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Graphical Fidelity I Expect This Gen

Which means that 60 fps held back graphics. You can't have all of them, something have to give. Since there is no other GPUs in these consoles we're down to two options.
Again, only in games from devs who chose to target those high resolutions. Aside from Sony, most devs went with 1440p 30 fps starting late 2022 with Callisto, Plague's Tale both targeting that resolution despite shipping 60 fps modes. Callisto gave up ray tracing for its 60 fps mode while Plague's tale shipped their 60 fps mode a bit later with toned down graphics.

By 2023, Star Wars jedi survivor, starfield, ff16, alan wake 2, and avatar were targeting 1440p 30 fps and i wouldnt say any of those games were held back by the inclusion of a 60 fps target.

Devs have only improved their RT pipelines since then. AC Black Flags wont be stripping out RT in its 60 fps mode like AC Shadows did. Epic has made software lumen available at 1080p 60 fps after 720p-864p 60 fps games up until last year. And Im ok with 1080p 60 fps target since they are basically equivalent to 1440p 30 fps in terms of the pixel budget. like i said, any lower and you run into scenarios where graphics fidelity jsut doesnt translate on to the screen because the IQ is too low. its why DriveClub and batman AK look like garbage on 4k screens.
 
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They did.
RT disables after the spider battle in the first part of Raccoon City, then it reactivates in the bike chase, thankfully R.P.D. and Orphanage are identical to pre-patch, then disables again until you reach the ARK and right after you enter RT stays on until the end.
I'd recommend playing with 1.00 disc version (still has PSSR2) until a patch, for consistency sake. But I wouldn't hold my breath.
The inconsistency of that is absurd. Fuck Capcom
 
Cory new game will top everything this generation
I went back and played some GoW 2018 yesterday and in some ways it looks better than Ragnarok. That game was mind blowing in 2018 on the Pro. Balrog is the goat. Ragnarok looks more refined graphically but it also lost something that's hard to put my finger on. The impact and hit reactions you see from enemies was done better in 2018. The set pieces were better too. Fighting Thor and Odin wasn't as impressive as even the very first fight against Baulder.

Having a good director versus a goat tier director like Corey can make all the difference. Like the way one game gave us hints while still respecting our intelligence while the other had to tell us exactly what to do to solve every puzzle. When do you think we'll see Balrogs game? It has been so long.
 
I went back and played some GoW 2018 yesterday and in some ways it looks better than Ragnarok. That game was mind blowing in 2018 on the Pro. Balrog is the goat. Ragnarok looks more refined graphically but it also lost something that's hard to put my finger on. The impact and hit reactions you see from enemies was done better in 2018. The set pieces were better too. Fighting Thor and Odin wasn't as impressive as even the very first fight against Baulder.

Having a good director versus a goat tier director like Corey can make all the difference. Like the way one game gave us hints while still respecting our intelligence while the other had to tell us exactly what to do to solve every puzzle. When do you think we'll see Balrogs game? It has been so long.
I'd be disappointed if it's not in the upcoming SoP. They are showing it off in theaters and inviting journalists. It's about time!
 
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I went back and played some GoW 2018 yesterday and in some ways it looks better than Ragnarok. That game was mind blowing in 2018 on the Pro. Balrog is the goat. Ragnarok looks more refined graphically but it also lost something that's hard to put my finger on. The impact and hit reactions you see from enemies was done better in 2018. The set pieces were better too. Fighting Thor and Odin wasn't as impressive as even the very first fight against Baulder.

Having a good director versus a goat tier director like Corey can make all the difference. Like the way one game gave us hints while still respecting our intelligence while the other had to tell us exactly what to do to solve every puzzle. When do you think we'll see Balrogs game? It has been so long.
Agreed. Ragnarok has better faces than 2018, but 2018 has better effects, materials, and physics imo. 2018 just looks… Sharper and tighter overall to me.
 
My God this looks ugly, not just in graphics quality, even the art style (subjective I know).

I always wasn't impressed by this game and I'm not sure where the impressive part is, even in its first showing, there were great looking moments, but not much. It has these dreadful inconsistencies that I found in abundance in a game like Spider Man 2, one angle looks great, then turn the camera 90 degrees to the left and it looks horrid. I feel like this game will be filled with these moments...
Everytime they release a trailer it looks worse than the last released previous trailer.
The latest trailer released yesterday looks like a PS4 game.


