Metroid Prime 4: Beyond | Review Thread

Reading the impressions here has killed all my interest in this game. Will buy it on sale.

... Lol, who am I kidding - Nintendo games never go on sale so.. I guess never then.
 
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The lower ammount of reviews saved this game from scoring lower than Other M imo

I just watched this video this morning. Seems like a really fair and level-headed take on the game (and the way he talks reminds me of Sam Harris). He's very precise with his language and gave me a good idea of the pros/cons of the game
 
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I just watched this video this morning. Seems like a really fair and level-headed take on the game (and the way he talks reminds me of Sam Harris). He's very precise with his language and gave me a good idea of the pros/cons of the game
It's a good video and I agree with a large majority of his points.
 
Man, I am really enjoying this game, but I can see and feel a lot of the issues. I don't know if it's just because I'm 43 years old this year and I'm just happy to be playing a new Metroid or what. It feels like they made this game right after prime 3 and held onto it until now, for better and for worse.
 


The lower ammount of reviews saved this game from scoring lower than Other M imo

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It's a good game but I find that even a few days after it's released, I'm not excited to play it. It's just very much... Metroid Prime 4, and that's it. This could've come out in 2010 on the Wii or a Wii U launch game and been pretty much the same gameplay wise. Art design is good, level design isn't great, bosses are really good and probably the highlight so far. The NPCs don't bother me. I'll play it through to completion but I'm not in any big rush.

It's a game that's both simultaneously good and disappointing because the expectations were for the series to make a big jump, and it's just more of the same. And the same isn't bad, but it's not especially exciting in 2025 anymore (especially when the level design / atmosphere aren't to the same level as MP1 and 2).
 
On a proper 10 point scale with 5 being average, I'd give it a 5. There's some good in it and some absolute shite. A couple of times I though "Huh that's neat" and other I thought "This is crap" so it's bang in the middle.
 
This obnoxious strip is almost always used to delegitimize and discourage debate. It's self-satisfied and smug. Worse, it's borrowed smugness. If I never see this image again it will be too soon. In this discussion forum people are allowed, even encouraged, to share their opinions.
Get over yourself Unc. It's used to convey that's its OKAY to not like something...yet that doesn't make your opinion the only valid one.

There are just as many people that Like/Love the game. You don't? OK 👍
 
Get over yourself Unc. It's used to convey that's its OKAY to not like something...yet that doesn't make your opinion the only valid one.
No, it's not used for that. It's used for when there's a discussion about something and someone appears out of nowhere to disrupt the conversation only to say he dislikes the thing they are discussing, without adding anything useful to said discussion.

Basically the image version of "Sure, OK, nobody really cares though, have a nice day".

So the image doesn't really make any sense in a review thread where the discussion is about liking the game or not. It would make sense in a discussion about the lore or the technical aspects of the game where liking the game or not is off topic.

Hope this fixes the confusion for you.
 
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I guess other than some nice visuals and a few good set pieces, the game has absolutely nothing to offer to a Metroid fan.
I've been a die hard Metroid fan since the NES original. Love the series so much and I love Prime 4. It has offered me heaps. I'm very satisfied.
 
So the game is also very linear, huh.

The NPCs and the desert were so bad, it almost completely overshadowed that fact.

I guess other than some nice visuals and a few good set pieces, the game has absolutely nothing to offer to a Metroid fan.

Good to know.
If you are looking for a metroidvania Metroid than there is nothing for you on Prime 4
 
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I've been a die hard Metroid fan since the NES original. Love the series so much and I love Prime 4. It has offered me heaps. I'm very satisfied.
Good for you.

I prefer my Metroid to be less linear and have no NPCs to ruin the atmosphere, you know, just like the original Metroid, Metroid 2, Super Metroid and Prime 1/2, all respecting this formula until later Metroid games started to disrupt it.


If you are looking for a metroidvania Metroid than there is nothing for you on Prime 4
I'm looking for a Metroid Metroid.

The "Metroid" part in the "Metroidvania" word refers to the non-ninear game design and map. Which was what Metroid games did best and were known for before the mainstream got aware of the series.

