SP is about to feel what ND felt in 2020

Shtof

Member
This kind of amuses me, but not in a good way.
Sucker Punch must have thought they were geniuses when their underhyped, under-cooked Assassin's Creed clone became a surprise hit.
But the biggest surprise wasn't that the game found an audience, it's that the audience it found were migrants because of cultural ideas.
This audience fled one of the most hyped sequels of all time, because of their disagreement with the game's director.
Now, it's 2025, and those same cultural migrants that "fled" from Naughty Dog are preparing to flee from Sucker Punch too.

Sony is probably about to lose a lot of money again. And it seems that they're not structured to handle this kind of fan backlash.
I wonder if there's a market for consultancies that helps with "keeping politics out of games".
I'm pretty sure execs in the industry would love that.
 
What is a "cultural migrant"?
I think they are saying that the audience of GoT was predominantly made up of people who rejected the TLoU 2 perceived woke elements, and latched onto GoT as a traditional 'male type' game.

Now with the changes SP have made to GoY, he says that audience will be looking for a traditional male type game to supplant GoY this year. This audience are 'cultural migrants' because they migrate to other games based on the current pop-culture
 
Theyre going to find out what success is? Because TLOU2 sold a lot dummy. Sony did not lose anything in 2020 despite some minority backlash in regards to its story. SP can only dream about getting ND numbers with Yotei. Horrible comparison.
 
Makes me chuckle when people pretend Ghost of Tsushima isn't the exact same shit Ubisoft has been doing for a decade and a half.

The one thing it does more competently than AC is combat, and this isn't a high bar.
 
Well they also felt this,won TGA GOTY and their game got more goty awards than any game before.

Sucker Punch wont feel ANY of that...
 
Makes me chuckle when people pretend Ghost of Tsushima isn't the exact same shit Ubisoft has been doing for a decade and a half.

The one thing it does more competently than AC is combat, and this isn't a high bar.
Great artstyle goes a long way, plus a lot of people love the AC formula even if they won't admit it
 
There are quite a few assumptions in your assessment. That's fine, but it's nothing more than an opinion piece. I'm not entirely sure what you mean by cultural migrant and how it can amuse you, but not in a good way.

I still want to assume that games are viewed and evaluated on their own merits and not placed in a cultural or moral context.
 
You could have put this in one of the many Ghost of Yotei threads that are floating around. I feel like we can probably wait 2 weeks to find out how the game is. There's been more than enough rage bait and rage about this game.

Also, TLoU2 sold like 4 million units in the first week or something, and 10 million in 2 years. Wouldn't be surprised if the LTD units sold is at 20 million right now. So Sucker Punch is probably wishing they're about to feel what Naughty Dog felt in 2020.
 
I wish Sucker Punch all the best with Ghost of Yotei, but I am just not feeling it. And no, it's not because the protagonist in this one is a woman (who was one of the more uninteresting characters in GoT, imho). It's more because I played GoT, liked it, and I am done with it. I don't feel I need to play more of it, and Yotei looks like more of it.

That being said, what happened with TLoU2 for me was that I was pretty hyped about the game (love the first one), played it and then dropped it before finishing it because I was so disappointed with TLoU2. So maybe the inverse will happen here, where I am pretty uninterested in Yotei, try it, and keep playing it.
 
SP is about to feel one of the best received amd selling games???? I never really liked TLOU2 but lets not kid ourselves, The game was a success.
 
Makes me chuckle when people pretend Ghost of Tsushima isn't the exact same shit Ubisoft has been doing for a decade and a half.

The one thing it does more competently than AC is combat, and this isn't a high bar.
From what I saw online, people were calling the game "AC in Japan", which is a bit surprising never happened before Shadows this year. And Ubisoft even got a shareholder question about redundancy to do now a AC in Japan between Tsushima and Yôtei
 
There is a lot of overlap with AC, but I think in terms of gameplay Tsushima pretty much nailed in one attempt what AC has been fumbling around with entry after entry. Repetitive content becomes somewhat less objectionable if the minute to minute gameplay is enjoyable in its own right. Tsushima's story is better than most ACs imo and it was visually interesting.

I finished every mainline AC before Shadows, and if I counted GoT in a ranking list of AC games it would probably be in the top 3 or 4.

There was some hope that with the first entry being so solid, the first sequel could be something special, but (setting aside the woke issues) it seems very unambitious in terms of stepping up from the first game.
 
Personally I found the first game just okay, great first couple of hours but then the paper, rock and scissors combat just bored me.
It's a game that got popular because of the Japanese marketing that honoured the fact that their country poured praise on it.
I actually don't understand why Sucker Punch get praise either because I find the infamous franchise terrible too.
 
