LectureMaster
Or is it just one of Adam's balls in my throat?
Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6
A new Sony patent reveals a buttonless controller that works with virtual adaptive buttons that change based on how the user holds it.
tech4gamers.com
Many rumors have swirled about Sony's next-gen console, but almost no one has focused on what its controllers could look like. The publisher might revolutionize controllers as we know them for the PS6.
Sony has published a new patent that talks about a capacitive touch controller with no physical buttons. The controller accepts input via adaptive virtual buttons that are not fixed to any positions and instead work based on how the user holds it.
The patent's convenient timing has led many gamers to believe that the controller might be planned for PS6, since it is reportedly still years away.
Input surfaces of the controller may be configured to detect user touch and user inputs similar to activation of a button or manipulation of a directional pad
without requiring actual push buttons or a directional pad.
The patent dubbed 'DEVICES AND METHODS FOR A GAME CONTROLLER' discusses a touch controller with smart gesture inputs and customizable layouts that account for different grip sizes, thumb positions, and other accessibility needs.
Sony argues that current controllers are not comfortable or functional for all players due to a standard layout, which can make gaming difficult. The buttonless controller will let players use all types of inputs without any fixed-button restrictions.
The input surface may eliminate the need for physical buttons and allow for a single surface to detect one or more of touch, tap, swipe, slide, press, pinch, etc.
Sony has also published a motley of unique patents related to controllers, such as one that detects players' sweat to monitor stress during gameplay, and another one that is a 3D grid-shaped controller that deforms to enhance immersion.