Thus, if a Metroid game lacks "Metroid" there's no reason for me to bother.
 
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I'm looking for a Metroid Metroid.

The "Metroid" part in the "Metroidvania" word refers to the non-ninear game design and map. Which was what Metroid games did best and were known for before the mainstream got aware of the series.

Thus, if a Metroid game lacks "Metroid" there's no reason for me to bother.
It has dungeons, connected to a hub area.

They are not connected to each other.

Dungeons themselves can be non linear, but am hearing it goes in a straight line.

Watched some videos but hard to make out level design that way.

Better to play myself, but I still have Zero Mission and Fusion to play. Will get to them first. $70 is giving me pause.
 
No, it's not used for that. It's used for when there's a discussion about something and someone appears out of nowhere to disrupt the conversation only to say he dislikes the thing they are discussing, without adding anything useful to said discussion.

Basically the image version of "Sure, OK, nobody really cares though, have a nice day".

So the image doesn't really make any sense in a review thread where the discussion is about liking the game or not. It would make sense in a discussion about the lore or the technical aspects of the game where liking the game or not is off topic.

Hope this fixes the confusion for you.
Agree to disagree. Some ppl on GAF are on that hateful Bullshit, and some aren't. There's alot of the former on GAF, kudos if you're the later...that said, I respect full formed thoughtful opinions
 
I'm the kind of guy who will often do a semi-joking rant about little annoyances out of the blue, so I relate a little too much for that comic. But I don't think it's really relevant in a thread all about different opinions of the game, more whenever someone either drive-by posts to say how much they hate something, or randomly brings up something they hate when it's irrelevant to what's going on.
 
It has dungeons, connected to a hub area.

They are not connected to each other.

Dungeons themselves can be non linear, but am hearing it goes in a straight line.

Watched some videos but hard to make out level design that way.

Better to play myself, but I still have Zero Mission and Fusion to play. Will get to them first. $70 is giving me pause.
Fusion is my favorite Metroid.
 
Agree to disagree. Some ppl on GAF are on that hateful Bullshit, and some aren't. There's alot of the former on GAF, kudos if you're the later...that said, I respect full formed thoughtful opinions
I don't buy that you "respect full formed thoughtful opinions". The video you tried to de-legitimize was a thoughtful, full formed opinion.

Your responses seem to be the typical knee-jerk defense force variety.
 
Getting much much further into the game (deep into desert traversal) and I'll keep repeating what I've been saying all along- I don't get the aggressive hate this game has gotten from a select few! Game is a Metroid Prime game! I'm not too sure what people were after??? Some have complained not enough has changed and they wanted changes to combat (how?) and that Samus needs a voice… whereas others, like me, are happy keeping the game as is. From the original Metroid right through to Dread, the same basic core functions have remained the same in the 2D games, and that is what us Metroid fans prefer. This is no different. So far, the 2nd best Prime game made. I love it. Desert area is great. Lack of soundtrack doesn't affect the area 1 little bit and in fact the ambient soundtrack suits it. Gives it a great contrast to when you actually make it to a level when that areas music does kick in.

So far I'm loving it. Colour me impressed. I've gotten what I wanted out of this game.
a legendary christmas preach GIF by NBC


Don't know wtf people bitchin about. This is Prime, thru and thru. I've been playing this series since 2002.

Almost feels like people are complaining because the game is what it is supposed to be, a Metroid Prime game. And it's a hell of a Prime game.

Visuals, audio, combat, even the bike. Everything is just so fucking fine tuned. Is it perfect? No, it has quite a few imperfections likely due to still having to run on Switch 1 (which is insane that it does that @ 60 FPS).
 
Agree to disagree. Some ppl on GAF are on that hateful Bullshit, and some aren't. There's alot of the former on GAF, kudos if you're the later...that said, I respect full formed thoughtful opinions
Critiquing a game is not "hateful bullshit," and loving a game uncritically does not mean your opinion is thoughtful.
 
