ChorizoPicozo
Member
is?....That was Dreams. Sony was too retarded to make the right moves with it tho. I dont think after its flop, MM´s next project will be that ambitious.MM is working on Sony's answer to Roblox.
is?....That was Dreams. Sony was too retarded to make the right moves with it tho. I dont think after its flop, MM´s next project will be that ambitious.MM is working on Sony's answer to Roblox.
I would put Bungie on the group tooSony mismanaged them, should have kept them doing remakes. I blame Hulst and Concord. Can't defend this.
No one here knows what it cost to run Tango, their games lost money, but more importantly, the games they wanted to develop also had no future. No one funds games they know will fall flat financially.Tango was BY FAR Microsoft's cheapest studio to operate by virtue of being their smallest (in terms of headcount) by a wide margin AND being located in Japan where salaries are peanuts. All of their games would have been significantly less to develop than any other 1st party titles, their dollar cost run rate was likely 75%+ cheaper than every other Microsoft Game Studio.
Sony doesn't understand Roblox. The nearly unmoderated nature of it is the appeal. The game is just a chat background basically. I don't know if a company like Sony is willing, or should be willing, to take on the liability to make a competitor to Roblox that competes with it in the correct arena. Roblox is the 4chan for gen alpha. A company with the public presence of Sony can only give them reddit. The gameplay is completely ancillary to the Roblox experience. MM is over there in the UK getting stoned of their own farts and ketamine. That's a team who could have gotten the axe well before Bluepoint if they were on the SimpaticoStation.MM is working on Sony's answer to Roblox.
The same people who are deeming Fairgames continue to get funded, developed and released - Upper managementWho deemed Concord fit to release yet was willing to pull the plug on it very quickly? Didn't they sense it might not succeed much earlier? Obviously not, so why didn't they see this?
And now, why is a studio , clearly competent, been allowed to not release a game jn six years when Sony themselves have some depth in IP they could use to revitalise with a modern take.
They could have even worked with the likes of Konami on a new Castlevania that would improve on the likes of The Lords of Shsdow ganes or work on a much requested MGS1.
The same people who are deeming Fairgames continue to get funded, developed and released - Upper management
This is almost as baffling as Naughty Dog making an online TLOU for years only to realize they have to keep supporting it.
Lol suddenly he values fps ?? Lol he was one of the big supporters of "i cant see the difference between 30 and 60fps"![]()
This news making ripples
In terms of getting a finished product out the door? Yes.You honestly think deciphering fromsofts spaghetti code is harder than starting from 0?
I don't think anyone will argue that the cost of making games has significantly increased but if Sony was needing to shut down a studio, bluepoint was an odd choice. Maybe Sony is deciding not to do remakes anymore?No one here knows what it cost to run Tango, their games lost money, but more importantly, the games they wanted to develop also had no future. No one funds games they know will fall flat financially.
Which is likely the reason why Bluepoint was shut down as well, maybe there was a reason they couldn't do the sort of remakes they did before. Maybe they were too expensive now, needed to scale up, or some key personell was gone and the equation doesn't work anymore.
Considering how Xbox has been closing studios left and right and cancelling their projects I don't think they're a good choice at allI don't think anyone will argue that the cost of making games has significantly increased but if Sony was needing to shut down a studio, bluepoint was an odd choice. Maybe Sony is deciding not to do remakes anymore?
Nintendo or even Xbox needs to give those devs a home, both companies have a treasure trove of old IP's that need a rebirth.
Or maybe sony is retarded enough to hire them to make gaas .. just like they did with bend .. and since they failed they got axed. Maybe remakes was not Sony's plans at allSony acquiring Bluepoint specifically to do quality remakes and remasters only to discover they have nothing to remake or remaster because Playstation was built on third party strength is Peak 2026 Sony
I don't think anyone will argue that the cost of making games has significantly increased but if Sony was needing to shut down a studio, bluepoint was an odd choice. Maybe Sony is deciding not to do remakes anymore?
Nintendo or even Xbox needs to give those devs a home, both companies have a treasure trove of old IP's that need a rebirth.
They had about 100 employees in a country with an average developer wage of about $50K. Their closest peer, Double Fine, has a similar headcount, but is located in one of thr most expensive cities in the world which will command salaries in the $150K range.No one here knows what it cost to run Tango, their games lost money, but more importantly, the games they wanted to develop also had no future. No one funds games they know will fall flat financially.
