Phil Spencer: "You are going to see more of our games on more platforms"

Yeah....clearly the pitch for Xbox consoles now isn't exclusives, it is Game Pass. That's what he laid out as the definitive value proposition for Xbox consoles. Buy the game on any platform, but Game Pass is only available on Xbox.

I figured they'd be taking this route

Can't have day 1 GamePass AND exclusivity and be profitable

Tbh though - fuck GamePass. I'm going to stick to buying games I want
 
I figured they'd be taking this route

Can't have day 1 GamePass AND exclusivity and be profitable

Tbh though - fuck GamePass. I'm going to stick to buying games I want

Gamepass isn't why they were struggling or why they couldn't sell consoles, it was a lack of aaa titles. Blaming gamepass is not correct, and you could buy your games the whole time, anyone can.
 
Gears, halo and forza won't be ported imo.
It makes zero business sense not to. Holding onto 3 franchises while the rest of their games are ported is not going change their console sales. The only reason it may take a while is because Xbox studios don't have the resources yet to port all their games to PS5
 
Gears, halo and forza won't be ported imo.

If they're not even considering these three, they haven't learned anything.

All three of them would sell ridiculous amounts on PlayStation. There's nothing quite like Gears on the PlayStation platform currently. Halo (especially Infinite) would benefit immediately from the massive influx of new players into the GaaS/multiplayer ecosystem. As for Forza, I'd only say bring over Horizon because the only competition is The Crew which, let's be honest, barely competes.
 
It makes zero business sense not to. Holding onto 3 franchises while the rest of their games are ported is not going change their console sales. The only reason it may take a while is because Xbox studios don't have the resources yet to port all their games to PS5
But there has to be some incentive to buy their hardware?
 
Gamepass isn't why they were struggling or why they couldn't sell consoles, it was a lack of aaa titles. Blaming gamepass is not correct, and you could buy your games the whole time, anyone can.

If GamePass was on every platform at current prices it would be a failure to their bottom line

Its not sustainable

But if it's exclusive to a single platform, they can still sell enough games individually by being multiplatform now
 
I'm so glad that he just came out and said that in plain language. This was obvious in my mind, but there still seem to be a bunch of time wasted discussing this point.
 
If GamePass was on every platform at current prices it would be a failure to their bottom line

Its not sustainable

But if it's exclusive to a single platform, they can still sell enough games individually by being multiplatform now
Could you go into a little detail on how you came to this conclusion?
 
I'm so glad that he just came out and said that in plain language. This was obvious in my mind, but there still seem to be a bunch of time wasted discussing this point.
And it's still isn't enough for some people. On X some are in denial saying Phil is referring to Black Ops 6, Doom and such lol
 
sony fanboys port begging is funny considering they said xbox has no games.
I think you're confused about who's begging who for ports.
Jimmy Fallon Idk GIF by The Tonight Show Starring Jimmy Fallon
 
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If GamePass was on every platform at current prices it would be a failure to their bottom line

Its not sustainable

But if it's exclusive to a single platform, they can still sell enough games individually by being multiplatform now

That's not true at all, gamepass was near break even with half the amount of ps5 consoles that were sold. Adding ps5 to gamepass with day and date games would make it immediately profitable.
 
Could you go into a little detail on how you came to this conclusion?

The fact that MS is releasing on PlayStation tells you GP and Xbox exclusives was not enough

That's not true at all, gamepass was near break even with half the amount of ps5 consoles that were sold. Adding ps5 to gamepass with day and date games would make it immediately profitable.

No it wasn't anywhere near break even. GP was a huge loss when taking into account first party dev costs
 
But there has to be some incentive to buy their hardware?
no, the NeoGeo CD did exactly that, with the xbox the tendency is for sales to cease as information circulates.
For some reason, the Xbox division has followed all the strategies that failed with other consoles over the years.
'The definition of insanity is doing the same thing over and over again and expecting different results' Albert Einstein.
 
Saw someone fire off a strange theory that maybe E-Day was made a "prequel" to better entice people to get involved with Gears if it comes to PS5, since it'd technically be the "first" game story-wise.

Fascinating left-field theory, but I don't see them bringing Gears 6 over any time soon.

It'll be a while before you see more of their multiplatform stuff, I'd wager. I think 2025 will reveal most of their plans.
 
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That's not true at all, gamepass was near break even with half the amount of ps5 consoles that were sold. Adding ps5 to gamepass with day and date games would make it immediately profitable.

A theoretical GamePass on PlayStation would need to be reworked in both the games offerings (MGS titles only) and pricing as that paring down of games offered would massively decrease the value proposition. Plus Sony would get a 30% cut of the subscription money and then figure out what to do with the competing offers on Game Pass and PS+ (Bethesda titles). I'd be curious to see the subscriber numbers for EA Play on GTA+ on PlayStation. Those subscription prices are $5.99->$6.99, granted I think GamePass library is strong than either. What would be more interesting is if Sony and MS could collaborate and add GamePass as a perk of the higher tiers of PS+ a la EA Play on GamePass. Probably not enough money there for Microsoft though.
 
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MCC already.

But this isn't surprising, especially when games like sea of thieves are doing so well.

Also, lol.
 
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That's not true at all, gamepass was near break even with half the amount of ps5 consoles that were sold. Adding ps5 to gamepass with day and date games would make it immediately profitable.
Could swear I read here 100's of times the parrots quoting Phil saying gamepass was "sustainable" and somehow thinking it meant profitable.
Now the narrative changes to "near break even" :messenger_tears_of_joy: 👌

If only 5/6 more people would buy gamepass... damn it, why can't xbox ever get a break!?
 
