FF7 Remake Part 3 is being developed for Switch 2 simultaneously w/ PS5 version; "main dev team" working on Switch 2 version, dev going very smoothly

LakeOf9

Member


So right now the development team is working on porting Rebirth to the Nintendo Switch 2 platform, and we are also working on developing the third game in the FF7 Remake project. So those two are going in tandem at the same time, but as for the third instalment, we do have designated teams working on each platform specifically. Our multiplatform approach will not impact development.

For Nintendo Switch 2 in particular, the development of both Rebirth and the third instalment are going very smoothly.

As for the Xbox version, like many other publishers, we did see some issues with the lack of memory [on the Series S] platform compared to the other platforms. As for the Switch 2 version, we actually have the main dev team working really hard on it, I think as a result, we are really confident in the end product.

Console players, PlayStation and Xbox, will continue to be really important to us. But when we look at the current market landscape, we look at the specs for the Switch 2, Steam Deck, the handheld devices are getting stronger and stronger, and really getting comparable to the consoles, like PS5 and Xbox. So we do want to keep our focus on the consoles too, but we want to keep the handheld devices and their audiences in mind too.
 
Nintendo:

vince mcmahon GIF
 
Good to hear, means the Switch 2 version should be well optimized, which will benefit other platforms as well as anything that runs well on Switch 2 should run great on PS/Xbox.
 
Where? Not being sassy, actually asking you what you think, because even for a day and date fully multiplatform Part 3, I can see PS getting the majority of the sales
I think Switch 2 sales will be much higher than PS5 for this game, as it is for most other multiplat games. Mostly due to Japanese gamers, in this case.
 
Well, if someone was dreaming of a UE5 version of the third game they can put their foolish ambitions to rest…

And of course no news this year without a horrible Xbox spin. I'm starting to think that the Phil weight thing is not ozempic.
 
I think Switch 2 sales will be much higher than PS5 for this game, as it is for most other multiplat games. Mostly due to Japanese gamers, in this case.
I can see sales being very high on Switch 2, but the Final Fantasy audience has been built almost exclusively on PlayStation for nearly 30 years now. Nintendo obviously has a high affinity for JRPGs, Square Enix, and even Final Fantasy, but I have to imagine the bulk of existing fans will still opt for PlayStation; PC and Switch 2 will each attract gigantic shares of new audiences, don't get me wrong! I am just not convinced that either of their share will individually exceed PlayStation's, that's all

We'll see soon enough! At this team's development pace, Part 3 shouldn't be too far off.
 
japanese AAA devs seems lose lot of their own market base with how the country favour more handheld over home console. Switch 2 could be game changer in regaining back some of those missing market share.

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I can see sales being very high on Switch 2, but the Final Fantasy audience has been built almost exclusively on PlayStation for nearly 30 years now. Nintendo obviously has a high affinity for JRPGs, Square Enix, and even Final Fantasy, but I have to imagine the bulk of existing fans will still opt for PlayStation; PC and Switch 2 will each attract gigantic shares of new audiences, don't get me wrong! I am just not convinced that either of their share will individually exceed PlayStation's, that's all

We'll see soon enough! At this team's development pace, Part 3 shouldn't be too far off.
Yeah I don't know for sure either, but I remember SE complaining about sales on PS for the first two games, since they took a big risk by only putting it out on PS4 and PS5 at the time. Also, FF started out with Nintendo.
 
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Sorry to break it to you but it will still sell more on ps5, just like most multiplatform games and especially FF.

If Switch helps, it will be in Japan.
We'll see down the road, but you gotta admit it was dumb of SE to make the first two exclusive to a single platform, and they obviously knew it was a huge mistake on their part.
 
So this confirms Part 3 will be multi-plat launch day 1?



Ambulance! We need CPR for Adam!
VULDg4puO6ZvvFAq.gif


Come On What GIF by MOODMAN



Not only do I not have a Series S, but do you really think they had to do more work on that version versus Switch 2?

I have no idea what I have to do with this, lol.
 
