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Marathon releases to 87,000 players on Steam and 87% Positive Reviews (sponsored by coachmcguirk91)

holy shit thats quite a drop off on the 2nd day already, on a friday evening to boot.

jesus
Hang Myself No Way GIF
It's 4:30pm EST right now…
 
  • Yugioh master duel (262k)
  • DOTA underlords (200k)
  • Prismata (122k)
  • Shadowverse (120k)
  • Artifact (60k)
  • StS 1 (60k)
There's a lot more in the 40-60k region, which is a little less than Marathon but I think is where it will settle after launch weekend. I would also guess many (eg Balatro) have a majority share on mobile vs Steam. The StS 2 numbers are just DUMMY thiccc though, 430k? jfc
competitive tcgs are casual deck builders now? And dota underlords is something completely different.
 
I think it's wild the people that don't seem to understand the idea behind wishing failure on a game... I'm not going into the OT for this just carrying over the notion but everyone wishes some type of failure in life, it's not anything new... I mean don't we all with sports wish for other teams to fail? I wanted mahomes and chiefs to fail to get new blood in the superbowl, what's the difference? It doesn't hurt the sport, and my wishing failure doesn't hurt anyone it's my own stance

Someone said it's weird to wish failure on a game, I think it's weird to be so attached emotionally to a game that someone can't handle people having their reasons why they want something to fail.. I hate extraction, I don't want anymore. Do I realize more will come? Sure... But to slow the pace some failures I hope happen. Its merely a point of view, it doesn't affect anyone that loves extraction. Just as those individuals want more, whether they get more or not it's up to the gaming world... Whatever comes down the pike comes down the pike, but we can all have opinions.

Then there's work ethics and morals that sometimes people include in their dislike etc. It all is just how we're wired.

The biggest thing I feel we see tho is alot of personalities that think if you don't like what they like, then you're the problem, you're crazy because how could you NOT like the same game they do and how could you even ever wish it to fail? That's to me what is prevalent and the new wave of thinking.

Anyways just ramblin
 
Maybe this is the moment Sony will realise that success comes from making games we want to play rather than games that they want us to play.

That's asking for too much though obviously.
They used to know that, then some idiots at the top changed their minds and tried forcing what they want.

Nothing but failure after failure with this GAAS initiative, all the good will from the PS3 to PS4 era Single Player bangers is getting erased now, just sad...
 
Even more is this is supposed to be the honeymoon phase, nobody at bungie or Sony could be happy with this I mean outside of the kumbaya we made it type mentality this is pretty underwhelming.

Like let's frame it like this if 4 or 500k people were eating this up I would maybe have to rethink my stance and power thru some of the stuff I don't like to try and find the love, but man these numbers are pretty hurtin

Agreed. This weekend is telling for launch, and then next weekend will be telling if it holds, increases, or declines in player numbers.

Your point to Sony and Bungie is spot on also; I believe they're still high and mighty on Halo and Destiny but those ancient big hits are over and the recent fall-offs have to hit home at some point. Smelling their owns farts is finally starting to stink and they get confused by that. Slapping the name Bungie on something means good gunplay but not much else these days besides typical monetization and mainstream GaaS slop.
 
I just sorted steamdb by genre "card game"
But we werent talking about card games. We were talking about casual deck builders.

It's like arguing that shooter roguelikes do better numbers than rpgs and then just sort by fps and use csgo and apex legends as examples.
 
Steam players are the reason this terrible company, that represents everything that went wrong with Sony, isn't shutting down next month.
 
The game can both be great but also a complete waste of time and energy due to the saturation of the market it's attempting to thrive in. Destiny was unique, Marathon is not. Marathon won't even come close to recupirating its development cost.
Sony can go pound sand too. Remember when we would get games that had a great singleplayer and the multiplayer was the cherry on top of the sundae?

My PS5 is basically a way for me to continue my physical library. Astro Bot is the only first party game that has impressed me in 5 years.
 
Just had such a good session. Last man standing against 2 remaining hostile runners. My team mates waiting to be revived. Killed one and the last one and I got downed simultaneously. As we both crawl around,but I activated my self revive and have risen like a phoenix. Killed off the squad, revived mine and all extracted with epic loot. Game is amazing
 
Player count isn't great for live service, but 87% positive user reviews is damn impressive, I have to say.

