Shogmaster
Member
1.33x? 1.5x? Hard to say bc CPU config and RAM bandwidth is so different. GPU only is prolly 1.33x depending on clocks.How many times is this more powerful then ps6 home console version?
1.33x? 1.5x? Hard to say bc CPU config and RAM bandwidth is so different. GPU only is prolly 1.33x depending on clocks.How many times is this more powerful then ps6 home console version?
What's your info on Magnus TDP? Similar to Tom's 300W+?30-50% depending on TDP targets for both
I'm willing to bet Magnus will sell at much better rate than Steam Machine when normalized for launch dates.Once the price crosses a certain threshold then it has priced itself out of the console market and price/performance no longer matters. This is why the 3060 variants are always the best sellers for PCs. Anemic or not, Steam Machine is for a different, larger market and its primary competition will be PS5/PS6. Magnus is competing with higher end PCs and I won't be shocked at all if it is priced similarly.
Once the price crosses a certain threshold then it has priced itself out of the console market and price/performance no longer matters. This is why the 3060 variants are always the best sellers for PCs. Anemic or not, Steam Machine is for a different, larger market and its primary competition will be PS5/PS6. Magnus is competing with higher end PCs and I won't be shocked at all if it is priced similarly.
gonna wait to see how this results in real gaming performance but it seems like a pretty big difference? like xbox might be the only console of doing proper path tracing?30-50% depending on TDP targets for both
Once the price crosses a certain threshold then it has priced itself out of the console market and price/performance no longer matters. This is why the 3060 variants are always the best sellers for PCs. Anemic or not, Steam Machine is for a different, larger market and its primary competition will be PS5/PS6. Magnus is competing with higher end PCs and I won't be shocked at all if it is priced similarly.
Idk, that stuff can be decided less than a year from launch.What's your info on Magnus TDP? Similar to Tom's 300W+?
Idk, that stuff can be decided less than a year from launch.
I'm willing to bet Magnus will sell at much better rate than Steam Machine when normalized for launch dates.
That's fine, I'm looking at the perceptible value for a long term purchase that lasts a while. Somehow I don't think the magnus is going to be touching the 2.5k/3k price point either but that is left to be seen.
Probability: 0.1%I really hope MS comes with a 48GB SKU
That's around what I figure too. I suppose one thing I haven't considered is that they may just shift a lot of those SoCs to xcloud to reach that 10M commitment. Something you don't really do for a handheld SoC.This is a 5-10 million seller tops imo. Which is fine as long as that what their expectations are as well.
Probability: 0.1%
At current GDDR7 pricing, 48GB GDDR7 would probably cost more than a PS5 by itself. And 4GB GDDR7 will (obviously) prioritize Rubin CPX AI SuperChip and charge accordingly.
Also, There are 0 non-AI gaming use cases for that much memory. Extravagance is never indulged during shortages.
Personally I am hoping for the opposite. For a 24GB GDDR7 SKU targeting 999$. If it can run windows fully with free online it'd be Amazing value.
Who said they need 10M commitment?I don't see how AMD would require a minimum order commitment of 10M for a custom SoC for a handheld but then accept only a 1M commitment for another custom SoC.
You're acting like 24GB VRAM isn't a metric shit ton extreme high end configuration.With PS6 possibly having 30GB, I fear that the higher memory could be mandatory for Magnus. With 5GB for the OS, and a few GB for the CPU 24GB of video memory allocated to Magnus would mean just 12 for the system, and we know how Windows games like to copy data from system memory to VRAM.
i dont care about this thread now i am just laughing at this mf throwing his friend under the bus so he can run for his life. jesus lmaoFull disclousure, im hyped for it, even if i dont buy it(maybe i will, who knows, nothing is set in stone yet) i want its specs to be officially announced, lets put some preasure both on sony and pc market too, bring back some healthy or even not so healthy competition.
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You're acting like 24GB VRAM isn't a metric shit ton extreme high end configuration.
