IbizaPocholo
NeoGAFs Kent Brockman
In this video, I compare every major version of Half-Life 2 — from the original 2004 PC retail build, to the post–Orange Box updates, modern Anniversary version, console ports, a strange Japanese arcade release, and even the Half-Life 2 RTX demo.
This isn't about finding the "best" version. It's about seeing how Half-Life 2 changed over time, what was improved, what broke, and what had to be cut to make it run on different hardware.
This video only covers the game up to Black Mesa East.
- 00:00 The video compares every major version of Half-Life 2, including PC builds, console ports, and unusual variants, focusing only up to Black Mesa East.
- 00:27 The original 2004 PC retail build runs surprisingly well at 4K today but has major visual bugs, missing features, and unfinished elements.
- 01:08 Early visuals lack HDR and dynamic shadows, with low-resolution lightmaps, broken flashlight behavior, and inconsistent lighting effects.
- 03:08 Water physics and visuals differ significantly in the retail build, making puzzles harder and introducing flickering and transparency bugs.
- 04:09 Character models and effects in the 2004 build are lower quality, with older Alyx and Vortigaunt designs closer to Half-Life 1.
- 04:43 ️ The post–Orange Box (pre-anniversary) PC build cleans up many bugs, adds HDR, dynamic shadows, better UI scaling, and more detailed textures.
- 06:23 Phong shading and updated materials improve character lighting, though some specularity changes look odd or inconsistent.
- 07:35 ️ Despite improvements, the pre-anniversary build introduces new quirks, such as clipping vehicles and a permanently dim airboat headlight.
- 08:07 The 20th Anniversary version is the most polished, bundling episodes, improving lighting, fixing long-standing issues, and enhancing draw distances.
- 09:22 Anniversary updates rebalance materials, improve lightmap filtering, enhance grass rendering, and fix opaque shadows and transparency issues.
- 10:19 Some visual changes in the Anniversary PC version originated from PS3 and Xbox 360 ports, not earlier PC builds.
- 11:35 The original Xbox port is heavily downgraded, with extreme geometry simplification, poor textures, low performance, and aggressive optimization.
- 14:09 Console versions uniquely include cheat codes and altered level layouts, with many gameplay and visual compromises.
- 18:01 ️ PS3 and Xbox 360 Orange Box versions closely match the pre-anniversary PC build but add glowing pickups, higher-quality lightmaps, and audio quirks.
- 20:06 Half-Life 2: Survivor, a Japan-exclusive arcade version, radically changes the game with new modes, shortened story, cut content, and arcade-style presentation.
- 25:13 The Half-Life 2 RTX demo rebuilds parts of the game with path-traced lighting and modern assets while staying faithful to the original art style.
- 25:41 The current Steam (20th Anniversary) version is the best way to play, showcasing how Half-Life 2 evolved through years of fixes, compromises, and refinements.
Last edited: