Former Concord developer speaks on the failure of Concord, asks people to give Marathon a chance

Eh, dislikes being hidden skews those ratios for sure.

It takes a lot to get the modern, braindead masses to click a button without the instant gratification of "number go up".
Maybe.

But I've seen some like/dislike ratios being shared, showing ~2:1 in favor of likes.
No idea how people 'unhide' the dislikes, but the screens are here somewhere.
 
I have been a part of some great projects, and worked with some of the most talented people who made me the dev I am today.​

Lol stopped reading here.
 
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Maybe.

But I've seen some like/dislike ratios being shared, showing ~2:1 in favor of likes.
No idea how people 'unhide' the dislikes, but the screens are here somewhere.

There are several browser extensions that will show them. The vast majority of people won't have those though.

Most people don't even use ad block :pie_disappointed:
 
Learn to bear with the community, Ill show you a trick, dig deep to find who's working a real job and who's not before taking someone's words personally.
 
Former Concord dev making another project that has nothing to do with Concord be about Concord. Everything is Concord. Pack it up folks. Gaming is dead. We're all Concord now.
 
You left out the context where I said "it means it's a symbol to some people".
g3CEigC.gif


It's okay, I didn't take you seriously. Just being bored at work.

It's all good.✌🏾
All good.
 
Extraction shooters are a subset, of a subset of shooter games that cater to the hardcore.
Sure, I wouldn't argue against extraction shooters being relatively niche, but I doubt this is what the other user was specifically referring to. It wouldn't even make sense within the context of this thread. Case in point.
The FPS genre is largely dead today outside of a few titles like COD. The MP market is also over saturated.

There is money to be made in SP games.
I'm sure we both saw Marvel Rivals coming out and smashing all kinds of records just a few months ago, right? Sounds like a very shallow take coming out of desire to see them [developers] focusing on the types of games you prefer.
 
These people can NEVER just shut the fuck up, keep their heads down and do their jobs like 95% of anyone employed. I can't wrap my head around this mentality.
 
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Sony has been trying to distance itself from Concord asap after it launched. Servers shut down, studio canned, auto-refunds and the game being wiped from people's drives.

All that remained for the past half year were any gamers on social media and YT still talking about it. It's old news............ until now. When a former worker brings up Concord again and involves Marathon like both games are bosom buddies.

I'm sure everyone at Sony and Bungie are pleased. LOL. Gaming employees can never shut their mouth.
 
Sorry to say this but threads like this just show that a subsection of the audience are just idiots, plain and simple.

Obvious statement #1: Not every person on a development team is involved in the visual styling and the narrative aspects. So claiming/acting like everyone who was on a team that made a "woke" game was instrumental in making it that way is dumber than a box of rocks.

Its like suggesting that when Budweiser had its idiotic "Dylan Mulvaney" moment everyone involved at its breweries overnight became super progressive!

Second obvious statement: Despite all the shit flung at Concord, from my observation it was at least technically competent, and even if the gameplay wasn't great, we all know damn well that its gameplay wasn't the problem. It was the presentation that turned people off.

Which leads to the obvious conclusion that the reasons for its failure should be laid at the feet of a certain group of people within the team, not everyone who happened to work on it. As I've noted before, game-dev is not a democracy. It has to be led top-down or else chaos ensues due to the absence of shared vision for the project.

This being understood, a team member of a failed project hoping that people give a different title that has the potentiality to get caught up in the same socio--political shitstorm, isn't at all a bad thing. In actuality its a rather decent thing to do.

The reality is this; and its coming from someone who frankly never gave two-shits about Concord and has no particular interest in Marathon for that matter. It would be a shame if a good game was never given a chance because people are so hung up on (effectively) beating a dead horse!
 
Sony has been trying to distance itself from Concord asap after it launched. Servers shut down, studio canned, auto-refunds and the game being wiped from people's drives.

All that remained for the past half year were any gamers on social media and YT still talking about it. It's old news............ until now. When a former worker brings up Concord again and involves Marathon like both games are bosom buddies.

I'm sure everyone at Sony and Bungie are pleased. LOL. Gaming employees can never shut their mouth.
LOL. "As a former CONCORD developer, I can tell you with authority that Bungie's upcoming Marathon is JUST LIKE CONCORD. Stop being so mean, guys. Some people worked really really hard on this game, just like I did for CONCORD! It was so painful when CONCORD bombed catastrophically, it'd be such a shame if Marathon bombed JUST LIKE CONCORD did."


Sony really needs to pay hush money to all their former Firewalk employees so that they can never acknowledge its existence ever again.
 
I signed up for the Marathon alpha, if I get selected then I can know for sure.

I did try the Concord beta but that played worse than the trailers.
Marathon at least looks better all around than concord did.
 
