Gaiff
SBI’s Resident Gaslighter
So? First week sales matter. Pokopia is a fully-priced game and sold 2.2 million units in 4 days.It's only been out for 8 days.
So? First week sales matter. Pokopia is a fully-priced game and sold 2.2 million units in 4 days.It's only been out for 8 days.
Cosmetics in this game, I think, are worthless. To the point where unless it's a full weapon wrap, I don't even bother with it.Dont have a beef with the look, though for a game thats supposedly trying to sell cosmetics it is certainly a bold choice
...you're comparing this with a Pokemon game? Those all sell millions in the first week.So? First week sales matter. Pokopia is a fully-priced game and sold 2.2 million units in 4 days.
Pokémon is the biggest entertainment property in the world. GTFO with that comparisonSo? First week sales matter. Pokopia is a fully-priced game and sold 2.2 million units in 4 days.
.maybe this person is using this site:Server down. Whomever runs the site needs to pay for some bandwidth. lol
Edit: It works now. His Marathon all time peak is wrong. Its 88k. He's showing 77k from Mar 8. BF6 is off too (too low). He's taking a cut on a different day.
So did Helldivers 2. It sold 1 million in 1-2 days....you're comparing this with a Pokemon game? Those all sell millions in the first week.
Not too many shooter games with such bold mirrors edge kind of colours for environments, especially among the big shooters.I meant in game. As you're playing. This is an FPS, the only time you see your character is when you're choosing a shell. You're at that screen for a second. You can barely see the details on other player characters unless you're doing a melee finish.
I like the look of Marathon, but it's very close to generic scifi with pastel colours thrown in here and there.
![]()
![]()
![]()
![]()
![]()
![]()
Huh? I play solos 90% of the time. Level 51, 90 hours played, almost all main story quests done, 100k credits, tons of purple and gold loot.Personally, what's keeping me from playing this, is that it's too focused on teams. I want a good single player experience. Tarkov is good for single player, Arc is OK for single player.
They have to lose a bunch of players because of this.
2.2 million in 4 days for Pokémon isn't even good. Scarlet and Violent did 10 million in 3 days lol. TOTK did 10 million in 3 days. Pokopia is a little spin-off, not a mainline game. Less than a million in a week for a game of Marathon's caliber is fucking weak. Hellidvers 2 did a million in 1 or 2 days.Pokémon is the biggest entertainment property in the world. GTFO with that comparison
Looks like it. BF6 All Time and 24H peak match too, which are totally different than Steamdb..maybe this person is using this site:
Marathon - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
Wait what? so you don't run into teams?Huh? I play solos 90% of the time. Level 51, 90 hours played, almost all main story quests done, 100k credits, tons of purple and gold loot.
Solos is the more hardcore experience and it's fun as hell.
That's fair. But you're not playing promo materials though, right? I get that t he marketing is what gets people into the game. My point is once you're in the game, it's borderline generic sci-fi with pastels.Also, Bungie heavily promotes the game with character art. So what people see in trailers and pics is what they get regardless of actual in game duration seeing a full shell.
Solo is you and 7(I think?) other solo players.Wait what? so you don't run into teams?
Where did I get that idea from. I swear someone told me it was like Apex Legends.
Solo queues is all solos.Wait what? so you don't run into teams?
Where did I get that idea from. I swear someone told me it was like Apex Legends.
I hope not. But I dont see how they can since it's a Steamdb site scraping Steam data. It's not even affiliated with Steam.After this it would not surprise me if they took away the CCU numbers, lol.
I hope they don't but we acted up boi, and I shit you not, we acted up and it is causing a lot of anger from all kinds of people. They hate us knowing the ccu numbers and having this info. They hate it. I would hate it, lol.
It's like punching right in front of someone's face and then stopping your fist and being like "see I didn't hit you you can't do anything" and then doing that for a couple of months non-stop, lol.
They will be mad enough to rise up after this....because I'm gonna be honest a game like this lives by the goodwill of the community and I'm not sure how much more it can take. So many big money people will be trying to yank ccu after this. I'm not being a doomer and not asking you to stop, just stating this thing. It's already done anyway however this plays out it is out of control now.
You can mock Marathon's sales with much better comparisons than the best reviewed Pokémon game in over decade. All's I am saying2.2 million in 4 days for Pokémon isn't even good. Scarlet and Violent did 10 million in 3 days lol. TOTK did 10 million in 3 days. Pokopia is a little spin-off, not a mainline game. Less than a million in a week for a game of Marathon's caliber is fucking weak. Hellidvers 2 did a million in 1 or 2 days.
Except that it's a spin-off and didn't do good numbers by Pokémon standards. It's also fully-priced on a system with a userbase of less than 20 million. I'm not mocking Marathon's numbers either. I'm giving an example of a recently released game that did way more than 1 million in a week with a budget that was probably several times smaller.You can mock Marathon's sales with much better comparisons than the best reviewed Pokémon game in over decade. All's I am saying
This. Marathon is obviously not doing great. But comparing it to Pokemon, of all things, is just crazy.You can mock Marathon's sales with much better comparisons than the best reviewed Pokémon game in over decade. All's I am saying
You're up to almost 90 now with a wife, kids, running marathon defense force and a director role?! You were at 80 yesterday..Huh? I play solos 90% of the time. Level 51, 90 hours played, almost all main story quests done, 100k credits, tons of purple and gold loot.
