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Highguard Debuts on Steam with a peak CCU of 97k and 21% positive reviews

There is this weird controversy going on regarding Dr Disrespect supposedly lying about attending the launch event. Why would he lie about this? For some reason I don't trust this "creator manager" either. We will see I guess.
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Something's off with this whole situation.

Geoff gave the developers a free spot at the end of the show to show off the game.

The game looks tired and boring and has ever since it was announced.

Geoff has been on a marketing Crusade for this game in the last 48 hours. So much so that they're kind of embarrassing meme level type stuff.

This whole thing just proves that the people on the other side of the game industry are beyond out of touch of a players want. Geoff posting an article from polygon sealed the deal.

How are they so tone deaf to their end users wants?
 
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There is this weird controversy going on regarding Dr Disrespect supposedly lying about attending the launch event. Why would he lie about this? For some reason I don't trust this "creator manager" either. We will see I guess.
This is super weird, are they saying Doc faked the badge to appear to be at this event?
 
This is super weird, are they saying Doc faked the badge to appear to be at this event?
Yes, that is exactly what they are saying.

The REEtards were also losing their minds over this so there is obviously an interest from developer side to damage control this. Waiting to see what Doc has to say about it.
 
Something's off with this whole situation.

Geoff gave the developers a free spot at the end of the show to show off the game.

The game looks tired and boring and has ever since it was announced.

Geoff has been on a marketing Crusade for this game in the last 48 hours. So much so that they're kind of embarrassing meme level type stuff.

This whole thing just proves that the people on the other side of the game industry are beyond out of touch of a players want. Geoff posting an article from polygon sealed the deal.

How are they so tone deaf to their end users wants?
I know Geoff has denied this but to me it sure seems like he has money invested in this game
 
Something's off with this whole situation.

Geoff gave the developers a free spot at the end of the show to show off the game.

The game looks tired and boring and has ever since it was announced.

Geoff has been on a marketing Crusade for this game in the last 48 hours. So much so that they're kind of embarrassing meme level type stuff.

This whole thing just proves that the people on the other side of the game industry are beyond out of touch of a players want. Geoff posting an article from polygon sealed the deal.

How are they so tone deaf to their end users wants?
There was probably A LOT of marketing money involved in paying influencers instead of doing marketing material like trailers and so on.
So these people are on a payroll and a pretty good one.

Expect it to die down overnight, once their contract ends.
 
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I know Geoff has denied this but to me it sure seems like he has money invested in this game
I didn't realize he actually denied it. Doesn't mean I believe him or he has some type of connection to the funding of the game.
There was probably A LOT of marketing money involved in playing influencers instead of doing marketing material like trailers and so on.
So these people are on a payroll and a pretty good one.

Expect it to die down overnight, once their contract ends.
I expect Highguard to be dead pretty much within a month. Negative Steam reviews or not, the game doesn't even look appealing. Plus you have a juggernaut game from Capcom about to release in a few weeks.
 
Yes, that is exactly what they are saying.

The REEtards were also losing their minds over this so there is obviously an interest from developer side to damage control this. Waiting to see what Doc has to say about it.
Update: Seems The Doc actually did lie about it to troll the devs, gg I guess. But if your reputation is so bad that you can troll others by faking your attendance, is it really a win?
 
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How can anyone still be a Doc 'fan' is absolutely besides me. Besides the creeper allegations, he is terrible at every game and has only gotten more annoying over the years. What a clown frfr
 
It seems that they removed "From the Creators of Apex Legend and Titanfall" from the Steam Page.

LOL

LMAO even.

*Edit, here the proof
T53qJVDjrlGzzaq1.png
 
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Something's off with this whole situation.

Geoff gave the developers a free spot at the end of the show to show off the game.

The game looks tired and boring and has ever since it was announced.

Geoff has been on a marketing Crusade for this game in the last 48 hours. So much so that they're kind of embarrassing meme level type stuff.

This whole thing just proves that the people on the other side of the game industry are beyond out of touch of a players want. Geoff posting an article from polygon sealed the deal.

How are they so tone deaf to their end users wants?
It's blackmail they've got pictures of Geoff's bum that were meant for Kojima's eyes only
 
For all the criticism about too big maps and not enough players, i think anyone thinking it was originally higher player counts is correct.

They had more players but reduced it. The game already has performance issues so they reduced it since it was even worse before.

It was probably a late decision and don't have time to adjust and rebalance the map. And they didn't want to tell gamers a month ago it's 3 vs 3 or else gamers would grill it as you could see by the trailer the maps were going to be pretty big with horse travel. It was never going to be COD sized kind of maps so telling it's small player count would be a turn off.
 
Hmm, my flight was cancelled so I might not even get a chance to play this thing. The tutorial was running pretty low framerate on my travel laptop (not to mention the megablur)... though input responsiveness felt pretty good for the relatively low framerate. But that's the tutorial, got to assume the actual game will run even lower FPS so I probably won't bother.

Some of the basic ideas I am more or less on board with. 3v3 gameplay doesn't sound bad to me... heck, aside from early Warzone, the only interest I've had in late-stage core COD multi was the 2v2 gunfight modes.

