Holy shit, thanks. This is so much better and should be on by default. The zoomed-in faces and weird facial expressions are so damn disconcerting up close. I didn't even know we had this option.
I'm assuming it's not on by default in order to appease the fans. Since I have no nostalgia for this game the first thing I did was go to the options menu to see what I could turn off or turn on.
Those of you who have played Skyrim before but are playing Oblivion for the first time, what are your thoughts?
Yeah I'm really curious about this too.
Not sure if I count since I played a little of the original recently but dropped it once this remaster was announced, but I will say that this remaster is incredible, but also feels like if I were playing a pre-vats version of a first person Fallout game.
There are some systems I miss from Skyrim that I'm having to adjust to here, however I do like some aspects like automatic perks instead of having to deal with skill tree management. I have been mostly dabbling in unarmed since it actually has trait levels in this game (still not sure why Skyrim didn't have a skill tree for it), however I heard that the strength for it caps out at 100 regardless of what you wear, which is unfortunate because Skyrim let me break hand-to-hand with armor enchantments. I like the stealth changes to feel more like Skyrim, but since there is no slo-mo nor any special backstab/crit animations which makes me feel like I can whiff sneak attacks more often.
In that way it would feel like trying to play Fallout 3 without vats. Possible? Yes, but it can be awkward.
I like athletics and the idea that I can slowly level it by simply walking around and exploring. Not sure why Skyrim removed that. The stories here feel better written, at least most of the time. Then again this is a different area, different type of feeling to the environments and characters, etc. I guess the random Oblivion gates are like this game's version of random Dragon fights, although a bit less chaotic-feeling because Dragons will literally swoop in any time they want even when you're struggling, to kill everything and you at the same time.
I'm kind of just rambling at this point but I honestly hope that the next ES game manages to take what's good about this one and what's good about Skyrim to combine them both into some ultimate experience, while including it's own special gameplay systems, instead of flipping the table over and starting fresh or simplifying things too much. Also I truly hope that hand-to-hand has a skill tree in the next game. I think it is a large enough requested feature to not ignore at this point. They can balance it using fist weapons if needed.