Tell me how this looks better than quantum break

 
Everytime they release a trailer it looks worse than the last released previous trailer.
The latest trailer released yesterday looks like a PS4 game.
It´s hitman 1.5.
A few scenes with the lighting and asset quality cranked to 180 wont elevate the other 90% of the game above mediocre. The RT saves it a bit at times but all in all I haven`t seen any gameplay material longer than 10-20 seconds that looked better than "okay". Animations, Models and general asset quality are nowhere near current AAA standards. It looks decidedly AA, and I`m not sure why many people pretend otherwise.
 
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Again, only in games from devs who chose to target those high resolutions. Aside from Sony, most devs went with 1440p 30 fps starting late 2022 with Callisto, Plague's Tale both targeting that resolution despite shipping 60 fps modes. Callisto gave up ray tracing for its 60 fps mode while Plague's tale shipped their 60 fps mode a bit later with toned down graphics.

By 2023, Star Wars jedi survivor, starfield, ff16, alan wake 2, and avatar were targeting 1440p 30 fps and i wouldnt say any of those games were held back by the inclusion of a 60 fps target.

Devs have only improved their RT pipelines since then. AC Black Flags wont be stripping out RT in its 60 fps mode like AC Shadows did. Epic has made software lumen available at 1080p 60 fps after 720p-864p 60 fps games up until last year. And Im ok with 1080p 60 fps target since they are basically equivalent to 1440p 30 fps in terms of the pixel budget. like i said, any lower and you run into scenarios where graphics fidelity jsut doesnt translate on to the screen because the IQ is too low. its why DriveClub and batman AK look like garbage on 4k screens.
It completely depends on the engine and if it's CPU or GPU limited.

The reason there's so many 60fps games this gen is because 99% of engines thus games are GPU bound (mainly because we're still in the realms of the PS4 era visually where they had to make everything GPU bound because of their absolutely horrendous tablet CPU's) so you either chose 1440p/30fps or 1080p/60fps (then upscale the image using FSR2 to make it seem closer to 4k image quality). If your game had shit code like Arkham Knights or used very heavy RT then in rare cases you would be CPU limited. That's why 99% of games released for PS5 and Series X have 60fps modes usually as standard. Even games like Starfield, Plague Tale 2 and Flight Simulator were patched with 60fps modes because the games were never limited by the CPU they were simply rushed past optimisation to get them out on time.

No one is going back to 30fps now outside of GTA VI and definitely not next gen because there will be so much CPU&CPU compute you will not have to chose either or. 60fps and 120fps will be the norm even in AAA games that push visuals.
 
Honestly, the Hitman games were using the same engine and they never were that impressive in terms of graphics but they are still very well done games

I don't expect IO Interactive to make the best graphics in a game but fun and engaging gameplay with decent graphics quality
 
Crimson Desert just added Ray traced sun/moon light shadows. I wonder if this will improve lighting during night time.
Did they just do it or was it a few days ago ?
Im on PS5 pro and after last week update (or maybe it was at the beginning of this week) i found the night time was darker and sunset and sunrise was looking better.
 
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Did they just do it or was it a few days ago ?
Im on PS5 pro and after last week update (or maybe it was at the beginning of this week) i found the night time was darker and sunset and sunrise was looking better.
just now. it was a couple of hours ago and its a setting on pc.
 
It´s hitman 1.5.
A few scenes with the lighting and asset quality cranked to 180 wont elevate the other 90% of the game above mediocre. The RT saves it a bit at times but all in all I haven`t seen any gameplay material longer than 10-20 seconds that looked better than "okay". Animations, Models and general asset quality are nowhere near current AAA standards. It looks decidedly AA, and I`m not sure why many people pretend otherwise.
Because peoples standards are dog shit which is why we cannot have nice things
 
Everytime they release a trailer it looks worse than the last released previous trailer.
The latest trailer released yesterday looks like a PS4 game.


Tell me how this looks better than quantum break


Not exactly fair as that QB video is typical PR bullshit from the time much like Watch Dogs. That's not to say the final game wasn't amazing looking on a high end PC.
 
Its crazy how a guy in reddit is reporting the Forza Horizon 6 shitty roads textures and people are mocking him.

