IntentionalPun
Ask me about my wife's perfect butthole
No but I don't particularly care.
I'm just describing the legal reality of this. Stopping sales doesn't forfeit ownership or grant others the right to take the game. You can make personal justifications, but not a legal or logical one for doing so.I would view this more like a patent issue (20 year expiration, at least in the US) rather than a creative property (like a book or song, currently an obnoxious 95 years after the death of the creator or somesuch) as video games are, IMHO, more of a commercial product than a creative one. Particularly when the issue discussed is EMULATION of the video game, virtually intact from how it played originally, rather than taking characters or story and making a new game riding on the fame of the original (making Halo games with a new engine but utilizing the lore and visuals, for example).
If the rights holder can't be arsed to present a reasonable modern way to play old games, then let the community do it (basically for free). Of course a commercially sold version should go through the licensing process, but for home use I think it's perfectly reasonable and free of moral guilt.
Thats why i referenced patents (and public domain creative license). There ARE legal ways to reproduce something someone once created or sold. I'm not sure where that is for video games (is pong code in the public domain and can I use if however I want?) compared to drug manufacturing or book rights, but there ARE legal options, eventually.I'm just describing the legal reality of this. Stopping sales doesn't forfeit ownership or grant others the right to take the game. You can make personal justifications, but not a legal or logical one for doing so.
Many older games are up in limbo, owned by once defunct companies who's been sold and traded a dozen time over 35 years.Tough question. I would say no because what if they want to bring it back at some point? Would you then go and delete that pirated copy? Many wouldn't. I think the person who created it should get to choose what happens with it "Hey we are delisting our creation you can freely share it". Otherwise no right to that copy is given.
If you physically steal a CD then you have taken it away from the rightful owner. That is a ridiculous comparison.If an artist would pull his CD from store shelves you'd still consider it theft to just take it from some warehouse where the leftovers are stored. The mere fact of missing availability on the market doesn't somehow magically make it not theft when you steal it.
Sure, eventually something might become public domain, but patents expiring or copyrights lapsing in the future doesn't grant anyone the right take or reproduce a game today.Thats why i referenced patents (and public domain creative license). There ARE legal ways to reproduce something someone once created or sold. I'm not sure where that is for video games (is pong code in the public domain and can I use if however I want?) compared to drug manufacturing or book rights, but there ARE legal options, eventually.
Is anyone entering some publisher/dev store and taking their property??If I close my store because I can't or simply choose not to keep selling, and someone hands you a key to the back door, does that give you the right to walk in and take whatever you want?
You misunderstood the analogy literally. The store would represent ownership and the key being an unauthorised copy. Accessing it without permission. My point is that stopping sales doesn't give the public a legal right to take or use someone else's property.Is anyone entering some publisher/dev store and taking their property??
Sure, eventually something might become public domain, but patents expiring or copyrights lapsing in the future doesn't grant anyone the right take or reproduce a game today.
The premise of OP wasn't tied to the whole physical vs digital goods discussion, though. This thread would'nt exist without the central premise of these goods no longer being sold.But in that scenario you're breaking into a place and physically taking property that doesn't belong to you.
Downloading a ROM of Haunting Ground isn't taking anything away from Capcom because its not for sale anywhere. Capcom doesn't see a dime when you buy a copy on ebay for $200.
If you physically steal a CD that was leftover from pulled stock you've only stolen a piece of plastic worth less than 10pence. It's obviously the content you're stealing who has a rightful owner which isn't you. This would be like me downloading your photos from your phone and saying hey I'm not stealing anything because there is nothing physical there. It's up to the person who owns that content whether they want to share it freely or not.If you physically steal a CD then you have taken it away from the rightful owner. That is a ridiculous comparison.
So now you're comparing it to downloading someone's private photos from their phone? Come on dude that is even more ridiculous.If you physically steal a CD that was leftover from pulled stock you've only stolen a piece of plastic worth less than 10pence. It's obviously the content you're stealing who has a rightful owner which isn't you. This would be like me downloading your photos from your phone and saying hey I'm not stealing anything because there is nothing physical there. It's up to the person who owns that content whether they want to share it freely or not.
