EverydayBeast
ChatShitGPT Alpha 0.001
So much crazy stuff happening in this game, the zone, even before playing this I was eager/excited to step into the "Zone".
. Post apocalyptic Russia is very sexy.
One of the bigger maps, there's not a lot of transportation, every area feels established but I don't think traversing is this games strong point.
The two, three health bars is insane. So it's imperative to keep searching for things like health kits, radiation health, hunger, energy on top of not staying in one area too long because a mutated animal will come run along and kill you, or a group of bandits will unleash fire, or the "Zone" itself with its anomalies will damage you. Clearly this game has some health management systems, but I never seen a game where you have to constantly monitor your energy, and give your main character an energy drink. This isn't a bad thing but it's a playstyle I think casuals won't get behind.
The perfect, refreshing drink.
No question Stalker 2 is a good game, I'm critical of the backpack cargo system, the endless ammos, how everything is scarce, I personally ignored the customization system which isn't over the top, but it's in defense of the casual gamer and their good time, I would imagine a lot of people quit this game 2-3 hours in but I got through and had a good time with it. The story from what I understand is simple, war between factions (the ward, stalkers and skif) and the experiments with controlling soldiers from the aftermath of the Chornobyl accident. It's incredibly well done, when I think about the Skif I played he was a soul crushing mercenary just living through a horrible situation.
What did GAF think of stalker 2? I'm aware it's recognized in the PC community, and it's only been offered on console since 2024/25.