I find that curious since some people told me that PC gaming was a breeze nowadays.
It's all based on expectations and perception.
If people wanna say PC gaming is harder to use or less stable now, I'd like to remind them of the late 90s through the mid 2000s, and kindly shut the fuck up because you're objectively wrong...it's literally never been easier barring shader stutter in some games.
There was a beautiful point in the later half of the 360/PS3 gen through much of the PS4 gen that PC hardware was more affordable, and we didn't have stuttering issues with middleware game engines because consoles didn't even have SSDs yet. Still, even back then some things were worse like controller support, no discord yet, etc.
Windows 7 I remember fondly not because it's better than 11, because I had more blue-screens to say no, but it's that 7 was a massive improvement that felt like things were moving forward. 11 by comparison doesn't have new features that move things forward from 10, just stuff people hate like copilot. I can de-bloat 11 to make it run as the best version of Windows, but when I see Linux get in spitting distance with a translation layer that should cost something...it tells me 11 should still be
better than it is. Either Microsoft will improve it enough, or Valve will win me over to Linux full-time.
Still, I never imagined a day where I'd get to take my PC library in a handheld, emulation would be so good, we're getting ports of most Japanese games, I'm playing games at buttery smooth 120+fps, and the indie space is pumping out great games for cheap.