The Outer Worlds 2 hits 18,251 all-time CCU peak on Steam

why is it woke?
Idk man, haven't seen many people saying it's woke (only the real closeminded maybe)
Infact many people saying it's a good game.
I haven't noticed any woke elements but i'm not deliberatly searching for them.
It's not that it is like Veilguard.
 
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why is it woke?
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Spot woke in the picture form the first try!
 
I never understood why they tried so hard to rip off fallout with the low tech 50s aesthetic.

Just make your own game.

The first area of The outer worlds 1 pretty much summed up what the entire game would be. If you saw the first hour, you saw the entire game.

actually I think the first planet was the best part of the game. I still thought the game might be good after wrapping up all the choices and quests on the first planet. Everything gets shallower and dumber from there on
 
What does that mean? Elden Ring meant nothing prior to 2019. That was just 6 years ago.

Elden Ring might as well have been called Dark Souls 4. It didn't just exist in a vacuum, there was massive hype behind it coming off the back of FromSoft's previous successes.
 
Bro, woke game/movie is very peculiar thing, look at this movie cast:

And if u ad kevin peter hall(7feet black guy who played predator) its crazy diverse, super respectful etc, just it doesnt break immersion/doesnt present delusional values/worldview when current day predator would be bunch of butch diseabled lesbians with wildly coloured hair running around the jungle, destroying patriarchy and showing off how "strong and independend" they are ;)

I will give u another example, proper classic terminator 2 begining( arnie arrival scene):

vs basically copy pasted with all the wokeness added in- terminator 6(dark fate):


Og is funny and timeless classic, dark fate is cringe and delusional on top of being of such of low quality, that if u showed both scenes to some random person who never saw those movies/lived under a rock last 45 years- they would undoubtfully say T2 scene was from more recent movie since it looked/played way better.

TLDR: Wokeness in media is like tatoos/piercings on a woman, its never positive and men can tolerate it to a point, different amount of tolerance depending on each man, but there comes a point it becomes very offputting, the more of it is showed up our throats the more offputing it gets.

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Its only logical that when we looking for gf/wifey we dont want her to look like ms 13 gang member after all :P
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My friend.

One. That last image has cost me nights of sleep. Jesus Maurice Christ.

Second. I think we are largely saying the same things, I absolutely agree with you and your assessments.

We may differ on Cyberpunk, but by and large, we are singing in the same choir my dude!
 
Elden Ring might as well have been called Dark Souls 4. It didn't just exist in a vacuum, there was massive hype behind it coming off the back of FromSoft's previous successes.

Even more reason to keep making so-called "normal games" then. If their previous successes can lead to future success, why act as if they shouldn't exist?
 
why is it woke?
female characters with short hair and non-white characters are usually what gets that crowd going (both are present here)

anywho, game is a ton of fun and really gives you freedom to actually make your own character and play the game as that character, through both gameplay and dialogue

My character's name is Tony Stark and all my skill points are in engineering, explosives, science and guns.
My traits are brilliant, innovative, and abrasive.
My flaws are 'energy hog' and 'overprepared'.
I pretty much either blow everything up or melt it, and am a smart ass in conversations.
It's a good time.
 
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"It's a great game. Really good RPG."

Maybe it's a good game, but there are like 5 games I've bought on Steam that I've barely touched that are all good, and several more that just released that I'm interested in. My time is right now my most limited resource, so I'm going to have to cross off games from my lists with extreme prejudice, and when a game's visuals looks like this, it won't make the cut.
 
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Damn! It would for sure have been a runaway success, record breaking even, if weren't for that darn MS outage. And sadly the massive "modern audience" is probably too busy this weekend to support them. Lousy luck huh.

But on the positive side, that art director retard HERO is one step closer to getting his wish granted. 🤞

OW1 was one of my biggest RPG disappointments in recent memory. "From the creators of New Vegas" my ass.

