behaviour by Sony...apparently.
Is that Sage's Alt Twitter Account?
What?
That's the budget of many AAA games. Imagine spending that for a timed 1-year exclusive deal and getting shit on for doing what your competitor does.
$100 million is a crap ton of money in the game industry for one IP.
That is more than double the amount of GoW: Ragnarok's budget.
The exact budget of Insomniac Spider-Man
1/3 of CyberPunk 2077 budget.
These are recent numbers, imagine how much more $100 million is worth in the early Xb1 era.
Capcom is Japanese and I'm sure that it, and other developers in the country, must have full distribution capacity for their games in Japan. I know Ms is not totally a victim, but sony is no saint either. They pay to remove Japanese games from the Xbox, preventing it from even having a chance to be relevant and consequently and supposedly justify the cycle that only benefits them. And who is crying for exclusivity is Sony.
You mean it is better for sony gamers who get everything day 1 and xbox gamers still miss out on games. Plus you set the expectation of all large studio games coming to gamepass day 1. You can't make money paying for content like that. Paying billions a year on 3rd party content would be cycle of losing billions.The difference is that MS will see huge surge on gamepass users. That is MS ultimate goal. To have enough gamepass users.
Gamepass day1 is a lot better for them, compared to timed exclusive. Plus they pay less than timed exclusive for day1 games.
Have you read through this thread? That's not exactly going to be a popular strategy.
Ok so Monster Hunter is the only one where one could argue that there is a chance for exclusivity. But what about the others? MS even published Black Ops 3 in Japan, why didnt they do it with these titles?Capcom is Japanese and I'm sure that it, and other developers in the country, must have full distribution capacity for their games in Japan. I know Ms is not totally a victim, but sony is no saint either. They pay to remove Japanese games from the Xbox, preventing it from even having a chance to be relevant and consequently and supposedly justify the cycle that only benefits them. It's sony and its fans who are crying for exclusivity, and most of the comments in this section are proof of that.
They're going to localize the game because they want to release it in Japan, not a platform. Your comment doesn't even make sense, not even for damage control. And it's clearly very easy to talk about maket share at the moment, when sony has been using practices for years that try to prevent Ms, not from being dominant, but from fighting as equals. And not even Sony is making FP content for Japan, which is why it's been buying exclusives. FF and other Japanese games are example of this.According to StatCounter, Xbox has a market share of 0.11% in Japan as of Feb 2023. What 3rd party would waste their time localizing their game for a product that has less then 1% market share??
That's on Xbox for not making 1st party games that attractive for a Japanese audience.
But instead of fixing the problem and competing, they will throw money and bad PR at the problem. Pathetic like I said.