As of now it looks like Magnus is 1,199$ with 36GB and PS6 is 749$ with 30GB. Tariff relief for consoles is needed to launch at those prices.
This is no once upon a time here. If you haven't noticed we're stuck. Memory's moore's law is dead. There will be increases but they slowed down to the extreme.Once upon a time 8GB VRAM was considered extreme.
It's a console. CPU+OS use about 7GB on Gen 9 consoles.24GB VRAM is extreme but 12GB system RAM is anaemic in 2026
Memory Bandwith is only 20% faster on Magnus though. So it's really going to depend on the games. The CPU limited games could run quite faster on Magnus.1.33x? 1.5x? Hard to say bc CPU config and RAM bandwidth is so different. GPU only is prolly 1.33x depending on clocks.
20% more bandwidth but also more than duble l2 cacheMemory Bandwith is only 20% faster on Magnus though. So it's really going to depend on the games. The CPU limited games could run quite faster on Magnus.
But then again, PS6 will be base platform for the gen again, so there won't be many CPU limited game either...Memory Bandwith is only 20% faster on Magnus though. So it's really going to depend on the games. The CPU limited games could run quite faster on Magnus.
This is no once upon a time here. If you haven't noticed we're stuck. Memory's moore's law is dead. There will be increases but they slowed down to the extreme.
24GB VRAM is very high end in 2028.
It's a console. CPU+OS use about 7GB on Gen 9 consoles.
You can game on 8GB RAM on PC easily even with a slop OS like windows if your VRAM doesn't overfill.
PS5 is current base platform and many ue5 games are not only gpu but also cpu limitedBut then again, PS6 will be base platform for the gen again, so there won't be many CPU limited game either...
Memory Bandwith is only 20% faster on Magnus though.
That only happen recently in the 5th year of the console tho no?PS5 is current base platform and many ue5 games are not only gpu but also cpu limited
160 bit vs 192 bit. Both 32 gbps G7 modules. 640GB/s vs 768GB/s.Em....what are the rumored GB/s numbers for both?
apparently we are in middle of cycle ;dThat only happen recently in the 5th year of the console tho no?
Difference will be probably bigger than ps5 vs ps5progonna wait to see how this results in real gaming performance but it seems like a pretty big difference? like xbox might be the only console of doing proper path tracing?
i can't remember any tbh. Most games have 60fps performance modes on both PS5 and Series X AFAICT.apparently we are in middle of cycle ;d
Kepler has said that the xbox SoC needs a minimum order and that the handheld was cancelled because AMD wanted 10M+ units to justify making a dedicated SoC.Who said they need 10M commitment?
I don't know the exact details of the AMD contract, but they must have a minimum amount of units ordered from AMD, and the "Xbox PCs" from ASUS/MSI/etc are probably not enough to reach that amount. So they would have to either pay a fine, or buy the chips and give them away to OEMS for free. IOW (in other words), it's likely more expensive for them to cancel the 1st-party console than to release it.
AFAIK the handheld was cancelled because AMD wanted a commitment of 10m+ units to justify making a dedicated SoC, but with Steam Deck only selling ~5 million units and ASUS ROG/Lenovo Legion only selling 1-2 million MS didn't want to take the risk.
Exactly and Kepler has mentioned that the minimum for AMD was 10M for the handheld SoC and I don't see why AMD would accept only a 1M commitment for Magnus. It likely has the same commitment. It may be that magnus doesn't sell, MS just calls it a writeoff and gives the remaining chips to OEMs with commitments of their own for windows support or something. I suspect they will just stuff it into xcloud blades though and they wouldn't really be doing that with handheld SoCs.Tape out and mask set costs are significant. There is a minimum volume for any chip or else it's cost prohibitive to sell. And magnus is 2 chips.
hmmm not sure, if fsr4 works well i think the main difference will probably be path tracing in some games.Difference will be probably bigger than ps5 vs ps5pro
160 bit vs 192 bit. Both 32 gbps G7 modules. 640GB/s vs 768GB/s.
