Forza Motorsport (XSX) vs Gran Turismo 7 (PS5) Graphics Comparison (Up: Video in OP replaced as IGN one was not fit for purpose)

Which is better?

  • Forza Motorsport(2023)

    Votes: 170 24.0%
  • Gran Turismo 7

    Votes: 405 57.3%
  • Mario Kart 8DX

    Votes: 132 18.7%

  • Total voters
    707
Yeah anyone who actually has both games can see forza looks better overall.
I have both games and don't feel that at all. It's not simply that one looks better than the other. They each have their strengths/weakness. Cars in Forza are a clear step down from GT, while Forza's lighting is a step above. Reflections/materials look better in GT, while ground textures look better (for the most part) in Forza. GT is also clearer.

Now that I've spent time with both, I'd call it a tie.
 
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Embedding it for you here, cause yeah that does look pretty good. (y)

The lighting looks real fucking good here.



That looks really good. Bit weird with the lack of any spray, if only real life was like that I'd save so much time not valeting my car! Looks very good though.
The new video is much better. Those windshield reflections make all the difference for FM7, looks much more realistic, however in car view mode, I like the prominent shadows on the car view in GT7 and the contrast, but the downside is the shadows are rough looking, like jigsaw puzzles.

Cockpit view win for Forza
Trees are lit better in forza, blacks looked crushed for GT7. Win for Forza
Car view mode, blacks look nicer on GT7, shadows more prominent albeit rough looking. GT7 win.
Sounds. Forza by a mile.

Winner Forza for me.
Just wondering about the sounds. I thought FH5 were fairly middle of the road tbh even though they tried to improve over FH4. So is FM8 much better than FH5? I actually liked GT7's sounds. In cockpit I love the wind buffeting, which is very immersive. I've just got a new SVS PB-2000 sub recently, so should be good to see what it brings to GT7 today and FM8 next week. A lot of racing games historically have been a bit lacking when it comes down to LFC, which is weird as its the low down rumble I love of cars.
 
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This track shows the biggest difference out of any track. The level of detail and overall quality is much higher in Forza.

Is that GT7 on the PS4 or PS5?

I can tell you that Le Mans on Forza Motorsport 5 from 2013 looks as detailed as FM2023 does, and far superior to those GT7 shots. So there is no generational leap. Forza is better than GT7 in those shots, yes, but it was better 10 years ago as well.
 
That looks really good. Bit weird with the lack of any spray, if only real life was like that I'd save so much time not valeting my car! Looks very good though.

Lack of splashes aside, that one clip has been the most impressive thing I have seen posted in this thread so far.

But as much as I love it I can never play with a bumper camera lol, I'm one of those 'chase-cam' casuals.

Racing games always the technical showpieces, that's been the case since GT1 back on the PSX.
 
Lack of splashes aside, that one clip has been the most impressive thing I have seen posted in this thread so far.

But as much as I love it I can never play with a bumper camera lol, I'm one of those 'chase-cam' casuals.

Racing games always the technical showpieces, that's been the case since GT1 back on the PSX.
I've been a chase cam casual too, but GT7 changed that for me. It's just so good.
 
Oh I read the thread, thanks (why so condescending all the time? that's a real ugly trait you've got going there). I also read you saying 'I don't understand why the cars don't look metallic?'.

Doesn't really take much to step back and consider it's because it's a different paint finish before jumping straight to conclusions. Kind of like what I did.
Miserable, storm clouds follwing him around type person, someone you wouldn't go to the pub with type person. Always moaning in every thread.
 
Is that GT7 on the PS4 or PS5?

I can tell you that Le Mans on Forza Motorsport 5 from 2013 looks as detailed as FM2023 does, and far superior to those GT7 shots. So there is no generational leap. Forza is better than GT7 in those shots, yes, but it was better 10 years ago as well.
PS5 RT/res mode. I have played every Forza game and none of them have the track side details of FM23, FM5 included. The leap on track detail is pretty large, if you play it you will see it immediately.
 