Yeah because I'm making an analogy to show from your perspective of ownership that just because something doesn't have a physical form doesn't mean content cannot be stolen. The CD itself is worthless.So now you're comparing it to downloading someone's private photos from their phone? Come on dude that is even more ridiculous.
I do the same. I've already given you north of $120, now I'm going to enjoy my game on whatever platform I want. As long as it's just a port/re-release. Meaty remakes is another story IMO.Also I "pirate" games I have bought dozens of times
Example: SMB3
Owned it on every nintendo system that ever had it and bought it on VC for Wii, Wii U etc
So yeah I will throw it on my little retro handhelds and feel fine on that
I do the same for sure, bought so many remakes and remasters lol phewI do the same. I've already given you north of $120, now I'm going to enjoy my game on whatever platform I want. As long as it's just a port/re-release. Meaty remakes is another story IMO.
But I also buy re-releases/remakes/remasters/re-whateverthefuck of a pirated game I've previously enjoyed, (at a reasonabel price ofc). Recently I bought Atlus's Raidou remake even if I beat it on my retro machine a couple of years ago.
Got to keep that karma in balance.![]()
I feel like this discussion is pretty far removed from pirating any kind of modern game. It would be like discussing pirating amiga 500 games back in 2010, versus currently produced PC games. And there are no specifics, its a philosophical discussion. And finally, the pretty long standing presence of certain emulators does show that there is a generalized acceptance, or at least tolerance, of certain classes of almost archival software within the industry. And with the re-emergence of publisher fronted emulators, to the point of re-issuing native controllers like with Nintendo, the conversation is more relevant since there can be legal alternatives for some categories of old software.At least in the past there was a strict no-piracy rule on this board. For emulation it was an unspoken rule that you rip your own ROM files from your own physical games. Or avoid talking about how you acquired the files…
Going by this thread piracy would be okay as long as the games are no longer for sale as new games. Means anything from old 80s arcade games to like PS3 can be pirated. Unless there is a collection being sold. Right?
Theres a handful of games on NSOHow does one buy a game boy game new where nintendo would benefit nowadays?
There are 'new' hardware...reproductions? which I would assume are licensed from Nintendo, or maybe the physical hardware is off patent now? Anyway, they can use original game cartridges, though I doubt nintendo is selling any of them anymore. But they keep interest up in those older games which can then feed subs to Nintendos own emulator service (which likely uses improvements made by the 'fan community'). The key, IMHO, to defeating piracy of stuff like this is to make an alternative that isn't too much $$$ and is more CONVIENENT. I think a lot of the reasons why the emulators are kinda clunky is by design, to make it hard for casual lay people to engage in them. Though the usb drives and cartridges full of games sold on amazon belies that assumption as those are pretty plug n' play.How does one buy a game boy game new where nintendo would benefit nowadays?
A handful...Theres a handful of games on NSO
Are you interested in the games on NSO and don't have a switch?A handful...
Now you want to play something that is there? Seek it out on ebay so someone that owns it can make the money or...?
I say this as a guy recently getting into retro handhelds.
I have a few Anbernic devices and love them.There are 'new' hardware...reproductions? which I would assume are licensed from Nintendo, or maybe the physical hardware is off patent now? Anyway, they can use original game cartridges, though I doubt nintendo is selling any of them anymore. But they keep interest up in those older games which can then feed subs to Nintendos own emulator service (which likely uses improvements made by the 'fan community'). The key, IMHO, to defeating piracy of stuff like this is to make an alternative that isn't too much $$$ and is more CONVIENENT. I think a lot of the reasons why the emulators are kinda clunky is by design, to make it hard for casual lay people to engage in them. Though the usb drives and cartridges full of games sold on amazon belies that assumption as those are pretty plug n' play.
I have a Switch. Actually multiple Switches in this house and have NSO w/ expansionAre you interested in the games on NSO and don't have a switch?
