What's the racing game? It reminds me a lot of PGR.I still play on my PS3 from time to time.
Of course textures or performance are better nowadays but it's fine.
Here three direct feed screens i took:
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It's Gran Turismo 5.What's the racing game? It reminds me a lot of PGR.
And this is why generational jump took a while to be worthwhile when PS4/Xbone came out for many of us, playing on PC 1080p@60fps everything maxed out was trivial in 7th gen, game still look amazing and they even look better than many games today, even tho games today have way better lighting, materials, models, etc. but the simpler materials and lighting plus the additional detail directly put into textures give them more perceptible detail density, which comes great for some games, specially JRPGsI still play on my PS3 from time to time.
Of course textures or performance are better nowadays but it's fine.
Here three direct feed screens i took:
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I don't disagree, but I'd like to add that 720p on a TV of the day would probably be better than 720p upscaled to a modern TV. So in a way the upscaling is cancelling out the mismatched hardware... no? Anyone buying that?I get the point everyone is making here and I agree.... but also, you aren't playing PS3/360 games if you're playing at 4x or more of the resolution and 2x or more of the framerate. You're pretty much playing DIY remasters that of course could never come close to being able to run on PS3/360 hardware.
I just think it's an important distinction, especially nowadays when people have their rose-tinted glasses on and say things like "this new game looks like a PS3 game!".... No, no it doesn't.
I agree, PS2 i can only play on a CRT really. Even though component cables are worth a try with some games like GT4.I still play Ridge Racer 7 and Killzone games. I wouldn't want modern games released with that quality. But they are still fun games. I think when you get to PS2 era games that's going too far.
It's about time Sony shows the next god of war, so there's that. But after Ragnarok, i don't trust them to deliver, so that's the negative side.
I don't care, leave me alone!I get the point everyone is making here and I agree.... but also, you aren't playing PS3/360 games if you're playing at 4x or more of the resolution and 2x or more of the framerate. You're pretty much playing DIY remasters that of course could never come close to being able to run on PS3/360 hardware.
I just think it's an important distinction, especially nowadays when people have their rose-tinted glasses on and say things like "this new game looks like a PS3 game!".... No, no it doesn't.
Just finished playing through Dragon Age: Origins. Admittedly on PC and with a few mods, but nothing drastic.
I definitely thought to myself a few times that various cutscenes would look so good with modern tech, but beyond that I wasn't particularly bothered by the graphics. Visuals are a nice bonus, but the game is a phenomenal experience in 2025 because it's writing, immersion and gameplay are so good. Shame that Bioware forgot about all that in favour of hair physics.
I read there recently about a 20 year old picking up RE4 after playing and loving the remake and he said ''it's like the worst game ever''. That sort of blows my mind, how younger people brush that off easily. It's a common viewpoint out there, I'd say.Yep. Resident evvil 4 is enough for me. so let alone next gens
I recently played skyrim for over 500h, so in theory u could consider it ps360 visuals/game, the thing is i played the anniversary edition in 4k60 stable, maxed, which requires pc stronger than ps5/xsx:
WtfI read there recently about a 20 year old picking up RE4 after playing and loving the remake and he said ''it's like the worst game ever''. That sort of blows my mind, how younger people brush that off easily. It's a common viewpoint out there, I'd say.
I read there recently about a 20 year old picking up RE4 after playing and loving the remake and he said ''it's like the worst game ever''. That sort of blows my mind, how younger people brush that off easily. It's a common viewpoint out there, I'd say.
I have to agree. There are very few current-gen games that actually make me think they are using the hardware in these platforms. Stuff like Doom TDA, but also Avatar: Frontiers Of Pandora. That game really sticks out for doing things you simply don't do on PS4/XBO hardware, whilst taking advantage of current-gen hardware.They still look good enough that I think a "remaster" of that gen is ridiculous.
It does appear that before the end of 2026, this gen might start to pull away. Of course, that may not happen until next gen with the CPU and RAM bottlenecks we are going to hit.
We have some ray tracing, higher resolution (with HDR) and a few neat tricks like global illumination, much better shadows and higher textures coupled with QoL things like faster load times and less texture loading. Unfortunately, we still struggle at native 4K60, AI hasn't made a big lead into games and physics have not changed at all as the industry has not prioritized CPU. For God's sake, make modern games use the same physics engines as in the PS3 era (Havok, PhysX, etc.)I have to agree. There are very few current-gen games that actually make me think they are using the hardware in these platforms. Stuff like Doom TDA, but also Avatar: Frontiers Of Pandora. That game really sticks out for doing things you simply don't do on PS4/XBO hardware, whilst taking advantage of current-gen hardware.
I am purposefully not mentioning things like Avowed or Oblivion Remastered. Although Obsidian has managed to sidestep a lot of common UE5 issues with Avowed, i don't consider UE5 as an engine that uses available hardware efficiently.
It could have been Forza Horizon 5 but who knows maybe Horizon 6 could be it?Yes? I was playing Motorstorm just now, nothing else quite like it on current systems.