Which is likely the reason why Bluepoint was shut down as well, maybe there was a reason they couldn't do the sort of remakes they did before. Maybe they were too expensive now, needed to scale up, or some key personell was gone and the equation doesn't work anymore.
Imagine they would've made an extraction type TLoU Factions. It probably would've sold twice as much copies as ARC Raiders.This is almost as baffling as Naughty Dog making an online TLOU for years only to realize they have to keep supporting it.
Imagine they would've made an extraction type TLoU Factions. It probably would've sold twice as much copies as ARC Raiders.
Seriously incompetent decision making.
Now maybe we can get a respectable version of PS3 Demon Souls that doesn't absolutely butcher the art design/direction/intent
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I would buy it if they could somehow just put the really good emulator version on Steam and give me cloud saves. It doesn't even need to be "remade".The chances of any remakes of old games from Sony were greatly diminished with this. If you are ok with that because you didn't like Bluepoints work then sure, I guess nothing was lost. Seems a bit short-sighted to me though.
I would buy it if they could somehow just put the really good emulator version on Steam and give me cloud saves. It doesn't even need to be "remade".
This has to be the most confusing shutdowns we've seen in some time.
I would like to know internally what was going on with the team that made them shut them down because for the most part Sony is usually been like extremely lenient with teams, like to the point of them literally releasing multiple bad games.
But blue point never really released anything bad.... So I'm not entirely sure what could have occurred in that time frame.
Its odd cause I would assume them doing more ports to PC would mean they would need Blue Point more.
I mean, before this I would have never thought that, but now....anyone is up to get axed.
We got thrown out with the bath water in favor of the modern audience.I only want to chime in and say: Fuck Hulst and everyone who enabled him.
THAT SAID, I don't really think we will miss Bluepoint. They did the remake of Shadow of the Colossus (one of my favorite games of all time) and people complained about the "creative liberties" and the lack of emotion in Wander. Likewise, for Demon's Souls (another of my favorite games of all time), purists complained about the "vibe" being off.
I do think Demon's Souls is pure eye candy and a showcase for the PS5, and it did wonders for the PS5 reveal. That shit looks like those fake tech demos, but it was actually real and ready at launch.
It was obvious that Bluepoint had great technical teams but so-so creative minds. I do think that under better leadership, we could have eaten good, but man, what a sad generation. If Sony had just stayed in their own lane and committed to more exclusive/single-player games (what they excelled at during the previous generations), we right now would be showering in so many crazy games.
I swear, Sony's biggest fans are too fucking perpetually locked into console war bullshit to provide them with meaningful feedback. This kind of bullshit is the result.
If you're in game dev right now then get at least two years savings in the bank and stop all unnecessary spending. Thank me later for that advice.
I swear, Sony's biggest fans are too fucking perpetually locked into console war bullshit to provide them with meaningful feedback. This kind of bullshit is the result.
What else would you blame this on?
ASOBI Team.....Sony this gen are that stupid.Japan Studio, now this. Fuck. What's next?
Based on statements surrounding their 2024 acquisition by Krafton, Tango Gameworks was not considered "too expensive" to acquire, but they were viewed as a high-cost, low-return developer for Microsoft due to their games reportedly not breaking even. Them being in Japan studio or salary wasn't the decision factor, as all MS cared about was operation revenue vs. cost of production and labor, which was heavily skewed. They made their decision to close Tango purely based on financial point they've seen at point of value, not based on hunch or potential loss, like what Sony prematurely did with Bluepoint.Tango was BY FAR Microsoft's cheapest studio to operate by virtue of being their smallest (in terms of headcount) by a wide margin AND being located in Japan where salaries are peanuts. All of their games would have been significantly less to develop than any other 1st party titles, their dollar cost run rate was likely 75%+ cheaper than every other Microsoft Game Studio.
That's the thing too, Bluepoint was a support studio for GoW Ragnarok, they could have easily pivoted them to something elseWhat I don't quite get on the business side of things, would it not be better to put various dev's on other teams in a support capacity. Instead you just gut them and say see ya later. And you have a long history with these guys and you just cut them loose, not my problem now and good luck. This fucken stinks. Sony you've lost your identity completely.