TerribleAtThisGame
Member
It's a videogame.Wtf is hunt showdown?
It's a videogame.Wtf is hunt showdown?
The PSN sales rankings aren't updated in real time considering daily sales, seem to consider past sales (something like being a ranking of the sales made in the last week).I wonder how is Marathon performance against RE9 on PSN.
Yeah, that's me pretty much. Not so much the hard work, but kind of just lost that desire to be competitive with others. I feel like I've outgrown versus multiplayer. There was a time when I was ruthless with UT2k4, halo, counter strike, killzone and duty.Many people who work long days are not interested in games like that, they simply are not.
lol what kind of game is slay the spire 2? it looks like magic gathering clone?
Of course they do. Recent popular games are trending much higher than Marathon. StS2 is at +22% same time period vs yesterday. All the recent games have big bumps, but Marathon is at only +7%.Wait, you mean numbers are supposed to go up during the weekend?!
Every time I think of getting into a new PvP game I remember the learning curves, the time investment and that any 13 year old East European kid will mercilessly destroy me. I just end up playing something age appropriate instead like Power Washing SimulatorYeah, that's me pretty much. Not so much the hard work, but kind of just lost that desire to be competitive with others. I feel like I've outgrown versus multiplayer. There was a time when I was ruthless with UT2k4, halo, counter strike, killzone and duty.
Now, I just want to pick up and play in smaller sessions. Preferably games with story, player progression or just fun/simple gameplay.
I love me some Power Washing Simulator.Every time I think of getting into a new PvP game I remember the learning curves, the time investment and that any 13 year old East European kid will mercilessly destroy me. I just end up playing something age appropriate instead like Power Washing Simulator
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That's natural. Youre getting older and growing out of gaming. Not entirely, but it's weening down. And you got sick of playing the same kind of game forever. I'm similar. I played NHL and COD to death and now barely play them. Played a ton during the 16 bit days t around 2020. Now, I prefer cheap indie games most of the time, unless I sink a lot of time into a Bethesda RPG.Yeah, that's me pretty much. Not so much the hard work, but kind of just lost that desire to be competitive with others. I feel like I've outgrown versus multiplayer. There was a time when I was ruthless with UT2k4, halo, counter strike, killzone and duty.
Now, I just want to pick up and play in smaller sessions. Preferably games with story, player progression or just fun/simple gameplay.
Yes it is truly sad when a service game jumping on the latest trend (extraction here) failsOh no, this is horrible news.
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It's weird, turned on my ps5 and nothing. Turned on my series x, marathon adds all in my face at start up.I'm surprised Marathon not getting privilege on PS Store since Sony Own Bungie.
Yup. Character design and appeal matters so so so much, and western devs keep failing because they refuse to make appealing characters, especially female ones, largely because of culture war bullshit. You'd think the successes of Overwatch (launch roster), Mihoyo games, Nier Automata, Stellar Blade, etc would tell them something.They can't attract enough people to populate new games because all the normies are weebs these days, and the weebs have their own anime games now (most of them GaaS too).
When I search for Marathon, all I see is some weird shit. Would I consider playing it? Nah...
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Then I look for whatever Asian game comes out soon, and something just clicks - no hesitation, I dive balls deep into yet-another-Chinese-shitstain-of-a-gacha-game, even if it turns out to be crap.
And there are millions of people going through the same experience, judging by revenue/downloads - the numbers are huge compared to the sloppy seconds received by Western GaaS products.
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If their goal is to make money, they're doing it wrong.
Fun fact, Dragon Age Veil Guard that was considered flopped by EA had consistently charted on the top 6 PlayStation store sales chart in the first 2 weeks, while Marathon is struggling to place itself in the top 15.
Unless it's doing decent numbers on consoles? Any information on that?![]()
Let them cook, them them cook!!! Even if you hate the game, shut up, shut the hell up!! CoD96!!!!
Yeah, they are cooked alright
Hovering around 20th on the PS store last I heard, no physical version either.Unless it's doing decent numbers on consoles? Any information on that?
They are cooking on console, they are aura farming on console too!!!Unless it's doing decent numbers on consoles? Any information on that?
28th on Xbox for paid so even lower overallHovering around 20th on the PS store last I heard, no physical version either.
fixedThey are cooked on console
Hovering around 20th on the PS store last I heard, no physical version either.