Get over yourself Unc. It's used to convey that's its OKAY to not like something...yet that doesn't make your opinion the only valid one.

There are just as many people that Like/Love the game. You don't? OK 👍

Man, you're starting to lose your marbles...

It's been a few days now where you and a few others (Alexios, Robofoo, Mozza and the usual ones) have been on a non-stop defence force and crusade against the "infidels" that dare to voice their opinions about this game - and it's always been the same with the likes of you (Lordocidax and FooksMcchief included) , EVERYONE that doesn't fall in line is either called a "hater" and/or a "troll" for being "mean" against your beloved kiddie friendly multi billion company - newsflash, this is a forum where people - wait for it - the only thing they can do is voice their opinions, neither you nor the rest of the 4 absolute Nintendo fanboys in here can tell people to STFU because you get easily triggered by... critiscism of all things.

Get over yourselves, you've all reached a point where not only it's become idiotic but actually obnoxious.

Now that the proverbial cat's out, you can't just pat your backs amongst yourselves and e-bully anyone that "dares" to enter a Nintendo related thread, you'll actually have to face the critiscism for once eh ? 😉
 
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Man, you're starting to lose your marbles...

It's been a few days now where you and a few others (Alexios, Robofoo, Mozza and the usual ones) have been on a non-stop defence force and crusade against the "infidels" that dare to voice their opinions about this game - and it's always been the same with the likes of you (Lordocidax and FooksMcchief included) , EVERYONE that doesn't fall in line is either called a "hater" and/or a "troll" for being "mean" against your beloved kiddie friendly multi billion company - newsflash, this is a forum where people - wait for it - the only thing they can do is voice their opinions, neither you nor the rest of the 4 absolute Nintendo fanboys in here can tell people to STFU because you get easily triggered by... critiscism of all things.

Get over yourselves, you've all reached a point where not only it's become idiotic but actually obnoxious.

Now that the proverbial cat's out, you can't just pat your backs amongst yourselves and e-bully anyone that "dares" to enter a Nintendo related thread, you'll actually have to face the critiscism for once eh ? 😉
Bruh, I LITTERALLY just said I respect you if you are genuine in your opinion...fuck off....I love the game. You don't? Cool.
YtQOdKUQ9HQYsTqK.jpg
 
Getting much much further into the game (deep into desert traversal) and I'll keep repeating what I've been saying all along- I don't get the aggressive hate this game has gotten from a select few! Game is a Metroid Prime game! I'm not too sure what people were after??? Some have complained not enough has changed and they wanted changes to combat (how?) and that Samus needs a voice… whereas others, like me, are happy keeping the game as is. From the original Metroid right through to Dread, the same basic core functions have remained the same in the 2D games, and that is what us Metroid fans prefer. This is no different. So far, the 2nd best Prime game made. I love it. Desert area is great. Lack of soundtrack doesn't affect the area 1 little bit and in fact the ambient soundtrack suits it. Gives it a great contrast to when you actually make it to a level when that areas music does kick in.

So far I'm loving it. Colour me impressed. I've gotten what I wanted out of this game.
It's great that you like it, honestly. I don't want to argue with that.

I do want to argue though about one thing. You say "From the original Metroid right through to Dread, the same basic core functions have remained the same". That means you must have played all these games right?

And yet you don't see the difference in design and overall tone with the earlier Metrtoid games before Metroid Prime 3? Did those games have chatty NPCs with gen Z writing? Did they have completely linear maps? Did they have massive "open world" areas just for the sake of it? Did they have escort missions where you even heal the NPCs as if you are playing a CoD game?

The answer is no, which you would know if you were telling the truth. And then you claim "I don't get the aggressive hate". How is it possible you don't get it? You see the differences and changes and many people don't like those. It's simple as that. And no, it's not "that is what us Metroid fans prefer" you don't get to speak for me. And if there was a vote, i bet most of "us Metroid fans" would prefer a game without annoying NPCs, with less-linear map design, without open world areas and with a more isolated feel. But you do know that.