The textures in the city are UNACCEPTABLE, period. They shouldn't look like that, specially on pc

The game already has low traffic density, barely any npc in the streets and yet you have to deal with Nintendo 64 textures in the roads. Its ridiculous

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ive been seeing a lot of tweets fawning over this looking like the best looking most prettiest game ever. It is frustrating to read praise like this because a carbon copy of this game came out just last year and everyone skipped it because of a black lead. I understand the wokeness issue in games, but to see so many gamers skip the best looking games for political reasons is infuriating because there is this sentiment that graphics have peaked or havent improved this generation. Meanwhile gamers are skipping games left and right over perceived wokeness. AC Valhalla sold 20 million. They stopped announcing AC Shadows numbers after 2 million, and posted a $1.3 billion loss last year. That means 90% of the crowd didnt play arguably the best looking game this gen, and a game that is way better than Valhalla in terms of gameplay and exploration.

Now i see people trying to cancel this game for not including cleavage. I wont get into whether its right or wrong to boycott games over stuff like this, but its awful to see incredible work done by artists and programmers go completely ignored.
 
ive been seeing a lot of tweets fawning over this looking like the best looking most prettiest game ever. It is frustrating to read praise like this because a carbon copy of this game came out just last year and everyone skipped it because of a black lead. I understand the wokeness issue in games, but to see so many gamers skip the best looking games for political reasons is infuriating because there is this sentiment that graphics have peaked or havent improved this generation. Meanwhile gamers are skipping games left and right over perceived wokeness. AC Valhalla sold 20 million. They stopped announcing AC Shadows numbers after 2 million, and posted a $1.3 billion loss last year. That means 90% of the crowd didnt play arguably the best looking game this gen, and a game that is way better than Valhalla in terms of gameplay and exploration.

Now i see people trying to cancel this game for not including cleavage. I wont get into whether its right or wrong to boycott games over stuff like this, but its awful to see incredible work done by artists and programmers go completely ignored.

Censorship is never a good thing man. I will get the game personally, probably paying one month of Ubisoft Plus but I think these practices should be called out when making a remake
 
a game that is way better than Valhalla in terms of gameplay and exploration.
better than Valhalla is a very low bar. I think people didn't get it cause AC gameplay is bottom of the barrel braindead auto pilot stuff. Main story is bad, side content repetitive, cutscenes / voice acting is bland.
So yeah, I don't think the "black protagonist" turned people off.
 
These two are the same. And don't tell me that a 2D sprite game in 320x200 can look great.

That's a strawman argument.

The two are not the same. One is objective and the other is subjective.

Prerendered backgrounds can look better than fully modeled 3d backgrounds to this day. But that latter is obviously more advanced. But it's also easy to say the latter looks meh because the console it's running on is too weak to replicate the geometric complexity.

GOW 3 can look better than GOW: Ragnarok, even though the latter is more technically advanced.

Even SSR can look better than RT reflections if it's too noisy due to weak hardware or bad denoising.

And what you, as a PC-first gamer calls "meh" is very different from what I, a console-only gamer calls "meh". That's subjective.

Let's take every major engine out there and tell me how many games were held back by the mere existence of a 60 fps mode?

Anvil & Snowdrop - All have both 30 fps and 60 fps modes. What doesn't make the cut in 60 is always available at 30

RED - Has 30 fps modes. What doesn't make the cut in 60 is available at 30 or even 40 fps.

ID tech - No advancement is left behind in 60 fps mode. Just scaled back. PT is not practical on current gen anyway, so their 60 fps goal didn't hold anything back.

RE Engine - Has all the non-PT advancements within 60 fps modes, just scaled back i.e subjectively looking meh on console

Unreal - Almost all have 30 fps modes as they have barely focused on 60 as a target until recently.

The ones lagging behind are all Sony first party. Insomniac has 30 fps modes with additional features and most of the other haven't even released a current gen-only game yet. I won't even count TLOU Part 1 as that was a side project built by a different studio, likely with a fork of their last gen engine, before ND took over to ship it. And that had multiple modes too. Suffice to say that they are all well behind the curve in terms of tech advancement and that has nothing to do with 60 fps targets.

The "myth" we are talking about is 60 fps somehow holding back the whole generation of consoles. Not whether 60 fps looks worse. Of course it looks worse. Like you said, something will have to give on fixed hardware.
 
