Wilsongt said:Won't be coming out in the west. PSP dead lololololol
Manmademan said:Vita is not lolololololol
Wilsongt said:If this game somehow makes it over to the West via the Vita, or even PSN for that matter, I will let every mod teabag me.
thisduckroll said:Oh dear. Oh oh dear Konami. This is not what Suikoden fans want. Lol. This is going further and further into the ballsack of Suikoden Tactics, Suikoden 4 and Suikoden DS. The trailer going "A brand new million worlds story" is such a horrible sign. Classic Suikoden is truly dead. Lolz.
Xelinis said:Suikoden Tierkreis was explicitly cited as a strong performer in both Japan and State-side during one of their earnings meeting a few years back. There's little doubt in my mind that this is getting an NA release.
it's ok when this one flops they'll be like SEEE THATS WHY WE NO BRING SUIKODEN 6GDJustin said:Sort-of want. I mean... ANY suikoden news is better than the series being dead. But the DS one was incredibly disappointing.
SiegfriedFM said:...they could keep building on that story (with returning characters) much like the once did with Suiko 1->2.
No, it was never intimidating in the least. It was a bullcrap excuse.Freyjadour said:Was Suikoden ever really intimidating? Most of the stories are self contained enough to play out of sequence just fine. Connecting the dots and building the world-view from the perspectives of all of the games is entirely optional for the most part even if it is one of the series' shining aspects.
Boney said:Didn't Konami said they lost their ability to do RPG's?
Freyjadour said:Was Suikoden ever really intimidating? Most of the stories are self contained enough to play out of sequence just fine. Connecting the dots and building the world-view from the perspectives of all of the games is entirely optional for the most part even if it is one of the series' shining aspects.
It was a shit excuse. You can play out-of-sequence if you wanted to and still get everything going on because the narratives themselves are self-contained. The links are the only things you'll get (or will be expanded upon in the story--think using your GS1 save in GS2) if you play the rest of the games. Getting the links are optional, but if geography and history are important to you in a Suikoden game, then it's better to play all of the games. It is not necessary at all, however.Freyjadour said:Was Suikoden ever really intimidating? Most of the stories are self contained enough to play out of sequence just fine. Connecting the dots and building the world-view from the perspectives of all of the games is entirely optional for the most part even if it is one of the series' shining aspects.
I dunno... there doesn't seem to be a lot of publishers willing to put a lot of stuff on PSP lately (or at least in 2012) outside of Aksys and NISA in North America. If they do release this for PSP, it could be PSN-only. Or they could just put it on Vita somehow.Xelinis said:Suikoden Tierkreis was explicitly cited as a strong performer in both Japan and State-side during one of their earnings meeting a few years back. There's little doubt in my mind that this is getting an NA release.
It's such a catch 22, if it does well then MORE 1,000,000 WORLD STORIES, if it flops then NO MORE SUIKODEN VI.-Pyromaniac- said:it's ok when this one flops they'll be like SEEE THATS WHY WE NO BRING SUIKODEN 6
Exactly, no one's head is going to explode if they play the games out of order. The links between the games are wondrous and exciting (and my favorite part), but you don't need a doctorate in Suikoden to jump into the series at any point.Aeana said:No, it was never intimidating in the least. It was a bullcrap excuse.
I'm not even sure it doing average is going to convince them to stop doing the ONE MILLION WORLDS bullshit. Using the "one million worlds" premise, they can basically do whatever they want with the series now, with the only constant being the 108 characters to join you. If this doesn't work, then they could try something else using another world in the infinite worlds. @_@Gunloc said:It's such a catch 22, if it does well then MORE 1,000,000 WORLD STORIES, if it flops then NO MORE SUIKODEN VI.
Basically, it has to do average. Enough for Konami to see that people want Suikoden, but not enough to indicate that people want this kind of faux Suikoden.
Xelinis said:Suikoden Tierkreis was explicitly cited as a strong performer in both Japan and State-side during one of their earnings meeting a few years back. There's little doubt in my mind that this is getting an NA release.
I thought we had already discussed and debated that it was probably a financial success for Konami in the previous thread?electroplankton said:As I told
Based on the mk2 scores, the player response towards Tierkreis was split, somewhat leaning towards meh.Dark Schala said:So... references here + Genso Suikoden JP #s here:
Suikoden I (US Sales Only): 171,846
Suikoden II (JPN + US): 466,092
Genso Suikogaiden Vol 1 (JPN Only): 71,042
Suikoden Card Stories (JPN Only): 7,676
Genso Suikogaiden Vol 2 (JPN Only): 41,366
Suikoden III (JPN + US): 617,567
Suikoden IV (JPN + US): 443,654
Suikoden Tactics (JPN + US): 144,801
Suikoden V (JPN + US): 296,437
Suikoden Tierkreis (JPN + US): 212,275
Suikoden I+II (JPN Only): 28,271
*does not include budget version sales or EU sales
So yes, electroplankton does have a point given that the Tierkreis numbers (bloated somewhat from the JP sales and budget version sales in Japan) are pretty close to the Suikoden V numbers. So sales doesn't seem to be reason, unless it's because of its poor showing in the US. But if it is because of its poor showing in the US, then I don't see why they can't go the Tales route and keep most mainline entries in Japan. Clearly there is a fanbase in Japan at the very least. What was kind of surprising was that the Suikoden Tactics numbers in Japan were less than the numbers in the US.