Again, if you like the game it's fine. If you like the NPCs and the desert, it's great but you need to admit these additions are not making the game any similar to the previous Prime games (mostly the first 2) and the older games in the series. In fact they change a lot of things that gave the previous Metroid games their own identity.
 
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was it always a gaf thing that review threads are for complaints and criticism and OTs are for glazing and I just never realized, or this a new phenomenon???


also I'm starting to think the frustrating real flaws are making me irrational and nitpicky about other parts of the game. Like, of course you gotta wear your "gravity suit," that's just common sense. But make sure to put on your "psychic boots?" That's the dumbest thing I've ever heard of
 
This thread is filled with trolls, no fan left of the series only people who are circle jerking each other about how bad the game is.
You guys can keep trying to call people out but the truth of the matter is that you killed any form of meaningful discussion with your hate on all the MP4 threads.

And we'll see how many of the usual idiots will post laughing emoji's the exact thing they complain about
 
This thread is filled with trolls, no fan left of the series only people who are circle jerking each other about how bad the game is.
You guys can keep trying to call people out but the truth of the matter is that you killed any form of meaningful discussion with your hate on all the MP4 threads.

And we'll see how many of the usual idiots will post laughing emoji's the exact thing they complain about

png-clipart-rage-comic-internet-meme-anger-crying-meme-love-white.png


Zero self awareness, then again, it's to be expected from zealots...

Look at all of you getting triggered and using the usual "troll" excuses like you always do.

This is a discussion forum ffs.
 
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My Review

Finished the game and this are my initial thoughts

Take in consideration that i played this game after finishing Dread and Prime 1 so my expectations were sky high.

The game is a good but it inst a Metroid Prime game, its has the shooting mechanics of prime but there is it, no sense exploration or discovery, its too linear and too guided with the most tedious backtracking of any Metroid that i've played. The game has an amazing art direction and a awful level design, most level are only straight corridors with almost nothing to discover.

Ice Belt ( power off ) is the best level of the game by far, the lack of music and the environment story telling is peak, the sense of isolation ( even if it has a npc talking you from time to time ) is the best in the game, it has that sense of discovery since is the only level where you can really find hidden lore using your scanner.

Volt Forge was the worse level in the game for me, it had so much potential and such amazing art direction, but the level design was basicly 3 elevators that would lead you direct to you objective and a straight line to ride your bike to the next elevator, this level had potential to host the whole game in it with each tower being a different biome with intricate and interconnected level design, it was such a waste of potential that it hurts.

The bike and the desert is one of the worst inclusion to a game that i ever played, its just boring work and i think enough was already said about this.

The scanner that in Prime 1 was one of the major mechanics of the game since 90% of everything had a meaning, almost every scan in that game would tell you something about the pirates, the metroid experiments, the biology of the planet, the chozos or the disaster that fell upon Tallon, this game scanner was probably just an after thought, something that the devs had to put in game to maintain the Prime aspect of the gameplay, 90% of your scanner in Prime 4 are trash that serves no purpouse in game, story telling or lore.

Combat is good, morphball animation is so fluid that makes me smile every time i use the damn thing, the lack of diferent visors made the combat feel a little more shallow, since you basicaly have only too aim and fire this time.

Boss battles are really great, but again the lack of different visors made things a little shallow, for example when you fight Thardus in Prime 1 you have to use the heat vision to find his weak spot, but once you expose his weak spot the heat visor stop working because exposing his weak spot cause an overflow of Phazon radiation that overloads your visor, its not even a great fight but this level of detail help with the world building of the game, something that imo Prime 4 lacks even if the bosses are cool to fight.

The suits, are the worst suits i've seen on a Metroid game, its only a biker suit with big shoulderpads ( i have to give props to the shoulder pads that at least resemble chozo heads imo ).

The visuals and the art direction of the game are amazing even on switch 1, the performance is spot on and makes the gameplay feels responsive as it should.

Audio design is great, it has punch and it ll immerse you if you have a good headset or surround system, amazing job here.

