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Sony shuts down Bluepoint Studios

PlayStation doesn't shut down studios that generate a lot of money.

BluePoint hasn't generated anything for Sony after the purchase and PlayStation wasn't impressed with what they were working on.

This is not a charity. Bluepoint milked PlayStation for 5 years and now we're supposed to be upset because PlayStation wanted them off the utter? Nah fam...nah.

BluePoint didn't want to keep making remakes.
This is not a charity he says while supporting GAAS.
TOTAL GAAS DEATH your days are numbered
 
If Bluepoint didn't want to work on new games they wouldn't have.

Everything you are saying is predicated on that assumption, but it is still just an assumption. You can keep repeating it as if it were fact, but you are guessing.

Awkward John Krasinski GIF by Saturday Night Live
 
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PlayStation doesn't shut down studios that generate a lot of money.

BluePoint hasn't generated anything for Sony after the purchase and PlayStation wasn't impressed with what they were working on.
Media Molecule hasn't released a game in a decade

They haven't made a game that made money since ps3

They're still funding the scam fairgame

There is no logic here
 
Everything you are saying is predicated on that assumption, but it is still just an assumption. You can keep repeating it as if it were fact, but you are guessing.
That's what you're doing too. You're assuming big bad Sony forced little precious younglings into making something they didn't want to for 5 years.

Common sense would say that's a wildly inefficient use of resources.

You're guessing but it's illogical guessing.
 
Media Molecule hasn't released a game in a decade

They haven't made a game that made money since ps3

They're still funding the scam fairgame

There is no logic here
The logic is clear as day.

PlayStation reviews internally developed projects and axes what they believe will fail.

Media Molecule and Haven seem to be impressing PlayStation behind the scenes. Bluepoint did not.
 
That's what you're doing too. You're assuming big bad Sony forced little precious younglings into making something they didn't want to for 5 years.

Common sense would say that's a wildly inefficient use of resources.

You're guessing but it's illogical guessing.

Wrong. I've already stated plainly that we simply don't know either way. That's the simple truth.

Probably should stop making assumptions at some point my man
 
I truly believe the closure of a well love Blue point while gaas trash like marathon and the super ugly horizon gathering where given green light will cause a very huge dent to Sony PS image, even to the most loyal followers. I think this it, Sony big management really has to do a big shake up from the top starting with firing Hermen and moving away from california hq. They lost many fans good will. It might even affect ps6 if no big changes happen even moving away from california.
 
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The logic is clear as day.

PlayStation reviews internally developed projects and axes what they believe will fail.

Media Molecule and Haven seem to be impressing PlayStation behind the scenes. Bluepoint did not.
Yea and what happens when the person they have to impress is a total retard? That's where we are at now. That's where Microsoft has been for a decade.

Just because someone is in the corner office doesn't mean they're good at the job. Peter Principle is a very real thing.
 
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Hermen HUlst come fight me one on one
If i win you have to resign and bluepoint is rehired.

If i lose everyone lose so nothing changes for you.

fight me bruce lee GIF
 
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The logic is clear as day.

PlayStation reviews internally developed projects and axes what they believe will fail.

Media Molecule and Haven seem to be impressing PlayStation behind the scenes. Bluepoint did not.
So did the professor.

Current Sony leadership have no clue of what made Sony win last generation. They are chasing fads and "easy" GaaS money when their brand is associated with single player cinematic games.
Concord and Marathon won't sell consoles in the amount TLoU, Uncharted, GoW, Spiderman etc did.

Platform holders should be focusing on exclusive single player games that players can find nowhere else so they buy their consoles and then download the Fortnites of this world, spend their money and get that sweet 30% out of nowhere money.
 
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Xbox's recent and upcoming first party releases are far better than anything Sony has done recently or has upcoming. I've owned every sony console and this is by far the worst generation for their first party output.
Uh... Nope.

Xbox keeps releasing irrelevant games, their games keep flopping. You may like them, but they don't perform in the market. That's far worse. In absolute terms.... Xbox is cancer and Sony just has diarrhea.
 
