Oblivion Remastered |OT| Kvatching up with an old hero

I always used to wonder… When you hit a level up but don't go to sleep immediately but carry on for a while, do the skill level ups you do carry on to the next level or are lost for the next level up?
Yeah they are "stored", once you level up you'll start the next bar with the progress you stored.
Adept is unplayable hard. It was fun fighting rats, man to man, but these dungeons are murder.

I guess it's pretty broken.
Which dungeons? Going to random ones can be dangerous but if you follow the main questline it shouldn't be too difficult.
 
Melee combat works pretty much like the Souls games, but with fatigue instead of stamina. With a raised shield, a hit takes chunks off your fatigue. I havent noticed before because Ive been slashing away with a sword and not thinking about using a shield. But it works pretty well against tougher enemies, Ive been one shotted a couple of times and going back with a shield and using it has worked really well. Its also a bit janky with the camera and no lock-on targetting, its painful trying to land a fireball on a moving enemy.

Its surprisingly tough at Adept, though, got one shotted a few times and rethink strategies. Probably easier as you level up spells and skills.
Yeah I like it. Monsters wildly slashing is one thing but enemies with swords and axes etc show clearly what they intend to do so it's relatively easy to right click and pop up the shield in time. And you can dodge too, had no idea about that. Actually have no idea if any of this is improved in the remaster because I've always used the bow in the past. This time I use sword and shield plus destruction spells for tighter combat and then I pull out the bow and lob arrows like Robin Hood when they're far away. Fun!
 
Yeah I like it. Monsters wildly slashing is one thing but enemies with swords and axes etc show clearly what they intend to do so it's relatively easy to right click and pop up the shield in time. And you can dodge too, had no idea about that. Actually have no idea if any of this is improved in the remaster because I've always used the bow in the past. This time I use sword and shield plus destruction spells for tighter combat and then I pull out the bow and lob arrows like Robin Hood when they're far away. Fun!
Exactly. Shield up when they do their moves, and hit back when theyre not. It works pretty well on a basic level.
 
Exactly. Shield up when they do their moves, and hit back when theyre not. It works pretty well on a basic level.
Also, since you're going one-handed, if you're still early on and haven't already done the Reynald Jemane quest in Chorrol. Get to it!
You get a sword near the end as a quest item that weigh nothing, zero weight. Had to google on it if it was a bug but apparently that's just how it is. You're meant to give it away but you can avoid completing the quest and just use it like a weightless sword instead. Good weapon early on at least, I doubled my damage.
 
Turn off "Dialogue Camera Transition". The focal length of it is effectively doing this for every NPC:
Holy shit, thanks. This is so much better and should be on by default. The zoomed-in faces and weird facial expressions are so damn disconcerting up close. I didn't even know we had this option.
 
Yeah they are "stored", once you level up you'll start the next bar with the progress you stored.

Which dungeons? Going to random ones can be dangerous but if you follow the main questline it shouldn't be too difficult.

Let's say I skipped the Kvatch area because people say I don't want the gates (not how I played back in the day, something new) so I moved on to Anvil, and the quests there are tough.

The second fighter guild quest is rough.
 
Your mom.

But his mom also enjoys Oblivion.

Maybe on a great PC with mods like you have but even on a Ps5 Pro it's ugly and filled with visual artifacts.


I'm gonna disagree. It looks fantastic even on a Series X.


The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-26-03-30-45.png


The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-24-21-43-38.png


The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-24-00-43-20.png


The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-24-19-33-49.png


The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-23-17-46-05.png
 
Last edited:
Absolutely loving the game. But the crashes to a black screen and a hard reset are really souring the experience. At least I'm remembering to quicksave often.
 
what is everyone running their brightness slider at? I just followed the instructions and made it -6 to the point where the logo is just barely visible and my game looks amazing on my G9 OLED but i feel like all the video's I'm seeing have the brightness slider jacked up because everyone else's gameplay looks washed out.
Are you using 120hz? If so, that's why you need to go that low on brightness. 120hz and VRR brakes the gamma curve. I've been using 60hz on my C9 Oled, so I get the correct gamma. In Oblivion, I only need -2 on the brightness slider. Also, with 60hz you don't get the annoying gamma flicker, very evident in Oblivion since it has a lot of stutters.
Just turn on reflex and the game will keep the fps at 58-59 to avoid the vsync lag that you get at 60.
 