The OST is hit or miss for me, there is some really good ones, but overall i think its bellow Prime in every way ( i miss my euro techno junk )

The end of the game is something that ll divide ppl and i need to sleep on it a little bit to see if i liked or not and comment about it later.

Overall Metroid Prime 4 alone is a good action/adventure game, with some flaws here and there but nothing game breaking, if i would to score this game on its own i would give a 7.5/10... BUT since i came from Dread and Prime my personal bias score cant go higher than 6/10.

At the end of the day its a good game, but a disappointing Metroid.

* Sorry for any grammar error, english is not my main language and i try not to use translation tool in order to practice the damn thing.
 
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This thread is filled with trolls


if you are going to make accusations, it would be kind of you to point out how you tell trolling from legit criticism.

To me, trolling is a Pikmin trying to lecture me on Metroid when I played the original NES game at 11 years old and have been a fan of the series ever since.

If you love the new direction for the series, that's fine. Tastes are like asses, we all have one. But that doesn't mean yours is better.
 
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png-clipart-rage-comic-internet-meme-anger-crying-meme-love-white.png


Zero self awareness, then again, it's to be expected from zealots...

Look at all of you getting triggered and using the usual "troll" excuses like you always do.

This is a discussion forum ffs.
juniel GIF

if you are going to make accusations, it would be kind of you to point out how you tell trolling from legit criticism.

To me, trolling is a Pikmin trying to lecture me on Metroid when I played the original NES game at 11 years old and have been a fan of the series ever since.

If you love the new direction for the series, that's fine. Tastes are like asses, we all have one. But that doesn't mean yours is better.
These people formed their opinion before the release of the game and were already busy shitting on everything before the game even got released.
I'm not getting pulled in this crap how i recognize it, we all can see the shitstorm that went on about this game the last week
 
The scanner that in Prime 1 was one of the major mechanics of the game since 90% of everything had a meaning, almost every scan in that game would tell you something about the pirates, the metroid experiments, the biology of the planet, the chozos or the disaster that fell upon Tallon, this game scanner was probably just an after thought, something that the devs had to put in game to maintain the Prime aspect of the gameplay, 90% of your scanner in Prime 4 are trash that serves no purpouse in game, story telling or lore.

I give props to the mentally ill players who scanned 100% of the items. The actual scanning process takes 5 seconds which is too long for as much stuff as there is to scan, and you end up rescanning the same junk over and over again in every room. No way will I waste hours scanning generic cargo containers to fill a log book.
 
My Review

Finished the game and this are my initial thoughts

Take in consideration that i played this game after finishing Dread and Prime 1 so my expectations were sky high.

The game is a good Metroid game but at the same time it inst a Metroid game, its has the shooting mechanics of prime but there is it, no sense exploration or discovery, its too linear and too guided with the most tedious backtracking of any Metroid that i've played. The game has an amazing art direction and a awful level design, most level are only straight corridors with almost nothing to discover.

Ice Belt ( power off ) is the best level of the game by far, the lack of music and the environment story telling is peak, the sense of isolation ( even if it has a npc talking you from time to time ) is the best in the game, it has that sense of discovery since is the only level where you can really find hidden lore using your scanner.

Volt Forge was the worse level in the game for me, it had so much potential and such amazing art direction, but the level design was basicly 3 elevators that would lead you direct to you objective and a straight line to ride your bike to the next elevator, this level had potential to host the whole game in it with each tower being a different biome with intricate and interconnected level design, it was such a waste of potential that it hurts.

The bike and the desert is one of the worst inclusion to a game that i ever played, its just boring work and i think enough was already said about this.

The scanner that in Prime 1 was one of the major mechanics of the game since 90% of everything had a meaning, almost every scan in that game would tell you something about the pirates, the metroid experiments, the biology of the planet, the chozos or the disaster that fell upon Tallon, this game scanner was probably just an after thought, something that the devs had to put in game to maintain the Prime aspect of the gameplay, 90% of your scanner in Prime 4 are trash that serves no purpouse in game, story telling or lore.

