You're describing the error hyperbolically. "The entire building shadows in the entire scene are completely wrong!" Except, that's not the case at all. You're seeing offscreen occlusion issues - which you get normally with Lumen due to its irradiance cache system. And my opinion is that UE5 already has issues with the current round of DLSS models, and I expected that to only get worse at more AI layers are applied. And my expectations were met.So your take is that the whole shadow cast on some building being wrong was because of Lumen? Alright.
So, you've gone from saying DLSS5 would have issues with basic temporal consistency, then when it didn't you said it would have issues with wind, rain, and movement, then when it didn't you said it would have issues with movement. Then you said you didn't watch the whole video. I believe I'm reading the posts of someone who hasn't watched any of it, doesn't understand what people are talking about, but feels the need to comment anyway. I'm gonna step away here. Best of luck, friend.Am I mistaken and they have shown some heavy action gameplay? Could you point me towards it?
So far I've seen RE, asscreed, Oblivion and Starfield and they were all like I described, still shots or the camera panning very slow.
LmaoI'm gonna step away here
MY P P !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!lol...that scene is hilarious
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More like 2,000 dollar cards and up so 5090 at least so forget about the poor not getting it, even middle class are out at this point and is only for the rich. Unless a miracle happens and they start making things more affordable in the 6000, 7000, 8000 series etc but I highly doubt it.Serious question- is this going to be 5000 series and up only?
Here's the direct comparison of the Grace pic on Nvidia's site: https://www.nvidia.com/en-us/geforc...equiem-geforce-rtx-comparison-screenshot-001/
It looks like the pics are taken in slightly different positions, so her lips looking larger in the DLSS5 version seem to be just her mouth being slightly more open, not a sign that the model geometry has been changed. The main differences come from lighting, and the more detailed skin texture and subsurface scattering. Even when comparing non-RT/RT/Path Tracing her face looks substantially different depending on the lighting.
Radical lighting changes like this can certainly have an effect on the "look" of characters that might not have been intended when they were designed for a simpler setup. People just got used to how Grace is "supposed to" look, so they naturally feel the face is off despite the model being identical.
I think the goal is to have it working on one card by launch this Fall, a 5090 RTX with whatever the highest spec and vram for it is.Serious question- is this going to be 5000 series and up only?
At least he tries to be effective for the PC community. What have you done?![]()
Not even Ai and look how stupid he looks.
Maybe this DLSS5 picture looks more to your liking![]()
Not even Ai and look how stupid he looks.
So you have zero respect for the original art and authors, got it
You want games to be even less unique in their look? This is going to lead to very samey looking titles what between the Nvidia LLM on top of next UE engine.
Don't turn that into a social media school of virtue type of debate.
It has no more impact on the "original art" than playing on at low res texture on a 3050 vs high res on a 5090.
At least be true to yourself and assume that the only thing driving your argument is your fundamental hate for Ai.
ruffled your feathers!At least he tries to be effective for the PC community. What have you done?
How will it ruin the original artistic look if it's the devs themselves that will use it and taylor it to their liking??I will NEVER use this AI shit! And why the fuck DLSS is even a part of it? It was never a main thing it was designed for in the first place but now it ruins the original artistic look of games and turns them into AI crap? GTFO! I hope someone will find a way to disable this shit via NVIDIA Inspector.
This is by far the biggest ratio ive seen in gaming history. even intergallactic didnt get a ratio like this. 2.7k likes, 3.1k comments.
Why call it overreaction? A product has been shown and people don't like it and are voicing their thoughts, which seems pretty normal to me.He works there and takes genuine pride in that though. It's not a joke to him. But the internet is in this big overreaction campaign right now.
These are my two major concerns with it. AI generation tends to be quite heavy on VRAM too.
If it's 5-series exclusive I can't use it anyway, and I'm not planning on upgrading anytime soon.
Yeah, true, even though i have a 5 series card, i don't want it running at max constantly just to use DLSS 5, but i like what i've seen so far.
SourceWhich GPUs support DLSS 5?
Minimum GPU specifications are pending model optimizations and will be provided closer to release
What hardware was the demo shown at the GTC booth running on?
The DLSS 5 early preview demo shown at GTC is run on two GeForce RTX 5090s. One RTX 5090 is dedicated to rendering the game while the other is dedicated for running the DLSS 5 model. DLSS 5 will be optimized to run on a single GPU for release.
What is the memory and performance impact of DLSS 5?
DLSS 5 at GTC is an early preview and the model is still being optimized. We will share these details closer to release in fall 2026.
When you have people (probably under NDA still) talking it up from the technical perspective and not just FEEELINGS about AI or how the interpret it as a filter, I will take the side of the rational take versus the memery happening. Have a sound opinion but there are more things happening than slop.Why call it overreaction? A product has been shown and people don't like it and are voicing their thoughts, which seems pretty normal to me.
Damn does it fix these faces in Starfield
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Autism Association: A significant portion of autistic individuals—estimated between 15% and 30%—exhibit severe face recognition problems.
Yeah i know, they said that in the video and also they will be getting it to run on 1 GPU eventually, so performance will be a concern for anyone wanting to use it.They aren't saying which cards will be compatible nor the VRAM usage impact because of 'pending model optimizations'.
The demo was running on two RTX 5090. One of them dedicated to run the model. So...
Source
If the people talking it up are Nvidia employees and fucking Todd Howard then I'd rather take the side of the meme posters lol.When you have people (probably under NDA still) talking it up from the technical perspective and not just FEEELINGS about AI or how the interpret it as a filter, I will take the side of the rational take versus the memery happening. Have a sound opinion but there are more things happening than slop.
Agree on the Howard thing but the fact is devs had say in what was implemented. I think this is largely misunderstood right now.If the people talking it up are Nvidia employees and fucking Todd Howard then I'd rather take the side of the meme posters lol.
I don't know man, I need to see more of this before I believe it.
Capcom ruined their own doll model making it a photorealistic model. /s
Agree on the Howard thing but the fact is devs had say in what was implemented. I think this is largely misunderstood right now.
Ew.ruffled your feathers!
Todd Howard is the True Lies peeing his pants guy. He has a little P P it's pathetic CONFIRMED.Explains why both DLSS On/Off looked awful in the Bethesda titles.
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Yeah I know, but devs being somewhat in control doesn't alleviate my worries, which are mostly 2: will they be able to take into account the whole scene and not just what's on camera view, and will the AI reconstructions be the same every time I turn on the game or even after a few camera movements.Agree on the Howard thing but the fact is devs had say in what was implemented. I think this is largely misunderstood right now.
Would you prefer your sphincter tickled or your feathers ruffled you feasant?!
uh...
I wouldn't count on it
DLSS5 enhanced eyes:
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Well at least it's optional but I'm not a fan of the character models appearance some of the texture and lighting improvement is pretty impressiveAI slop filter with zero respect for artists intent and vision![]()
That's a good read. Copying the content here: