Given how the game lives rent-free in a lot of Gaffer's minds, you might be right.I'm so thankful to find out that the world doesn't revolve around the sun, it revolves around the former Firewalk Studios devs.
Let's not mock charity. Free is all it can afford.Given how the game lives rent-free in a lot of Gaffer's minds, you might be right.
True.Let's not mock charity. Free is all it can afford.
Quite a few Concord devs were ex-Bungie devs. It's why the gunplay was solid and the game ran smoothly, regardless of unappealing character design.Concord developer
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I feel like the people crapping on marathon were the same people who never had an interest in it anyway.
I think the group who are the overwhelming majority are Fortnite, GTA:O, and CoD players.I think the real problem is that that group is the overwhelming majority, and nothing that Bungie has shown is convincing them otherwise.
I don't think anyone's been comparing the two games.One game is absolutely nothing like the other. No clue why people started comparing them.
Concord is a symbol—a representation of the things it was made of. People will reference it for a while, then something else will come along, and then something else after that, and so on. Eventually, one day, a Concord reference will be considered a deep cut.True.
But I think we can all agree that it's pathetic for a bunch of grown men to still hold a grudge towards a game while the world moved on?
The haters are literally the ones keeping it alive.
Highly agreed about Campaign as I played the beta but instantly put it down due to not liking typical hero PvP. I heard good things about Concord lore, specifically world lore, and it was a shame for all of that lore to be wasted on small bits of dialogue or a tiny cutscene before a PvP match.I really liked Concord but the game needed a single player campaign to draw people in.
You're kinda proving my point.Concord is a symbol—a representation of the things it was made of. People will reference it for a while, then something else will come along, and then something else after that, and so on. Eventually, one day, a Concord reference will be considered a deep cut.
But today is not that day.
It may never be the day unless people give the moment breathing room. Things become a more memorable joke/meme with time, not with forced attempts at every waking opportunity.Concord is a symbol—a representation of the things it was made of. People will reference it for a while, then something else will come along, and then something else after that, and so on. Eventually, one day, a Concord reference will be considered a deep cut.
But today is not that day.
Battle royale shooters are a subset, of a subset of shooter games that cater to the hardcore. The punishing gameplay loop makes it unlikely it will ever really find significant mainstream success. I would think that half-an-hour, one hundred people matches in which only one player would be the winner would be a deal breaker for even many of the biggest shooters enthusiasts, as they are notorious for their competitivity in trying to come out on top of all others.Extraction shooters are a subset, of a subset of shooter games that cater to the hardcore. The punishing gameplay loop makes it unlikely it will ever really find significant mainstream success. I would think the periodic resets would be a deal breaker for even many of Bungies biggest fans, as Destiny players are notorious loot hoarders.
Battle royale shooters are a subset, of a subset of shooter games that cater to the hardcore. The punishing gameplay loop makes it unlikely it will ever really find significant mainstream success. I would think that half-an-hour, one hundred people matches in which only one player would be the winner would be a deal breaker for even many of the biggest shooters enthusiasts, as they are notorious for their competitivity in trying to come out on top of all others.
It's the kind of game where a few successful smaller dev teams can live high off the hog with a relatively small, loyal audience, but not one where a company like Krafton can justify investing hundreds of millions.
At least I don't think so. Perhaps PlayerUnknown's Battlegrounds will surprise me and become a smash hit.
Its iconic in its failure.You're kinda proving my point.
Concord isn't a symbol of any kind. It's just a failed project most people probably have already long forgotten about.
I'm not defending Concord at all. It failed for good reason and the closure of Firewalk was the only logical outcome.Its iconic in its failure.
Your attempts at trying to make people forget it will result in more high profile failures like it aka Marathon.
BTW fun to see your Marathon defense. A change of pace for you from mindless "xbox game is mid" posts.
Mario Kart World is an $80 gass game. There I said it.ahaha biggest gaming fail seel of aproval stop gas crud sony
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Apples to oranges comparison.vaibhavpisal It's fine if you're having fun now. No skin off my back.
Just watch Marathon outperform all those amazing Xbox titles of yours later this year.![]()
So is Marathon vs Concord.Apples to oranges comparison.
Irrelevant. Those Xbox games had amazing reviewscores, right?Gamepass vs non gamepass titles cannot be compared.
Also combined budget of all xbox titles must be lower than Marathon alone releasing this year. Including Doom.
This,so much! They fucked around so much that now that they found out the player voices actually matter to their sales they play the victim card!It's not about punishing others - it's about once bit, twice shy. It's called poisoning the well. You can't have the media gaslighting players, publishers ignoring players, and Devs being outright and openly hostile to players without players taking a step back. And since players are the ones who pay for the entire industry, that has serious repercussions.
It takes a lot of courage to make crap games apparently. Developers stop listening to gamers a long time ago and that's what's wrong with the gaming industry right now. It's all trend chasing. Making games to impress shareholders and not gamers.I commend them (Bungie not the players) for taking a chance, trying something foreign to them, that isn't proven, nor guaranteed to succeed. It takes a lot of courage.
He's not asking anything from people, besides being kind, OP title is wrong.
I just can't understand they are charging for this garbage. If it was F2P it might have had a chance but now? No fucking way.
I'm pretty hooked on Delta force extraction shooter, but that's F2P and I would've never even tried it if I had to pay for it.
Something foreign to Bungie? Who asked for this?I commend them for taking a chance, trying something foreign to them, that isn't proven, nor guaranteed to succeed.
The videogame industry is literally the only industry in the world where deeply flawed products are sold (often at premium prices) and when people get annoyed about the product being flawed the producers go "you know, at least we tried. Making games is hard. We really did our best".
Imagine buying a car and the headlights are busted no matter what you try, you think the car manufacturer can get away with an "hey man building cars is pretty difficult"? Of course not, they'd be obliterated. As they should.
Fuck off with this nonsense. Nobody cares that you struggled to make this videogame. "It takes a lot of courage to make a game", are you fucking serious right now?