That's interesting. I hadn't thought about it that way, I was responding to his premise that Sony should have gave the GPU more Vram. So was XDR that much more expensive than GDDR3 ? Would cost be the only reason not to ? Seems like that could have been a nice midway point between the 50/50 split and unified.
I just think it's pointless for
some people to criticize the hardware as the problem for Skyrim being FUBAR'd when it's obvious the software is the real issue. Chicken before the egg.
Like someone said, a square peg in a round hole. They made the PS3 port without dedicating enough resources. The Skyrim team continued sweeping an existing problem from FO3 under the rug, probably not even their call, a maneuver that led to results that are so poor, the game crashes or drops to 0 FPS, it's a bad deal for consumers.
Oblivion had the vampire quest bug but it didn't have this, game breaking, 0 FPS as you rack up the hours, bug did it ?
I'd just like to know who made that call. I don't think the Zenimax shareholders would appreciate that decision. I see liability. Don't be surprised if one day PS3 Skyrim buyers get a coupon for $15 off TES VI, and some lawyers take a few million out of Bethesda's war chest.
Ideally, they'd get a full refund and the coupon.
Perhaps one day, someone from the inside will write an anonymous expose on what went wrong.