What will next gen graphics look like?

I played BF3 on my PC before I sold it and if next-gen games look and play like that then I will call the next-gen a success and I will be very happy.
I admit that it looks just like BF3 on xbo360 but with better textures and framerate but that's all I ask from the next-gen, nothing more.
 
People are setting their expectations really low in this thread. For starters Crysis 2 looks better than BF3 and Witcher 2 is getting a very competent port to the 360. I expect "next-gen" games to look better than these two, at least.
 
I played BF3 on my PC before I sold it and if next-gen games look and play like that then I will call the next-gen a success and I will be very happy.
I admit that it looks just like BF3 on xbo360 but with better textures and framerate but that's all I ask from the next-gen, nothing more.



Have you played Resistance 3 ?


Art wise it really great and if it was 1080p with Better textures, would had been better then bf3 imo
 
I think poly count are already high enough that we probably won't see too much big gap for next generation, texture could be better, but after seeing what game like Uncharted can do with textures in this generation, it's hard to think next gen texture will have a very noticeable jump over this gen.

I think biggest improvement will be lighting and shadowing, everything will be dynamic light and shadows, more physics simulation like hair/cloth and better effect like smoke/explosion/water etc.
 
No. Definitely not mid to high range.
High range or beyond.
Look at the best looking games 2005 (far cry, doom 3). the xbox 360 is far beyond those games on medium-high in terms of graphics.
Hell, I'd even say xbox 360 games look better than far cry or doom maxed out (with the hardware of 2005, not considering any mods today).

Considering the NextBOX ir rumoured to come out late next year/early 2013, high range at 1080p 60fps is all we will get. I promise.
 
Not much more than what we have now. just hopefully in 1080p and better post processing effects.

As a side note I would like to say that anyone playing pc games above 1080p is just wasting resources. 1080p with 2xAA is a seamless as you can get.
 
Like this...

2011sw015scrn05e3.jpg


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And it would be the best thing to ever happen to this industry if it can live alongside this...

samaritan_physx_4.jpg
 
Although people seem to think that the graphics won't be similar to what PC can do now. Because PC's require large, power hungry cards consoles have a major advantage called optimisation.
Coding directly to the hardware without having to worry about a lot of different configurations can make all the difference.
Try making something like forza 4 run on a PC with the same spec of GPU and 512Ram.

So ok, you can't with a 2005 PC GPU, but you can with a 2006 GPU (2006's 8800 GTX runs games with higher resolutions/framerate/filtering than consoles - unless the games are badly ported of course.)

It took just 1 year for PC GPUs to leave significantly behind consoles.
 
Have you played Resistance 3 ?


Art wise it really great and if it was 1080p with Better textures, would had been better then bf3 imo

Sorry no, I only game on xbox360 but I loved resistance 2 and really should try 3. Such an under-rated franchise and so sad to see low sales of it.
 
Not much more than what we have now. just hopefully in 1080p and better post processing effects.

As a side note I would like to say that anyone playing pc games above 1080p is just wasting resources. 1080p with 2xAA is a seamless as you can get.

I agree, anything above 2xAA at 1080p is unnecessary.
 
So ok, you can't with a 2005 PC GPU, but you can with a 2006 GPU (2006's 8800 GTX runs games with higher resolutions/framerate/filtering than consoles - unless the games are badly ported of course.)

It took just 1 year for PC GPUs to leave significantly behind consoles.

Only reason why PC development is so slow are consoles.

Just image what Crysis 2 would have looked like without the console versions ... BF3 .. and so on.
 
Only reason why PC development is so slow are consoles.

Just image what Crysis 2 would have looked like without the console versions ... BF3 .. and so on.

It would have been prettier maybe, but i bet the performance wouldn't have been there. Hello 20 FPS with a high end card.
 
It would have been prettier maybe, but i bet the performance wouldn't have been there. Hello 20 FPS with a high end card.

Just like Farcry? Best graphics ever, but not playable with the stuff you can buy at release date :D.

But thats kinda my point. It´s sad to see that those games can´t be pushed to the limit because they have to be ported.
 