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So how did that happen? How did the company that made FO:NV end up making the wet fart that is OW? After all, as the PR went at the time, it was being made by some of the crew from FO:NV, the creators of the Fallout franchise were part of the development team, and Obsidian was putting a ton of effort into it. By all rights, OW had everything going for it and should have been fantastic.

I was curious, so I did a little bit of digging. As it turns out, "some of the crew that made FO:NV" actually means roughly 6 people from the level design and art teams. None of the writing team was brought back. The Game Director roles was given to Tim Cain and Leonard Boyarsky, and while that sounds like it should have been a great idea, Tim Cain has never actually had any other Director roles (he was the Producer and Lead Programmer of Fallout 1), and while Boyarsky is credited as the Project Lead of Vampire: The Masquerade, he was not the Creative Director, and has had no other Director or Project Lead roles.

None of the FO:NV's writers were brought, not it's creative lead, not it's project co-ordinator… just some artists and programmers. And I don't mean to put down their work; they did an excellent job of bringing the visual and mechanical essense of FO:NV to OW. But without the writers, directors, or any of the creative team, any spiritual successor (to any game) has to rely entirely on their team interpreting what the good parts of the original were and translating that to the new game. Unfortunately,it's very clear that the creative team of OW did not know what the core experience of FO:NV was about.

And so instead of a spiritual successor to FO:NV, we were given a moderately competant action-shooter wearing the skin of FO:NV parroting similar talking points without really understanding what it was saying.
 
"It's a great game. Really good RPG."

Maybe it's a good game, but there are like 5 games I've bought on Steam that I've barely touched that are all good, and several more that just released that I'm interested in. My time is right now my most limited resource, so I'm going to have to cross off games from my lists with extreme prejudice, and when a game's visuals looks like this, it won't make the cut.

What's wrong with the visuals?

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Outer Worlds 2 is a top of the line AA game like Prey or Dishonored. Cream of the crop, but a shitty AAA one if you're expecting the polish or scope of RDR2, TOTK, or Baldur's Gate 3. It's why I say they need to dial back on the AAA styled promotions and act like a bunch of broke niggas that know how to make respectable videogames.

Edit: And before people pop in on some ole "Their trailers were satire about traditional AAA releases herp derp", don't clown on something you couldn't outdo on your best day.
 
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Good for you, isn't it great that you're allowed to like things that I don't?

Don't get angry, it's just a discussion forum. And yeah, the game objectively looks great with very good graphics and amazing visual design. To say otherwise is just wrong. You might not feel the art style personally, and that's fine.
 
Don't get angry, it's just a discussion forum. And yeah, the game objectively looks great with very good graphics and amazing visual design. To say otherwise is just wrong. You might not feel the art style personally, and that's fine.

My only complaint so far is there are a lot of bugs. I can't recruit Aza because of a bug. On the Obsidian forum there are people who can't even recruit Inez. I believe my Inez is bugged in that her first mods upgrade is still locked even though I did her companion quest on the first world yet Niles and Valerie have their mods unlocked. I would suggest people wait to play it. Like 6 months. I'm still enjoying it but missing out on one of the companions is a major bummer.
 
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My only complaint so far is there are a lot of bugs. I can't recruit Aza because of a bug. On the Obsidian forum there are people who can't even recruit Inez. I would suggest people wait to play it. Like 6 months. I'm still enjoying it but missing out on one of the companions is a major bummer.

I had one bug myself on my first character. I couldn't turn in a quest on the first planet. Then, for some reason, it resolved itself. I play it the same way I play every RPG, saving every 30 minutes so I can go back if something breaks. Part of the experience, sadly.
 
I had one bug myself on my first character. I couldn't turn in a quest on the first planet. Then, for some reason, it resolved itself. I play it the same way I play every RPG, saving every 30 minutes so I can go back if something breaks. Part of the experience, sadly.

I wish I would have done that. I'm in way too deep now to start over.
 