Keep living in a bubble.
TLOU2 was a huge success and Sucker Punch would be more than happy to have that kind of success, second GoY is having preorders on the store that are rivaling games like FIFA and Battlefield.
Minorities doing their culture wars online are kinda irrelevant. We're talking about a few vocal thousands on a product that aims to sell to a 10m audience.
Nothing has stopped Hogwarts Legacy from selling, nothing has stopped TLOU2 from selling and nothing will stop this if it has appeal and is good.
 
I wish Sucker Punch all the best with Ghost of Yotei, but I am just not feeling it. And no, it's not because the protagonist in this one is a woman (who was one of the more uninteresting characters in GoT, imho). It's more because I played GoT, liked it, and I am done with it. I don't feel I need to play more of it, and Yotei looks like more of it.
This is my exact feelings about it. If reviews I trust say "must play story even if the gameplay is identical", then I'll probably get it at some point later this year. But so far it looks like more of the same.
 
Two weeks before launch this is how Amazon sales look at different countries for Yotei:
- Amazon Japan: 14.5k (since June 2025).
- Amazon US: 5k+ (last 30 days)
- Amazon France: 3k+ (last 30 days)
- Amazon Germany: 2k+ (last 30 days)
- Amazon UK: 2k+ (last 30 days)
- Amazon Spain: 1k+ (last 30 days)
- Amazon Italy: 1k+ (last 30 days).
- Amazon Canada: 400+ (last 30 days)
- Amazon Australia: 400+ (last 30 days).

It will sell well and some user will go nuts.
 
The premise of the thread makes no sense. The last of us 2 was/is a big hit, despite how much some people like to hate on it. You also assume that GoT is somehow a success because of naughty dog failing (which they didn't).
 
I just can't understand the obsession with this game's success. Despite my Ubisoft formula fatigue, it's the actress who puts me off so much that I wouldn't touch the game, not even if someone paid me. Whether it ends up being a success or a flop is completely irrelevant to me.
 
Outside of our little bubble here, no one cares. The original Ghosts earned a lot of admiration and street cred. That will make it sell. No one cares about the politics of the employees.

It will sell initially and probably pretty well. It may not have the same legs, especially once word of mouth spreads. If the game plays great and has a good story, it's going to do well regardless. The graphics are fine enough for 95% of the people out there, once again outside of our little bubble.

A lot of people around here are going to be disappointed when it does well and the studio doesn't get shut down or given the Bend treatment.

I went from day 1 to I want to see some reviews and impressions.
 
This kind of amuses me, but not in a good way.
Sucker Punch must have thought they were geniuses when their underhyped, under-cooked Assassin's Creed clone became a surprise hit.
But the biggest surprise wasn't that the game found an audience, it's that the audience it found were migrants because of cultural ideas.
This audience fled one of the most hyped sequels of all time, because of their disagreement with the game's director.
Now, it's 2025, and those same cultural migrants that "fled" from Naughty Dog are preparing to flee from Sucker Punch too.

Sony is probably about to lose a lot of money again. And it seems that they're not structured to handle this kind of fan backlash.
I wonder if there's a market for consultancies that helps with "keeping politics out of games".
I'm pretty sure execs in the industry would love that.
Is there a cure for brain rot?
 
This kind of amuses me, but not in a good way.
Sucker Punch must have thought they were geniuses when their underhyped, under-cooked Assassin's Creed clone became a surprise hit.
But the biggest surprise wasn't that the game found an audience, it's that the audience it found were migrants because of cultural ideas.
This audience fled one of the most hyped sequels of all time, because of their disagreement with the game's director.
Now, it's 2025, and those same cultural migrants that "fled" from Naughty Dog are preparing to flee from Sucker Punch too.

Sony is probably about to lose a lot of money again. And it seems that they're not structured to handle this kind of fan backlash.
I wonder if there's a market for consultancies that helps with "keeping politics out of games".
I'm pretty sure execs in the industry would love that.
Something something politics

2420195797_1eb779d325_n.jpg
 
Ah yes, because nothing says "gaming discussion" like political hot takes about a developer.
Anyway, more importantly, have you guys actually been playing any games lately?
 
Yotei is going to absolutely clean up - with GTA VI delayed, it has virtually no competition between now and Christmas - because everyone else was avoiding the GTA nuclear winter. If it is even semi-decent it will probably even be Game of the Year - and I say that as someone who would much prefer it to be Donkey Kong.
 