The fact that MS is releasing on PlayStation tells you GP and Xbox exclusives was not enough



No it wasn't anywhere near break even. GP was a huge loss when taking into account first party dev costs
Why are they still bothering with it then? Why take a loss on it at all? That makes no sense.

It's not sustainable as is, but add PS5 and maybe switch 2 into the mix and it would be. Look at the line up today they library is huge now, they amount of games today was ridiculous.

Their goal is gamepass on everything imo. Xbox as a platform is dead.

Personally on gamepass, for me, I buy the games I actually want and anything else play on GP, if anything floats my boat. I get the odd gem i would have never have played this way.
 
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The fact that MS is releasing on PlayStation tells you GP and Xbox exclusives was not enough



No it wasn't anywhere near break even. GP was a huge loss when taking into account first party dev costs
That didn't answer my question as I was referring to your statement "game pass being available on EVERY platform would not be sustainable". How did you come to that conclusion? I don't see how MS releasing games on other platforms is even related to the potential profitability of Gamepass being available on Switch and PS5.
 
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Gears, halo and forza won't be ported imo.
everything will be ported. Including those three. They're not going to stop at b-tier games (although calling halo b-tier at this point would be generous). Once you do this you don't stop halfway, it's all or nothing. There's no reason to not port these games now, it's not like a PS5 owner who sees 10 MS games on their platform is going to buy an Xbox because the 11th isn't.
 
Could you go into a little detail on how you came to this conclusion?
GamePass only works because it includes 3rd party games.

But that only worked because Xbox needed to pay 3rd party publishers a large amount of money to cover the (potential) loss in revenue from sales.
And that only worked because Xbox has a much smaller marketshare.

Bringing the concept to Playstation will require insane amounts of money that A) would make Xbox bleed crazy amounts of money and B) will skyrocket the prize of GP.

The only way it could work, is if MS would offer 1st party only, but then GP wouldn't be nearly as interesting.
 
I say do it. It's the reality they have to adjust to. If they reap great rewards for this strat then others will follow. If they don't, then it was a good ride.

Let em do their thing.
 
That didn't answer my question as I was referring to your statement "game pass being available on EVERY platform would not be sustainable". How did you come to that conclusion? I don't see how MS releasing games on other platforms is even related to the potential profitability of Gamepass being available on Switch and PS5.

It was unprofitable on Xbox and if they brought it to multiple platforms it would be more successful but still nowhere near profitable

Xbox employs like 25,000 people a year. Their costs to run Xbox studios are billions per year. Let alone marketing costs.

They'd need over 60M GP subs @ $15/month to come close to making those numbers break even, let alone profit
 
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1) because it's a value add to get people to buy an Xbox

2) it's not on PlayStation, so by going third party they can sell $70 games to a much larger audience and that's their only choice
1). well clearly that strategy isn't working.

2). If its more profitable selling games then why bother with gamepass at all?
 
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1). well clearly that strategy isn't working.

2). If its more profitable selling games then why both with gamepass at all?

1) MS just bought CoD, we haven't seen that impact yet

2) because MS thought a loss leading strategy would quickly lead to 100M subs and eventually become profitable
 
GamePass only works because it includes 3rd party games.

But that only worked because Xbox needed to pay 3rd party publishers a large amount of money to cover the (potential) loss in revenue from sales.
And that only worked because Xbox has a much smaller marketshare.

Bringing the concept to Playstation will require insane amounts of money that A) would make Xbox bleed crazy amounts of money and B) will skyrocket the prize of GP.

The only way it could work, is if MS would offer 1st party only, but then GP wouldn't be nearly as interesting.
I was interested in his specific response. Point A would hold true if not for MS's clear intention to become less reliant on 3rd parties overtime. This is a big reason for their massive investments in studios. Point B is an assumption contingent on point A. Your last statement only holds true if their investments don't pan out.
 
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Don't worry it's coming. If they will let Doom go, and mentioned none of the Xbox titles as elusive in the show, it won't be long either.

Yeah I noticed on the end of the Indy, it says "Console" and "PC". I think that's a bit more new.
 
1) MS just bought CoD, we haven't seen that impact yet

2) because MS thought a loss leading strategy would quickly lead to 100M subs and eventually become profitable
1) minimal impact.

2) Hence why they want gamepass everywhere. They can't achieve it with a floundering xbox so they have to expand the audience. Clearly they think it will be profitable or thhey wouldn't have bought half of the content makers in the industry.
 
It was unprofitable on Xbox and if they brought it to multiple platforms it would be more successful but still nowhere near profitable

Xbox employs like 25,000 people a year. Their costs to run Xbox studios are billions per year. Let alone marketing costs.

They'd need over 60M GP subs @ $15/month to come close to making those numbers break even, let alone profit
Where are you sourcing your information to determine what would be profitable?

Edit: You continuing to post while dodging this question leads me to believe you were just making everything up as you went. I assumed this was the case.
 
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1) minimal impact.

2) Hence why they want gamepass everywhere. They can't achieve it with a floundering xbox so they have to expand the audience. Clearly they think it will be profitable or thhey wouldn't have bought half of the content makers in the industry.

Wut? CoD is literally the biggest impact that will ever hit GP

2) they can't control. They are pivoting to giving access to PlayStation players, and maybe some of them buy an Xbox due to GP
 
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