This may turn into a "word of mouth" hit.

Either way, this ain't concord comparable. Time to put that to bed.

edit: user reviews addressed below
 
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This is the bit I don't get.

Why spend so much time and effort making a game with such a high barrier to enjoyment.

It's obviously great fun for skilled, organised groups. But casuals can go kick rocks.
 


This is the bit I don't get.

Why spend so much time and effort making a game with such a high barrier to enjoyment.

It's obviously great fun for skilled, organised groups. But casuals can go kick rocks.

Or spent 16 pages arguing about CCU numbers and then lamenting the industry for always chasing trends.
 
Sony can go pound sand too. Remember when we would get games that had a great singleplayer and the multiplayer was the cherry on top of the sundae?

My PS5 is basically a way for me to continue my physical library. Astro Bot is the only first party game that has impressed me in 5 years.
It's weird that they dropped the Last of Us Online when that was the one title that could have continued that trend. If it was because Naughty Dog didn't have the resource for a GaaS they could have brought in Bluepoint or another dev to support it.
 


This is the bit I don't get.

Why spend so much time and effort making a game with such a high barrier to enjoyment.

It's obviously great fun for skilled, organised groups. But casuals can go kick rocks.


Yeah, it's like targeting your game at only the top bracket of players in a ranked fps tier.
 
But we werent talking about card games. We were talking about casual deck builders.

It's like arguing that shooter roguelikes do better numbers than rpgs and then just sort by fps and use csgo and apex legends as examples.
Bro I really don't give a fuck I was just looking for card games to satiate your question

I'm completely over arguing about dumb fucking ccus
 


This is the bit I don't get.

Why spend so much time and effort making a game with such a high barrier to enjoyment.

It's obviously great fun for skilled, organised groups. But casuals can go kick rocks.

I've played with nothing but randoms and 4/5 runs I have a pretty good time
 
Why does talking about player numbers bother you so much?
You have to remember that half of that "community" or the Marathong mob as i call them, was in the arc OT trying to provoke people to be critical about Marathong, comparing Arc with marathong and what marathong can do better then arc. And now they want theire OT to be safeheaven, thoose are people with dubblefucking standards and are absolutly not worth listen to. They even said: Lets go over to one of the Marathong threads(this was before the OT Existed) before we get banned or something.
 
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I find it fascinating the game just doesn't spike, like I've expected some spikes where it's 68 and then it bounces to 93k or something, but man talk about a flat line basically..
 
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Player count isn't great for live service, but 87% positive user reviews is damn impressive, I have to say.

This may turn into a "word of mouth" hit.

Either way, this ain't concord comparable. Time to put that to bed.
I suspect that most of the owners are people who played the server slam and liked it enough to buy it at release. So I'm not sure how much you can read into that #
 
I suspect that most of the owners are people who played the server slam and liked it enough to buy it at release. So I'm not sure how much you can read into that #
I wonder how much of that can be attributed to the public test weekends the game has had. Players who didn't like it (but thought they might) haven't returned, and those who did returned and left a review.
Fair point
 
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Player count isn't great for live service, but 87% positive user reviews is damn impressive, I have to say.
I wonder how much of that can be attributed to the public test weekends the game has had. Players who didn't like it (but thought they might) haven't returned, and those who did returned and left a review.

Edit: wot DonkeyPunchJr DonkeyPunchJr said.
 
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Had a fantastic first night playing last night. Went to bed at 2am. Game is really good if you enjoy this sort of thing. I understand it's not going to be for everyone but the dog piling is embarrassing.
 