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We'll see down the road, but you gotta admit it was dumb of SE to make the first two exclusive to a single platform, and they obviously knew it was a huge mistake on their part.

The only other platform that would move the needle is Switch... and the Switch 2 only came out this year.

I don't think they would need to compromise the vision that much. But I wouldn't expect the graphics to be any better than Rebirth.
 
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Ok, I just watched the video and the guy does *not* say that Part 3 is being developed simultaneously for Switch.

He says that the main team is working on porting Rebirth to Switch as well as work on the third game.

The topic title could use some clarification.
 
Restoring FF7 should have been worked alongside all consoles, played FF7 part 1 on a ps4 slim back during the pandemic and there's nothing indicating it's the greatest game of all time that original fans claim, cloud felt like a true hero, I thought tifa was his girlfriend, disgusted what happened to Midgard, 7th heaven, and I hated it was so linear.
 
We'll see down the road, but you gotta admit it was dumb of SE to make the first two exclusive to a single platform, and they obviously knew it was a huge mistake on their part.
except you shouldn;t really expect FF VII remake to look as good and run as well as it did on the ps4 on the switch. TBH this makes perfect sense to release the game on the switch 2 considering how well the game performed on the ps4. REBIRTH on the other hand is going to be an interesting looking port..... but it's not necessarily a generational leap over remake so I can see how it is being ported to the switch 2. As far as sales....

The game will probably see a resurgance because of how big nintendo is in japan. In western markets it is not a platform issue, but more of a marketing issue for FF, otherwise games like elden ring wouldn't have broken sales records on PS/XB/PC.
 
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That still doesn't confirm a D1 multi-plat release to be honest, which is the pertinent question, but at the very least, it means they'll be prepared to launch on other platforms if exclusivity rights still persist with Sony for this series.

Hopefully it won't take 11 months like it did with the PC for Rebirth.
 
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Yep, gimped.
Multiplatformism = gimped games. Especially with anemic hardware like the Switch 2.

I agree. As the proud owner of a rig with 5090 and 32Gb of RAM, I have the same frustration when games gimp my experience by releasing consoles. And imagine, the power differential is even higher between my machine and a PS5 then it is between a PS5 and a switch 2.
Absolutely disgusting.
 
They know where the majority of sales will be. Shame it took them this long to figure that out.
They were waiting June 5th to figure this out.

Remake sold well on PS4, and Rebirth has big open sections that would've been impossible on original Switch. That's how you end up with a Switch 2 release day and date for part 3
 
So this confirms Part 3 will be multi-plat launch day 1?






Come On What GIF by MOODMAN



Not only do I not have a Series S, but do you really think they had to do more work on that version versus Switch 2?

I have no idea what I have to do with this, lol.

I really don't understand what this weird obsession with calling you out on completely irrelevant topics is.

I mean if it was some funny joke where we randomly called you out. That could be funny for like a week or so. Or if some one randomly did it as a joke.

I dunno. I've seen it a few times over the last few weeks and I just sit there and have a little chuckle thinking. Man, Adam lives rent free in these peoples minds.

Very strange, haha.
 
Switch 2 is big dick energy. That's all I'm saying. Denying that is ridiculous.
I don't even know what you're trying to say.
If you're suggesting that FF7R's problem this whole time is that it hasn't been on the Nintendo Switch... I know that Nintendo fans are convinced that everything does 5x sales on their console, but it's just stupid and not true. The data just doesn't indicate that to any degree.

The "late port" cope doesn't work either.

I agree. As the proud owner of a rig with 5090 and 32Gb of RAM, I have the same frustration when games gimp my experience by releasing consoles. And imagine, the power differential is even higher between my machine and a PS5 then it is between a PS5 and a switch 2.
Absolutely disgusting.
I mean, sure. PC players have always had the complaint, and up to a certain point they were actually correct.

Differences being that AAA games and JRPGs sell more on console (often PS), you can count on one hand the number of people who have a 5090, and the very nature of PC makes it such that you can't ever feasibly optimize around the highest specs.