So...who else feels scammed by this piece of crap remaster? I'm on ps5 pro and the framerate is fucking awful! Not just that the graphics suck 75% of the time, the ai is completely broken and the gameworld is as dead as it always has been.

There's this "line" in the sky that extends the length of the screen .. like some god ray from hell bug that they couldn't figure out how to get rid of so they just left it in the game. Anyone else seeing that?

But the framerate dude! Does this game have a known memory leak? What I want to know is why so many clown Youtubers are praising and hyping this scam of a "remaster" still? I can understand for the first two days but after a week these fools should've realized how awful this product is on a technical level at least.


Graphical suck 75% of the time? It has rough points but that just hyerbole.

The dumbarse AI and game world was never getting changed. We knew that. They never said that was changing.

The framerate is shocking. That is true.

With how much you bitch about gaming though, I don't know if gaming is for you anymore.
 
Last edited:
you can rest at any bed that isn't red

as soon as you exit the sewers, there's some ruins directly in front of you on the other side of that little body of water

there's a bed you can use right there

you an also pay for an inn, and will unlock various beds the more you play the game

but yes you can use any bed you find in the world as long as it isn't red, meaning you'd be trespassing

edit: a spoiler-ish free early game free bed and permanent storage you can unlock can be found in Aleswell. not going to say anything else, but if you just look up where Aleswell is, it is right near where you start. help out the town and you'll get an inn you can stay at for free and a chest for permanent storage
Just a heads-up if you do the quest to reverse invisibility, it will also damage your Luck permanently, until you restore it or pray at a chapel. The Luck on my character went from 60 to 15. Praying at a chapel fixed it, though. I read if the wizard likes you, he will give a ring of protection too but I didnt get any.

And I didnt see a chest in the room at the inn, just some drawers that can be opened but not used as storage?

Ive dropped a bunch of stuff at the floor in Weynon Priory for now. I seem to remember you get some storage space in the guilds? I havent joined any yet.
 
Yeah it looks great to me as well on series x. Definitely some drops roaming around outdoors but it hasn't affected my enjoyment in the slightest.


oh yeah, far from a perfect game performance wise, every time there's an autosave, there's a notable hitch. I can also see and feel the game struggling against the VRR bounds sometimes in the open world roaming as well.

But it is a hell of an enjoyable game to play regardless.
 
Yeah it looks amazing. And your reshade looks perfect. How do you make things like that? Can you describe it or can you upload on Nexus Mods?
Thanks! I simply use qUINT_Lightroom.fx, Blooming_HDR.fx and vibrance.fx. The less effects the better imo. Then mess with the sliders to adjust to your liking.

Let me know if you want me to upload it but keep in mind that what looks good on my in-game screen may look meh on yours, you should adjust according to your own preferences.
 
Last edited:
oh yeah, far from a perfect game performance wise, every time there's an autosave, there's a notable hitch. I can also see and feel the game struggling against the VRR bounds sometimes in the open world roaming as well.

But it is a hell of an enjoyable game to play regardless.
Honestly my brain barely notices that auto save stutter anymore. The only thing thats actually bothered me is swimming on the surface. Eww lol
 
Let's say I skipped the Kvatch area because people say I don't want the gates (not how I played back in the day, something new) so I moved on to Anvil, and the quests there are tough.

The second fighter guild quest is rough.
Back in the days waiting too long to do the Kvatch main quest was very risky, if you levelled too much some parts of the fight would become very difficult.

If you want to skip it for now, I'd recommend going to Leyawin, there's a very easy quest there that gives you a ring with +7 blade +7 block, which will make your life easier.
 
Almost 20 hours in and I've barely scratched the surface. I've never played the DLC but I assume with that it's gonna clear the 100 hour mark.
Knights of the Nine is kinda meh, but Shivering Isles is one of the finest DLC (or expansion pack) that I've played and maybe the best part of the game, or at least the most interesting.
 
Last edited:
My game suddenly runs like shit on pc

Yeah, there was an update on Game Pass where they removed accidentally DLSS and Frame Gen. We gotta wait for another patch to fix that.
It's because of the update, they messed the engine.ini.