Combat is good, morphball animation is so fluid that makes me smile every time i use the damn thing, the lack of diferent visors made the combat feel a little more shallow, since you basicaly have only too aim and fire this time.

Boss battles are really great, but again the lack of different visors made things a little shallow, for example when you fight Thardus in Prime 1 you have to use the heat vision to find his weak spot, but once you expose his weak spot the heat visor stop working because exposing his weak spot cause an overflow of Phazon radiation that overloads your visor, its not even a great fight but this level of detail help with the world building of the game, something that imo Prime 4 lacks even if the bosses are cool to fight.

The suits, are the worst suits i've seen on a Metroid game, its only a biker suit with big shoulderpads ( i have to give props to the shoulder pads that at least resemble chozo heads imo ).

The visuals and the art direction of the game are amazing even on switch 1, the performance is spot on and makes the gameplay feels responsive as it should.

Audio design is great, it has punch and it ll immerse you if you have a good headset or surround system, amazing job here.

The OST is hit or miss for me, there is some really good ones, but overall i think its bellow Prime in every way ( i miss my euro techno junk )

The end of the game is something that ll divide ppl and i need to sleep on it a little bit to see if i liked or not and comment about it later.

Overall Metroid Prime 4 alone is a good action/adventure game, with some flaws here and there but nothing game breaking, if i would to score this game on its own i would give a 7.5/10... BUT since i came from Dread and Prime my personal bias score cant go higher than 6/10.

At the end of the day its a good game, but a disappointing Metroid.

* Sorry for any grammar error, english is not my main language and i try not to use translation tool in order to practice the damn thing.
I disagree with some points but agree with others, i didn't realize but after you said it, i miss the different visors.
At least you opinion is thought out and not just "AAAH Mckenzie shitty chatter"
 
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This obnoxious strip is almost always used to delegitimize and discourage debate. It's self-satisfied and smug. Worse, it's borrowed smugness. If I never see this image again it will be too soon. In this discussion forum people are allowed, even encouraged, to share their opinions.
Same with how this one has started to be used against any reasonable criticism against a game:

IpDB3E7IrccgQlaK.jpg
 
It has dungeons, connected to a hub area.

They are not connected to each other.

Dungeons themselves can be non linear, but am hearing it goes in a straight line.

Watched some videos but hard to make out level design that way.

Better to play myself, but I still have Zero Mission and Fusion to play. Will get to them first. $70 is giving me pause.
If you haven't played fusion, it plays the exact same way.
Each of the sections of the space station are separated by a main hub, you will find yourself going back to the beginning of each station, leaving it, to go to another, sometimes to get one upgrade and come immediately back out, Adam will constantly have you talk with him, often not bring a choice as the doors lock until you do.

Good for you.

I prefer my Metroid to be less linear and have no NPCs to ruin the atmosphere, you know, just like the original Metroid, Metroid 2, Super Metroid and Prime 1/2, all respecting this formula until later Metroid games started to disrupt it.



I'm looking for a Metroid Metroid.

The "Metroid" part in the "Metroidvania" word refers to the non-ninear game design and map. Which was what Metroid games did best and were known for before the mainstream got aware of the series.

Thus, if a Metroid game lacks "Metroid" there's no reason for me to bother.
Metroid games are all linear after you beat them for the first time. It's why I consider the genre a maze-like. Once you know your way through the maze it's a straight line. Prime 1 used that to it's advantage by always having a specific way you can go that makes back tracking shorted or non-existent. Super Metroid was good at that too, often using it as it hint on where the player should go
 
Metroid games are all linear after you beat them for the first time. It's why I consider the genre a maze-like. Once you know your way through the maze it's a straight line. Prime 1 used that to it's advantage by always having a specific way you can go that makes back tracking shorted or non-existent. Super Metroid was good at that too, often using it as it hint on where the player should go
Every game is linear when you know where to go.

If you don't know where to go in the older Metroid games, you have to explore. You have to take the wrong path sometimes and even get lost. That's part of the experience, exploration means you may get lost otherwise there's no risk and no reward after you found your way. It makes these games more atmospheric and more creepy too. The unknown is creepy. That's what Metroid games meant for me.