A generational leap!
On this track it is, but on other tracks the difference is not always this big. Le Mans is one of the worst looking tracks in GT7. The other tracks look better, especially the new tracks. But the overall detail on track is mostly better in Forza. The difference is sometimes small and sometimes its big. You will see in the other comparison that GT7 can hold its own.
 
PS5 RT/res mode. I have played every Forza game and none of them have the track side details of FM23, FM5 included. The leap on track detail is pretty large, if you play it you will see it immediately.

Here's a few from FM5. A lot more detail than GT7 and to me, not much different to FM2023.

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Here's a few from FM5. A lot more detail than GT7 and to me, not much different to FM2023.

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You call that not much difference to FM23? The crowd, the textures, the trees, the lighting, the quality of the objects, the shadows, the pom on the surfaces and the shaders are all a generation ahead of your pics.
 
Here's a few from FM5. A lot more detail than GT7 and to me, not much different to FM2023.

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While I don't quite agree with your comparison to FM23 I did always think FM 5 looks good for its time and can still look good. Was light on content but I enjoyed it for a launch game.
 
I've been a chase cam casual too, but GT7 changed that for me. It's just so good.
What cam do you play in now?

I loved the first person cam in gt sports but it was impossible to see people next to you or behind you in that view. And because penalties were so strict in the early days of gt sports, any contact earned u a penalty in multiplayer. Which pretty much forced me into playing with chase cam or risk being downgraded into playing with ramming psychopaths.
 
What cam do you play in now?

I loved the first person cam in gt sports but it was impossible to see people next to you or behind you in that view. And because penalties were so strict in the early days of gt sports, any contact earned u a penalty in multiplayer. Which pretty much forced me into playing with chase cam or risk being downgraded into playing with ramming psychopaths.
Cockpit view.
 
I have both games and don't feel that at all. It's not simply that one looks better than the other. They each have their strengths/weakness. Cars in Forza are a clear step down from GT, while Forza's lighting is a step above. Reflections/materials look better in GT, while ground textures look better (for the most part) in Forza. GT is also clearer.

Now that I've spent time with both, I'd call it a tie.

The only real weirdness with forza that stands out to me besides the af issue is the cars reflection on a dry track at night are way too prodominant. Idk if they are using RT reflections for that but it needs to be turned down a few notches.

GT7 doesn't even have cars reflecting on a wet track 🤷‍♂️.

And people posting replays of gt7. Just don't. Lol Forza definitely has GT beat on any replays or the like. Hell it took me some time to figure out all those FMV parts were actual real time .. the pit scenes at the start of each race are unreal looking.
 
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What cam do you play in now?

I loved the first person cam in gt sports but it was impossible to see people next to you or behind you in that view. And because penalties were so strict in the early days of gt sports, any contact earned u a penalty in multiplayer. Which pretty much forced me into playing with chase cam or risk being downgraded into playing with ramming psychopaths.
You could use the radar that shows the cars next to you. Everytime i tryed playing in chase cam i just ended making much more mistakes and being much slower. I always play with the front bumper cam, i switch to the bonet cam if the car is too low, like F1 cars, to see the track corners better. Cockpit view just use it for imersion, and never use the chase cam.

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The bumper cam also has a big rear mirror image in the top that let you see perfectly whos behind you without even needing to press the button to look back.
 
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excuses excuses.

literally the worst driving i have ever seen. i was like what is he doing. lmao

Rain looks much better in 3rd person mode. Ngl, didnt expect rain to be that heavy. big upgrade over gt sports.

cockpit mode rain effects are really bad. rain droplets could look a lot better. overall, its still looks way too muted in comparison to forza rain.
It is a big upgrade, Sport didn't have droplets on cars exteriors. It could still be better by all means but huge upgrade.
 
On this track it is, but on other tracks the difference is not always this big. Le Mans is one of the worst looking tracks in GT7. The other tracks look better, especially the new tracks. But the overall detail on track is mostly better in Forza. The difference is sometimes small and sometimes its big. You will see in the other comparison that GT7 can hold its own.
They stupidly chose not to include the prague and that dubai track. the trackside detail in these real-life circuits are pitiful and you dont really get to appreciate them. they needed a lot more tracks like maple valley to truly show the enhancements in trackside detail.

