So right now the development team is working on porting Rebirth to the Nintendo Switch 2 platform, and we are also working on developing the third game in the FF7 Remake project. So those two are going in tandem at the same time, but as for the third instalment, we do have designated teams working on each platform specifically. Our multiplatform approach will not impact development.
For Nintendo Switch 2 in particular, the development of both Rebirth and the third instalment are going very smoothly.
As for the Xbox version, like many other publishers, we did see some issues with the lack of memory [on the Series S] platform compared to the other platforms. As for the Switch 2 version, we actually have the main dev team working really hard on it, I think as a result, we are really confident in the end product.
Console players, PlayStation and Xbox, will continue to be really important to us. But when we look at the current market landscape, we look at the specs for the Switch 2, Steam Deck, the handheld devices are getting stronger and stronger, and really getting comparable to the consoles, like PS5 and Xbox. So we do want to keep our focus on the consoles too, but we want to keep the handheld devices and their audiences in mind too.