Yea and what happens when the person they have to impress is a total retard? That's where we are at now. That's where Microsoft has been for a decade.

Just because someone is in the corner office doesn't mean they're good at the job. Peter Principle is a very real thing.
It's foolish to think it's just one person. Do you think Herman Hulst walks around in short jean shorts, a backwards hat while chewing bubble gum yelling "Who's next?!" as he goes from studio to studio deciding the fate of every game? He's got his gamer gloves on walking down the hallways of every studio?

The decisions are certainly based on a variety of perspectives as well as a number of data points.

This cartoonish reality some of you have constructed...my God.
 
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It's foolish to think it's just one person. Do you think Herman Hulst walks around in short jean shorts, a backwards hat while chewing bubble gum yelling "Who's next?!" as he goes from studio to studio deciding the fate of every game? He's got his gamer gloves on walking down the hallways of every studio?

The decisions are certainly based on a variety of perspectives as well as a number of data points.

This cartoonish reality some of you have constructed...my God.
Well, like for example when Phil Spencer said he was shoked at how Redfall was received, it was clear that not only does Phil Spencer not know games, but his entire team that produced and approved of the game do not either.

Whoever or how many people are making the decisions, there is clearly a problem here.
 
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Yep, makes no fucking sense. Sony has walked over 50 blockbusters to try and get 1 shitty live service game going. Insane.

It's a slot machine

They can make roughly 10 GAAS titles within the budget of one AAA. They have short dev cycles too generally.

They hope to hit the jackpot. Even if 9 out of 10 flop, a single massive success offsets all the cons

(In executive's heads and how it's presented to them in board meetings of course)
 
So did the professor.
Nintendo published Fire Emblem Shadows so Nintendo is cooked.

Well, like for example when Phil Spencer said he was shoked at how Redfall was received, it was clear that not only does Phil Spencer not know games, but his entire team that produced and approved of the game do not either.

Whoever or how many people are making the decisions, there is clearly a problem here.
You don't judge a company or leadership, based on one suboptimal outcome. You have to look at the body of work. I mean, Bluepoint spent 5 years making a game that wasn't even worthy of release and a lot of people are treating them like Valve circa Half Life 2s release.

Phil Spencer has been in his position for 11 years because his boss generally likes his body of work.
 
Damn, 32 pages. Shows how much love this place really had for them. Need to catch up!

I downloaded Gravity Rush Remastered (had no idea they had a part in this) and re-installed Demon's Souls last night (thank god my save is still there)

There's gonna be a lot of BluePoint seshes this weekend. I was thinking about making a thread talking about the best memories and experiences we've had of their games.
 
It's a slot machine

They can make roughly 10 GAAS titles within the budget of one AAA. They have short dev cycles too generally.

They hope to hit the jackpot. Even if 9 out of 10 flop, a single massive success offsets all the cons

(In executive's heads and how it's presented to them in board meetings of course)

GaaS budgets are not exactly that low, Concord burned massive amounts of money and this was very simple game.

Imagine making few good AA games, all of them earning some kind of money and increasing prestige of Sony/PS5 - instead of burning 200-400M$ on Concord and probably another mountain of cash on all those canceled GaaS games...

giphy-46.gif
 
This is what I have been thinking. Even for their GoW GAAS projet, maybe their vision wasn't the fornite/marathon/concord colorful clone targeting new audiences Herman had in mind. And BP are not cross-gen specialists, they are the best when they focus on one platform which isn't interesting Sony right now. They want big companies doing PC games ported to Playstation.

And then maybe they wanted to do an ambitious Demon's Souls 2. Sadly they'll probably have strong NDAs preventing them to speak their minds.

Anyways fuck both Jim Ryan and Herman Hulst. They killed the Playstation brand. It's over.

I wish more people were willing to game out in their minds what could have happened here, more than "Sony sucks dur dur dur". I think this is a horrible move too, but I am interested in how things dissolved so fast between Sony and BluePoint.
 
Are you just going to repeat this until someone engages?


Have XboxEra and Windows Central already called for Phil Spencer's resignation?

