Nah, what's a real diversion is your use of proton to suggest MS is supporting a platform when it isn't. Proton is a cat and mouse game of trying to add a compatibility layer to get support for a platform that the software maker doesn't actually support by mimicking one they actually do. The conversation started with somebody asking about official MS support on steamdeck for native xbox app games. The conversation wasn't about just steamdeck compatibility. You're trying to make it about that by ignoring what was being discussed.Going on about 'official support' is just a diversion. The conversation was about SteamDeck compatibility, and Valve themselves aggressively promote Proton as a route for compatibility.
No, because official support would mean you can report a bug officially. Since it isn't officially supported they're likely to just discard that ticket and consider it noise in their task tracker so they divert it to other 'channels'.That snippet at the link actually does prove my point. They provide support for Deck related issues if it's reported or flagged with the relevant channels.
FH5 didn't run fine without hassle. People were jumping through hoops again with proton to stop it from crashing. I wouldn't even recommend running redfall on a deck and I have no experience with the other games but I would again say these aren't proof of official MS support for the platform. Not sure why you're adamant they are when most day one releases require proton hotfixes/workarounds to mimick windows.And I gave you examples that ran on the deck with no hassle. Redfall, HiFi Rush, Grounded, Pentiment, Forza Horizon 5…
Your sole example Is a minecraft title that got fixed quickly.
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