This report is highly critical of Square Enix's current management and performance, contrasting it sharply with competitors like Capcom, Bandai Namco, and Konami. Based on the detailed "External Perspective" presentation dated September 29, 2025, here are the top 10 most critical takeaways.
1. Severe Financial Deterioration
Under the current management structure (President Kiryu), Square Enix has experienced a marked decline in "earning power." Operating income, Return on Equity (ROE), and margins have all stagnated or dropped. The report highlights that Square Enix is the only major industry player experiencing negative revenue growth while its profit margins remain at roughly half the level of its competitors.
2. Failure of the "Reboots" Plan
The "Medium-Term Management Plan" announced in May 2024 is heavily criticized for being vague and unambitious. The report argues that the plan lacks concrete KPIs, specific execution roadmaps, and justifies low performance under the guise of a "reboot" period, rather than offering a real strategy for growth.
3. HD Games Crisis (Quality & Sales)
The company's core "HD Games" (Console/PC) are underperforming due to three key factors:
- Product Design Issues: Recent major titles (specifically citing Final Fantasy XVI, Final Fantasy VII Rebirth, and Dragon Quest III Remake) and new IPs (like Forspoken) are criticized for "outdated gameplay" and poor user reception.
- Fragmentation: The development portfolio is too scattered, preventing focused investment in core hits.
- Declining Legacy Sales: Unlike peers, Square Enix struggles to sell its back catalog (older games), which is a key driver of high-margin revenue for competitors.
4. Massive Inefficiency in Development Spending
Square Enix's development costs are significantly higher than industry standards but yield lower returns. The report notes the company frequently incurs huge losses from "content disposal" (canceling or scrapping projects mid-development), a practice that is much rarer and smaller in scale among its peers.
5. Flawed Platform Strategy
The report attacks the exclusivity strategy for AAA titles. By limiting major releases (like
Final Fantasy VII Rebirth and
XVI) to specific platforms (primarily PlayStation 5), the company has severely capped its potential install base. In contrast, competitors maximizing multi-platform releases (PC, Xbox, Switch, PS) see much higher unit sales.
6. Wasteful Marketing Spend
Advertising efficiency is alarmingly low. The data shows that Square Enix's
Cost Per Install/Unit (CPI)—marketing spend per game sold—is approximately
7 times higher than competitors like Capcom. This suggests the company is spending exorbitant amounts to "buy" sales for titles that aren't organically resonating.
7. Dangerous Reliance on Domestic Mobile Market
The "SD Games" (Mobile/Smart Device) segment is overly dependent on a single aging title,
Dragon Quest Walk, which accounts for over
60% of the segment's revenue and has already peaked. The business is almost entirely focused on the Japanese market (97% domestic), with a near-total failure to expand successful mobile games globally.
8. Missed Cross-Media Opportunities
While competitors (Nintendo, Capcom) successfully leverage their IP into movies, anime, and merchandise to drive game sales, Square Enix has failed to do so effectively. The report specifically calls out the lack of major film/anime adaptations for
Final Fantasy and
Dragon Quest in recent years compared to the success of
Mario,
Pokemon, or
Sonic. (I think we know why SQEX is reticent to get back into FF films again though...)
9. Call to Divest Non-Core Businesses
The report argues that the
Amusement (Arcades/Taito) and
Publishing (Manga) businesses have zero synergy with the core Digital Entertainment business. It suggests these divisions are suffering from a "conglomerate discount" and should be spun off or sold to owners who can manage them better, as they currently drag down the company's overall valuation.
10. Capital Mismanagement
Management is criticized for failing to execute share buybacks despite having a
¥20 billion authorization and a plummeting stock price. The report frames this as a lack of commitment to shareholder value and a failure to take advantage of the company's undervalued status.