You have to remember that half of that "community" or the Marathong mob as i call them, was in the arc OT trying to provoke people to be critical about Marathong, comparing Arc with marathong and what marathong can do better then arc. And now they want theire OT to be safeheaven, thoose are people with dubblefucking standards and are absolutly not worth listen to. They even said: Lets go over to the Marathong OT before we get banned or something.
yes the fans are very defensive on this one. could it be because it really is a good game or have they just made it part of their personality? :pie_thinking:
 
I think it's wild the people that don't seem to understand the idea behind wishing failure on a game... I'm not going into the OT for this just carrying over the notion but everyone wishes some type of failure in life, it's not anything new... I mean don't we all with sports wish for other teams to fail? I wanted mahomes and chiefs to fail to get new blood in the superbowl, what's the difference? It doesn't hurt the sport, and my wishing failure doesn't hurt anyone it's my own stance

Someone said it's weird to wish failure on a game, I think it's weird to be so attached emotionally to a game that someone can't handle people having their reasons why they want something to fail.. I hate extraction, I don't want anymore. Do I realize more will come? Sure... But to slow the pace some failures I hope happen. Its merely a point of view, it doesn't affect anyone that loves extraction. Just as those individuals want more, whether they get more or not it's up to the gaming world... Whatever comes down the pike comes down the pike, but we can all have opinions.

Then there's work ethics and morals that sometimes people include in their dislike etc. It all is just how we're wired.

The biggest thing I feel we see tho is alot of personalities that think if you don't like what they like, then you're the problem, you're crazy because how could you NOT like the same game they do and how could you even ever wish it to fail? That's to me what is prevalent and the new wave of thinking.

Anyways just ramblin
Nah it's still weird loser behavior, no matter how someone tries to justify it.
 
yes the fans are very defensive on this one. could it be because it really is a good game or have they just made it part of their personality? :pie_thinking:
Its some in that community that are a bit special for sure, they are really fast calling people retarded and everyone gets called a hater if one dosent like it or find the game to be kinda ok but nothing more.
 


This is the bit I don't get.

Why spend so much time and effort making a game with such a high barrier to enjoyment.

It's obviously great fun for skilled, organised groups. But casuals can go kick rocks.

Had the same question when I learned more about the game. My casual FPS friends already told me they have no interest even if it goes free to play. They just don't care about the game mode. Completely anecdotal but that's been my experience
 
Had a fantastic first night playing last night. Went to bed at 2am. Game is really good if you enjoy this sort of thing. I understand it's not going to be for everyone but the dog piling is embarrassing.
Yeah, it looks like a well made game although not one for me unfortunately. It may be one that grows with time but it'll have to go FTP to get the numbers and Bungie to keep releasing new maps.
 
Now at 67k. Hasnt budged since 3 pm EST.

In about an hour is when USA east coast (and central too) time zones really increase the CCUs (assuming it's a USA time zone skewed game). Peak timing would be around 8-11 pm. EST time zone also latches on Canada's biggest populations of Toronto and Montreal.

So we'll see how much CCU goes up or down till midnight. These are the top played games under 100k now. I'm thinking it edges up to about 80k.

yYw01bVS2bHMadn8.jpg
 
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The West Coast kiddos are already out of school on their systems. The adults should be on in a couple hours. Should have a pretty good idea where this is gonna land by midnight.
 
Man, if it somehow does worse on its first Friday than on its fist Thursday, this game is doomed.
It was already doomed to begin with, the buzz around it was negative almost from the moment it was announced

Extraction shooters are a niche genre overall

The art style is both divisive and the subject of a plagiarism scandal

The gameplay seems designed for a small number of hardcore players instead of trying to broaden the appeal of a niche genre like Arc Raiders

Bungie has gained a well deserved reputation for being super woke and toxic towards most of their old audience of mostly male Halo and Destiny players

Bungie also has burned all the goodwill they ever had from Destiny early success with an endless series of awful decisions in the ongoing development of that franchise

A lot of cumulative factors go into a game being doomed and Bungie has basically hit them all like that Simpsons stepping on rakes GIF
 
Now at 67k. Hasnt budged since 3 pm EST.

In about an hour is when USA east coast (and central too) time zones really increase the CCUs (assuming it's a USA time zone skewed game). Peak timing would be around 8-11 pm. EST time zone also latches on Canada's biggest populations of Toronto and Montreal.

So we'll see how much CCU goes up or down till midnight. These are the top played games under 100k now. I'm thinking it edges up to about 80k.

yYw01bVS2bHMadn8.jpg

Constructive criticism from this image:

Maybe Bungie should put some Geometry in their extraction shooter in the next patch. Try to hit that market as well.
 
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Final prediction since im about to go to bed( 1:30am here in europe):
Today ccu gonna break 70k for sure but wont reach 75k durning US 24h peak ^^
 
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