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Outer Worlds 2 is a top of the line AA game like Prey or Dishonored. Cream of the crop, but a shitty AAA one if you're expecting the polish or scope of RDR2, TOTK, or Baldur's Gate 3. It's why I say they need to dial back on the AAA styled promotions and act like a bunch of broke niggas that know how to make respectable videogames.

Edit: And before people pop in on some ole "Their trailers were satire about traditional AAA releases herp derp", don't clown on something you couldn't outdo on your best day.
lmao this is exactly what I was thinking

It's the equivalent of someone buying a high end luxury vehicle when they're broke. Sooner or later you gonna be in trouble financially.
 
Outer Worlds 2 is a top of the line AA game like Prey or Dishonored. Cream of the crop, but a shitty AAA one if you're expecting the polish or scope of RDR2, TOTK, or Baldur's Gate 3. It's why I say they need to dial back on the AAA styled promotions and act like a bunch of broke niggas that know how to make respectable videogames.

Edit: And before people pop in on some ole "Their trailers were satire about traditional AAA releases herp derp", don't clown on something you couldn't outdo on your best day.
But they act like a AA studio... Microsoft fucked up OW2 and Avowed through their pricing.
I think the Obsidian devs are really frustrated by making good video games to be fucked up by some stupid suits.
 
Theres always a few old man who like stuffs for the "modern audience".

Yeah, that's not me. BG3 was too tailored to modern audiences for my taste. I couldn't stand it, even though the RPG elements were great. The Outer Worlds 2 is just a very good RPG experience.

I see no further point in discussing the game with someone who hasn't played it.
 
Yeah, that's not me. BG3 was too tailored to modern audiences for my taste. I couldn't stand it, even though the RPG elements were great. The Outer Worlds 2 is just a very good RPG experience.

I see no further point in discussing the game with someone who hasn't played it.
I see no point in discussing with someone who thinks nuObsidian's games are better than BG3.
 
But they act like a AA studio... Microsoft fucked up OW2 and Avowed through their pricing.
I think the Obsidian devs are really frustrated by making good video games to be fucked up by some stupid suits.

I respect that view but the reveal trailer set the tone by mocking AAA games, their bloated budgets, premature trailers, and all the usual clichés. If you don't want people to associate your studio with AAA culture, then stop talking about it like you're part of it**.

**Edit for clarity: I don't mean "part of it" like they're claiming to be a AAA studio, I mean they act like they're in direct competition. Just stick to your AA lane and chill.

Edit 2: It doesn't help that the developers are always making comments about the AAA game industry. They really need to just STFU already.
 
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So you're saying a game can be good AND made for the "modern audiences". Great! Sounds like you'd enjoy The Outer Worlds 2.
BG3 was good despite having woke elements, its a reason its humble exception among hundreds of AAA woke games made in last 10 years, devteam prioritised quality of the game instead of pushing woke propaganda, and u can play it w/o getting any woke shit in ur face, its all optional afaik(didnt play it yet, but i will, there is so many games in my backlog as of now its shameful to even name titles of games i played but didnt finish ;X ).

The woke in DA: Inquisition was optional too(thats huge distinction vs latest DA:V), i remember coz i played/enjoyed/finished it in 120h, and from what i remember after almost 11years -basically one and only thing that threw me off was particular diologue option i chose "gay romance" accidentally(dont even remember if i didnt understand dialogue so well thinking it will strenghten our "brotherly bond" or i simply accidentally clicked it) and male party member got feelings/wanted to have sex with me- but quick reload of previous save fixed the problem- i simply chose non-gay romance dialogue option and that was that :messenger_sunglasses:

The problem/offputting stuff is when its all thrown into our face- we cant skip it/chose more based options etc.
 
So you're saying a game can be good AND made for the "modern audiences". Great! Sounds like you'd enjoy The Outer Worlds 2.
When did I say Outer Worlds 2 was good? First you need some competent devs, not the ones who make Game Pass filler. As I said before, its reflected in sales.
 
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