Director of Ori and No Rest for The Wicked.Who?
Who?
Never heard of this Ranbob before.
Crimson Desert is gonna diggle his favorite game however.
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Thomas Mahler hate is just not allowed, IMO.Alrighty
Are people just looking for any random developer or janitor's opinion make you think less or be less anticipated about this game? I'm not sure what the point of sharing this is
He's being realistic, it's not going to be the next must have title unfortunately and expectations need to be put to realistic levels.Has he played the game ?
I actually like the games I just still don't think it's threadworthy. It's cool I'm going back to TacoThomas Mahler hate is just not allowed, IMO.
I would say appropriately confident and articulate. I wish there were more like him making games.I respect him for creating great games, but there's something off about his attitude. He comes across as arrogant and overly self assured. In my opinion, if you're a game developer who's also a CEO or in a high-level position, it's better to keep a lower profile and be more measured with what you say on social media.
It could be amazing! Then again... they also made Black Desert Online which is total crap, so my expectations aren't good ones.He's being realistic, it's not going to be the next must have title unfortunately and expectations need to be put to realistic levels.
Or you know... just write what you're feeling since it's relevant to the video he just watched.It's a reasonable perspective but an odd time to share it. He says he's going to play the game so why not wait a few days and do that first? It's not like the game is months away from release, it's literally coming out in 2 days. That way you can either confirm or alleviate your worries about the open world and then tweet based on actual facts rather than assumptions.
Yep, some of his response here on gaf towards some members were a bit puzzling to say the least, the same exact response from that will power dude would earn a 20 pages topic to shat on him...I respect him for creating great games, but there's something off about his attitude. He comes across as arrogant and overly self assured. In my opinion, if you're a game developer who's also a CEO or in a high-level position, it's better to keep a lower profile and be more measured with what you say on social media.
I could do today, If we could do that during the week and my evenings instead of like 2AM, lmao. Timezones, man.Director of both Ori games and no rest for the wicked. He's based.
Also when we playing NRFWBeardSpike
Durin ??
Says not found on my end, old gent.
Just so I'm clear, she has a point and I love the games she makes
Sounds like he hasn't.Has he played the game ?
He's being realistic, it's not going to be the next must have title unfortunately and expectations need to be put to realistic levels.
To be frank John always says that he dislikes open worlds, but every new open world that releases he says that he "surprisingly likes it this time"I wonder if the other game John mentions captivating him like that was BOTW?
I swear, yesterday, someone told me you were well within your rights to give feedback on a game you haven't played yet.I understand he's making a general point, but one should probably first go hands-on with said vast world before having something to say about it, particularly when you're presenting a counterpoint involving someone who actually has played it. This reads like "I am so very smart" drivel and the smelling of one's own farts that happens so often with social media.
A level design - who has shipped good games - talking about level design in open world games, and expressing his reservations about level design in this new open world game.More no name losers spreading fear uncertainty and doubt about a game they haven't played.
It's pathetic actually.
NopeHas he played the game ?
This is what gaff have become for a while....waiting for the next thing to misstep to shit on...Really looking forward to the aftermath CD threads here when the hype and drunkenness have worn off
Yeah exactly, it's part of the exploration. It can be done poorly like any other mechanic but it's part of the experience that many people enjoy when it's done well. You don't need detailed "level design" to have interesting terrain, just some verticality hopefully.I love the retarded argument that an open world needs to be filled to the brim with shit to do and it needs to be everywhere. No slow moments allowed. No "appreciating the visuals/scenery".
Open World games don't need to be COD.
I swear, yesterday, someone told me you were well within your rights to give feedback on a game you haven't played yet.
Ah, I see, you've already played it then. Well I guess there's no need for these threads everybody can just move on with their life and not even play the game.He's being realistic, it's not going to be the next must have title unfortunately and expectations need to be put to realistic levels.