And in my experience, when nobody responds, it's because even when talking nonsense, the person can't think of anything to say.
 
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Isn't Nixxes a porting studio? Completely different from BP.

That's my point. What if that's all Sony wants now. Ports to PC and any remakes to get made by the original studios that created it. Maybe they view BluePoint doing remakes as a waste of resources, since they only make one game ever 4 years, whereas Nixxes is porting 2-3 games PER YEAR!

I'd assume the profit margins for Nixxes is sky high, compared to the best of what Blue Point could do.
 
GaaS budgets are not exactly that low, Concord burned massive amounts of money and this was very simple game.

Imagine making few good AA games, all of them earning some kind of money and increasing prestige of Sony/PS5 - instead of burning 200-400M$ on Concord and probably another mountain of cash on all those canceled GaaS games...

giphy-46.gif

But again, they don't approve those projects with the idea of delays, cost overruns and so on. They look at apex legends, Valorant, etc. In the $50M-$100M side

And I'm not saying their gamble is winning out so far. Helldivers 2 offset some of those losses but they're probably still hoping for a Fortnite moment (lol)
 
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That's my point. What if that's all Sony wants now. Ports to PC and any remakes to get made by the original studios that created it. Maybe they view BluePoint doing remakes as a waste of resources, since they only make one game ever 4 years, whereas Nixxes is porting 2-3 games PER YEAR!

I'd assume the profit margins for Nixxes is sky high, compared to the best of what Blue Point could do.

I mean, porting a game is a vastly smaller effort than making a new version of a game from the ground up.

And if BP making remakes is a waste of resources, how isn't the original developers doing the same? Resources that could be used for making new games instead.

You're probably right about profit margins though.
 
It will be interesting to see if more details about what happened internally will be leaked by employees or reported by Schreier and co.

The studio was clearly mismanaged, they shouldn't have attempted to do a gaas game in first place and it's not clear why they couldn't save themselves by pitching something safe like a Bloodborne remake as their next title.
The responsible are the managers on top.
Bend is in a completely similar situation but wasn't closed (so far), why? They pitched a new game with a realistic business plan to bring revenues in a reasonable time?
 
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Jim Ryan moronic decision to go full power after GAAS is starting to show its effects.. im afraid Blue Point is just the beginning of something really bad to unfold in the next years… so sad how fast a brand can run themself's to the ground after such stupid decisions..
 
The logic is clear as day.

PlayStation reviews internally developed projects and axes what they believe will fail.

Media Molecule and Haven seem to be impressing PlayStation behind the scenes. Bluepoint did not.
After reading a ton of your posts ITT the thing that's clear as day is your naivety.

Corporate decisions are made all the time based on flawed data that was either omitted or outright hidden. Leaders play favorites. People cover their asses.

It's pretty fucking clear someone at PlayStation is trying to cover their ass for wasting money on Bungie and closing down studios is a quick and dirty way of saving cash.
 
Jim Ryan moronic decision to go full power after GAAS is starting to show its effects.. im afraid Blue Point is just the beginning of something really bad to unfold in the next years… so sad how fast a brand can run themself's to the ground after such stupid decisions..

I can't help but wonder if Jim Ryan would have fought to keep Bluepoint. He was the one who brought them in. Just thinking Nishino and Hulst may be undoing some of the moves Ryan made. If so, Housemarque should be worried.
 
After reading a ton of your posts ITT the thing that's clear as day is your naivety.

Corporate decisions are made all the time based on flawed data that was either omitted or outright hidden. Leaders play favorites. People cover their asses.

It's pretty fucking clear someone at PlayStation is trying to cover their ass for wasting money on Bungie and closing down studios is a quick and dirty way of saving cash.
Nonsense. PlayStation is the biggest company in videogames because they've historically made better bets than anyone else in the industry. The idea that PlayStation is run by incompetent clowns is based purely on cope by people who don't want to recognize that today's videogame market is drastically different than the one from 2010.

Go listen to the Christopher Dring Mathew Ball interview. It's not 2010 anymore.
 
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