I appreciate them rebuilding all these tracks from scratch and i understand the work that goes into each of them, but that shouldve been the priority. some of those comparisons you are posting dont really look that different and that hurts Forza's case despite it having better tech.
 
I'm liking and hating things on each side.
Reflections on the lower half of the car (left side) are horrible. Textures on second from last pic are too soft on left on the signs and grass and something is making the balloons and fencing look out of place, trees look weird on both in that pic. Shadows on the car on the right are a bit eh. Lighting on left looks really nice in these shots.

I think he plays on PC.

Wow if this is PC at max then what a shit job by T10.

In Suzuka the power grid lines are missing, the fences have very low detail compared to GT7 as well. Way too many flat textures. I think GT7 has more grass too looking from the cockpit view. dashboard and interior is impressive in Forza but left ORVM is low poly and mirror is full of gfx artifacts 🤦‍♂️

I will give them benefit of doubt in Le mans track though that looks very bad in GT7.
 
I hope FSR3 and AFMF work well on PS5

I would like to see GT7 adding AFMF to its 4K mode with 60fps unlocked to bring it up to 120fps would be glorious. I would also like to see a 60fps RT mode that uses FSR3
 
Have you never driven on the road in the rain ? Lol

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I do it all the time, and on a bike. Thats pretty much water acumulated outside the racing line, and might also be due to the type of tarmac that track is using that makes it more reflective.

 
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Afternoon heavy rain on Nurburgring. The lighting in rain in afternoon or daytime is too bright in FM, the circuit lights are alwyas on when its raining which makes everything too bright. They need to tone it down, in HDR its better but still. GT nails the lighting in daytime rain weather but as i said its missing the effects to back it up. I like the motion blur on the wipers in GT7, they look soo smooth.

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Curious to know if Forza is also doing this changes in tarmac as weather goes from dry to wet and then back to dry. In GT7 this is usually better experienced in long races that allow for this to happen, (Reason why the 24h Spa race is my favorite race in the game) and the effect it has in the gameplay is amazing cuz when the track starts to dry, pretty much just the racing line is dry for like 2 laps, and if you are not on wet tires, it becomes a challenge to try not to get out of the racing line too much as you lose alot of grip and makes you spin very easely. But if you are on wet tires you are also slower on the racing line compared to using normal racing tires.

 
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I looked ingame, photo mode and replays and at least on PC with max RT settings, all the cars reflect each other.
It's just limited to cars within a 10 to 20 meters radius or so.


I can see my car on the other cars, and even other cars reflecting each other when overtaking closely.

I could also see my car and others being reflected on the angled windows of the Catalunya track.

Also, when cars are passing under a bridge, they individually reflect it, but they will also all reflect it once again when your car passes under it as the fallback cubemap includes it and is used on all cars.
Track elements in RT are limited to a certain radius too, you can see the RT/cubemap limit when looking down the windshield.

When in photo mode, pressing X while a car is in the center of the screen will make that car the center of the default reflection cubemap.
That cubemap is also used on the cars being reflected in the RT reflections, you can see it change when looking down the windshield to see the reflection of another car and pressing X to target the car you are looking at. If the previous target was another car, all the cars will have their cubemap updated, including the cars in the RT reflections.
This is clearly not the case as that screen shot is the PC version with max RT settings. This game has bugs galore.
 
Afternoon heavy rain on Nurburgring. The lighting in rain in afternoon or daytime is too bright in FM, the circuit lights are alwyas on when its raining which makes everything too bright. They need to tone it down, in HDR its better but still. GT nails the lighting in daytime rain weather but as i said its missing the effects to back it up. I like the motion blur on the wipers in GT7, they look soo smooth.

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I swear the weather and night time races are giving me major DriveClub vibes. Is Turn10 a uk studio? Is it possible that they hired some of the Evo studios guys? I noticed some DC esque windshield raindrop accumulation as the wipers work. It's not as elaborate as DC and you dont see the rain streaking through the driver side windows like you see in DC, but the rain effects on the windshield and on the camera in chase cam are fantastic.