To GP users who want to bring the upscaling back into the game, add those at the end of the engine.ini which you can find here:
C:\Users\%USERNAME%\Documents\My Games\Oblivion Remastered\Saved\Config\WinGDK

FSR3 no FG:
[SystemSettings]
Altar.FSR3.Enabled=1
Altar.FSR3.FI.Enabled=0
Altar.FSR3.Quality=2
Altar.FSR3.Sharpness=25

FSR3 with FG:
[SystemSettings]
Altar.FSR3.Enabled=1
Altar.FSR3.FI.Enabled=1
Altar.FSR3.Quality=2
Altar.FSR3.Sharpness=25

DLSS:
[SystemSettings]
Altar.Enable=1
Altar.DLSS.Enabled=1
Altar.DLSS.Quality=6 ; 2=DLAA, 4=Quality, 5=Balanced, 6=Performance, 7=Ultra Performance
Altar.DLSS.Sharpness=25 ; 0–100 scale
Altar.DLSS.AutoExposure=1
Altar.DLSS.FG.Enabled=1 ; 1=On, 2=Auto
Altar.Reflex.Mode=3 ; 1=On, 3=On + Boost

And don't forget to right click and make the file "read only".
 
This game is definitely performing better on the XSX since that patch a few days ago. Stuttering not completely gone, but it's barely noticeable now when traversing (although maybe that's just the area I am in at the moment).

The frequent loading also seems to be noticeable quicker.
 
Just a heads-up if you do the quest to reverse invisibility, it will also damage your Luck permanently, until you restore it or pray at a chapel. The Luck on my character went from 60 to 15. Praying at a chapel fixed it, though. I read if the wizard likes you, he will give a ring of protection too but I didnt get any.

And I didnt see a chest in the room at the inn, just some drawers that can be opened but not used as storage?

Ive dropped a bunch of stuff at the floor in Weynon Priory for now. I seem to remember you get some storage space in the guilds? I havent joined any yet.

For the low low price of 2000 gold you can get yourself this dream shack on the Imperial waterfront 😃

nQZzL6l.jpeg
 
Also, since you're going one-handed, if you're still early on and haven't already done the Reynald Jemane quest in Chorrol. Get to it!
You get a sword near the end as a quest item that weigh nothing, zero weight. Had to google on it if it was a bug but apparently that's just how it is. You're meant to give it away but you can avoid completing the quest and just use it like a weightless sword instead. Good weapon early on at least, I doubled my damage.
Thats a great tip, thanks.

But Ive been using the gear from the vendors you get access to as part of the deluxe edition. They come with all parts - weapons and armor. They are the same stats as what I have access to in shops, though. So only for looks, from what I can see. I cant remember how the shops work and if they upgrade their inventory as you level up. I just tried to reclaim weapons from the Cataclysm vendor at level 5 and they are still the same as on level 1.

The Cataclysm set, light version (there is a Heavy version, too):

The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-27-13-27-18.png


Im using a Shortsword since its ruled by Agility, which is one the main stats on the character.


The Order set, light version:

The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-27-13-28-03.png

Cataclysm horse armor:

The-Elder-Scrolls-IV-Oblivion-Remastered-2025-04-27-13-22-58.png


Im gonna check back with the vendors at level 10 and see if any of the gear has changed stats.
 
Last edited:
Who knew the only thing I needed in my gaming life was a remastered Oblivion.

Bethesda, this is what I want from Elder Scrolls 6. Simply more of this. Though I would like it if 2H mele weapons could hit multiple enemies by default.
 
Been said a lot but there's something magical about 2006 game design sensibilities paired with modern visuals. Bethesda needs to learn from this for future games. They won't. But they should.
 
Those of you who have played Skyrim before but are playing Oblivion for the first time, what are your thoughts?
I'm finding them very similar when playing (I guess that's not surprising given they are the same engine), but so far I am not finding the world as interesting to explore in Oblivion.

Really enjoying it though - it's an easy easy recommend!
 
Those of you who have played Skyrim before but are playing Oblivion for the first time, what are your thoughts?
Awesome, although i can't remember Skyrim so good anymore.
But you have the classics like Thief and Assassins guild which are very fun.
I recommend it too.
The graphics are really something also, especially when you talk to npc the lighting is sooo good.
 
Last edited:
In the OG version Oblivion Gates wouldn't spawn until after Kvatch. That was kind of a crazy plot point and a huge, pivotal moment in the main quest. I've seen a lot of people encounter them from the beginning now though. That kind of sucks.

Is this a bug that will/has been patched out or intentional? Anyone know?
 