Solos is the more hardcore experience and it's fun as hell.
They are taking the bait.![]()
He might be a director at Bungie. This would sure explain a lot of things.You're up to almost 90 now with a wife, kids, running marathon defense force and a director role?! You were at 80 yesterday..
The timeline ain't adding up..
They are taking the bait.![]()
Edit:they use Concord in the thumbnail![]()
Should take bets on when they become a full AI staff. Actually probably the easiest fucking money ever. Start a fanboy outlet full of AI that just repeats talking points that tickles jimmies.The head of Push Square is a dumbass who cheered on Sony's detonation of their first party output in favor of live service failures.
The site has no more credibility than the likes of Kotaku at this point.
1348. LOL.It's got some big competition this weekend so I don't think it will reach the lofty player counts it had last weekend…
I'm saying they are related but not proportional, and that aren't a good measure to guess the units the game sold or the money the game made. In all platforms, in PC in particular or insiside PC in Steam in particular.Are you saying that you don't think steam CCU and userbase size for this game are.....correlated?
Technically Sony could do it, or to sell Naughty Dog. And Nintendo could sell the Mario IP to Microsoft. And Take 2 could sell Rockstar to the saudis.Theoretically, could Sony sell Bungie right now to somebody else? Maybe Tencent? And how much would it sell for?
Yeah, and it needed to be much higher for Sony to be satisfied.It's only been out for 8 days.
Their methodology wildly swings. Who knows what the real number is whether it's higher or lower. This is no political poll where the margin of error is +/- 2% kind of thing.That "Gamalytic" site the post references seems sketchy as hell. It also doesn't seem to take Steam's 30% sales cut into account. If we take that 977.3K number at face value, then consider that Bungie only sees $28 out of every sale on Steam, that's only a base game revenue of $27.4M that Bungie actually sees. We'll also pretend the post's claim of "45-55% on Steam" is accurate (it's likely much higher, per Paul Tassi's past statements) and generously give the game a 50/50 split between Steam and PlayStation consoles. 977.3K copies sold on PlayStation is $39M base game revenue; Using this shill account's own numbers (that they think are so great), Bungie's only seen ~$66.4M base game revenue on a project with a development budget at least 2-3 times as much.
Hell, $66M probably hasn't even covered the salary cost of the development team(s).
1-800-235-DEAD is on point.
The 40m revenue number also doesn't include regional pricing. They're saying 20% are Chinese (there's less than 1000 Chinese reviews btw), the game costs 168 Yuan which is $21, that alone is already $5m less revenue if we go by the 20% ownership number.That "Gamalytic" site the post references seems sketchy as hell. It also doesn't seem to take Steam's 30% sales cut into account. If we take that 977.3K number at face value, then consider that Bungie only sees $28 out of every sale on Steam, that's only a base game revenue of $27.4M that Bungie actually sees. We'll also pretend the post's claim of "45-55% on Steam" is accurate (it's likely much higher, per Paul Tassi's past statements) and generously give the game a 50/50 split between Steam and PlayStation consoles. 977.3K copies sold on PlayStation is $39M base game revenue; Using this shill account's own numbers (that they think are so great), Bungie's only seen ~$66.4M base game revenue on a project with a development budget at least 2-3 times as much.
Hell, $66M probably hasn't even covered the salary cost of the development team(s).
1-800-235-DEAD is on point.
I played last night a few hours. Wife went to bed early. Surprise my kids also sleep, and I don't work at night.You're up to almost 90 now with a wife, kids, running marathon defense force and a director role?! You were at 80 yesterday..
The timeline ain't adding up..
Vara Dark is retarded........she should be a banned source.
She admited to looking retarded while playing, bro, thats more accountability than most professional journos/reviewers will ever haveI think I once watched a clip you guys made a thread about a year ago on her.
Honestly? Her skill level looks appropriate to all game journalists out there. She just has no capability to objectively discuss merits and demerits of a game. She's part of the problem for ANY game she wants to discuss good or bad. She shouldn't have a voice but TikTok rage bait is easy AF to get popular.
Something's up on Steams end. Forums and other stuff aren't working right now.Ontopic of todays ccu it was ahead of yesterday for over 1k, then suddenly got a slight dip at midnight eurotime, so now it all depends on our american chads, they gotta carry the torch, coz looks like europe dropping the ball even on friday evening![]()
STS2 doesnt have console versions so lets be generous here and multiply marathon's ccu times 2, even then it looks like 1m marathon copies sold vs proper 3m from the indie gameSlay the Spire 2's concurrent player count was 625% higher, but it only ended up selling 50% more? Math ain't mathin'.
![]()
Tbf, Pokopia opening sales weren't even amongst the best Pokemon launch sales because it's a spin-off title (generally selling much lower than mainline games) and released to a ~20m user base.You can mock Marathon's sales with much better comparisons than the best reviewed Pokémon game in over decade. All's I am saying
Vara Dark is retarded........she should be a banned source.
They are taking the bait.![]()
Edit:they use Concord in the thumbnail![]()