You only get one chance to make a good impression, and in that regard, Bungie has already failed.

People simply are tired of extraction shooters and the game looks visually unappealing.

Combine that with the fact it barely has anything to do with the original Marathon, no single player campaign and a paid entry point... yeah I can see the Concord comparisons.
 
Yeah I'm pretty sure the development team/management were the reason it failed. No disrespect to you personally if you aren't in that category but when you tell your audience you hear their criticisms but you don't care you're going to make whatever you want anyway because muh game! Then you let all business sense go out of the window and you get what you deserve at that point.

For a start marathon looks a lot better than Concord.

I think it'll be alright.
 
You know things aren't great when a Concord dev comes to your aid and marching orders were deployed here and the same group that talked Concord up is typing 30 posts a day hyping this one
 
Sorry to say this but threads like this just show that a subsection of the audience are just idiots, plain and simple.

Obvious statement #1: Not every person on a development team is involved in the visual styling and the narrative aspects. So claiming/acting like everyone who was on a team that made a "woke" game was instrumental in making it that way is dumber than a box of rocks.

Its like suggesting that when Budweiser had its idiotic "Dylan Mulvaney" moment everyone involved at its breweries overnight became super progressive!

Second obvious statement: Despite all the shit flung at Concord, from my observation it was at least technically competent, and even if the gameplay wasn't great, we all know damn well that its gameplay wasn't the problem. It was the presentation that turned people off.

Which leads to the obvious conclusion that the reasons for its failure should be laid at the feet of a certain group of people within the team, not everyone who happened to work on it. As I've noted before, game-dev is not a democracy. It has to be led top-down or else chaos ensues due to the absence of shared vision for the project.

This being understood, a team member of a failed project hoping that people give a different title that has the potentiality to get caught up in the same socio--political shitstorm, isn't at all a bad thing. In actuality its a rather decent thing to do.

The reality is this; and its coming from someone who frankly never gave two-shits about Concord and has no particular interest in Marathon for that matter. It would be a shame if a good game was never given a chance because people are so hung up on (effectively) beating a dead horse!

The only idiot here is the guy that thought appealing to emotion regarding Concord's failure was a good move for the future of Marathon. Regardless of his role on the development team.

I'd be surprised if a single person would read this and think, "You know what, he's right! I should give Marathon a chance!" But I could imagine a lot of people will see this and think, "Oh, damn. So this is another Concord, huh? No thanks."

His level of involvement, or even the actual vs perceived quality of his project, are irrelevant. The well is poisoned. No association with that game could result in a positive light.

It's like if the gaffer (reference not intended) from The Marvels got on twitter and said "Hey guys, regardless of that shit we made, you should really go see Snow White. Don't punish Disney's latest cinematic bowel movement based on that terrible one I made."



Unless, of course, this guy is just trolling. In which case: Well done.
 
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I mean, I'm really not gonna give it a chance now.

Why ask the Concord devs to speak on this? Of all people? Want to ask the AC Shadows devs next?
 
The only about marathon us that crayon box coloring of the gane, im not a fan tbh, but let me ask this do people really like sci fi more then realistic games? Or do developers choose the sci fi style to skip creativity
 
Not wanting to be mean, but that one developer of Concord trying to defend Marathon, it's such as disservice, really wants me to not know anything about the game anymore

It's like Freddy Krueger running defense for Jason in a question of who is the least terrifying of all the Horror characters :messenger_grinning_squinting:
 
The only idiot here is the guy that thought appealing to emotion regarding Concord's failure was a good move for the future of Marathon. Regardless of his role on the development team.

I'd be surprised if a single person would read this and think, "You know what, he's right! I should give Marathon a chance!" But I could imagine a lot of people will see this and think, "Oh, damn. So this is another Concord, huh? No thanks."

Oh spare me! I actually wonder how many of the clowns making out that Concord was the worst thing ever actually played it?

Because it seems to me, if the number of people who feel the need to share their opinion on the game had actually tried it, it'd probably still be running...

Nah, just seems to me that its just the usual insufferable culture warriors that are keeping its memory alive.

You reaction to what is at most a supportive comment from one dev to another team is histrionically disproportionate, and that you apparently are unaware of that fact just shows how deep down the rabbit hole you are.

Normal gamers are not getting "triggered" by the mention of Concord in the same breath as Marathon, especially when the reasons that they might be compared are glaringly obvious!
 
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You know things aren't great when a Concord dev comes to your aid and marching orders were deployed here and the same group that talked Concord up is typing 30 posts a day hyping this one

But is 'StUpId tO cOmPaRe MaRaThOn WiTh CoNcOrD' even when the Concord devs are making mentions.


Is a damage control overall, no one could deny that. Angry Joe even mention that Sony paid the fly to the Youtubers to go and play Marathon, but Skill Up refused and paid himself.
 