Depends on how custom the SoC really is.I would be surprised if it's only 1M. I don't see how AMD would require a minimum order commitment of 10M for a custom SoC for a handheld but then accept only a 1M commitment for another custom SoC.
Will be interesting to see which Devs really put its power to use and which not bothers wasting resources on such a niche machine30-50% depending on TDP targets for both
That's not a whole lot in perspective when the XSX is on paper 30% more than PS5 now.30-50% depending on TDP targets for both
So are all the misgivings about MLiD being a source of information pretty much gone now? Asking because it wasn't that long ago that people scoffed quite a bit whenever he was referenced.
They are both using 32gbps GDDR7 modules.Well, 192 bit bus can also be a 672GB/s. But could also be higher
Xbox (not Xbox on PC) I think was rumoured to have 36GB.And RAM? I really hope MS comes with a 48GB SKU.
Depends on how custom the SoC really is.
MLiD also detailed Medusa Halo and Medusa Halo Mini.
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Medusa CCD
12 × Zen6 Cores
Medusa Halo IOD (which is awfully close to Magnus SoC)
4 × Zen6 Cores
8 × Zen6c Cores
2 × Zen6 LP Cores
XDNA3 (AIE4) NPU
Multimedia
Medusa Halo Mini
Medusa Halo IOD + AT4 (24CUs/1SE)
Medusa Halo
Medusa Halo IOD + AT3 (48CUs/2SEs) + Medusa CCD (Optional)
Xbox Magnus
Possibly: Medusa Halo IOD + AT2 (72CUs/3SEs)
At the very least 20-30% in pure power, maybe bit more in some specific scenarios like rt or ai upscaling.How many times is this more powerful then ps6 home console version?
That's not a whole lot in perspective when the XSX is on paper 30% more than PS5 now.
And we see how that translated in the real world with one's customizations versus the others base AMD feature kit.
Stuttering. Average FPS is perfectly fine. windows is just a slop vibecoded OS.Mafia Old Country stutters on PC (Yes, Xbox Magnus will be a PC) if you have 16GB of system RAM, even if you run with 32GB VRAM. Many games have system memory usage aligned with the PS5's available VRAM for games (10GB?). Next gen, we could see games want 24GB of system memory on Windows, leaving Magnus in a tough spot for 4K gaming.
MLID has legitimate sources. But some of his info is outdated and you need to sometimes parse the analysis from the leak.So are all the misgivings about MLiD being a source of information pretty much gone now? Asking because it wasn't that long ago that people scoffed quite a bit whenever he was referenced.
People here — as usual — are blowing the gap out of proportion.That's not a whole lot in perspective when the XSX is on paper 30% more than PS5 now.
And we see how that translated in the real world with one's customizations versus the others base AMD feature kit.
#SonyToo
And priceWe were originally talking about PS5 vs XSX, a straight console-to-console comparison on fixed hardware. Now it's shifted to PS6 vs Magnus, which turns it into something closer to a console vs PC-style platform discussion — a completely different framework.
I predict MS Magnus will have 36 for $1200 and 3rd party premium premium Magnus will have 48 for $1500+.Xbox (not Xbox on PC) I think was rumoured to have 36GB.
24 CU AT4 chiplet version will be used in every damn Windows handheld in 2028 IMO. Anything more is just too taxing on batteries and still give you plenty of beef upgrade from PS6HH Canis 16 CU for the required premium price point.That is a possibility but then I don't see what kind of customisation on the xbox handheld would make it that different from AMDs current Ryzen AI MAX plans either.
XBox One X had like double GPU cache too and with 50% more main memory bandwidth, and 50% more memory. Xbox One X, except for the Jaguar CPU, was a GPU/ memory beast more so than Magnus will be. But Magnus, IMO, will have a decisive CPU advantage against PS6, supposedly.20% more bandwidth but also more than duble l2 cache
My favorite is.. " I have been a PS fan my whole life ......." stories
20% more bandwidth but also more than duble l2 cache