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This is clearly not the case as that screen shot is the PC version with max RT settings. This game has bugs galore.
There is a bug that can occur sometimes and I don't know what cause it that makes your own car not reflect itself nor AI cars, but still reflects the track.
The only solution I've found to fix it is to restart the game.

On your screenshot the Nissan is not even reflecting itself as you can see the trees being reflected on the bottom of the bumper, with that angle it should reflect parts of the car that are occluding the trees.
 
Wait for digital foundry, too much FUD being spread using edited videos . At the very least, DF won't doctor any footage.

Many people are using captures that aren't 1:1 scenarios in both games. For example, comparing evening GT shots to night time Forza, or using illuminated parts of the track in Forza and comparing them to pitch black shots in GT. Also people comparing GT's 120hz mode to the graphical modes in Forza.

Lighting aside, I will say that Forza has improved their color palette greatly, moving towards a more natural look, like GT and ACC. It probably has better atmospheric effects like particles moving through the air, wind through trees, smoke, etc. However, GT7 definitely wins on car models, interiors, near track detail, AI car detail, night time LED illumination, and most daytime scenarios.
 
as well as headlights illuminating signs on the track. Unless I'm mistaken, I don't see this happening on Forza.



They still haven't fixed the the fact that light sources don't affect billboard trees, or 2D signs from previous forzas that I had complained about in the past gen FM7 graphics faceoff thread. The headlight beam in Forza just look so crap without it.


Also what about the tree next to the billboard? Trees in forza do not interact with light sources.
 


Here is my actual in game crappy when I just got to the second career event car. lol. same place... it's almost a night and day difference to your vid. In fact I think I could probably get a better vid of GT7 than that.. lol. Wait is that forza!? Omg what is they the lowest pc settings? Lol. 😂😂

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One of these is also a PS4 game, let that sink in...
Was coming here to say that after seeing the comparison and screens and vids floating around on Reddit from this game. FM looks honestly quite bad and its supposed to be a ground up build with the xbox series x in mind, whereas gt7 is an upscaled ps4 game on ps5. forza horizon kills Motorsport and it's open world.
 
I swear the weather and night time races are giving me major DriveClub vibes. Is Turn10 a uk studio? Is it possible that they hired some of the Evo studios guys? I noticed some DC esque windshield raindrop accumulation as the wipers work. It's not as elaborate as DC and you dont see the rain streaking through the driver side windows like you see in DC, but the rain effects on the windshield and on the camera in chase cam are fantastic.

siEhWZH.gif

I think Codies acquired them. Dirt5 and GL weather affects seems very similar to DC

 
The only real weirdness with forza that stands out to me besides the af issue is the cars reflection on a dry track at night are way too prodominant. Idk if they are using RT reflections for that but it needs to be turned down a few notches.

GT7 doesn't even have cars reflecting on a wet track 🤷‍♂️.

And people posting replays of gt7. Just don't. Lol Forza definitely has GT beat on any replays or the like. Hell it took me some time to figure out all those FMV parts were actual real time .. the pit scenes at the start of each race are unreal looking.
We can go back and forth on who thinks what looks better. Each has strengths, each has weaknesses. Forza simply doesn't all around beat it, as it falls short in plenty of areas.
 
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I think the crux of it for me is that Forza is more impressive technically but GT often looks better artistically?

That's the easiest way for me to condense my opinion on it.
 
I think Codies acquired them. Dirt5 and GL weather affects seems very similar to DC


oh shit, i have Grid legends installed but couldnt get past the introductory races. And yes, Dirt 5 was made by evo studios. they also made NFS Unbound with Criterion. that tech definitely looks like theirs.

my guess is that turn10 hired a bunch of people from evo. the sense of speed, weather effects and night time races give me DC vibes.
 
Afternoon heavy rain on Nurburgring. The lighting in rain in afternoon or daytime is too bright in FM, the circuit lights are alwyas on when its raining which makes everything too bright. They need to tone it down, in HDR its better but still. GT nails the lighting in daytime rain weather but as i said its missing the effects to back it up. I like the motion blur on the wipers in GT7, they look soo smooth.

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Can you set Forza to Xbox settings to compare?
 
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