Oh spare me! I actually wonder how many of the clowns making out that Concord was the worst thing ever actually played it?

Because it seems to me, if the number of people who feel the need to share their opinion on the game had actually tried it, it'd probably still be running...

Nah, just seems to me that its just the usual insufferable culture warriors that are keeping its memory alive.

You reaction to what is at most a supportive comment from one dev to another team is histrionically disproportionate, and that you apparently are unaware of that fact just shows how deep down the rabbit hole you are.

You do understand that it doesn't matter how good a game it actually was, or how many people played it though, right?

What matters is that the game is perceived as an absolute failure in the eyes of the public. The biggest flop of all time. ET for Atari makes Concord jokes to his friends.

It doesn't matter how good this dev is. His endorsement is a mark of shame.

Normal gamers are not getting "triggered" by the mention of Concord in the same breath as Marathon, especially when the reasons that they might be compared are glaringly obvious!

Even a "normal gamer", who doesn't get "triggered" at the mention of Concord, who's never heard of it, need only read the post "My game may have been an abject failure, but go easy on this one" to be put off of Marathon.
 
But is 'StUpId tO cOmPaRe MaRaThOn WiTh CoNcOrD' even when the Concord devs are making mentions.


Is a damage control overall, no one could deny that. Angry Joe even mention that Sony paid the fly to the Youtubers to go and play Marathon, but Skill Up refused and paid himself.
Sony was like, man we need some outsiders to step up and say something nice right now

Concord dev

Teachers Pet Yes GIF by Tracey Matney - Victory Points Social


Sony was like, is there anyone else?

Ferris Buellers Day Off GIF
 
I think most gamers figured out if they would try it after watching the reveal. I will give it a try, but I also don't know about the longevity of the game. I do like Bungie's stuff, generally, so I will how the game will be.
 
Im going to be real now, the story as presented in the story trailer looks cool however that is wrapped in the most mediocre looking extraction shooter imaginable.

I won't celebrate its failure or success. Marathon gets nothing but complete disinterest.
 
Sony was like, man we need some outsiders to step up and say something nice right now

Concord dev

Teachers Pet Yes GIF by Tracey Matney - Victory Points Social


Sony was like, is there anyone else?

Ferris Buellers Day Off GIF


My take on this is, Sony learn nothing from Concord, or either refuse to accept. There are still a toxic positivity culture in place. The only thing Sony is doing different is that they are paying a load of money for streamers to try make a good first impression.

And is so bizarre to me that, we are indeed getting Concord vibes. Things like:

- Art direction is either horrible or subjective (just like Concord)
- Ignore the dislikes (just like Concord)
- Wait the game release to jugde (just like Concord)
- At least the gunplay is solid (just like Concord)
- Will be not free to play (just like Concord)
- Completely denial (just like Concord)
 
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You know things aren't great when a Concord dev comes to your aid and marching orders were deployed here and the same group that talked Concord up is typing 30 posts a day hyping this one
I'm still waiting for you and the boys to post quotes of me hyping or talking up Concord.

Or are you going silent again, because it only happened in your head?
 
What matters is that the game is perceived as an absolute failure in the eyes of the public. The biggest flop of all time. ET for Atari makes Concord jokes to his friends.

That's just dumb. The failure of E.T killed Atari. The failure of Concord was a blip on Sony's balance sheet.

Games fail all the time. Even genuinely good titles fail to connect with the audience sometime. Its normal in all forms of entertainment, especially when launching a new IP. With the actual disasters tending to be when established franchises that should generate billions in revenue, only in fact generate millions.

Concord was mainly notable because it was a "woke" failure, and some smooth-brains see this as some sort of example of them "fighting the power" and winning!

Which is comical on its face, but especially so when its the exact same tub-thumping retardation that the woke-types pioneered.

It doesn't matter which side of the culture-war its coming from when ultimately what it boils down to is that there is a certain perception as to what games are supposed to be, how the characters and themes are presented. etc. Especially when some people with that mentality get a little chubby-on when they see something that falls outside those parameters failing! ....Because in their minds they see that it places their perspective in the ascendant.

Its just the most lame and obnoxious way of looking at games and gaming imaginable.

If you are the type who roots for things to fail... I have no time and patience for you.
 
I like what I've seen from Marathon and like to play it.

But it's simple: if it's not good enough to appeal to a big portion of players then it will fail. And that has nothing to do with giving it a chance or not, if the game is awesome it will naturally float to the surface.
just look at helldivers2
 
What a retarded thing to say. Games aren't charity, I am not giving any one a "chance". Your job is to make a game I want to buy, not to make a game, that you need to ask me to try.
 
"Marathon is no different" isn't that the main problem? A different art style isn't a new gameplay hook to separate yourselves from the rest.
 
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