Even as a PC player, it would be better for you if a game wasn't designed with the Switch 2 as the lowest common denominator (bearing in mind that in most cases where the Switch has been missed out, the lcd is not actually a console but a lesser PC).
 
I don't even know what you're trying to say.
If you're suggesting that FF7R's problem this whole time is that it hasn't been on the Nintendo Switch... I know that Nintendo fans are convinced that everything does 5x sales on their console, but it's just stupid and not true. The data just doesn't indicate that to any degree.

The "late port" cope doesn't work either.


I mean, sure. PC players have always had the complaint, and up to a certain point they were actually correct.

Differences being that AAA games and JRPGs sell more on console (often PS), you can count on one hand the number of people who have a 5090, and the very nature of PC makes it such that you can't ever feasibly optimize around the highest specs.

Even as a PC player, it would be better for you if a game wasn't designed with the Switch 2 as the lowest common denominator (bearing in mind that in most cases where the Switch has been missed out, the lcd is not actually a console but a lesser PC).
This whole "gimped" argument makes no sense. There's so many PC configurations developers have to keep in mind when making a game - and especially now where hardware specs on consoles are pretty much just standard PC components with their own OS it's even easier to port games to multiple systems. The only issue is down to optimization and how much time you want to spend into it to make the experience smoother. Some companies will spend more time on that or just have a different team/outsource the process to different studios.
 
I don't even know what you're trying to say.
If you're suggesting that FF7R's problem this whole time is that it hasn't been on the Nintendo Switch... I know that Nintendo fans are convinced that everything does 5x sales on their console, but it's just stupid and not true. The data just doesn't indicate that to any degree.

The "late port" cope doesn't work either.


I mean, sure. PC players have always had the complaint, and up to a certain point they were actually correct.

Differences being that AAA games and JRPGs sell more on console (often PS), you can count on one hand the number of people who have a 5090, and the very nature of PC makes it such that you can't ever feasibly optimize around the highest specs.

Even as a PC player, it would be better for you if a game wasn't designed with the Switch 2 as the lowest common denominator (bearing in mind that in most cases where the Switch has been missed out, the lcd is not actually a console but a lesser PC).


Ask yourself this: how come technically, RDR2 which released more than 7 years ago and runs very decently on Xbox One still curb stomps the majority of newly released AAA games?
How come 2020-released Cyberpunk 2077 remains 5 years later one of the prettiest games and most impressive open-worlds there is, while having a very serviceable 40fps version on Switch 2?

let me tell you why: developping modern, beautiful games has become overly expensive and what gimps games isn't the computing power of the avaiable machines, Switch 2 included; it is the fact that studios simply cannot afford to make the effort necessary to squeeze all the juice of our systems. Except for rare exceptions, like RDR2 running great on Xbox one while being a gorgeous open world that nearly hasn't aged.

Final Fantasy will be fine even as a day 1 release on Switch 2. If anything, it will ensure that other, more powerful systems will have a flawless 60fps experience at high resolutions.
 
Ask yourself this: how come technically, RDR2 which released more than 7 years ago and runs very decently on Xbox One still curb stomps the majority of newly released AAA games?
How come 2020-released Cyberpunk 2077 remains 5 years later one of the prettiest games and most impressive open-worlds there is, while having a very serviceable 40fps version on Switch 2?

let me tell you why: developping modern, beautiful games has become overly expensive and what gimps games isn't the computing power of the avaiable machines, Switch 2 included; it is the fact that studios simply cannot afford to make the effort necessary to squeeze all the juice of our systems. Except for rare exceptions, like RDR2 running great on Xbox one while being a gorgeous open world that nearly hasn't aged.

Final Fantasy will be fine even as a day 1 release on Switch 2. If anything, it will ensure that other, more powerful systems will have a flawless 60fps experience at high resolutions.
100% this.

Some dodgy textures aside, FF7R-1 on PS4 already looked CG like in its presentation, better than Advent Children, Rebirth on PS5 had some massive and detailed environments whilst offering CG like presentation on top over a 60-100 hour game.

Game dev is more about budget, time and clever implementation of modern techniques now, rather than flops and all that jazz.
 
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