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Why are people so obsessed with Bloodborne?

It's dark setting in multiple, varied environments, its theme on celestial eldritch beings, mutation through blood, the trick weapons, the amount of bosses and how many are unique versus other games that like to reskin. The music and sound work are top notch and I can't really say I have heard any souls game come close in that department.

If you emulate the game on PC, there is little reason to wait for it to come in an official capacity.
I prefer it over every Fromsoft game, but barely ahead of Elden Ring.
 
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Bloodborne's setting is somewhat unique and it's aggressive take on the genre is fun. Fans want to play it without being chained to a weak console. Much of its draw is in it being unattainable for most people.
 
And you think Uncharted is "legendary"? But hey if that you taste you like what you want to like same way people do for Bloodborne.

I don't know about MGS but Uncharted feels like I'm playing interactive Hollywood movie so to me Uncharted has zero immersion.

Bro, can you read? I never said Uncharted was legendary. I just said it has great atmosphere. At its core, Uncharted is pretty straightforward: you take out enemies, solve puzzles, and move through the story. But what sets it apart is the overall presentation, the cinematic pacing, the voice acting, and the sense of adventure that pulls you in. It actually makes you feel like you're part of a movie. That's something Bloodborne completely lacks. There's no emotional connection, no real character depth, just endless combat and cryptic lore. So yeah, Uncharted might be "just a game," but at least it's one that knows how to draw you in and keep you engaged.
 
Bro, can you read? I never said Uncharted was legendary. I just said it has great atmosphere. At its core, Uncharted is pretty straightforward: you take out enemies, solve puzzles, and move through the story. But what sets it apart is the overall presentation, the cinematic pacing, the voice acting, and the sense of adventure that pulls you in. It actually makes you feel like you're part of a movie. That's something Bloodborne completely lacks. There's no emotional connection, no real character depth, just endless combat and cryptic lore. So yeah, Uncharted might be "just a game," but at least it's one that knows how to draw you in and keep you engaged.
Maybe the issue here you looking for cinematic like movie experience and that's not what Bloodborne is or trying to be. Bloodborne is not type of game that will give movie like experience.
 
Maybe the issue here you looking for cinematic like movie experience and that's not what Bloodborne is or trying to be. Bloodborne is not type of game that will give movie like experience.

No, I know what I'm talking about. I've played Sekiro, Nioh 1 and 2 and Elden Ring. None of those have that cinematic quality that I indeed enjoy, though I do appreciate games with focus on gameplay as well. But there's a big difference between good gameplay and an experience that actually pulls you in emotionally. Games like Uncharted or Metal Gear Solid blend story, visuals, and pacing in a way that feels alive, like you're part of something bigger.
Souls games, on the other hand, rely too much on difficulty to create engagement, which for me ends up feeling repetitive rather than immersive.

The bottom line is, I think Bloodborne is overrated. It's a decent game, sure, but it has clear flaws, the ones I've already mentioned, and that's why I can't see it as a classic (just like Uncharted isn't one for me either). Metal Gear Solid, however, has a unique identity, that distinct Kojima touch.
You might not be familiar with Metal Gear Solid, but you've probably heard of the boss fight where you have to switch controllers to beat Psycho Mantis, the one who even reads your memory card to comment on the Konami games you've played. Then there's that epic twist where Snake switches out for Raiden.

Compare that to Bloodborne: solid but formulaic combat in a gothic world that's stylish yet repetitive. No real narrative payoff, no gameplay twists that stick with you years later. It's competent, but it's playing it safe within the Souls mold, not reinventing the wheel like Metal Gear Solid did. That's why MGS earns legendary classic status for me, while Bloodborne stays just "okay."
 
Outside of the IQ and frame pacing, the game just hit every right note.
It was difficult like any other souls game, but it also made you feel like a badass with the transforming weapons, the visceral counter attacks, NO WEIGHT SYSTEM, risk vs reward dodging…
And thats just for you the player.

The bosses were fantastic, the setting was peak, going from fighting deranged citizens and werewolves to eldritch horrors will always haunt me in the best way possible.

Unironically a 10/10 game for me. Easily my third favorite game oat only behind Halo 3 and Majora's Mask.
man america GIF
 
Like Call of Duty.

Dark Souls is Call of Duty 4.

Bloodborne is Call of Duty: Modern Warfare 2.

Elden Ring is Black Ops.

But they have reused the template so much now that they are gonna start making generic games, like Call of Duty Ghosts. It's just a matter of time.

Come at me Softboys.
Demons Souls is Call of Duty 2? 😂
 
No, I know what I'm talking about. I've played Sekiro, Nioh 1 and 2 and Elden Ring. None of those have that cinematic quality that I indeed enjoy, though I do appreciate games with focus on gameplay as well. But there's a big difference between good gameplay and an experience that actually pulls you in emotionally. Games like Uncharted or Metal Gear Solid blend story, visuals, and pacing in a way that feels alive, like you're part of something bigger.
Souls games, on the other hand, rely too much on difficulty to create engagement, which for me ends up feeling repetitive rather than immersive.