So will Bungie survive this?
Probably more layoffs but yes they'll survive.So will Bungie survive this?
You know what happens to these two characters right?
The last ditch if this is really a failure by Sonys metrics is all hands on Destiny 3.So will Bungie survive this?
Unironically, what is the Chinese gacha game here? That character is cute, makes me want to find out more about herThey can't attract enough people to populate new games because all the normies are weebs these days, and the weebs have their own anime games now (most of them GaaS too).
When I search for Marathon, all I see is some weird shit. Would I consider playing it? Nah...
![]()
Then I look for whatever Asian game comes out soon, and something just clicks - no hesitation, I dive balls deep into yet-another-Chinese-shitstain-of-a-gacha-game, even if it turns out to be crap.
And there are millions of people going through the same experience, judging by revenue/downloads - the numbers are huge compared to the sloppy seconds received by Western GaaS products.
![]()
If their goal is to make money, they're doing it wrong.
They can't attract enough people to populate new games because all the normies are weebs these days, and the weebs have their own anime games now (most of them GaaS too).
When I search for Marathon, all I see is some weird shit. Would I consider playing it? Nah...
![]()
Then I look for whatever Asian game comes out soon, and something just clicks - no hesitation, I dive balls deep into yet-another-Chinese-shitstain-of-a-gacha-game, even if it turns out to be crap.
And there are millions of people going through the same experience, judging by revenue/downloads - the numbers are huge compared to the sloppy seconds received by Western GaaS products.
![]()
If their goal is to make money, they're doing it wrong.
Arknights: Endfield.Unironically, what is the Chinese gacha game here? That character is cute, makes me want to find out more about her
Well if you think of it in just numbers if the average halo 1 dev was 35 years old, they're 60 now and long since retired or moved on. And you already know the culture and types of people that studio hires has changed dramatically since the 2010s.Is it even the same bungie these days or just in name only?
No. They were already on shaky ground after Lightfall underperformed.So will Bungie survive this?
It doesn't change the fact that Marathon is still a game with AAA budgets, and Sony won't be satisfied with ~100k CCU on Steam after acquiring Bungie for $3.6bn.That's a disingenoius comparison tho, Dragon Age is, well, it was (rip) one of the biggest RPG on consoles, Marathon as much as they would want to rely on the Bungie brand, is just another GAAS new IP in this niche as hell extraction shooter "genre"
ARC Raiders got 250,000 people playing the game at launch. I am sure that's the minimum of what Sony expected and why they kept throwing money into this game even as it was getting negative press and stuff.It doesn't change the fact that Marathon is still a game with AAA budgets, and Sony won't be satisfied with ~100k CCU on Steam after acquiring Bungie for $3.6bn.
"Niche" is not an excuse that Sony wants to hear from Bungie.
ARC Raiders got 250,000 people playing the game at launch. I am sure that's the minimum of what Sony expected and why they kept throwing money into this game even as it was getting negative press and stuff.
This is bad.
I don't think the thought process went any deeper than a bunch of suits at a conference table with a few charts going "that game is making a lot of money, let's make one just like it so we can make the same kind of money"I wish I could understand the thought process behind the decision to even make a game like this but I just can't. These are the guys that made Destiny and they go from that (which got a lot of shit for sure but in reality was an overall amazing game) to...this. What the hell even is this? I asked that like 2 years ago or whenever this was revealed and I'm still asking that today. Nobody wanted this. It's so frustrating to see absolutely amazing gunplay go to complete waste. And it'll be the devs that will lose their jobs over it and not the morons that decided to greenlight this to begin with.
they also delayed the game six months, they kind of had to because of the plagiarism stuff (how much did that cost to fix?) but also because those betas did not have good impressions. So all of that was more money spent.They definitivelly burn more money than they should on the marketing side. I guess they didn't felt secure after the first impression.
they also delayed the game six months, they kind of had to because of the plagiarism stuff (how much did that cost to fix?) but also because those betas did not have good impressions. So all of that was more money spent.
it's much worse that it didn't get close to arcYep. To struggle to get 1/5th the player count of an indie deck builder game in early access.
They are begging pubs not to review them for 2 weeks.
This is a great look.