The thing I just don't understand looking at the gameplay is why the CTF-ish/looty upgrade phase doesn't have a creep system. It (used to) be made by the creators of Titanfall... which... filled out the larger maps that were required to support mech combat with... creeps.
Not to roll over a dead horse with a steamroller
Keegan Michael Key Snl GIF by Saturday Night Live
 
Something's off with this whole situation.

Geoff gave the developers a free spot at the end of the show to show off the game.

The game looks tired and boring and has ever since it was announced.

Geoff has been on a marketing Crusade for this game in the last 48 hours. So much so that they're kind of embarrassing meme level type stuff.

This whole thing just proves that the people on the other side of the game industry are beyond out of touch of a players want. Geoff posting an article from polygon sealed the deal.

How are they so tone deaf to their end users wants?
Bro, Geoff charges milions of usd for showing trailers on his show, and final trailer is likely 10m usd+, likely he has some confidential agreements, simple as that.
 
If it's on PS5 I still might try it but probably won't unless someone I play with wants to same time. 3 v 3 in this type of game doesn't sound like my cup of tea.
 
Geoff should get off his high horse.

Cracking Up Lol GIF

Highbear?

I think the game would be fine if it had not had been the final trailer of the game awards. It over hyped and placed a magnifying glass on the game that it could not with stand. The game needed to come out and grow organically. Instead it has come out and been blasted with a slim chance of recovery.
 
There was probably A LOT of marketing money involved in paying influencers instead of doing marketing material like trailers and so on.
So these people are on a payroll and a pretty good one.

Expect it to die down overnight, once their contract ends.
The money went to whoever was available. A bunch of websites and influencers in my country suddenly started talking about Highguard in a synchronized way, like they all got the same briefing and were repeating the same mantra, stuff like:

"Highguard is intense and deserves a chance."

"Highguard has everything it takes to be the first big hit of the year, and you can't miss it."

"Success! Highguard launches on Steam with 100k players."

"Why you shouldn't skip trying Highguard."
 
For all the criticism about too big maps and not enough players, i think anyone thinking it was originally higher player counts is correct.

They had more players but reduced it. The game already has performance issues so they reduced it since it was even worse before.

It was probably a late decision and don't have time to adjust and rebalance the map. And they didn't want to tell gamers a month ago it's 3 vs 3 or else gamers would grill it as you could see by the trailer the maps were going to be pretty big with horse travel. It was never going to be COD sized kind of maps so telling it's small player count would be a turn off.
The trailer from a month ago was clearly 3v3. The narrow choke point during the siege phase would not play well with more players.

This isn't Battlefield. It's a MOBA. The large map size is to get you to weigh the cost of travel time against grabbing more loot and getting ganked.
 
Highbear?

I think the game would be fine if it had not had been the final trailer of the game awards. It over hyped and placed a magnifying glass on the game that it could not with stand. The game needed to come out and grow organically. Instead it has come out and been blasted with a slim chance of recovery.

I don't think this game has much going for it. I bet most of the people who tried it yesterday, were just curious, in the same way people are curious to see a car crash. After they tried it for a bit, most turned it off.
The trailer gave it a lot of attention, which backlashed for being so bland and undeserving of such a spot. But without it, most people would not have talked about it. Or even tried it.
 
I don't think this game has much going for it. I bet most of the people who tried it yesterday, were just curious, in the same way people are curious to see a car crash. After they tried it for a bit, most turned it off.
The trailer gave it a lot of attention, which backlashed for being so bland and undeserving of such a spot. But without it, most people would not have talked about it. Or even tried it.

But Geoff thought it was fun. And he is the pope of games.
 
He gets paid to promote a lot of shit, he went way overboard promoting this
For the simple reason that this game flopping hard reflects terrible on him/his tga show, presenting this kind of shit as final trailer of the show even tho he made some big bucks, make him/his show lose status, before it was more or less bangers/games players were hyped for that got the crown jewel trailer spot, this year it was just shitty game, what comes next year, trailer fore some mobile gacha game as long as they fork up 10m usd for geoff?

He really wanted/did everything in his power to make this turd of a game succesful, ofc in the end quality of the product matters most, not marketting alone, hence the diseastrous results :D
 
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The game needs some work but its really not that bad. They made something new in the PvP "hero" shooter space. The mode is pretty interesting and had some really fun moments last night. It's no masterpiece but fuck me the negativity is truly pathetic. What does anyone get from shitting on a game on steam they probably were never going to try or care about anyway? It's so weird.
 
I think Geoff is probably telling the truth when he says he has no money in this, it would be a pretty bad look for him if that was found out to be a lie.
Maybe he was just doubling down because of the reception it got as his "one last thing" during the VGAs. He probably wanted to be vindicated.
 
Maybe he was just doubling down because of the reception it got as his "one last thing" during the VGAs. He probably wanted to be vindicated.
Money, it's always about money. He's doubling down out of self-interest. If this game fails, advertisers will have doubts about the cost/benefit ratio that the Game Awards can charge to sell an ad-block during the show.
 
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I think it will go up to around 50k again. Many people havent tried it out yet even though the word of mouth is very bad, people will still check it out. But its gonna be a steady decline from now on. I think it will bottom out around 10-15k with spikes on the weekend for the near future.
25K is already a stretch, look at current player count, it's stuck at 16K~.
 
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