If a game is a straight line with no exploration other than finding a few extra items and absolutely no way to get lost because of the heavy hand holding then you might as well be playing a set piece simulator like uncharted, Call of Duty, and all those mainstream low attention span games.
 
Good for you.

I prefer my Metroid to be less linear and have no NPCs to ruin the atmosphere, you know, just like the original Metroid, Metroid 2, Super Metroid and Prime 1/2, all respecting this formula until later Metroid games started to disrupt it.



I'm looking for a Metroid Metroid.

The "Metroid" part in the "Metroidvania" word refers to the non-ninear game design and map. Which was what Metroid games did best and were known for before the mainstream got aware of the series.

Thus, if a Metroid game lacks "Metroid" there's no reason for me to bother.
Feels like "Yo, Dawg ... heard you like Metroid" meme needs to placed somewhere in here ...

(And I agree -- I wanted more Metroid Prime 1 type maps.)
 
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Fusion is indeed very linear, but it did at least have some variance within each of the zones. Things would happen and you (Samus) would have to improvise, like the SA-X would destroy your way out and you'd have to find alternate routes through ducts and secret passageways, or the power would go out, or a rogue enemy would tear up a previous zone, making new paths, etc. You were still constrained to each zone but it felt more organic on a micro level and there were plenty of optional rooms and ways to get lost, etc.

I'm still early in MP4 (two keys in) and I haven't really gotten that feeling. It still has its moments and Volt Forge was fairly memorable for what it was, but there really is a singular path through the areas at nearly all times so far. Maybe I'll like exploring the desert for this reason, who knows?
 
I'm 3-4 hours into the game... and it's fucking Metroid Prime, man. Don't really know what else to say.


If feels like a modernized Metroid Prime game. People bitching about it feeling like a "GameCube game"... well sure, I guess. But if they made this title more of a departure, you know we'd have a bunch of people bitching about it being "not my Metroid Prime". You can never make gamers happy.
 
I have been playing the game the last couple days and got to play a very long session yesterday. I've gone into the game completely blind and am blown away at how different this game plays from the previous and still retains that whimsical child like wonder of exploring in the world. I'm starting to get into the snowy mountains and have just been wandering around in this desert with so much confusion and joy in exploring the world. Miles really isn't that bad so far and i find it helpful to have a companion considering in the beginning of the game you have a big war and then alien technology warps you to another world where finding a way off the planet and running into other people makes sense to me. Have to stick together to get off Viewros. Also the landscapes and art design are awesome. I love the psychic abilities so far and can't wait to see what kind of cool combat encounters and puzzles I'll to use them for. Also the bike is really fun to ride around and explore with. There are times where I'll stop in the desert and just take in the environment viewing the land masses in the distance prodding my imagination on what I'm going to explore and run into next. It's so isolating and unsettling to me. Also the music is sick. Have you heard those guitars in the Volt Forge!? Its interesting to read the thread and see how split everyone is. I found something I really liked playing this year. Switch 2 has been a good year. Mario Kart World, Donkey Kong Bananaza, Fast Fusion, Kirby Air Riders, and Metroid Prime 4. What a fantastic year for games on this platform.
 
It's great that you like it, honestly. I don't want to argue with that.

I do want to argue though about one thing. You say "From the original Metroid right through to Dread, the same basic core functions have remained the same". That means you must have played all these games right?

And yet you don't see the difference in design and overall tone with the earlier Metrtoid games before Metroid Prime 3? Did those games have chatty NPCs with gen Z writing? Did they have completely linear maps? Did they have massive "open world" areas just for the sake of it? Did they have escort missions where you even heal the NPCs as if you are playing a CoD game?

The answer is no, which you would know if you were telling the truth. And then you claim "I don't get the aggressive hate". How is it possible you don't get it? You see the differences and changes and many people don't like those. It's simple as that. And no, it's not "that is what us Metroid fans prefer" you don't get to speak for me. And if there was a vote, i bet most of "us Metroid fans" would prefer a game without annoying NPCs, with less-linear map design, without open world areas and with a more isolated feel. But you do know that.