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Makes me chuckle when people pretend Ghost of Tsushima isn't the exact same shit Ubisoft has been doing for a decade and a half.

The one thing it does more competently than AC is combat, and this isn't a high bar.
Story and charas were the tiniest bit better but yeah, spot on.

Imho it was the worst sony open world of the last gen by a sensible margin unless you breath old samurai movies...
 
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This kind of amuses me, but not in a good way.
Sucker Punch must have thought they were geniuses when their underhyped, under-cooked Assassin's Creed clone became a surprise hit.
But the biggest surprise wasn't that the game found an audience, it's that the audience it found were migrants because of cultural ideas.
This audience fled one of the most hyped sequels of all time, because of their disagreement with the game's director.
Now, it's 2025, and those same cultural migrants that "fled" from Naughty Dog are preparing to flee from Sucker Punch too.

Sony is probably about to lose a lot of money again. And it seems that they're not structured to handle this kind of fan backlash.
I wonder if there's a market for consultancies that helps with "keeping politics out of games".
I'm pretty sure execs in the industry would love that.
Chris Pratt What GIF
 
How does one read the sales numbers for TLoU 1 & 2? Because 1 seems to have sold 17 million and 2 only 10 million. Is it because interest has waned or because 1 has been on the market longer? Is 2 expected to reach the sales numbers of 1 eventually?
 
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I don't know about OP's theory, but as someone who played GoT at its release and completed it with platinum, I can say that I'm not at all excited about GoY.

It may be because I didn't know anything about GoT at the time and it was more or less a spontaneous purchase in the store, which then surprised me positively in terms of content.

But the story is told, it was good, so why do I need a sequel? Because of all the hype for GoY, it can't live up to my expectations anymore - especially since GoY simply does what GoT did. Doing exactly the same thing a few years later doesn't excite me anymore. It lacks the "wow, that feels fresh" factor.

I'm not going to buy it for now, maybe I'll pick it up in a few years for €20.
 
How does one read the sales numbers for TLoU 1 & 2? Because 1 seems to have sold 17 million and 2 only 10 million. Is it because interest has waned or because 1 has been on the market longer? Is 2 expected to reach the sales numbers of 1 eventually?
1 median price was much lower than 2 and it was heavily bundled with both PS3 and PS4. Just the number of units doesn't tell the whole story.
 
How does one read the sales numbers for TLoU 1 & 2? Because 1 seems to have sold 17 million and 2 only 10 million. Is it because interest has waned or because 1 has been on the market longer? Is 2 expected to reach the sales numbers of 1 eventually?
That 10 million figure is from 2022 or so.
 
Cool fight system aside, the first game was absolutely fucking dull as dishwater anyway. It was like they swapped out the bikes in Days Gone with horses. The perceived politics of the upcoming sequel have nothing whatsoever to do with why I'll be ignoring it, in fact the female character would be a plus to my mind, as I always choose those avatars were possible because if they're animated with elegance and finesse their frame looks waaaay cooler when performing combat moves than the male equivalents do.
 
How does one read the sales numbers for TLoU 1 & 2? Because 1 seems to have sold 17 million and 2 only 10 million. Is it because interest has waned or because 1 has been on the market longer? Is 2 expected to reach the sales numbers of 1 eventually?
Digital sales of Part II in June 2023 were 6.7m.

The game pretty much reached 20m.+ units already
 
Didn't like GoT... once you open the second part of the map they lost me...
I hate sandbox games 'cause I'm impulsed to do everything I can do before main quest events... and the lack of progressing in the story makes me lose interest
 
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There's a thread for discussing Yotei's dev mocking Kirk's death, there's no need to create other threads to talk about it. We were granted some leeway to discuss those things, which are somewhat political, so let's just keep it to those two threads.
 
How does one read the sales numbers for TLoU 1 & 2? Because 1 seems to have sold 17 million and 2 only 10 million. Is it because interest has waned or because 1 has been on the market longer? Is 2 expected to reach the sales numbers of 1 eventually?
1 has actually sold closer to 30 millions, counting remasters.
As somebody who really loved TLoU2, I, like many lived in denial about its successfulness.
While 10 millions sounds like a lot, raw sales numbers are irrelevant without considering expected sales.
The Last of Us was Sony's crown jewel, and in following up that destined success the sequel failed spectacularly.
That's the reason we haven't heard anything about number 3.
It's simply not on Sony's list of releases they believe will be successful.
Now that the shows second season also lost a lot of momentum, the franchises future looks even more certain.
It's probably dead and gone forever, sadly.
 
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