KyoZz
Tag, you're it.
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this is the worst one, just hideous
The title is self-explanatory, what do you think?
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What does that mean?Look terrible. Changes too much to the point we get into uncanny valley territory. Changing lips, eyes, backgrounds, etc to the point that it's ruining the game it was used on.
Keep in mind that it has been largely nvidia continuing to innovate. I hate the pricing stuff but they have not fallen asleep at the wheel like intel did with CPU's. That's why they continue to have equity with me.It absolutely won't be the future, because it's proprietary to Nvidia.
Something like it (FSR, PSSR) may become widely adopted, but it's extremely unlikely that this tech will.
Shit, man, I'm not even sure Nvidia is going to release another generation of GPUs at the rate they are raking in AI cash.
Here's the exact quote from https://nvidianews.nvidia.com/news/...red-breakthrough-in-visual-fidelity-for-games btwBut Nvidia also clarified that developers have a large amount of control over the artistic side of the presentation. They can use masking on any part of the visuals which they don't want DLSS5 to touch. The ideal would be if developers offer the ability to disable it on faces via the graphics options, but leave everything else to DLSS5. Look beyond the faces in those Starfield comparisons and it's working some real magic in the environment. When used conservatively, this might be able to clean up some long-standing issues in rendering.
DLSS 5 provides game developers with detailed controls for intensity, color grading and masking, so artists can determine where and how enhancements are applied to maintain each game's unique aesthetic. Integration is seamless, using the same NVIDIA Streamline framework used by existing DLSS and NVIDIA Reflex technologies.
Keep in mind that it has been largely nvidia continuing to innovate. I hate the pricing stuff but they have not fallen asleep at the wheel like intel did with CPU's. That's why they continue to have equity with me.
The engineers at nvidia GFX are second to none.