Cyborg
Member
Hi guys,
As some of you may know, I bought my son a PC last year (RTX 5080 / Ryzen 7 7800X3D / 32 GB RAM and a 4K 160 Hz monitor). He initially used it mainly for Roblox, but he has since switched (thankfully
) to more "serious" games. At the moment, he's playing Avatar: Frontiers of Pandora, which is obviously far more demanding than Roblox.
I'm a console player myself, and my last PC experience dates back to the Battlefield 2 days, so I'm feeling a bit lost with all the modern settings like DLSS, ray tracing, and frame generation.
Here's what I've tested so far:
Is it smarter to run native 4K and lower some settings to High (and keep a few on Ultra) to maintain 60 FPS or higher? Or would something like 1440p with DLSS set to Quality and ray tracing enabled make more sense? Is there a good video or explanation somewhere that breaks down the best scenarios and trade-offs?
Thanks in advance for the help!
As some of you may know, I bought my son a PC last year (RTX 5080 / Ryzen 7 7800X3D / 32 GB RAM and a 4K 160 Hz monitor). He initially used it mainly for Roblox, but he has since switched (thankfully
I'm a console player myself, and my last PC experience dates back to the Battlefield 2 days, so I'm feeling a bit lost with all the modern settings like DLSS, ray tracing, and frame generation.
Here's what I've tested so far:
- I tried native 4K with Ultra settings, without DLSS. The game couldn't maintain a locked 60 FPS, even though I didn't see any obvious bottlenecks on the GPU, CPU, or memory.
- I then kept the resolution at 4K, enabled DLSS set to Quality, and turned on 2× frame generation. I now see two FPS counters in the overview tab. Performance is generally above 60 FPS and often sits around 120 FPS (which I assume is due to the 2× frame generation). The visual impact of frame generation seems minimal, and the game still looks amazing.
- I haven't touched ray tracing yet, but I assume it will have a noticeable impact on performance.
Is it smarter to run native 4K and lower some settings to High (and keep a few on Ultra) to maintain 60 FPS or higher? Or would something like 1440p with DLSS set to Quality and ray tracing enabled make more sense? Is there a good video or explanation somewhere that breaks down the best scenarios and trade-offs?
Thanks in advance for the help!