Holy shit, thanks. This is so much better and should be on by default. The zoomed-in faces and weird facial expressions are so damn disconcerting up close. I didn't even know we had this option.
I'm assuming it's not on by default in order to appease the fans. Since I have no nostalgia for this game the first thing I did was go to the options menu to see what I could turn off or turn on.

Those of you who have played Skyrim before but are playing Oblivion for the first time, what are your thoughts?
Yeah I'm really curious about this too.
Not sure if I count since I played a little of the original recently but dropped it once this remaster was announced, but I will say that this remaster is incredible, but also feels like if I were playing a pre-vats version of a first person Fallout game.

There are some systems I miss from Skyrim that I'm having to adjust to here, however I do like some aspects like automatic perks instead of having to deal with skill tree management. I have been mostly dabbling in unarmed since it actually has trait levels in this game (still not sure why Skyrim didn't have a skill tree for it), however I heard that the strength for it caps out at 100 regardless of what you wear, which is unfortunate because Skyrim let me break hand-to-hand with armor enchantments. I like the stealth changes to feel more like Skyrim, but since there is no slo-mo nor any special backstab/crit animations which makes me feel like I can whiff sneak attacks more often.

In that way it would feel like trying to play Fallout 3 without vats. Possible? Yes, but it can be awkward.

I like athletics and the idea that I can slowly level it by simply walking around and exploring. Not sure why Skyrim removed that. The stories here feel better written, at least most of the time. Then again this is a different area, different type of feeling to the environments and characters, etc. I guess the random Oblivion gates are like this game's version of random Dragon fights, although a bit less chaotic-feeling because Dragons will literally swoop in any time they want even when you're struggling, to kill everything and you at the same time.

I'm kind of just rambling at this point but I honestly hope that the next ES game manages to take what's good about this one and what's good about Skyrim to combine them both into some ultimate experience, while including it's own special gameplay systems, instead of flipping the table over and starting fresh or simplifying things too much. Also I truly hope that hand-to-hand has a skill tree in the next game. I think it is a large enough requested feature to not ignore at this point. They can balance it using fist weapons if needed.
 
In the OG version Oblivion Gates wouldn't spawn until after Kvatch. That was kind of a crazy plot point and a huge, pivotal moment in the main quest. I've seen a lot of people encounter them from the beginning now though. That kind of sucks.

Is this a bug that will/has been patched out or intentional? Anyone know?
I havent seen any pre Kvatch. On console. Just about to clear the first one as part of the main quest.
 
Last edited:
Thanks for the reply, Orbital2060 Orbital2060 - I'm hoping it was addressed in the first patch.

Hardly a big deal but I'd always wait a little while to do Kvatch because all the red lightning, darkness and general Oblivion Gate stuff could get annoying when you'd encounter like three in three minutes sometimes back in the day.

I know TintoConCasera TintoConCasera posted in this thread about seeing a couple early on. I also saw a brief video from Many A True Nerd on YouTube encountering a bunch pre-Kvatch.

Just curious!
 
Is that an ini file tweak? I don't know anything about reshading. And can you change that on Gamepass version too or is it Steam only?
I'm on Steam but I don't see anything preventing you from using Reshade with GP.

1. Download Reshade from [here]
2. Open the reshade.exe
3. Select Oblivion Remastered, click "next".
4. Choose "DirectX10/11/12 (should already be selected), click "next".
5. A list will come up to select which effects you want to download. Just download everything if you don't know
6. Click "Finish".
7. In game, press the "Home" key to open the Reshade windows, and go through the tutorial or skip it.
8. Now you can search for "qUINT_Lightroom.fx, Blooming_HDR.fx and vibrance.fx" and tick them
9. Here is the settings I use for Blooming_HDR.fx (click to enlarge). qUINT_Lightroom.fx and vibrance.fx are untouched so just select them

o50hwM.png


10. Once you are done, tick the "Performance mod" and voila! Hit on FPS is about 4 to 8 frames so nothing too big.

You can also go to the settings tab and change the "Toggle effects" key to your convenience. And don't forget to try some effects, Reshade is a powerful tool! Let me know if you need help ;)
 
Been said a lot but there's something magical about 2006 game design sensibilities paired with modern visuals. Bethesda needs to learn from this for future games. They won't. But they should.
Their design philosophy seems to have shifted away from handcrafted content, sadly. But at least ES6 will probably be nice to look at.
 
Top Bottom