Again, if you like the game it's fine. If you like the NPCs and the desert, it's great but you need to admit these additions are not making the game any similar to the previous Prime games (mostly the first 2) and the older games in the series. In fact they change a lot of things that gave the previous Metroid games their own identity.
Yes I have played and completed them ALL, and all of them have had differences between them, but I knew I was playing a Metroid game cause their basic core functions remain the same (this is EXACTLY what Shillup was complaining about in his pathetic review of this game).

Sometimes a change up is good, and the NPC's in this game are fine. Completely overblown the criticism of them. I healed up Mackenzie once, and I didn't have a meltdown over it. They're trying different things. Some people like it, others don't. It retains that isolation. That feeling of being in a foreign place. I get that some don't like the change but I welcome it. Not everything is perfect but overall I'm loving the game.
 
I'm 3-4 hours into the game... and it's fucking Metroid Prime, man. Don't really know what else to say.


If feels like a modernized Metroid Prime game. People bitching about it feeling like a "GameCube game"... well sure, I guess. But if they made this title more of a departure, you know we'd have a bunch of people bitching about it being "not my Metroid Prime". You can never make gamers happy.
Who is bitching it's a GameCube game?

All the bitching is that they gutted all the actual Metroid out of it.

I gave the game a 8/10, but let's not get it twisted— you will not explore jack fucking shit and you are being funneled down straight one way to go corridors 90% of the game, and the other 10% you're wishing the desert didn't exist because it's pointless and shit.
 
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I've put in a good 5-6 more hours over the last two nights (about 12 total according to the game clock) and it feels like I'm approaching the end of the game. Not as good as Prime1, but I would say so far, I'm enjoying it more than MP2 and 3.

also I'm starting to think the frustrating real flaws are making me irrational and nitpicky about other parts of the game. Like, of course you gotta wear your "gravity suit," that's just common sense. But make sure to put on your "psychic boots?" That's the dumbest thing I've ever heard of
Metroid has never been exactly the most logical franchise. Why the hell would anyone, let alone a super advanced race, use slots that require you to roll into a giant ball and release an open explosive in order to power it? Why hasn't Samus developed a suit that doesn't lose it's powers? None if it makes sense if you think about it for more than 2 minutes.
 
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I gave the game a 8/10
you will not explore jack fucking shit and you are being funneled down straight one way to go corridors 90% of the game, and the other 10% you're wishing the desert didn't exist because it's pointless and shit.
Sounds like you are being generous with that score :goog_relieved:
 
Sounds like you are being generous with that score :goog_relieved:
The good outweighs the bad for me:

I completed the game with 92% scan at about 11 hours. 8/10 is absolutely the correct score for this.

Metroid prime 1 is one of Nintendos best games ever made up there with ocarina of time. For me even it some issues it's a 9.5/10.

When you go from that level of quality, and such a long wait for this new entry it's impossible to meet those standards IMO. Not with the directors prior works, and not with the plagued development history this had.

That said Nintendo has done a good job over the years innovating and developing long time titles with new and fun entries. Zelda is clearly the biggest example of this. Here it doesn't and it isn't necessarily a charming "staying to your roots."

Metroid Prime 4 has some major issues:
-Far too guided. Far too simple. Far too linear.
-A pointless and objectively bad overworld.
-A poor cast of characters. Bad dialogue. Spoilers from characters ruining the discovery.
-Pointless scans galore

It also has:
-Best visuals in a Nintendo game
-Lovely looking biomes
-Plenty of enemy variety although I can always go for more
-Fun combat
-Fun tools to use
-Amazing bosses. Final boss has one misstep for design but otherwise wonderful bosses.
-Great soundtrack
-Bad ass final suit

It has a mediocre plot overall that needed more explanation either via scan logs or in game cut scenes. Just things that aren't explained or make sense in regards to final boss.

8/10. I enjoyed my 11 hours overall but would never replay this.
 
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