The bottom line is, I think Bloodborne is overrated. It's a decent game, sure, but it has clear flaws, the ones I've already mentioned, and that's why I can't see it as a classic (just like Uncharted isn't one for me either). Metal Gear Solid, however, has a unique identity, that distinct Kojima touch.
You might not be familiar with Metal Gear Solid, but you've probably heard of the boss fight where you have to switch controllers to beat Psycho Mantis, the one who even reads your memory card to comment on the Konami games you've played. Then there's that epic twist where Snake switches out for Raiden.

Compare that to Bloodborne: solid but formulaic combat in a gothic world that's stylish yet repetitive. No real narrative payoff, no gameplay twists that stick with you years later. It's competent, but it's playing it safe within the Souls mold, not reinventing the wheel like Metal Gear Solid did. That's why MGS earns legendary classic status for me, while Bloodborne stays just "okay."
All this tells me you value different things in games compare to other people.

I like good story telling as much as the next guy this is why 13 Sentinels is one of my favourite game. But your idea Bloodborne just "okay" just because it doesn't have cinematic story is fucking bullshit….not everyone cares for that like you do. In fact there are people who do like games like Bloodborne exactly because they don't like games with long cutscenes.
 
No real narrative payoff
Fromsoft with their Souls titles tends to put you in the shoes of a nobody in a setting where all the big battles and all the big fights already happened and you just so happen to make a change or pick up the pieces while figuring out what even happened. And even with any ending most cases the end result is rather ambiguous or subject to interpretation.

Lore and worldbuilding is great but not so much on anything else. It's very much a game that's about the journey and not the destination.
 
Uh, no. I play plenty of games. Your assumptions are way off. Bloodborne runs perfectly fine on a PS5, so maybe try actually booting it up first. The art direction and atmosphere are fine, but the graphics are seriously underwhelming. The textures look outdated, the frame rate feels inconsistent, and the character moves slowly with clunky, delayed animations. Combat can be frustrating rather than challenging, mostly because of stiff controls and awkward hit detection.

The level design isn't bad, but it often feels repetitive, dark corridors, similar-looking enemies, and environments that blur together after a while. The lore is cryptic for the sake of being cryptic, which makes the storytelling feel more pretentious than deep. Overall, it's a decent game that gets far more praise than it deserves. It's stylish, sure, but it's not the masterpiece some people make it out to be.

I don't play Nintendo games anymore, but I still think they create an amazing atmosphere. There's a certain warmth and charm in how their worlds are designed, everything feels alive and full of personality. Whether it's the music, level design, or art style, Nintendo games know how to capture a genuine sense of adventure and emotion. Even if I've moved on to other genres, I can still appreciate the craftsmanship and the timeless feel their games have.
I'm not reading all that.

All I saw was the word 'pretentious', and given the length and seriousness of your posts, I presume you're referring to yourself.

Goodbye.
 
I probably should have put "Why are people so obsessed with potential ports, remasters, or remakes for Bloodborne" in the title

I am in no way trying to argue that it isn't a good game
Being completely honest here and I know this is going to make me sound like a complete douche... I hope it never gets a remake, especially from Bluepoint who would just completely butcher it. I also hope it never gets a sequel. Not everything needs a sequel.

I seriously doubt even Miyazaki would be able to make one that lives up to or surpasses the original. Nor do I think he even wants to.

Bonus douchebaggery: I hope it never officially comes to PC either.
 
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I think Elden Ring and DS3 were superior in just about every way, other than exclusivity to the PS4.

DS3 and Elden Ring are my probably my least favorite FromSoftware souls titles. DS3 in particular feels like a greatest hits album.

Bloodborne's campaign is the most consistent from beginning to end without the lulls found in the last third of Dark Souls (either my second or third favorite souls game). I also like that Bloodborne's combat and bosses are in the sweet spot of FromSoft's efforts, past the infancy of DeSo and DS1/2, but not to the point of Elden Ring where it feels like they are trying to one-up everything that came before them, but not realizing that isn't always for the better. The setting is easily my favorite as well and that's saying something as most of the Souls games create a very high bar to clear. On the flipside, I do think how focused the combat is leads to a lack of character build variety which I can understand being disappointed by.
 
Being completely honest here and I know this is going to make me sound like a complete douche... I hope it never gets a remake, especially from Bluepoint who would just completely butcher it. I also hope it never gets a sequel. Not everything needs a sequel.

I seriously doubt even Miyazaki would be able to make one that lives up to or surpasses the original. Nor do I think he even wants to.

Bonus douchebaggery: I hope it never officially comes to PC either.