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ive been seeing a lot of tweets fawning over this looking like the best looking most prettiest game ever. It is frustrating to read praise like this because a carbon copy of this game came out just last year and everyone skipped it because of a black lead. I understand the wokeness issue in games, but to see so many gamers skip the best looking games for political reasons is infuriating because there is this sentiment that graphics have peaked or havent improved this generation. Meanwhile gamers are skipping games left and right over perceived wokeness. AC Valhalla sold 20 million. They stopped announcing AC Shadows numbers after 2 million, and posted a $1.3 billion loss last year. That means 90% of the crowd didnt play arguably the best looking game this gen, and a game that is way better than Valhalla in terms of gameplay and exploration.

Now i see people trying to cancel this game for not including cleavage. I wont get into whether its right or wrong to boycott games over stuff like this, but its awful to see incredible work done by artists and programmers go completely ignored.
Don't pity Shadows flopping at all. Ubisoft were asking for it when they came up with such a dumb idea. The Japan setting was their "get out of jail" free card and they tore it apart for brownie points...
But I do admit I'm getting tired of all this drama, this cleavage thing in Black Flag is just dumb, coming to GAF daily and seeing a new "is X game wOkE???" thread is also getting tiring, people's brains are completely destroyed from all this rot.

It's like common sense has been thrown out the window and everyone is looking at games just to be upset about them, not to actually enjoy them...
Miserable bunch, the lot of them on "both sides".
 
Don't pity Shadows flopping at all. Ubisoft were asking for it when they came up with such a dumb idea. The Japan setting was their "get out of jail" free card and they tore it apart for brownie points...
But I do admit I'm getting tired of all this drama, this cleavage thing in Black Flag is just dumb, coming to GAF daily and seeing a new "is X game wOkE???" thread is also getting tiring, people's brains are completely destroyed from all this rot.

It's like common sense has been thrown out the window and everyone is looking at games just to be upset about them, not to actually enjoy them...
Miserable bunch, the lot of them on "both sides".
im pitying the artists and programmers who went out of their way to implement RT, hair physics, destruction, wind physics, and virtualized geometry.

better than Valhalla is a very low bar. I think people didn't get it cause AC gameplay is bottom of the barrel braindead auto pilot stuff. Main story is bad, side content repetitive, cutscenes / voice acting is bland.
So yeah, I don't think the "black protagonist" turned people off.
yeah, but the point is that people bought 20 million copies of a bad AC game. They still like that ubisoft slop. And despite its issues, shadows is a much better game set in a much better world to explore with a way better combat system.
 
im pitying the artists and programmers who went out of their way to implement RT, hair physics, destruction, wind physics, and virtualized geometry.
They're some of the best in the industry. If Ubisoft falls I guarantee you that those people in particular won't struggle to find another gig, or create one of their own like so many seem to do nowadays.
 
Its crazy how a guy in reddit is reporting the Forza Horizon 6 shitty roads textures and people are mocking him.

The textures in the city are UNACCEPTABLE, period. They shouldn't look like that, specially on pc

The game already has low traffic density, barely any npc in the streets and yet you have to deal with Nintendo 64 textures in the roads. Its ridiculous

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-"Possibly an optimization measure. Larger amount of textures in busy city = bigger VRAM draw => lower quality texture = less memory draw per texture loaded to VRAM"

And that is very probably because parity with the console version so they didn't bother to change that for the PC. 🤷‍♂️
 
-"Possibly an optimization measure. Larger amount of textures in busy city = bigger VRAM draw => lower quality texture = less memory draw per texture loaded to VRAM"

And that is very probably because parity with the console version so they didn't bother to change that for the PC. 🤷‍♂️

Exactly. I have a 4090. Why do I have to play with these console textures?
 
-"Possibly an optimization measure. Larger amount of textures in busy city = bigger VRAM draw => lower quality texture = less memory draw per texture loaded to VRAM"

And that is very probably because parity with the console version so they didn't bother to change that for the PC. 🤷‍♂️
the difference in road texture settings between ultra and extreme is massive so they did bring the highest quality textures to PC. they are just not being applied to city streets. likely a bug.
 
Everytime they release a trailer it looks worse than the last released previous trailer.
The latest trailer released yesterday looks like a PS4 game.


Tell me how this looks better than quantum break


first of all, that demo was downgraded. the final game doesnt look that.

secondly, how can you not see the massive improvement in lighting here? QB looks drab and dull. Bond has light sources coming from everywhere. everything feels alive and well lit in comparison. the asset quality is leagues ahead.
 
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