Low expectations are nice, but considering what the console developers have achieved with the current hardware, it's pretty much certain that it will be a massive leap. Once the hardware constraints are somewhat eliminated, the immediate improvement will be on the image quality - high resolution, less jaggies and so on. It will allow developers to create more open-world games at a higher visual fidelity. But better hardware is just one part of the equation. It allows developers to be flexible and creative, but what they create has to look appealing as well. So it also depends a lot on the art design. The launch titles won't be that impressive I believe, but once the developers are better acquainted with the hardware, the possibilities are endless.
 
So ok, you can't with a 2005 PC GPU, but you can with a 2006 GPU (2006's 8800 GTX runs games with higher resolutions/framerate/filtering than consoles - unless the games are badly ported of course.)

It took just 1 year for PC GPUs to leave significantly behind consoles.

Yes definately but 1 year is still 1 year and so it should be better.
It has to be better or amd and nvidea won't sell cards.
That's why I sold my current PC and went back to consoles, I want to be impressed when next-gen arrive, I don't want to spend money on a new console and feel that my current PC can do better.
 
What you're going to see is a hybrid of the extra bells and whistles in good PC releases coupled with the game being built very specifically for these effects and the processing power.

A lot of stuff we're seeing in PC games (tessellation, advanced DOF/DOP, heavier use of physics, high texture resolution, very high quality SSAO, etc) will be staples of most if not every game next generation. The issue is even these effects and rendering power are available on gaming PCs today, the games themselves are usually developed with multiplatform in mind, and thus all the base assets are scaled down. Crysis 2 is a good example. The DX11 effects and the engine in general maxed out on PC is insane. But, end of the day, all the assets and the game itself were primarily build so they could still run, downscaled, on the 360/PS3 era hardware.

Next gen we'll see more games with assets built specifically around tessellation rather than offer it as an extra, simply because consoles will be able to do these things fairly easily.
 
Hopefully not!
?
Those games are the best looking in the business right now, such a level of graphics would be an ENORMOUS step up from what we have now in 1080P with everything maxed.
It's like some don't see how much worse console games' IQ look like compared to PC games. It's like night and day, just imagine your favourite game in 1080P with very high resolution textures, full HDR lighting, advanced motion blur and DoF and reflections. Something these PC games do already.
It would destroy whatever game out on consoles today.
 
People are setting their expectations really low in this thread. For starters Crysis 2 looks better than BF3 and Witcher 2 is getting a very competent port to the 360. I expect "next-gen" games to look better than these two, at least.

Optimization alone will make next gen consoles ultimately look better than BF3 or Witcher 2.

We know Microsoft will use direct x 11 at least. And rumors are everything from a moderate to very powerful upgrade. Both of which will ultimately lead to better looking games than the best games we see now.

Will the launch titles beat BF3 on PC or BF4? Maybe not. But a consoles graphics aren't determined by its launch window. Just imagine naughty dog with a 2011 CPU and GPU with all the current bells and whistles. It wouldn't even be close.
 
Yes definately but 1 year is still 1 year and so it should be better.
It has to be better or amd and nvidea won't sell cards.
That's why I sold my current PC and went back to consoles, I want to be impressed when next-gen arrive, I don't want to spend money on a new console and feel that my current PC can do better.

You should get a ps3 imo their are some great looking games
 
This is the wonderful thing with constrained hardware, if forces devs to use smoke and mirrors to amaze us.
PC doesn't do this, it just runs current games at higher res and framerate and it's why I think 1080p and 30FPS with bells and whistles or 720p and 30FPS with even more bells and whistles will be the normal next-gen because the general public don't care about 1080p and 60fps.
 
I have a family member who owns a PS3 and has had it since launch, he played everything on it on a 480p LCD monitor and only 3 months ago plugged it into his 1080p LCD TV.
Still using the bloody cable that came with it, I drove him down to a store to buy a HDMI cable and he feels like the console will last him another 5 years.
 
People are setting their expectations really low in this thread. For starters Crysis 2 looks better than BF3 and Witcher 2 is getting a very competent port to the 360. I expect "next-gen" games to look better than these two, at least.

That's what happen when people bullshit their way through E3 conferences. 1080p. 120fps. You know, stuff like that.
 
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