Dark Schala said:I thought we had already discussed and debated that it was probably a financial success for Konami in the previous thread?
btw...do you know if there are any records of EU sales of the Suikoden games released in Europe at all?
decoyplatypus said:I completely agree with you and Aena: continuity intimidation was a lame excuse. I know quite a few people who only own (and really liked) Suikoden III. Videogame players are used to jumping into long-running series regardless of the number or subtitle on the game. You'd almost have to intentionally advertise complex, multi-game story arcs in order to shake people of the assumption that they don't have to play games in order. This would never have happened with a Suikoden 6 because, as you point out, the stories ARE self-contained.
Pyrrhus said:I won't deny some small part of me still got excited when I read the title of this thread. But I guess I just need to hang it up. Suikoden's been bad and/or nonexistent longer than it was good at this point.
Aw, that's too bad. :/Augemitbutter said:tierkreis never showed in the top 40 UK charts, ever. don't know about other countries.
the other releases are too far back.
Read this post and this post. But as I already stated, mk2 scores were lukewarm.SafeinSound said:I don't know why they are even wasting the money on this shit. Are the spin offs big in Japan or something?
Konami seems to be interested in Metal Gear, Silent Hill, PES and Castlevania sequels. I very much doubt an Operation Runefall would work... you know, since Genso Suikoden I is the only Genso Suikoden game on PSN in the US.DeliciousDoc said:maybe we need to show ENTHUSIASM by having a campaign where people buy all the suikodens on psn to show interest
DeliciousDoc said:beg the creator to make a new game for konami through a letter campaign
Dark Schala said:Aw, that's too bad. :/
Oh well, I guess we can just rely on the US/JP sales, then. (Also, wtf is up with the GS4 hate in this thead. I am disappoint. I feel like both of us are the only people who like GS4.)
Once in a lifetime opportunity if you ask me.duckroll said:Thanks but I'll pass.
Hooray! I definitely agree with that--it's important to the lore and worldbuilding, I think. I thought it was pretty decent, and I'm happy that they returned to a regular party battle system (even though it was down to 4 characters spread across three parties this time). At least it had a New Game+.Akselziys said:Count me as the third! :3
I liked Suikoden IV, especially when paired with Rhapsodia (aka IV-2)
Suikoden IV isn't bad by any means, it's just that the other mainline games shine brighter
But it's definitely a game that needs to be played, along with 1, 2, 3, and 5, to immerse yourself in the mainline Suikoden series![]()
Music is subjective, but I really love Suikoden IV's soundtrack very much. One of my favourites in the series.daoster said:Suikoden IV was a decent game, and had better music than V.
yup, pretty much, music is also one of the redeeming qualities of TierkreisDark Schala said:Music is subjective, but I really love Suikoden IV's soundtrack very much. One of my favourites in the series.
Freyjadour said:Was Suikoden ever really intimidating? Most of the stories are self contained enough to play out of sequence just fine. Connecting the dots and building the world-view from the perspectives of all of the games is entirely optional for the most part even if it is one of the series' shining aspects.
You'd think they would see all the success Falcom is having with the Kiseki series and by like "Hey, we already have a super rich and awesome world! Maybe we should use it!?"SatelliteOfLove said:What's that Konami? You want RPG players who crave lovingly and skillfully made worlds and sagas to give money to Falcom and their Trails series? OK!
Too bad they don't remember how to make RPGs/go with what already works rather than fixing what isn't broken.Gunloc said:You'd think they would see all the success Falcom is having with the Kiseki series and by like "Hey, we already have a super rich and awesome world! Maybe we should use it!?"
>_>
Such a thing would never happen, but a Suikoden action-RPG would be cool. Maybe as the Flame Champion or something?Dark Schala said:Perhaps they should have partnered with Falcom for something. A Falcom-developed Genso Suikoden game is the stuff of dreams. :O
Sadly, I can say without doubt, the opening in Suikoden III is the single best thing in the game. Game just goes down hill from there.ULTROS! said:I only want Suikoden III HD for the opening.
My only guess is due to the few bugs in the game. They weren't game breaking, but they were pretty visable. Both the Imported data from the name, and a few NPCs text were messed up.duckroll said:I'm really not sure why both PS1 Suikoden games are not on PSN in the US. It's really strange.
Drkirby said:Sadly, I can say without doubt, the opening in Suikoden III is the single best thing in the game. Game just goes down hill from there.
I don't want simply an HD version of Suikoden III, I want a full damn remake. The game needs to be rebuilt from the ground up. The plot is great, the game play supporting the plot is horrible.
ctrayne said:Such a thing would never happen, but a Suikoden action-RPG would be cool. Maybe as the Flame Champion or something?
The story was pretty good, I think a lot of the plot twists could of been presented better if it wasn't for the Trinity site system. The biggest problem with the music wasn't that it was bad, it was just really dull.Bel Marduk said:True that. Though I didn't like the story/music much either.