The first two are reasonable, but why would you hope it doesn't come to PC? What harm would it do you or the game for it to be available on a different platform, especially one that would allow it to be enjoyed in a much more ideal form: 60+ FPS, 4K resolution, option to disable the horrid chromatic aberration?
 
It's really a FROM software thing. Their games are like a rite of passage. If you can beat them you can at least tell yourself you have a high level of skill.





Well….. that's what it is for me anyway. I can't speak for the rest of you weak willed new school gamers. Go play something that holds your hand and gives you arrows to your next checkpoint or something . Wimp.
 
1. The gothic architecture is so beautifully executed that it got me studying the principles and emotional impact of it. Other From games have their fair share of it, but Bloodborne is the ultimate realisation.

2. The gaming mechanics are unique to other From games, yet fully realised. The parry mechanic is not a hardcore bonus like in other From games, but an actual requirement to progress.

3. There is tons to explore so even after the main quest line you feel there is a whole world of chalice dungeons you haven't even touched yet, and lots of DLC.

Unique world. Unique gameplay. Lots to do.
 
The first two are reasonable, but why would you hope it doesn't come to PC? What harm would it do you or the game for it to be available on a different platform, especially one that would allow it to be enjoyed in a much more ideal form: 60+ FPS, 4K resolution, option to disable the horrid chromatic aberration?
Anyone who wants to play it already can. The barrier for entry is extremely low.
 
Plenty of people (myself included) played it and thought it was great.

However, it never ran or looked incredible. So when PlayStation announces remaster #26,910 and it's -- yet again -- not Bloodborne, it makes sense that people will be like "Wtf are they doing over there??!?"

The truth is the game didn't sell as well as Horizon or Spaaaahderman and it's also not a first-party title. So the incentive for PlayStation to make a buck off of a remaster isn't high.

That doesn't mean PlayStation won't do a remake or something (like Demon's Souls), but it's much easier for PlayStation to justify a remaster of Days Gone or TLoU because they get to keep all the money and they get to keep their own studios busy and learning the ins and outs of the PS5.
 
The joke seems to be that you can't read. I'm not criticizing the players. My issue is with calling Bloodborne a "classic." It's a decent game, sure, but far from legendary.
You still haven't explained why Uncharted or Metal Gear Solid supposedly have worse atmospheres, which would actually add something to the discussion instead of just throwing out random comments to sound clever.

Playing as an action hero in those games creates a real sense of atmosphere, that's what makes them stand out for me.
He never played Marco Polo in Uncharted
 
Why are people obsessed with souls games. They are boring to me barely any story .infuriating dodge roll gameplay over and over. Tried wukong liked everything but its souls games difficulty and constant bosses .Just got tiring
 
It's a good game that is worthy of a sequel/spin-off imo(which I would buy), but I don't double dip and wouldn't pay for a version with higher res/fps.
I wouldn't even do another playthrough with a free patch.
It's been ~10 years, been there done that, it's well past time to move on, but 'you do you' to anyone that is obsessed with it.

Edit: Wanted to add that, I want to see studios spend resources on new games rather than re-releasing old ones.
I thought the REmakes were meh.
 
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Listen, I reached New Game +19 or something back in 2020, shortly after getting to the highest character level (544, I believe). I have the platinum and even have explored all Pthumerian dungeons.

I just want a new excuse – better graphics and framerate – to keep playing after already running the game into the ground.
Man that's some dedication! 🙇‍♂️
On topic: I think the 30fps somewhat fits Bloodborne because it gives a kind of movie feel and it's not that I play it mainly for the challenge -- other Souls games are more suitable for that. And I'm not bothered by the exclusivness either. But I sure as hell wish there was a sequel or prequel. Nothing comes close in atmosphere to this day. But I would definitely miss the copium memes.
 
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I'm not reading all that.

All I saw was the word 'pretentious', and given the length and seriousness of your posts, I presume you're referring to yourself.

Goodbye.

If you encountered the word "pretentious," chose to disengage without discerning its context and now offer no substantive rebuttal, your intellectual shortfall stands exposed. It's very clear you did read it yet remain wholly incapable of formulating a valid counterargument.

Either way, have a nice day Sir.
 
Anyone who wants to play it already can. The barrier for entry is extremely low.

Again, what harm would there be for the game to be natively supported on another platform? It's one thing to be completely indifferent to a PC port if you prefer playing on consoles, it's another entirely to actively wish the game doesn't come to PC more than a decade after its release - that is utterly illogical. Never mind the fact that so many people clamoring for a PC release have already played Bloodborne on PS4 (myself included) and want to be able to experience the game as it deserves to be experienced: higher framerate, smoother framepacing, higher resolution.
 
It's the best From game and it deserves a remaster/remake or a sequel. I am more than happy to play the PS4 version because the game is a masterpiece, and even if nothing else ever came out I'd still play it, but it would be nice for Sony to recognise how popular and well praised this game is, and give it some form of treatment. With how big of a hit this game was it's quite surprising they've never revisited it.
 
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