Oh, well you are good then. If they don't offer a game to "borrow" on NSO, download it to your retro handheld. I would not feel bad about that at all. Cause you can't BUY gameboy games on Switch.I have a Switch. Actually multiple Switches in this house and have NSO w/ expansion
I have Final Fight in every form imaginable through emulation but was quite happy to buy the Capcom collection which includes it. I think a lot of people are willing to buy even emulated titles when available but 90% of stuff isn't and likely never will be .There are 'new' hardware...reproductions? which I would assume are licensed from Nintendo, or maybe the physical hardware is off patent now? Anyway, they can use original game cartridges, though I doubt nintendo is selling any of them anymore. But they keep interest up in those older games which can then feed subs to Nintendos own emulator service (which likely uses improvements made by the 'fan community'). The key, IMHO, to defeating piracy of stuff like this is to make an alternative that isn't too much $$$ and is more CONVIENENT. I think a lot of the reasons why the emulators are kinda clunky is by design, to make it hard for casual lay people to engage in them. Though the usb drives and cartridges full of games sold on amazon belies that assumption as those are pretty plug n' play.
Yeah, it is a fun form factor and better than smart phone emulation in a lot of ways. Even more so for the games that really meshed with the control scheme, especially with the DS.I have a few Anbernic devices and love them.
And this is where I am and why I am guilt free about it. I'm not going to give money to some swarthy neck beard for a legit copy. I am damn near 50 and have SPENT on this stuff.Oh, well you are good then. If they don't offer a game to "borrow" on NSO, download it to your retro handheld. I would not feel bad about that at all. Cause you can't BUY gameboy games on Switch.
I would be all over the Chromatic if it had a save state feature. My local GS has them in stock, tempted to buy one and hope for the update.Yeah, it is a fun form factor and better than smart phone emulation in a lot of ways. Even more so for the games that really meshed with the control scheme, especially with the DS.
I'd be curious if modretro, or more likely the wave of cheap chinese devices, does fuel a big resurgence of orphan software and does start to revive legal interest, especially from Nintendo. As the nostalgia window shifts from the 80's/early 90's to the 00's (where I feel we have 25 years of time and culture kinda stagnant and compressed) if that will also draw the ire of publishers funding all these remakes.
Yeah, buying 2nd hand on that benefits no one except the high priced reseller lolAnd this is where I am and why I am guilt free about it. I'm not going to give money to some swarthy neck beard for a legit copy. I am damn near 50 and have SPENT on this stuff.
I am just fine with it. Not giving a fuck is a powerful way to bring about peace of mind.no. it is not moral however you want to try to redefine and make yourself feel better.
you have no right to something because it is unavailable for purchase.
just admit it is theft, and you are okay with that and move on.
The word "delisted" to me signals that we're talking about a fairly new game, removed from storefronts because of expired licenses.I feel like this discussion is pretty far removed from pirating any kind of modern game. It would be like discussing pirating amiga 500 games back in 2010, versus currently produced PC games. And there are no specifics, its a philosophical discussion. And finally, the pretty long standing presence of certain emulators does show that there is a generalized acceptance, or at least tolerance, of certain classes of almost archival software within the industry. And with the re-emergence of publisher fronted emulators, to the point of re-issuing native controllers like with Nintendo, the conversation is more relevant since there can be legal alternatives for some categories of old software.
Copyright infringement is not the same thing as theft. "But what if the value of the thing you steal is really small?" Uhh it's still theft.Yeah because I'm making an analogy to show from your perspective of ownership that just because something doesn't have a physical form doesn't mean content cannot be stolen. The CD itself is worthless.
No it does not, but a physical location with physical products that are limited in quantity is different than digital data which can be infinitely reproduced at no loss to the original.If I close my store because I can't or simply choose not to keep selling, and someone hands you a key to the back door, does that give you the right to walk in and take whatever you want?
Devil's advocate position:
Any alternative to official copies infringes upon and undermines copyrights (and is likely to violate the existing license terms, though this will vary on a case-by-case basis). Additionally, emulated variants disrupt a nascent market that may or may not be subject to strategic priming to increase profitability; deprivation, while unpopular among consumers, is within the discretion of rights holders.